6690" target="_parent">Case and the Dreamer

The Complete Stories of Theodore Sturgeon: Book 13

Theodore Sturgeon

James Blish called him the "finest conscious artist science fiction ever produced." Kurt Vonnegut based the famous character Kilgore Trout on him. And such luminaries as Harlan Ellison, Stephen King, and Octavia Butler have hailed him as a mentor. Theodore Sturgeon was both a popular favorite and a writer's writer, carving out a singular place in the literary landscape based on his masterful wordplay, conceptual daring, and narrative drive. Sturgeon's sardonic sensibility and his skill at interweaving important social issues such as sex--including gay themes--and war into his stories are evident in all of his work, regardless of genre.

Case and the Dreamer displays Sturgeon's gifts at their peak. The book brings together his last stories, written between 1972 and 1983. They include "The Country of Afterward," a sexually explicit story Sturgeon had been unable to write earlier in his career, and the title story, about an encounter with a transpatial being that is also a meditation on love. Several previously unpublished stories are included, as well as his final one, "Grizzly," a poignant take on the lung disease that killed him two years later. Noted critic and anthologist Paul Williams contextualizes Sturgeon as both man and artist in an illuminating afterword, and the book includes an index to the stories in all thirteen volumes.

Table of Contents:

The Conan Chronicles, Volume 1: The People of the Black Circle

The Conan Chronicles: Book 1

Robert E. Howard

Conan the Cimmerian: he rose from boy-thief and mercenary to become kingof Aquilonia. Neither supernatural fiends nor demonic sorcery could oppose the barbarian warrior as he wielded his mighty sword and dispatched his enemies to a bloody doom on the battlefields of the legendary Hyborian Age.

Collected together for the first time anywhere in the world, in chronological order, are all Robert E. Howard's definitive stories of Conan, exactly as he wrote them, as fresh, atmospheric and vibrant today as when they were first published in the pulp magazines more than sixty years ago.

Table of Contents:

  • The Hyborian Age - (1936)
  • The Tower of the Elephant - (1933)
  • The Hall of the Dead (Synopsis) - (1976)
  • The God in the Bowl - (1952)
  • Rogues in the House - (1934)
  • The Hand of Nergal - (1976)
  • The Frost-Giant's Daughter - (1976)
  • Queen of the Black Coast - (1934)
  • The Vale of Lost Women - (1967)
  • The Snout in the Dark (Draft) - (1979)
  • Black Colossus - (1933)
  • Shadows in the Moonlight - (1934)
  • A Witch Shall Be Born - (1934)
  • Shadows in Zamboula - (1935)
  • The Devil in Iron - (1934)
  • The People of the Black Circle - (1934)
  • The Slithering Shadow - (1933)
  • Drums of Tombalku (Draft) - (1986)
  • The Pool of the Black One - (1933)
  • Afterword: Robert E. Howard and Conan: The Early Years - essay by Stephen Jones

The Conan Chronicles, Volume 2: The Hour of the Dragon

The Conan Chronicles: Book 2

Robert E. Howard

The second volume, completing the definitive collection of Conan stories, featuring the most distinctive and well known fantasy hero of all time.

Conan the Cimmerian: he rose from boy-thief and mercenary to become kingof Aquilonia. Neither supernatural fiends nor demonic sorcery could oppose the barbarian warrior as he wielded his mighty sword and dispatched his enemies to a bloody doom on the battlefields of the legendary Hyborian Age.

Collected together for the first time anywhere in the world, in chronological order, are all Robert E. Howard's definitive stories of Conan, exactly as he wrote them, as fresh, atmospheric and vibrant today as when they were first published in the pulp magazines more than sixty years ago.

Table of Contents:

  • Notes on Various People of the Hyborian Age - (1977) - essay by Julian May
  • Red Nails - (1936)
  • Jewels of Gwahlur - (1935)
  • Beyond the Black River - (1935)
  • The Black Stranger - (1987)
  • Wolves Beyond the Border (Draft) - (2000)
  • The Phoenix on the Sword - (1932)
  • The Scarlet Citadel - (1933)
  • The Hour of the Dragon - (1977) - novel
  • The Hour of the Dragon - (1969) - poem
  • Cimmeria - (1965) - poem
  • Afterword: Robert E. Howard and Conan: The Final Years - essay by Stephen Jones

Dissidence

The Corporation Wars: Book 1

Ken MacLeod

They've died for the companies more times than they can remember. Now they must fight to live for themselves.

Sentient machines work, fight and die in interstellar exploration and conflict for the benefit of their owners - the competing mining corporations of Earth. But sent over hundreds of light-years, commands are late to arrive and often hard to enforce. The machines must make their own decisions, and make them stick.

With this new found autonomy come new questions about their masters. The robots want answers. The companies would rather see them dead.

Insurgence

The Corporation Wars: Book 2

Ken MacLeod

Ken MacLeod continues the Corporation Wars trilogy in this action-packed science fiction adventure told against a backdrop of interstellar drone warfare, virtual reality, and an A.I. revolution.

And the ultimate pay-off is DH-17, an Earth-like planet hundreds of light years from human habitation.

Ruthless corporations vie over the prize remotely, and war is in full swing. But soldiers recruited to fight in the extremities of deep space come with their own problems: from A.I. minds in full rebellion, to Carlos 'the Terrorist' and his team of dead mercenaries, reincarnated from a bloodier period in earth's history for one purpose only - to kill.

But as old rivalries emerge and new ones form, Carlos must decide whether he's willing for fight for the company or die for himself.

Emergence

The Corporation Wars: Book 3

Ken MacLeod

The enemy is out in the open. The Reaction has seized control of a resource-rich moon. Now it's enslaving conscious robots - and luring the Corporations into lucrative deals.

Taransay is out in the jungle. Her friends are inside a smart boulder on the slope of an active volcano. The planet is super-habitable - for its own life, not hers. But soon, the alien infestation growing on her robot body is the least of her problems.

Carlos is out of patience. With the Reaction arming for conquest, the Corporations trading with the enemy and the Direction planning to stamp out the rebel robots and their allies for good, he has to fight fire with fire.

Seba is out of time. Deep inside the enemy stronghold, the free robots have to spark a new revolt before the whole world falls in on them.

As battle looms, the robots must become their own last hope.

Dead Country

The Craft Wars: Book 1

Max Gladstone

Since her village chased her out with pitchforks, Tara Abernathy has resurrected gods, pulled down monsters, averted wars, and saved a city, twice. She thought she'd left her dusty little hometown forever. But that was before her father died.

As she makes her way home to bury him, she finds a girl, as powerful and vulnerable and lost as she once was. Saving her from raiders twisted by the God Wars, Tara changes the course of the world.

Dead Country is the first book in the Craft Wars Series, a tight sequence of novels that will bring the sprawling saga of the Craft to its end, and the perfect entry point to this incomparable world.

Wicked Problems

The Craft Wars: Book 2

Max Gladstone

A deadly force has been unleashed into the world. With apocalypse on the horizon, a girl and a god have joined in order to turn back the coming end. Young, brash, and desperate, they are willing to destroy anything and everything that stands between them and their goals. The structures of the Craft are theirs to overturn, with billions of lives in the balance. And it is all Tara Abernathy's fault.

The battle for the world of the Craft is heating up. A dead god will rise. A mountain will fall. Ancient fire will be stolen. And while Tara races to stop Dawn's plans, the end draws ever closer, skittering across the stars to swallow the world.

The Craft Wars enter their second stage in Wicked Problems.

The Nameless Day

The Crucible: Book 1

Sara Douglass

The Black Plague. The Pestilence. Disease and death haunt every town and village across 14th century Europe and none are immune from its evil. Some see the devastation of their world as a sign from God for Man's wickedness.

But Brother Thomas Neville sees this swath of death as something much more. Neville is a man beset by demons. Or is it angels? He has had a visitation from none other than the Archangel Michael, who commands Thomas to a mission. This mission will take Neville across the length and breath of the continent in a desperate bid to find the means to stop the minions of Satan who have found a doorway out of Hell and are preparing to venture forth, to try and seize this world in preparation for an assault on Heaven itself.

As Thomas Neville encounters angels and demons, saints and witches, he comes to realize that the armies of God and Satan are arraying themselves for the final battle... and that his soul is to be the battleground.

The question is, has Neville picked the truly good side?

The Wounded Hawk

The Crucible: Book 2

Sara Douglass

The Middle Ages. Finally, the Black Plague has passed and for a while it seems evil has been defeated. Europe recovers; prosperity returns, trade resumes, and people slowly recover from the effects of the plague. Then, just as the Church relaxes its guard, war spreads across Europe. Widespread heresies challenge the authority of the Church. Revolts and rebellions threaten to topple the established monarchies and overturn the social order of Europe. And then the plague returns, worse than ever.

Thomas Neville, a neurotic warrior-priest, eventually discovers the cause. The minions of the Devil have been scattered throughout European society during the confusion of the Black Death. His task is to discover the identities of these shapeshifters so that the Church can move against them, but it is a dangerous task. These are master shapeshifters, perfect at their craft, and Neville can never be certain of who he should trust.

The Crippled Angel

The Crucible: Book 3

Sara Douglass

The world that the former monk Thomas Neville knows is crumbling about him. The Holy Mother Church of Rome is losing its power and men are coming to question the nature of religion and the role of those who rule them by sword and cross.

Thomas knows that it is not merely the dawning of a new time for men to try to think and judge for themselves but it is a direct result of the rift in the fabric of the world, where demons have escaped their prison and are trying to breach the very gates of heaven. The great archangel Michael gave Thomas the task to find the demons who now dwell in human form and expose their evil natures.

To accomplish this he had to turn his back on one set of vows and return to his once lofty noble connections. In doing so, his life is caught up with his childhood friend Harold Bollinbroke, the fair young "Prince Hal"—who might be more (or less) than he seems. And he meets the fair young Margaret, an enigmatic beauty who he takes to wife--not out of love, but as a means to discover if she is one of those who would destroy mankind.

Old friends, a new love, and temptations that will try his conscience. And his very soul.

For Thomas is beginning to think that all that he knows may not be true. Faced with mortal love and friendships that he desperately wants and fears, he knows that time is growing short.

And the choice that he makes will reshape the world.

The Crystal Warriors

The Crystal Warriors: Book 1

William R. Forstchen
Greg Morrison

ANOTHER WORLD'S WAR

Summoned through a sorcerer's portal to faraway Haven, U.S. Captain Mark Phillips and Captain Ikawa Yoshio of the Japanese Imperial Army face powers far beyond what they knew in World War II. Sworn enemies, they must unite to survive. Their latent magical talents are discovered as they trade their primitive rifles and grenades for the crystals that focus their awesome killing energies. And the war is on, a war with vast rewards for the victors.

The Crystal Sorcerers

The Crystal Warriors: Book 2

William R. Forstchen
Greg Morrison

Enemies on Earth and now allies in the world to which they have been transported, Mark Phillips and Ikawa Yoshio struggle against the magic of Gorgon, the demon-lord attempting to enslave both Haven and the worlds beyond.

Look to Windward

The Culture Cycle: Book 7

Iain M. Banks

The Twin Novae battle had been one of the last of the Idiran war, and one of the most horrific: desperate to avert their inevitable defeat, the Idirans had induced not one but two suns to explode, snuffing out worlds and biospheres teeming with sentient life. They were attacks of incredible proportion -- gigadeathcrimes. But the war ended, and life went on.

Now, eight hundred years later, light from the first explosion is about to reach the Masaq' Orbital, home to the Culture's most adventurous and decadent souls. There it will fall upon Masaq's 50 billion inhabitants, gathered to commemorate the deaths of the innocent and to reflect, if only for a moment, on what some call the Culture's own complicity in the terrible event.

Also journeying to Masaq' is Major Quilan, an emissary from the war-ravaged world of Chel. In the aftermath of the conflict that split his world apart, most believe he has come to Masaq' to bring home Chel's most brilliant star and self-exiled dissident, the honored Composer Ziller.

Ziller claims he will do anything to avoid a meeting with Major Quilan, who he suspects has come to murder him. But the Major's true assignment will have far greater consequences than the death of a mere political dissident, as part of a conspiracy more ambitious than even he can know -- a mission his superiors have buried so deeply in his mind that even he cannot remember it.

Hailed by SFX magazine as "an excellent hopping-on point if you've never read a Banks SF novel before," Look to Windward is an awe-inspiring immersion into the wildly original, vividly realized civilization that Banks calls the Culture.

The Spider's War

The Dagger and the Coin: Book 5

Daniel Abraham

The final battle draws near, in the concluding volume of Daniel Abraham's critically acclaimed Dagger and Coin series

Lord Regent Geder Palliako's great war has spilled across the world, nation after nation falling before the ancient priesthood and weapon of dragons. But even as conquest follows conquest, the final victory retreats before him like a mirage. Schism and revolt begin to erode the foundations of the empire, and the great conquest threatens to collapse into a permanent war of all against all.

In Carse, with armies on all borders, Cithrin bel Sarcour, Marcus Wester and Clara Kalliam are faced with the impossible task of bringing a lasting peace to the world. Their tools: traitors high in the imperial army, the last survivor of the dragon empire and a financial scheme that is either a revolution or the greatest fraud in the history of the world.

The Spoils of War

The Damned: Book 3

Alan Dean Foster

The Weave was on the verge of winning a decisive victory after a milennia of war, thanks to their new allies from earth. But then the birdlike Wais scholar Lalelang found evidence that Humans might not adapt well to peace. Researching further, she uncovered a secret group of telepathic Humans called the Core, who were on the verge of starting another war, and then eliminating Lalelang. At the last moment, she was saved by a lone Core commander. He took a chance on her intelligence and compassion, and gambled the fate of Humanity on the possibility that together, they could find an alternative to a galaxy-wide bloodbath....

Wards of Faerie

The Dark Legacy of Shannara: Book 1

Terry Brooks

Seven years after the conclusion of the High Druid of Shannara trilogy, New York Times bestselling author Terry Brooks at last revisits one of the most popular eras in the legendary epic fantasy series that has spellbound readers for more than three decades.

Tumultuous times are upon the world now known as the Four Lands. Users of magic are in conflict with proponents of science. The dwindling Druid order is threatened with extinction. A sinister politician has used treachery and murder to rise as prime minister of the mighty Federation. Meanwhile, poring through a long-forgotten diary, the young Druid Aphenglow Elessedil has stumbled upon the secret account of an Elven girl's heartbreak and the shocking truth about the vanished Elfstones, which once warded the lands and kept evil at bay. But never has a little knowledge been so very dangerous--as Aphenglow quickly learns when she's set upon by assassins. Yet there can be no turning back from the road to which fate has steered her. Whoever captures the Elfstones and their untold powers will surely hold the advantage in the devastating clash to come.

The Warded Man

The Demon Cycle: Book 1

Peter V. Brett

As darkness falls after sunset, the corelings rise-demons who possess supernatural powers and burn with a consuming hatred of humanity. For hundreds of years the demons have terrorized the night, slowly culling the human herd that shelters behind magical wards-symbols of power whose origins are lost in myth and whose protection is terrifyingly fragile.

It was not always this way. Once, men and women battled the corelings on equal terms, but those days are gone. Night by night the demons grow stronger, while human numbers dwindle under their relentless assault. Now, with hope for the future fading, three young survivors of vicious demon attacks will dare the impossible, stepping beyond the crumbling safety of the wards to risk everything in a desperate quest to regain the secrets of the past. Together, they will stand against the night.

Published in the UK as The Painted Man.

The Daylight War

The Demon Cycle: Book 3

Peter V. Brett

On the night of the new moon, the demons rise in force, seeking the deaths of two men, both of whom have the potential to become the fabled Deliverer, the man prophesied to reunite the scattered remnants of humanity in a final push to destroy the demon corelings once and for all.

Arlen Bales was once an ordinary man, but now he has become something more-the Warded Man, tattooed with eldritch wards so powerful they make him a match for any demon. Arlen denies he is the Deliverer at every turn, but the more he tries to be one with the common folk, the more fervently they believe. Many would follow him, but Arlen's path threatens to lead to a dark place he alone can travel to, and from which there may be no returning.

The only one with hope of keeping Arlen in the world of men, or joining him in his descent into the world of demons, is Renna Tanner, a fierce young woman in danger of losing herself to the power of demon magic.

Ahmann Jardir has forged the warlike desert tribes of Krasia into a demon-killing army and proclaimed himself Shar'Dama Ka, the Deliverer. He carries ancient weapons-a spear and a crown-that give credence to his claim, and already vast swaths of the green lands bow to his control.

But Jardir did not come to power on his own. His rise was engineered by his First Wife, Inevera, a cunning and powerful priestess whose formidable demon bone magic gives her the ability to glimpse the future. Inevera's motives and past are shrouded in mystery, and even Jardir does not entirely trust her.

Once Arlen and Jardir were as close as brothers. Now they are the bitterest of rivals. As humanity's enemies rise, the only two men capable of defeating them are divided against each other by the most deadly demons of all-those lurking in the human heart.

The Desert of Souls

The Desert of Souls: Book 1

Howard Andrew Jones

The glittering tradition of sword-and-sorcery sweeps into the sands of ancient Arabia with the heart-stopping speed of a whirling dervish in this thrilling debut.

In 8th century Baghdad, the scholar Dabir realizes that a jeweled tablet may unlock secrets hidden within the lost city of Ubar, the Atlantis of the sands. But when the tablet is stolen by a cunning Greek spy and a fire wizard of the Magi, Dabir and Captain Asim go after it on the life-or-death adventure of a lifetime...

The Bones of the Old Ones

The Desert of Souls: Book 2

Howard Andrew Jones

As a snowfall blankets 8th century Mosul, a Persian noblewoman arrives at the home of the scholar Dabir and his friend the swordsman Captain Asim. Najya has escaped from a dangerous cabal that has ensorcelled her to track down ancient magical tools of tremendous power, the bones of the old ones.

To stop the cabal and save Najya, Dabir and Asim venture into the worst winter in human memory, hunted by a shape-changing assassin. The stalwart Asim is drawn irresistibly toward the beautiful Persian even as Dabir realizes she may be far more dangerous a threat than anyone who pursues them, for her enchantment worsens with the winter. As their opposition grows, Dabir and Asim have no choice but to ally with their deadliest enemy, the treacherous Greek necromancer, Lydia. But even if they can trust one another long enough to escape their foes, it may be too late for Najya, whose soul is bound up with a vengeful spirit intent on sheathing the world in ice for a thousand years...

The Douglas Convolution

The Douglas Convolution: Book 1

Edward Llewellyn

Ian Douglas of 1980, discoverer of the knot in Time, became Captain Gart of 2170 by accident. Once in that role, he dared not change, for the world was fighting a desperate battle for survival.

The shattered remnants of the American East were hanging on grimly in the face of maniacal attacks of bestial men. Across the seas a matriarchal order had grasped the fallen reins of science and provided the last hope for a civilized future. Gart/Douglas, with his forgotten skills, could be their best tool. But as a tool he held martial capabilities and scientific abilities they could not suspect.

The Bright Companion

The Douglas Convolution: Book 2

Edward Llewellyn

When the by-product of the greatest contraceptive ever discovered turned out to be sterility for the next generation, the result was predictable. Within a century the population of the 'civilized' world dropped to a tiny remnant of narrow-minded survivors. Their few communities were ruled by hard-shelled fanatics whose prime need was women who could still bear children.

Anne had been such a trade-off "wife" and when she slew her captor and fled, there was only one who would help her. This was the young man whose hidden stock of medicines made him a necessity to the isolated homesteads.

The surprising and exciting adventures of Anne and David as they fled their barbarous pursuers and headed for a legendary sanctuary far across the ocean is a realistic and imaginative projection of a world that yet may be.

Prelude to Chaos

The Douglas Convolution: Book 3

Edward Llewellyn

Gavin Knox was bodyguard to the President of the United States and witness to a crime which could shake civilization to its foundations.

Judith Grenfell was a neurobiologist who discovered a side effect of the most common pharmaceutical on the market which could cause the greatest biological disaster in human history. Both were, prisoners in the most advanced maximum-security prison ever devised.

Without their information the few survivors of biological catastrophe could dissolve in bloody civil war. They had to escape, and fast, to safeguard the survival of the human race, or leave the world barren for eternity.

The Archive Undying

The Downward Sequence: Book 1

Emma Mieko Candon

War machines and AI gods run amok...

WHEN AN AI DIES, ITS CITY DIES WITH IT

WHEN A CITY FALLS, IT LEAVES A CORPSE BEHIND

WHEN THAT CORPSE RUNS OFF, ONLY DEVOTION CAN BRING IT BACK

When the robotic god of Khuon Mo went mad, it destroyed everything it touched. It killed its priests, its city, and all its wondrous works. But in its final death throes, the god brought one thing back to life: its favorite child, Sunai. For the seventeen years since, Sunai has walked the land like a ghost, unable to die, unable to age, and unable to forget the horrors he's seen. He's run as far as he can from the wreckage of his faith, drowning himself in drink, drugs, and men. But when Sunai wakes up in the bed of the one man he never should have slept with, he finds himself on a path straight back into the world of gods and machines.

The Archive Undying, a sci-fi series where AI deities and brutal police states clash, wielding giant robots steered by pilot-priests with corrupted bodies.

Come get in the robot.

The Dragon at War

The Dragon Knight: Book 4

Gordon R. Dickson

As France prepares for war against England, Jim Eckert, the Dragon Knight--a twentieth-century college professor transported to an alternate medieval England--discovers that he is all that stands between England and utter destruction.

The Well of Tears

The Dream Stewards: Book 1

Roberta Trahan

More than five centuries after Camelot, a new king heralded by prophecy has appeared. As one of the last sorceresses of a dying order sworn to protect the new ruler at all costs, Alwen must answer a summons she thought she might never receive.

Bound by oath, Alwen returns to Fane Gramarye, the ancient bastion of magic standing against the rise of evil. For alongside the prophecy of the benevolent king, a darker foretelling envisions the land overrun by a demonic army and cast into ruin.

Alwen has barely set foot in her homeland when she realizes traitors lurk within the Stewardry, threatening to destroy it. To thwart the corruption and preserve her order, Alwen must draw upon power she never knew she possessed and prepare to sacrifice everything she holds dear--even herself. If she fails, the prophecy of peace will be banished, and darkness will rule.

The Keys to the Realms

The Dream Stewards: Book 2

Roberta Trahan

Reeling from loss and betrayal, the Stewardry at Fane Gramarye is in chaos. The young acolyte Glain is called to replace the traitor as Proctor and serve the new Sovereign. It has fallen to Alwen to lead the order and find the remaining Guardians of the Realms and their keys of power. Only then will the king of the prophecy win his throne.

When assassins breach the protective veil surrounding the Fane, an unexpected evil is revealed. The renegade mage Machreth has garnered new allies and his agents might already have infiltrated the ranks of the order. Glain must discover where the treachery lies before Machreth bends destiny to his will, but the truth is shrouded by secrets. Though her visionary powers are strong, there are things Glain can't foresee. Can she still trust those she calls her friends?or her own heart? For even Glain has something to hide...

Greywaren

The Dreamer Trilogy: Book 3

Maggie Stiefvater

This is the story of the Lynch family.

Niall and Mór escaped their homeland for a new start, and lost themselves in what they found.

Declan has grown up as the responsible son, the responsible brother--only to find there is no way for him to keep his family safe.

Ronan has always lived on the edge between dreams and waking... but now that edge is gone, and he is falling.

Matthew has been the happy child, the brightest beam. But rebellion beckons, because it all feels like an illusion now.

This world was not made for such a family--a family with the power to make a world and break it. If they cannot save each other or themselves, we are all doomed.

The Bone Shard Daughter

The Drowning Empire: Book 1

Andrea Stewart

A tale of magic, mystery, and revolution in which the former heir to the emperor will fight to reclaim her power and her place on the throne...

The emperor's reign has lasted for decades, his mastery of bone shard magic powering the animal-like constructs that maintain law and order. But now his rule is failing, and revolution is sweeping across the Empire's many islands.

Lin is the emperor's daughter and spends her days trapped in a palace of locked doors and dark secrets. When her father refuses to recognise her as heir to the throne, she vows to prove her worth by mastering the forbidden art of bone shard magic.

Yet such power carries a great cost, and when the revolution reaches the gates of the palace, Lin must decide how far she is willing to go to claim her birthright - and save her people.

The Bone Shard Emperor

The Drowning Empire: Book 2

Andrea Stewart

The Emperor is Dead. Long live the Emperor.

Lin Sukai finally sits on the throne she won at so much cost, but her struggles are only just beginning. Her people don't trust her. Her political alliances are weak. And in the north-east of the Empire, a rebel army of constructs is gathering, its leader determined to take the throne by force.

Yet an even greater threat is on the horizon, for the Alanga-the powerful magicians of legend-have returned to the Empire. They claim they come in peace, and Lin will need their help in order to defeat the rebels and restore peace.

But can she trust them?

The Bone Shard War

The Drowning Empire: Book 3

Andrea Stewart

Lin Sukai has won her first victory as Emperor, but the future of the Phoenix Empire hangs in the balance -- and Lin is dangerously short of allies.

As her own governors plot treason, the Shardless Few renew hostilities. Worse still, Lin discovers her old nemesis Nisong has joined forces with the rogue Alanga, Ragan. Both seek her death.

Yet hopes lies in history. Legend tells of seven mythic swords, forged in centuries past. If Lin can find them before her enemies, she may yet be able to turn the tide.

If she fails, the Sukai dynasty -- and the entire empire -- will fall.

Warriors

The Druids Saga: Book 3

Barbara Galler-Smith
Josh Langston

The final book of the DRUIDS trilogy tells a tumultuous tale of the Druidic battle to save their tribes, to protect their children and to preserved their culture, as the brutal soldiers of Julius Caesar's army invades their lands.

History is written by victors, but the vanquished also have a powerful tale to tell.

In 57 BC the Druidic men and women of ancient Gaul banded together to battle against Julius Caesar's campaign to rule the world.

Though the Gauls also faced hostile and bloody conflicts within their own tribes, they worked together to fight against the Roman invasion.

Remarkably, though war was an integral part of their everyday life, they found ways to celebrate their Druidic traditions and act on their most tender passions for life.

The Dwarves

The Dwarves: Book 1

Markus Heitz

For countless millennia, the dwarves of the Fifthling Kingdom have defended the stone gateway into Girdlegard. Many and varied foes have hurled themselves against the portal and died attempting to breach it. No man or beast has ever succeeded. Until now ...

Abandoned as a child, Tungdil the blacksmnith labours contentedly in the land of Ionandar, the only dwarf in a kingdom of men. Although he does not want for friends, Tungdil is very much aware that he is alone - indeed, he has not so much as set eyes on another dwarf. But all that is about to change.

Sent out into the world to deliver a message and reacquaint himself with his people, the young foundling finds himself thrust into a battle for which he has not been trained. Not only his own safety, but the life of every man, woman and child in Girdlegard depends upon his ability to embrace his heritage. Although he has many unanswered questions, Tungdil is certain of one thing: no matter where he was raised, he is a true dwarf.

And no one has ever questioned the courage of the Dwarves.

The War of the Dwarves

The Dwarves: Book 2

Markus Heitz

The dwarves have gone to battle and they have been victorious. But outside the realm, dark forces are at work.. .A secret army of Orcs, made immortal by the hidden powers of the Black Water, now marches towards Girdlegard, set to unleash its fury upon the kingdom. Sooner than they realize, Tungdil and his comrades will need to summon all their courage to do battle against this bloodthirsty horde.The Orcs are not the only threat. An unspeakable new power is growing and threatens the very existence of the dwarves. But both enemies have forgotten one very important truth: a dwarf is never more dangerous than when total obliteration seems inevitable . . .

The Revenge of the Dwarves

The Dwarves: Book 3

Markus Heitz

Though hailed a hero by his people, the course of life has not run smooth for the battle-weary Tungdil the dwarf. But there is no rest for this warrior yet - as he must now find the strength to face the most formidable enemy the kingdom has ever encountered . . . A new evil has risen from the depths of the earth to terrorize the land of Girdlegard. Monstrous creatures - half-orc, half-?lfar - are roaming the kingdom, leaving a trail of death and destruction in their wake. These merciless hybrids are on a mission to obtain the most powerful weapon known to the dwarf race - and whoever holds this weapon will control the world.Then when the fossilized Magus Lot-Ionan is stolen, Tungdil spies total disaster on the horizon. With the very existence of the dwarves under threat, he will have to resort to his trusty double ax and risk everything he knows to save his country from annihilation . . .Hold your breath for THE REVENGE OF THE DWARVES, the next thrilling installment in this spectacular fantasy epic from international bestselling author Markus Heitz

The Fate of the Dwarves

The Dwarves: Book 4

Markus Heitz

The dwarves are going to battle for the last time. There has been no word from the courageous warrior Tungdil since the bitter struggle at the Black Abyss. Dragons, magicians, and the cruel ?lfar have advanced far into the kingdom Girdlegard, ruthlessly seizing vast areas of land. It seems that the dwarves are facing their next battle with very little hope of survival.But then the inexplicable happens; a dwarf warrior dressed in black armor returns from the abyss - with a formidable army in tow. This warrior calls himself Tungdil, and for his most loyal friend Ireheart and his allies, this means a new hope. But soon doubts begin arise . . . Could this really be Tungdil the dwarf, or is this warrior following his own dark agenda? It is a question of the future of Girdlegard - and the future of all the dwarves.In the final installment of this spectacular fantasy epic, the greatest of the dwarves' adventures begins . . .

The Triumph of the Dwarves

The Dwarves: Book 5

Markus Heitz

After decades of occupation by the älfar, the dark elves have been defeated and peace has finally been declared.

But the nations still distrust each other, and when a child is found in the Grey Mountains who speaks the language of the älfar, the dwarves believe this little girl heralds a new threat. And they will be right - just not in the way they thought.

Under the orders of Ireheart, now High King of the dwarves, a small delegation is sent to search for Tungdil Goldhand, the true High King, who many believe dead. Against all odds, Tungdil has survived his mission to the terrifying realm of Phondrasôn. But is he truly the legendary hero of the dwarves, or an impostor at the heart of a deeper conspiracy?

And does he realise that the fiends from Phondrasôn themselves aren't far behind...?

The Lost War

The Eidyn Saga: Book 1

Justin Lee Anderson

The war is over, but peace can be hell.

Demons continue to burn farmlands, violent mercenaries roam the wilds, and a plague is spreading. The country of Eidyn is on its knees.

In a society that fears and shuns him, Aranok is the first mage to be named King's Envoy. And his latest task is to restore an exiled foreign queen to her throne.

The band of allies he assembles each have their own unique skills. But they are strangers to one another, and at every step across the ravaged land, a new threat emerges, lies are revealed, and distrust could destroy everything they are working for. Somehow, Aranok must bring his companions together and uncover the conspiracy that threatens the kingdom--before war returns to the realms again.

Heartwood

The Elemental Wars: Book 1

Freya Robertson

A dying tree, a desperate quest, a love story, a last stand.

Chonrad, Lord of Barle, comes to the fortified temple of Heartwood for the Congressus peace talks, which Heartwood's holy knights have called in an attempt to stave off war in Anguis. But the Arbor, Heartwood's holy tree, is failing, and because the land and its people are one, it is imperative the nations try to make peace.

After the Veriditas, or annual Greening Ceremony, the Congressus takes place. The talks do not go well and tempers are rising when an army of warriors emerges from the river. After a fierce battle, the Heartwood knights discover that the water warriors have stolen the Arbor's heart. For the first time in history, its leaves begin to fall...

The knights divide into seven groups and begin an epic quest to retrieve the Arbor, and save the land.

Sunstone

The Elemental Wars: Book 2

Freya Robertson

Chonrad, Lord of Barle, comes to the fortified temple of Heartwood for the Congressus peace talks, which Heartwood's holy knights have called in an attempt to stave off war in Anguis. But the Arbor, Heartwood's holy tree, is failing, and because the land and its people are one, it is imperative the nations try to make peace.

After the Veriditas, or annual Greening Ceremony, the Congressus takes place. The talks do not go well and tempers are rising when an army of warriors emerges from the river. After a fierce battle, the Heartwood knights discover that the water warriors have stolen the Arbor's heart. For the first time in history, its leaves begin to fall...

The knights divide into seven groups and begin an epic quest to retrieve the Arbor, and save the land.

Pariah

The Eternity War: Book 1

Jamie Sawyer

The soldiers of the Simulant Operations Programme are mankind's elite warriors. Veterans of a thousand battles across a hundred worlds, they undertake suicidal missions to protect humanity from the insidious Krell Empire and the mysterious machine race known as the Shard.

Lieutenant Keira Jenkins is an experienced simulant operative and leader of the Jackals, a team of raw recruits keen to taste battle. They soon get their chance when the Black Spiral terrorist network seizes control of a space station.

Yet no amount of training could have prepared the Jackals for the deadly conspiracy they soon find themselves drawn into - a conspiracy that is set to spark a furious new war across the galaxy.

Exodus

The Eternity War: Book 2

Jamie Sawyer

Lieutenant Keira Jenkins and her Jackals may have survived confrontations with the Black Spiral terrorist network and a betrayal by one of their own. Yet their troubles are only just beginning.

With their starship badly damaged, they find themselves adrift in hostile territory. Somehow they must find a way to warn the Alliance before the Black Spiral unleashes a new war across the galaxy.

But first they must face the Alliance's oldest enemy: the Asiatic Directorate. And the Directorate has a score to settle with Jenkins...

Dominion

The Eternity War: Book 3

Jamie Sawyer

The Black Spiral terrorist organization and their mysterious leader, Warlord, have unleashed a deadly virus across the Maelstrom. There is nothing that can stop them... except, maybe, Lieutenant Jenkins and her Jackals.

Back in Alliance territory with new weapons, new armor, and new bodies, the Jackals are given a secret assignment: to investigate the mysterious Aeon, a potential ally in the escalating conflict, and a force that might shift the gears of war in favor of the Alliance.

But there are many agencies interested in the Aeon, and too many sides in this war. Jenkins is going to have to trust her squad, the alien Pariah, and her instincts as she faces the most dangerous decision of her career-one that that will make or break the war once and for all.

Caliban's War

The Expanse: Book 2

James S. A. Corey

We are not alone.

The alien protomolecule is clear evidence of an intelligence beyond human reckoning. No one knows what exactly is being built on Venus, but whatever it is, it is vast, powerful, and terrifying.

When a creature of unknown origin and seemingly impossible physiology attacks soldiers on Ganymede, the fragile balance of power in the Solar System shatters. Now, the race is on to discover if the protomolecule has escaped Venus, or if someone is building an army of super-soldiers.

Jim Holden is the center of it all. In spite of everything, he's still the best man for the job to find out what happened on Ganymede. Either way, the protomolecule is loose and Holden must find a way to stop it before war engulfs the entire system.

CALIBAN'S WAR is an action-packed space adventure following in the footsteps of the critically acclaimed Leviathan Wakes.

James S. A. Corey is a collective pseudonym for authors Daniel Abraham and Ty Franck.

The War Games of Zelos

The Expendables: Book 3

Edmund Cooper

Zelos seemed an ideal planet for colonization. Possessing one large continent and numerous archipelagos, it had a climate and vegetation comfortably like that of Earth.

Captain James Conrad and his crew of Expendables started on their initial reconnaissance of the planet. For the first time they found human beings already in residence. But this was a society remote from anything they had ever before experienced. For the Emperor of this strange world controlled his domain through the great annual War Games.

Only the fittest could survive - and only they were allowed to procreate. Through this "death control" the population was limited to twenty thousand. There was only one way the Expendables could get permission to establish a colony on Zelos. Risking their own lives, they must compete in the dreaded War Games. And, somehow, they must win.

The Griffin's War

The Fallen Moon: Book 3

K. J. Taylor

There is no Arren, Arren is dead. And war is coming.

Arenadd Taranisäii, formerly known as Arren Cardockson, has come to the North, where the Southerners rule and his race are second-class citizens in their own land. But now everything is about to change. Rebellion is in the air. Together with his partner, the dark griffin Skandar, Arenadd promises his allegiance to the savage Night God and prepares to lead his people to freedom - no matter what the cost.

But meanwhile his archenemy Erian, bastard son of the murdered Lord Rannagon, sets out on a journey of his own - to find a sacred weapon that can kill Arenadd, the man without a heart.

The Warrior's Tale

The Far Kingdoms: Book 2

Allan Cole
Chris Bunch

Captain Rali Emilie Antero came from an illustrious family of traders, wizards, and adventurers. But Rali cared little for magic, and even less for journeying. She was a soldier, captain of the elite Maranon Guard, staunch defenders of the majestic city of Orissa. But her family legacy was about to catch up with her. For the Guard's latest mission was sheer suicide: a sea-going odyssey in search of an evil master wizard--the last Archon of Lycanth--who had fled with a secret doomsday spell that could destroy all of civilization. It would be Rali's greatest challenge: a desperate pursuit, raging across the great Western Sea to the fire reefs that marked the end of the world--and beyond, to places unmarked even in legend. But only in the uncharted territories of her own soul--and the heritage of the Anteros--would Rali find the power to defeat the Archon and return to Orissa in triumph.

The Warrior Returns

The Far Kingdoms: Book 4

Allan Cole

For those who thrill to the adventure and wonder of The Anteros, here is the book in which all the secrets from Kingdoms of the Night are finally, dazzlingly, revealed. For new initiates, this tale stands alone, entry to a world of intrigue, high drama, derring-do... and, most of all, magic!

All of Orissa believed that Rali Emilie Antero, legendary warrior and sorceress extraordinaire, was dead, lost at sea during some grand adventure gone wrong. In fact, Rali was not dead, but left entombed in ice to dream for eternity--until a goddess needed her for one last quest. Novari, a beautiful succubus intent on achieving ultimate power, had swept the world by storm. All the Anteros had been assassinated--save one: a golden, magical child named Emilie. Novari had succeeded in taking Orissa. Now she had only to sieze little Emilie, as well. But she never counted on the return of Rali Antero.

First Watch

The Fifth Ward: Book 1

Dale Lucas

In the cramped quarters of the city of Yenara, humans, orcs, mages, elves and dwarves all jostle for success and survival, while understaffed watch wardens struggle to keep the citizens in line.

Enter Rem. New to the city, he wakes bruised and hungover in the dungeons of the fifth ward. With no money for bail - and seeing no other way out of his cell - Rem jumps at the chance to join the Watch.

Torval, his new partner - a dwarf who's handy with a maul and known for hitting first and asking questions later - is highly unimpressed with the untrained and weaponless Rem. But when Torval's former partner goes missing, the two must learn to work together to uncover the truth and catch a murderer loose in their fair city.

Friendly Fire

The Fifth Ward: Book 2

Dale Lucas

In the most dangerous district of the city, the Fifth Ward, Rem and Torval have been perfecting their good cop, bad cop routine while protecting residents from drug-dealing orcs, mind-controlling elves, uncooperative mages, and humans being typical humans.

But when a perplexing case of arson leads to a series of gruesome, unsolvable murders, the two partners must challenge their own assumptions and loyalties if they are to preserve their partnership, wrest justice from the chaos, and keep their ward from tearing itself apart.

Good Company

The Fifth Ward: Book 3

Dale Lucas

In the most dangerous district in the city, Rem and Torval have been perfecting their good cop, bad cop routine while protecting residents from the likes of drug-dealing orcs and mind-controlling elves.

Now, Rem and Torval must leave the city to escort a notorious thief through a dangerous forest. But the thief's companions are waiting, and the soldiers Rem and Torval journey with might not be so honourable.

One of Us Will Be Dead by Morning

The Final War: Book 1

David Moody

In One of Us Will Be Dead by Morning, David Moody returns to the world of his Hater trilogy with a new fast-paced, and wonderfully dark story about humanity's fight for survival in the face of the impending apocalypse.

The fewer left alive, the higher the stakes.
Kill the others, before one of them kills you.

Fourteen people are trapped on Skek, a barren island in the middle of the North Sea somewhere between the coasts of the UK and Denmark. Over the years this place has served many purposes?a fishing settlement, a military outpost, a scientific base?but one by one its inhabitants have abandoned its inhospitable shores. Today it's home to Hazleton Adventure Experiences, an extreme sports company specializing in corporate team building events.

Life there is fragile and tough. One slip is all it takes. A momentary lapse leads to a tragic accident, but when the body count quickly starts to rise, questions are inevitably asked. Are the deaths coincidental, or something else entirely? Those people you thought you knew, can you really trust them? Is the person standing next to you a killer? Will you be their next victim?

A horrific discovery changes everything, and a trickle of rumors becomes a tsunami of fear. Is this the beginning of the end of everything, or a situation constructed by the mass hysteria of a handful of desperate and terrified people?

All Roads End Here

The Final War: Book 2

David Moody

It's taken Matthew Dunne almost three months to get home. Never more than a few meters from the Haters at any time, every single step has been fraught with danger. But he's made it.

In his absence, his home city has become a sprawling, walled-off refugee camp. But the camp-and the entire world beyond its borders-is balanced on a knife-edge. During his time in the wilderness, Matt developed a skill which is in high demand: the ability to anticipate and predict Hater behavior. It's these skills that will thrust him into a web of subterfuge and danger. As the pressure mounts inside the camp, he finds himself under scrutiny from all sides.

He's always done his best to avoid trouble, but sometimes it can't be helped. The shit's about to hit the fan, and this time Matt's right at the epicenter.

Chokehold

The Final War: Book 3

David Moody

A series of nuclear strikes has left huge swathes of the country uninhabitable. It's a level playing field now: both Hater and Unchanged alike have to fight to stay alive. Both have retreated to their camps to regroup, less than twenty miles away from each other.

It's here that the last major battle of the final war will inevitably be fought, but neither side has any idea what's waiting for them just around the corner.

Both armies are ready to fight to the death, each of their leaders hell-bent on victory. Their tactics are uniformly simple: strike first, get the enemy in a chokehold, then strangle the life out of them.

The Terrans

The First Salik War: Book 1

Jean Johnson

Jean Johnson's first novel in an explosive new science fiction trilogy set in the world of the national bestselling Theirs Not to Reason Why series--set two-hundred years earlier, at the dawn of the First Salik War...

Born into a political family and gifted with psychic abilities, Jacaranda MacKenzie has served as a border-watcher and even spent time as a representative on the United Planets Council. Now she just wants to spend her days in peace and quiet as a translator--but the universe has other plans...

Humans have long known that they would encounter more alien species, and while those with precognitive abilities agree a terrible war is coming, they do not agree on who will save humanity--a psychic soldier or a politician.

But Jackie is both.

After she is pressured into rejoining the Space Force to forestall the impending calamity, Jackie makes an unsettling discovery. Their new enemy, the Salik, seem to be rather familiar with fighting Humans--as if their war against humanity had already begun...

The V'Dan

The First Salik War: Book 2

Jean Johnson

A thrilling new perspective of the world created in the explosive, national bestselling Theirs Not to Reason Why series. It's two hundred years earlier--the age of the First Salik War. And the battle against humanity has been engaged.

The V'Dan always believed they were the chosen race, destined to make a mark on the galaxy. For the last few centuries, they interacted peacefully with other sentient species--save for the Salik. Cold, amphibious, and vicious, the Salik were set on one goal: to conquer every race within their grasp.

Now that the Salik's ruthless war has begun, the fate of the galaxy is in the hands of two strange companions: Li'eth, a prince under siege and his rescuer, Jacaranda MacKenzie. A beautiful ambassador from the Motherworld, Jackie possesses more than the holy powers of a goddess. She brings a secret weapon--a strange, wondrous, and dangerous new technology that could be her and Li'eth's last and only hope to save their people from extinction...

The Blockade

The First Salik War: Book 3

Jean Johnson

The national bestselling author of The V'Dan returns to her gripping military sci-fi series set in the same world as Theirs Not to Reason Why.

The First Salik War is underway, and the Alliance is losing--their newest allies must find a way to win, or everyone will be slaughtered.

Though committed to helping their V'Dan cousins, the Terrans resent how their allies treat them. The V'Dan in turn feel the Terrans are too unseasoned to act independently. And the other nations fear that ending the Salik War means starting a Human Civil War.

Even as Imperial Prince Li'eth and Ambassador Jackie MacKenzie struggle to get their peoples to cooperate, they still face an ethical dilemma: How do you stop a ruthless, advanced nation from attacking again and again without slaughtering them in turn?

The Forgetting Moon

The Five Warrior Angels: Book 1

Brian Lee Durfee

A massive army on the brink of conquest looms large in a world where prophecies are lies, magic is believed in but never seen, and hope is where you least expect to find it.

Welcome to the Five Isles, where war has come in the name of the invading army of Sør Sevier, a merciless host driven by the prophetic fervor of the Angel Prince, Aeros, toward the last unconquered kingdom of Gul Kana. Yet Gault, one of the elite Knights Archaic of Sør Sevier, is growing disillusioned by the crusade he is at the vanguard of just as it embarks on his Lord Aeros' greatest triumph.

While the eldest son of the fallen king of Gul Kana now reigns in ever increasing paranoid isolationism, his two sisters seek their own paths. Jondralyn, the older sister, renowned for her beauty, only desires to prove her worth as a warrior, while Tala, the younger sister, has uncovered a secret that may not only destroy her family but the entire kingdom. Then there's Hawkwood, the assassin sent to kill Jondralyn who has instead fallen in love with her and trains her in his deadly art. All are led further into dangerous conspiracies within the court.

And hidden at the edge of Gul Kana is Nail, the orphan taken by the enigmatic Shawcroft to the remote whaling village of Gallows Haven, a young man who may hold the link to the salvation of the entire Five Isles.

You may think you know this story, but everyone is not who they seem, nor do they fit the roles you expect. Durfee has created an epic fantasy full of hope in a world based on lies.

The Blackest Heart

The Five Warrior Angels: Book 2

Brian Lee Durfee

Gladiator. Assassin. Thief. Princess. And the Slave. The Five Warrior Angels have been revealed, one by one the mystical weapons they once wielded are being found, and an ancient prophecy is finally being fulfilled.

Or is it? For when it comes to recorded history, much is intended to manipulate and deceive.

Returning to the kingdom of Gul Kana, Princess Jondralyn has suffered a devastating loss, discovering that not all prophecy is to be assumed, not all scripture to be trusted. At the same time, her younger sister, Tala, has found faith within herself while facing off against villains, who are using her for their devices.

Hawkwood, the former Bloodwood Assassin, is captured. And the knight, Gault, betrayed by the Angel Prince, can only wonder of the fate of his daughter who has fallen into terrible hands.

All while Nail embarks upon the deadliest quest the Five Isles has ever known.

The Lonesome Crown

The Five Warrior Angels: Book 3

Brian Lee Durfee

In the age of belief, magic is a myth. But when an apocalyptic crusade comes to the remote border of Gul Kana, that belief is shattered as is the tenuous peace that held the Five Isles together. Now, the prophecies that were used to justify this war are unravelling revealing a hidden agenda while the world lies in the wake of the degradations of this war.

But a slim skein of hope resides within the hidden truths, long kept secret, and scattered throughout the isles--truths less reliant upon prophecy than heroism, and great sacrifice.

Total War

The Fleet: Book 5

David Drake
Bill Fawcett

National bestselling authors in the breakthrough military science fiction series.

The Fleet must destroy a human foe capable of infiltrating the Fleet itself.

Includes stories by:

Anne McCaffrey, Katherine Kurtz and Scott McMillan, David Drake, Christopher Stasheff, Janny Wurts, Diane Duane and Peter Norwood, N. Lee Wood, Bill Fawcett, Jody Lynn Nye

Warlords of Wyrdwood

The Forsaken: Book 2

RJ Barker

"You fear the forest... It is not foolish." His words rang like bells in the clearing, each face reacting to their din. "But the forest does not hate you, it does not hunt you. It simply does not care about you."

The Forester known as Cahan led the village of Harn in rebellion against the all-powerful, oppressive forces of the Rai. A great victory was won, but to avoid retaliation he must lead the people of Harn into the Wyrdwood.

Cahan never wanted this responsibility, but fate has its eye on him, and without him the people will be helpless against the terrors of the forest.

But in the ground of Crua, a dark god is growing in power using the strength of decay. It is something new, something worse than the magics of the Rai, and it has its claws in Cahan. The people of Harn need him, and they will need new allies if they are to have any hope of surviving in the depths of the Wyrdwood.

Especially if the man they consider a hero, the Forester, Cahan Du-Nahere, is as lost to them as he believes.

Forward the Foundation

The Foundation Series: Book 7

Isaac Asimov

A stunning testament to his creative genius. Forward The Foundation is a the saga's dramatic climax -- the story Asimov fans have been waiting for. An exciting tale of danger, intrigue, and suspense, Forward The Foundation brings to vivid life Asimov's best loved characters: hero Hari Seldon, who struggles to perfect his revolutionary theory of psychohistory to ensure the survival of humanity; Cleon II, the vain and crafty emperor of the Galactic Empire.

The North Wind

The Four Winds: Book 1

Alexandria Warwick

Wren of Edgewood is no stranger to suffering. With her parents gone, it's Wren's responsibility to ensure she and her sister survive the harsh and endless winter, but if the legends are to be believed, their home may not be safe for much longer.

For three hundred years, the land surrounding Edgewood has been encased in ice as the Shade, a magical barrier that protects the townsfolk from the Deadlands beyond, weakens. Only one thing can stop the Shade's fall: the blood of a mortal woman bound in wedlock to the North Wind, a dangerous immortal whose heart is said to be as frigid as the land he rules. And the time has come to choose his bride.

When the North Wind sets his eyes on Wren's sister, Wren will do anything to save her--even if it means sacrificing herself in the process. But mortal or not, Wren won't go down without a fight...

The West Wind

The Four Winds: Book 2

Alexandria Warwick

Brielle of Thornbrook has dedicated her life to the abbey. She spends her days forging iron and her evenings studying the Text, all in preparation of becoming an acolyte. Twenty-one years on this earth and she has never touched a man. And she never will.

But when she finds an injured stranger in the forest, Brielle can't resist the urge to help him. The encounter leads her to the realm of Under, where the air breathes rot, and the fair folk dance and whisper. Where she discovers that the man she helped is actually a god: Zephyrus, the West Wind, Bringer of Spring.

There are few Brielle can trust in Under, least of all Zephyrus. As she embarks on a journey through the eerie banks and caves of Under, Brielle finds herself in a perilous situation. For here is where faith and heart collide - and where she risks not only her future... but her life.

The South Wind

The Four Winds: Book 3

Alexandria Warwick

Princess Sarai of Ammara is cursed: on her twenty-fifth birthday she will fall into an endless, deadly sleep, plunging the kingdom into chaos and ruin. In a last-ditch attempt to save Sarai and their people, her father arranges her marriage to Prince Balior, a handsome young noble from a neighbouring kingdom. But then the South Wind, Notus - the immortal who once had her heart - returns into her life.

Sarai is determined to ignore Notus and follow her father’s plan. But Prince Balior has dark secrets, and as Sarai learns more about her betrothed, she realizes he may be her kingdom’s downfall. She pulls Notus into a fake engagement, buying the pair time to investigate what Balior is really planning. And why he’s so obsessed with the menacing labyrinth on the palace grounds.

Despite her distrust of her ex-lover, old feelings resurface while they team up to stop the scheming prince. As the deadly curse looms closer, Sarai must remain steadfast against the temptation of her desires. Any distraction could cost her life…and destroy her entire kingdom.

Hammerfall

The Gene Wars: Book 1

C. J. Cherryh

Marak has suffered the madness his entire life. He is a prince and warrior, strong and shrewd and expert in the ways of the desert covering his planet. In the service of his father, he has dedicated his life to overthrowing the Ila, the mysterious eternal dictator of his world. For years he has successfully hidden the visions that plague him -- voices pulling him eastward, calling Marak, Marak, Marak, amid mind-twisting visions of a silver tower. But when his secret is discovered, Marak is betrayed by his own father and forced to march in an endless caravan with the rest of his world's madmen to the Ila's city of Oburan.

Instead of death, Marak finds in Oburan his destiny, and the promise of life -- if he can survive what is surely a suicidal mission. The Ila wants him to discover the source of the voices and visions that afflict the mad. Despite the danger sof the hostile desert, tensions within the caravan, and his own excruciating doubts, Marak miraculously reaches his goal -- only to be given another, even more impossible mission by the strange people in the towers.

According to these beings who look like him yet act differently than anyone he has ever known, Marak has a slim chance to save his world's people from the wrath of Ila's enemies. But to do so, he must convince them all -- warring tribes, villagers, priests, young and old, as well as the Ila herself -- to follow him on an epic trek across the burning desert before the hammer of the Ila's foes falls from the heavens above.

Forge of Heaven

The Gene Wars: Book 2

C. J. Cherryh

In the second volume of "The Gene Wars," C. J. Cherryh further explores the captivating new universe where two interstellar empires, scarred by nanotechnology weaponry, hover in an uneasy detente. Perched at the edge of the galaxy, tiny Concord Station holds the balance of the universe within its carefully regulated worlds. For, created to carefully monitor the crucial desert planet below, it lies in the tenuous intersection between the territories of Earth and the alien Ondat.

Marak Trin Tain has saved a planet's people from total destruction, when the implacable ondat sent down a hammerfall to destroy the planet and keep its deadly nanoceles from changing life and evolution forever. But the regrowing planet is fragile, and a deadly cataclysm could destroy Marak--and with him, the hope for peace within the universe.

Meanwhile, on Concord, an unexpected ship from Earth disrupts the uneasy truces between human and alien, and the consequences could restart the terrible Gene Wars that once destroyed most of humanity.

The Dogs of Athens

The Goddess War (Blake)

Kendare Blake

This is a dark story set before the events of the Goddess Wars series for young adults during the twilight of the gods. Greek goddess Artemis and her immortal companions have returned to modern-day Athens where a chance reunion with Actaeon, the mortal hero who fell prey to Artemis' fatal wrath thousands of years ago, turns violent once again.

Read the full story for free at Tor.com.

When Gods and Vampires Roamed Miami

The Goddess War (Blake)

Kendare Blake

This is the story of when immortal teen goddess Athena is mistaken for a vampire by a desperate youth who refuses to leave her side until she turns him. This tale takes place in the world of the Goddess Wars series for young adults.

Read the full story for free at Tor.com.

Antigoddess

The Goddess War (Blake): Book 1

Kendare Blake

Old Gods never die...

Or so Athena thought. But then the feathers started sprouting beneath her skin, invading her lungs like a strange cancer, and Hermes showed up with a fever eating away his flesh. So much for living a quiet eternity in perpetual health.

Desperately seeking the cause of their slow, miserable deaths, Athena and Hermes travel the world, gathering allies and discovering enemies both new and old. Their search leads them to Cassandra -- an ordinary girl who was once an extraordinary prophetess, protected and loved by a god.

These days, Cassandra doesn't involve herself in the business of gods -- in fact, she doesn't even know they exist. But she could be the key in a war that is only just beginning.

Because Hera, the queen of the gods, has aligned herself with other of the ancient Olympians, who are killing off rivals in an attempt to prolong their own lives. But these anti-gods have become corrupted in their desperation to survive, horrific caricatures of their former glory. Athena will need every advantage she can get, because immortals don't just flicker out.

Every one of them dies in their own way. Some choke on feathers. Others become monsters. All of them rage against their last breath.

The Goddess War is about to begin.

Mortal Gods

The Goddess War (Blake): Book 2

Kendare Blake

Ares, god of war, is leading the other dying gods into battle. Which is just fine with Athena. She's ready to wage a war of her own, and she's never liked him anyway. If Athena is lucky, the winning gods will have their immortality restored. If not, at least she'll have killed the bloody lot of them, and she and Hermes can die in peace.

Cassandra Weaver is a weapon of fate. The girl who kills gods. But all she wants is for the god she loved and lost to return to life. If she can't have that, then the other gods will burn, starting with his murderer, Aphrodite.

The alliance between Cassandra and Athena is fragile. Cassandra suspects Athena lacks the will to truly kill her own family. And Athena fears that Cassandra's hate will get them all killed.

The war takes them across the globe, searching for lost gods, old enemies, and Achilles, the greatest warrior the world has ever seen. As the struggle escalates, Athena and Cassandra must find a way to work together. Because if they can't, fates far worse than death await.

Ungodly

The Goddess War (Blake): Book 3

Kendare Blake

For the Goddess of Wisdom, what Athena didn't know could fill a book. That's what Ares said.

So she was wrong about some things. So the assault on Olympus left them beaten and scattered and possibly dead. So they have to fight the Fates themselves, who, it turns out, are the source of the gods' illness. And sure, Athena is stuck in the underworld, holding the body of the only hero she has ever loved.

But Hermes is still topside, trying to power up Andie and Henry before he runs out of time and dies, or the Fates arrive to eat their faces.

And Cassandra is up there somewhere too. On a quest for death. With the god of death.

Just because things haven't gone exactly according to plan, it doesn't mean they've lost. They've only mostly lost. And there's a big difference.

The Ranger of Marzanna

The Goddess War (Skovron): Book 1

Jon Skovron

Sonya is training to be a Ranger of Marzanna, an ancient sect of warriors who have protected the land for generations. But the old ways are dying, and the rangers have all been forced into hiding or killed off by the invading Empire.

When her father is murdered by imperial soldiers, she decides to finally take action. Using her skills as a ranger she will travel across the bitter cold tundra and gain the allegiance of the only other force strong enough to take down the invaders.

But nothing about her quest will be easy. Because not everyone is on her side. Her brother, Sebastian, is the most powerful sorcerer the world has ever seen. And he's fighting for the empire.

The Queen of Izmoroz

The Goddess War (Skovron): Book 2

Jon Skovron

The first battle is over, but war yet looms on the horizon. Sonya and her allies--the foreign Uaine and their armies of the undead--have beaten back the imperial soldiers from the capital city. Now they have the rest of the country to free.

Meanwhile, her brother the famed wizard Sebastian has retreated with the imperial forces to regroup and lick his wounds. Betrayed by his sister and his wife, the beautiful noblewoman Galina, he will regain control of his life and his country at any cost.

Galina, his former betrothed, has her own visions for the land, and the political savvy to make them a reality. But a fledgling oligarchy, a foreign army, and the whims of a self-proclaimed servant of death stand in her way--power must be seized, and a queen must rise, before it's too late.

The Wizard of Eventide

The Goddess War (Skovron): Book 3

Jon Skovron

As Vittorio's empire enacts its bloody reign, the Uaine now behind him after a stunning betrayal, a reunited Sonya and Sebastian must embark on a journey to distant lands to amend past wrongs--and find unlikely allies along the way.

In far Raiz, Jorge has his hands full enough with the devastation the Empire left behind. But the battle isn't over, and the sovereignty of his nation will depend on his ability to band together the ancient houses--and recruiting a figure straight out of legend.

Galina, now Queen of Izmoroz, rules her land with an iron fist in a velvet glove. But heavy is the crown, and enemies lie in wait both within and without her dominion. To realize her vision for a free Izmoroz at last, she'll have to fight with much more than politics.

Oberon's Dreams

The Godlanders War: Book 1

Aaron Pogue

Even for a charismatic pirate, three years is a long time to chase after an unimaginable treasure hidden in the ruins of an ancient city. But when the fabled riches turn out to be virtually worthless, the outraged crew mutinies and leaves their former captain for dead.

He is rescued by a mysterious king and transported back to a time of dwarves, druids, and fairies. Enchanting as it is, though, his only wish is to return home and find justice--but only the king has the power to return him...for a price.

Aided by a new and motley group of mystical creatures and misfits, he sets out on his quest, ultimately getting caught up in a war he wants nothing to do with--and in the process changing the course of history itself.

The Wrath of a Shipless Pirate

The Godlanders War: Book 2

Aaron Pogue

Foully betrayed and left to die alone in the tomb of a dead god, Corin Hugh has emerged victorious from an unexpected quest, hungry for revenge and sporting strange new powers. He soon sees the perfect chance to right the wrong that was done to him and rescue an innocent victim in the process.

But he must act quickly, using all of his cunning, because his arch-enemy and betrayer, Ethan Blake, has left his "civilian" days behind and resumed his position as the tyrant Vestossis, a powerful--and seemingly untouchable--member of the mighty ruling family.

Corin is soon joined in his quest by a beautiful and mysterious druid named Aemelia, who possesses otherworldly powers of her own--and, strangely, seems to know Corin better than he knows himself.

Set against a dark backdrop of betrayal, tyranny, and supernatural forces, the two unlikely heroes must combine their powers and, ultimately, learn to trust one another as they race against time itself in an epic battle for freedom and good.

The Dawn of a Desperate War

The Godlanders War: Book 3

Aaron Pogue

Corin Hugh, once left to die in the tomb of a dead god, now carries with him the burning memory of King Oberon's betrayal at the hands of the tyrant god Ephitel. But he also carries a secret weapon--Godslayer, the one sword in all Hurope that can bring Ephitel to his knees.

However, he will need more than just a magic sword to draw Ephitel down from his throne. As Corin searches for allies in what may become his last, desperate stand against the gods, his quest takes him deep into the heart of two ancient orders: a reclusive race of druids and the long-lost elves of old Gesoelig. Ultimately, Corin must swallow his pride and look to his fellow humans for help as he plots his revenge against Ephitel.

All his plans may crumble to ashes, however, if Justicar Jessamine, Ephitel's ruthless but beautiful champion, has her way...

In this third epic volume of The Godlanders War, men, gods, mortals, and immortals alike join forces in a furious race against time and a desperate battle for survival.

The Court War

The Godstone: Book 2

Violette Malan

The second book in this epic fantasy saga spins a tale of magic and danger, as a healer finds herself pulled deeper into a web of secrets and world-ending magic.

With innovative worldbuilding, witty banter, and world-ending magic, The Court War is epic fantasy at its best and most compelling.

Fenra Lowens, with her partner Elvanyn Karamisk, has already faced the Godstone. Now she has a different, simpler problem: getting the stick-in-the-mud practitioners of the White Court to return to the old ways of practice, the ways that keep the World healthy.

But before she has a chance to present her case, the uneasy balance of power between the practitioners of the White Court and the mundanes of the Red Court--in existence since the World itself began--suddenly erupts into open warfare.

Fenra is torn between helping her friends and fellow practitioners and moving ahead with the demands of an increasingly impatient World. Though she has help from unexpected allies, Fenra begins to suspect that this conflict isn't just about politics. The hand of an old enemy may be at work here....

After the War

The Golden City

J. Kathleen Cheney

After the Great War, Alejandro Ferreira wandered across Europe, unable even to remember his name, until one night in Lisboa, a young woman recognizes him. She brings him home to his family -- one he can't recall, but very much wants to keep.

His seer's gift has been as much of a trial as a blessing. It didn't keep him out of trouble during the Great War, either -- someone cursed him to lose his memory. Someone else is after him, wanting him to keep a secret he doesn't even remember he has. And he quickly learns that all is not well between himself and his lovely wife. Without his memories or his seer's gift, can Alejandro rebuild his life and unveil his stalker before they eliminate him?

Lords of the Seventh Swarm

The Golden Queen: Book 3

Dave Wolverton

When the Sixth Swarm of the insectoid Dronons began their invasion of human worlds, three fugitives were thrown together as they fled before the wave of alien destruction. Gallen O'Day, a human bounty hunter, Orick, a sentient bear, and Maggie Flynn, a beautiful orphan, made a desperate stand. In an attempt to stop the attack, they challenged the queen of the invading forces. Against all hope, Gallen defeated the Dronon Lord protector in ritual combat, piercing its exoskeleton. Only an ancient system of transport gates has kept the desperate trio one world ahead of the Dronon probes and scout ships. But now, out of worlds and out of hope, they are stranded on a planet called Ruin, far beyond the gates and off the star charts. The desolate rock and its hundred inhabitants are ruled by Lord Felph, an ancient gentleman of inestimable wealth and eccentricity. The four-thousand-year-old Felph has dedicated six hundred years to a search for a mythic alien relic said to give its bearer power over Time and Space. This relic lies in the ultra-dense jungle called the Tangles, where down in the darkness dwell predators of unimaginable ferocity. Nothing human or machine that Felph has sent into the Tangles has ever returned, but with the Dronons closing in, Gallen and Orick must attempt to fulfill this madman's centuries-old dream. For without that relic, nothing will stop the Seventh Swarm.

Moonwar

The Grand Tour: 1: Moonbase: Book 5

Ben Bova

Ben Bova's extraordinary Moonbase Saga continues with a breathtaking near-future adventure rich in character and incident. The action begins seven years after the indomitable Stavenger family has realized its cherished dream of establishing a colony on the inhospitable lunar surface.

Moonbase is now a thriving community under the leadership of Doug Stavenger, a marvel of scientific ahievement created and supported by nanotechnology: virus-size machines that can build, cure, and destroy. But nanotechnology has been declared illegal by the home planet's leaders. And a powerful despot is determined to lay claim to Stavenger's peaceful city... or obliterate it, if necessary. The people of Moonbase--a colony with no arms or military--must now defend themselves from earth-born aggression with the only weapon at their disposal: the astonishing technology that sustains their endangered home.

The Precipice

The Grand Tour: 2: The Asteroid Wars: Book 7

Ben Bova

Once, Dan Randolph was one of the richest men on Earth. Now the planet is spiraling into environmental disaster, with floods and earthquakes destroying the lives of millions. Randolph knows the energy and natural resources of space can save Earth's economy, but the price may be the loss of the only thing he has left--the company he founded, Astro Manufacturing.

Martin Humphries, fabulously wealthy heir of the Humphries Trust, also knows that space-based industry is the way of the future. But unlike Randolph, he doesn't care if Earth perishes in the process. And he knows that the perfect bait to ensnare Dan Randolph--and take control of Astro--is his revolutionary new fusion propulsion system.

As Randolph--accompanied by two fascinating women who are also brilliant astronauts--flies out to the Asteroid Belt aboard a fusion-propelled spacecraft, Humphries makes his move. The future of mankind lies in Randolph's hands.

The Asteroid Wars have begun.

The Rock Rats

The Grand Tour: 2: The Asteroid Wars: Book 9

Ben Bova

Visionary space industrialist Dan Randolph is dead-but his protégé, pilot Pancho Barnes, now sits on the board of his conglomerate. She has her work cut out for her. For Randolph's rival Martin Humphries still wants to control Astro and still wants to drive independent asteroid miners like Lars Fuchs out of business. Humphries wants revenge against Pancho-ands, most of all, he wants his old flame Amanda, who has become Lars Fuchs's wife.

In the struggle over the incalculable wealth of the Asteroid Belt, many will die-and many will achieve more than they ever dreamed was possible.

The Silent War

The Grand Tour: 2: The Asteroid Wars: Book 10

Ben Bova

When corporations go to war, standard business practice goes out the window. Astro Corporation is led by indomitable Texan Pancho Lane, Humphries Space Systems by the rich and ruthless Martin Humphries, and their fight is over nothing less than resources of the Asteroid Belt itself. As fighting escalates, the lines between commerce and politics, boardroom and bedroom, blur--and the keys to victory will include physics, nanotechnology, and cold hard cash.

As they fight it out, the lives of thousands of innocents hang in the balance, including the rock rats who make their living off the asteroids, and the inhabitants of Selene City on Earth's moon. As if matters weren't complicated enough, the shadowy Yamagata corporation sets its sights on taking advantage of other people's quarrels, and space pirate Lars Fuchs decides it's time to make good on his own personal vendetta.

It's a breakneck finale that can end only in earth's salvation--or the annihilation of all that humankind has ever accomplished in space.

The Aftermath

The Grand Tour: 2: The Asteroid Wars: Book 11

Ben Bova

In the wake of the Asteroid Wars that tore across the solar system, Victor Zacharius makes his living running the ore-carrier Syracuse. With his wife and two children he plies the Asteroid Belt, hauling whatever cargo can be found. When the Syracuse stumbles into the middle of a military attack on the habitat Chrysalis, Victor flees in a control pod to draw the attacker's attention away from his family. Now, as his wife and children plunge into the far deeps of space, Victor has been rescued by the seductive Cheena Madagascar. He must do her bidding if he's to have a prayer of ever seeing his family again.

Elverda Apacheta is the solar system's greatest sculptor. The cyborg Dorn was formerly Dorik Harbin, the ruthless military commander responsible for the attack on Chrysalis. Their lives and destinies have been linked by their joint discovery of the alien artifact that had, earlier, profoundly affected industrialist Martin Humphries. Similarly transformed by the artifact's mysterious powers, Apacheta and Dorn now prowl the Belt, determined to find the bodies of the many victims of Harbin's atrocities so that they can be given proper burials.

Kao Yuan is the captain of Viking, owned by Martin Humphries, who's determined to kill Dorn and Elverda because they know too much about the artifact and its power over him. But Viking's second-in-command, Tamara Vishinsky, appears to have the real power on board ship. When Viking catches up to Apacheta and Dorn, their confrontation begins a series of events involving them, the Zacharius family, and Martin Humphries and his son in the transformation of the human solar system...

Seventh Decimate

The Great God's War: Book 1

Stephen R. Donaldson

The acclaimed author of the Thomas Covenant Chronicles launches a powerful new trilogy about a prince's desperate quest for a sorcerous library to save his people.

Fire. Wind. Pestilence. Earthquake. Drought. Lightning. These are the six Decimates, wielded by sorcerers for both good and evil.

But a seventh Decimate exists--the most devastating one of all...

For centuries, the realms of Belleger and Amika have been at war, with sorcerers from both sides harnessing the Decimates to rain blood and pain upon their enemy. But somehow, in some way, the Amikans have discovered and invoked a seventh Decimate, one that strips all lesser sorcery of its power. And now the Bellegerins stand defenseless.

Prince Bifalt, eldest son of the Bellegerin King, would like to see the world wiped free of sorcerers. But it is he who is charged with finding the repository of all of their knowledge, to locate the book of the seventh Decimate--and reverse the fate of his land.

All hope rests with Prince Bifalt. But the legendary library, which may or may not exist, lies beyond an unforgiving desert and treacherous mountains--and beyond the borders of his own experience. Wracked by hunger and fatigue, sacrificing loyal men along the way, Prince Bifalt will discover that there is a game being played by those far more powerful than he could ever imagine. And that he is nothing but a pawn...

The War Within

The Great God's War: Book 2

Stephen R. Donaldson

Stephen R. Donaldson, the New York Times bestselling author of The Chronicles of Thomas Covenant, returns to the world of his Great God's War fantasy epic as two kingdoms--united by force--prepare to be challenged by a merciless enemy...

It has been twenty years since Prince Bifalt of Belleger discovered the Last Repository and the sorcerous knowledge hidden there. At the behest of the repository's magisters, and in return for the restoration of sorcery to both kingdoms, the realms of Belleger and Amika ceased generations of war. Their alliance was sealed with the marriage of Bifalt to Estie, the crown princess of Amika. But the peace--and their marriage--has been uneasy.

Now the terrible war that King Bifalt and Queen Estie feared is coming. An ancient enemy has discovered the location of the Last Repository, and a mighty horde of dark forces is massing to attack the library and take the magical knowledge it guards. That horde will slaughter every man, woman, and child in its path, destroying both Belleger and Amika along the way.

With their alliance undermined by lingering hostility and conspiracies threatening, it will take all of the monarchs' strength and will to inspire their kingdoms to become one to defend their land, or all is lost....

The Killing God

The Great God's War: Book 3

Stephen R. Donaldson

Two kingdoms, ancient enemies, must stand alone against an implacable invader...

They are coming.

The kingdoms of Belleger and Amika had been fighting for generations. But then they learned of a terrible threat moving through them to destroy the Last Repository, an immense hidden library. To face this greater enemy, King Bifalt of Belleger and Queen Estie of Amika allied their lands and prepared for war.

They are at the door.

Now the time of preparation is over. Black ships and sorcery test the cannon that defend the Bay of Lights. Treachery and betrayal threaten the kingdoms. The priests of the Great God Rile sow dissent. And Estie rides for the Last Repository, desperate to enlist the help of their Magisters--and to understand the nature of her own magical gift.

They are here.

Bifalt hates sorcery as much as he loves Estie, and the discovery that she could become a Magister shatters him. But he must rally and fight. Belleger and Amika are all that stand between the Great God's forces and his ultimate goal: the destruction of the Last Repository and its treasure of knowledge.

The Great War: American Front

The Great War: Book 1

Harry Turtledove

When the Great War engulfed Europe in 1914, the United States and the Confederate States of America, bitter enemies for five decades, entered the fray on opposite sides: the United States aligned with the newly strong Germany, while the Confederacy joined forces with their longtime allies, Britain and France. But it soon became clear to both sides that this fight would be different--that war itself would never be the same again. For this was to be a protracted, global conflict waged with new and chillingly efficient innovations--the machine gun, the airplane, poison gas, and trench warfare.

Across the Americas, the fighting raged like wildfire on multiple and far-flung fronts. As President Theodore Roosevelt rallied the diverse ethnic groups of the northern states--Irish and Italians, Mormons and Jews--Confederate President Woodrow Wilson struggled to hold together a Confederacy still beset by ignorance, prejudice, and class divisions. And as the war thundered on, southern blacks, oppressed for generations, found themselves fatefully drawn into a climactic confrontation...

The Great War: Walk in Hell

The Great War: Book 2

Harry Turtledove

The year is 1915, and the world is convulsing. Though the Confederacy has defeated its northern enemy twice, this time the United States has allied with the Kaiser. In the South, the freed slaves, fueled by Marxist rhetoric and the bitterness of a racist nation, take up the weapons of the Red rebellion. Despite these advantages, the United States remains pinned between Canada and the Confederate States of America, so the bloody conflict continues and grows. Both presidents--Theodore Roosevelt of the Union and staunch Confederate Woodrow Wilson--are stubbornly determined to lead their nations to victory, at any cost. . .

The Great War: Breakthroughs

The Great War: Book 3

Harry Turtledove

Is it the war to end all wars--or war without end? What began as a conflict in Europe, when Germany unleashed a lightning assault on its enemies, soon spreads to North America, as a long-simmering hatred between two independent nations explodes in bloody combat. Twice in fifty years the Confederate States of America had humiliated their northern neighbor. Now revenge may at last be at hand.

Into this vast, seething cauldron plunges a new generation of weaponry changing the shape of war and the balance of power. While the Confederate States are distracted by an insurgency of African Americans who dream of establishing their own socialist republic, the United States are free to bring their military and industrial might directly to bear--and to unleash the most horrific armored assault the world has ever seen. Victory is at hand. But at a price that may be worse than war itself...

Science Fiction: the Great Years

The Great Years: Book 1

Frederik Pohl
Carol Pohl

Table of Contents:

  • Introduction the First - essay by Frederik Pohl
  • Introduction the Second - essay by Carol Pohl
  • ...And Then There Were None - (1951) - novella by Eric Frank Russell
  • The Liberation of Earth - (1953) - shortstory by William Tenn
  • Old Faithful - (1934) - novelette by Raymond Z. Gallun
  • Placet Is a Crazy Place - (1946) - shortstory by Fredric Brown
  • Wings of the Lightning Land - (1941) - novelette by Frederik Pohl
  • The Little Black Bag - (1950) - novelette by C. M. Kornbluth
  • A Matter of Form - (1938) - novella by H. L. Gold

Science Fiction: The Great Years, Volume II

The Great Years: Book 2

Frederik Pohl
Carol Pohl

Contents:

  • 7 - Introduction (Science Fiction: The Great Years, Volume II) - (1976) - essay by Carol Pohl and Frederik Pohl
  • 9 - The Rull - [Rull] - (1948) - novelette by A. E. van Vogt
  • 49 - And Be Merry... - (1950) - shortstory by Katherine MacLean
  • 77 - The Sack - (1950) - shortstory by William Morrison
  • 105 - Mewhu's Jet - (1946) - novelette by Theodore Sturgeon
  • 155 - Time Is the Traitor - (1953) - novelette by Alfred Bester
  • 185 - Columbus Was a Dope - (1947) - shortstory by Robert A. Heinlein
  • 191 - When Time Went Mad - (1950) - novella by Dirk Wylie and Frederic Arnold Kummer, Jr.

Jade War

The Green Bone Saga: Book 2

Fonda Lee

On the island of Kekon, the Kaul family is locked in a violent feud for control of the capital city and the supply of magical jade that endows trained Green Bone warriors with supernatural powers they alone have possessed for hundreds of years.

Beyond Kekon's borders, war is brewing. Powerful foreign governments and mercenary criminal kingpins alike turn their eyes on the island nation. Jade, Kekon's most prized resource, could make them rich - or give them the edge they'd need to topple their rivals.

Faced with threats on all sides, the Kaul family is forced to form new and dangerous alliances, confront enemies in the darkest streets and the tallest office towers, and put honor aside in order to do whatever it takes to ensure their own survival - and that of all the Green Bones of Kekon.

The Green Man's War

The Green Man: Book 7

Juliet E. McKenna

For a few years now, the Green Man has sent Daniel Mackmain to resolve clashes between ordinary people and the supernatural world. Dan has found allies among folk from myth and met other humans who can see the uncanny.

He has also made dangerous enemies. Someone has decided to put a stop to this interference once and for all. Dan and his friends are about to find themselves in the firing line.

Warbound

The Grimnoir Chronicles: Book 3

Larry Correia

Gritty urban fantasy adventure set in an alternate noir 1930s, Book Three in the Grimnoir chronicles.

Only a handful of people in the world know that mankind's magic comes from a living creature, and it is a refugee from another universe. The Power showed up here in the 1850s because it was running from something. Now it is 1933, and the Power's hiding place has been discovered by a killer.

It is a predator that eats magic and leaves destroyed worlds in its wake. Earth is next.

Former private eye, Jake Sullivan, knows the score. The problem is hardly anyone believes him. The world's most capable Active, Faye Vierra, could back him up, but she is hiding from the forces that think she is too dangerous to let live. So Jake has put together a ragtag crew of airship pirates and Grimnoir knights, and set out on a suicide mission to stop the predator before it is too late.

Warrior in the Wilderness

The Guin Saga: Book 2

Kaoru Kurimoto

Guin is a mighty warrior, who cannot remember his past. His only clue is a leopard mask mystically attached to his head. Joined by the royal twins of Parros, Remus and Rinda; Suni, the simian-girl; and Istavan, the mercernary; our hero must cross the treacherous River Kes and journey into the badlands of Nospherus, where unthinkable dangers lurk. In hot pursuit is a Mongauli army of 15,000, led by the beautiful and dangerous General Amnelis.

The Guin Saga is epic heroic fantasy in the same vein as Robert E. Howard's Conan, the Barbarian. More than a hundred books strong and growing, the saga has sold more than twenty-five million copies in Japan. Vertical will publish the first five installments that comprise "The Marches Episode" arc.

The Pagan Night

The Hallowed War: Book 1

Tim Akers

The Celestial Church has all but eliminated the old pagan ways, ruling the people with an iron hand. Demonic gheists terrorize the land, hunted by the warriors of the Inquisition, yet it's the battling factions within the Church and age-old hatreds between north and south that tear the land apart.

Malcolm Blakley, hero of the Reaver War, seeks to end the conflict between men, yet it will fall to his son, Ian, and the huntress Gwen Adair to stop the killing before it tears the land apart. The Pagan Night is an epic of mad gods, inquisitor priests, holy knights bound to hunt and kill, and noble houses fighting battles of politics, prejudice, and power.

The Iron Hound

The Hallowed War: Book 2

Tim Akers

MAD GODS WALK THE LAND

Tensions flare between north and south, and hatreds erupt into war. Yet the conflicts of men are quickly overshadowed by a far greater threat. Creatures long kept confined rise from below, spreading destruction on an unimaginable scale.

The flames of war are fanned by the Celestial Church, whose inquisitors and holy knights seek to destroy the pagans wherever they are found. A secret cabal creates unexpected allies, and pursues its own dark agenda...

While Malcolm Blakley seeks to end the war before all of Tenumbra is consumed, his son Ian searches for the huntress Gwendolyn Adair, and finds himself shadowed by the totem of his family, the Iron Hound. Gwen herself becomes allied with the pagans, and wrestles with the effect of having been bound to a god.

The Winter Vow

The Hallowed War: Book 3

Tim Akers

Ruling with an iron hand, the Church has eliminated the ancient pagan ways. Yet demonic gheists terrorize the land, hunted by the Inquisition, while age-old hatreds rage between the north and the south. Three heroes--Malcolm and Ian Blakeley and Gwendolyn Adair--must end the bloodshed before chaos is unleashed.

Of War and Honor

The Harriers: Book 1

Gordon R. Dickson

Table of Contents:

  • 1 - Of War and Codes and Honor - [The Harriers] - novella by Gordon R. Dickson and Chelsea Quinn Yarbro
  • 121 - Into the Hot and Moist - [The Harriers] - novella by Steve Perry
  • 181 - Tonight We Improvise - [The Harriers] - novella by Shariann Lewitt

Blood and War

The Harriers: Book 2

Gordon R. Dickson

Table of Contents:

  • 1 - The Noble Savages - [The Harriers] - novella by David Drake
  • 51 - Down Among the Dead Men - [The Harriers] - novella by Gordon R. Dickson and Chelsea Quinn Yarbro
  • 217 - Mission of Mercy - [The Harriers] - short story by Christopher Stasheff
  • [238] - The Children's Hour (excerpt) - short fiction by Jerry Pournelle and S. M. Stirling

The Shifter

The Healing Wars: Book 1

Janice Hardy

Nya is an orphan struggling for survival in a city crippled by war. She is also a Taker-with her touch, she can heal injuries, pulling pain from another person into her own body. But unlike her sister, Tali, and the other Takers who become Healers' League apprentices, Nya's skill is flawed: She can't push that pain into pynvium, the enchanted metal used to store it. All she can do is shift it into another person, a dangerous skill that she must keep hidden from forces occupying her city. If discovered, she'd be used as a human weapon against her own people.

Rumors of another war make Nya's life harder, forcing her to take desperate risks just to find work and food. She pushes her luck too far and exposes her secret to a pain merchant eager to use her shifting ability for his own sinister purposes. At first Nya refuses, but when Tali and other League Healers mysteriously disappear, she's faced with some difficult choices. As her father used to say, principles are a bargain at any price; but how many will Nya have to sell to get Tali back alive?

Published in the UK as The Pain Merchants.

Blue Fire

The Healing Wars: Book 2

Janice Hardy

Part fugitive, part hero, fifteen-year-old Nya is barely staying ahead of the Duke of Baseer's trackers. Wanted for a crime she didn't mean to commit, she risks capture to protect every Taker she can find, determined to prevent the Duke from using them in his fiendish experiments. But resolve isn't enough to protect any of them, and Nya soon realizes that the only way to keep them all out of the Duke's clutches is to flee Geveg. Unfortunately, the Duke's best tracker has other ideas.

Nya finds herself trapped in the last place she ever wanted to be, forced to trust the last people she ever thought she could. More is at stake than just the people of Geveg, and the closer she gets to uncovering the Duke's plan, the more she discovers how critical she is to his victory. To save Geveg, she just might have to save Baseer--if she doesn't destroy it first.

Darkfall

The Healing Wars: Book 3

Janice Hardy

War has come.

Nya's the one who brought it. And the people love her for it.

With Baseer in shambles and Geveg now an impenetrable military stronghold, Nya and the Underground have fled to a safer location--without Tali. Nya is guilt-ridden over leaving her sister behind and vows to find her, but with the rebellion in full swing and refugees flooding the Three Territories, she fears she never will.

The Duke, desperate to reclaim the throne as his own, has rallied his powerful army. And they are on the move, destroying anyone who gets in the way.

To save her sister, her family, and her people, Nya needs to stay ahead of the Duke's army and find a way to build one of her own. Past hurts must be healed, past wrongs must be righted, and Nya must decide: Is she merely a pawn in the rebellion, a symbol of hope--or is she ready to be a hero?

Hatching the Phoenix

The Heechee Saga

Frederik Pohl

This novella originally appeared in two installments in Amazing Stories, Fall 1999 and Amazing Stories, Winter 2000. It can also be found in the anthologies The Year's Best Science Fiction: Seventeenth Annual Collection (2000), edited by Gardner Dozois, and The Hard SF Renaissance (2002), edited by David G. Harwell and Kathryn Kramer. It was later incorporated into the novel The Boy Who Would Live Forever (2006).

Gateway

The Heechee Saga: Book 1

Frederik Pohl

Gateway opened on all the wealth of the Universe... and on reaches of unimaginable horror. When prospector Bob Broadhead went out to Gateway on the Heechee spacecraft, he decided he would know which was the right mission to make him his fortune. Three missions later, now famous and permanently rich, Robinette Broadhead has to face what happened to him and what he is... in a journey into himself as perilous and even more horrifying than the nightmare trip through the interstellar void that he drove himself to take!

Beyond the Blue Event Horizon

The Heechee Saga: Book 2

Frederik Pohl

In Book Two of the Heechee Saga, Robinette Broadhead is on his way to making a fortune by bankrolling an expedition to the Food Factory--a Heechee spaceship that can graze the cometary cloud and transfor the basic elements of the universe into untold quantities of food. But even as he gambles on the breakthrough technology, he is wracked with the guilt of losing his wife, poised forever at the "event horizon" of a black hole where Robin had abaondoned her. As more and more information comes back from the expedition, Robin grows ever hopeful that he can rescue his beloved Gelle-Klara Moynlin. After three and a years, the factory is discovered to work, and a human is found aboard. Robin's suffering may be just about over....

Heechee Rendezvous

The Heechee Saga: Book 3

Frederik Pohl

After millennia had passed, Mankind discovered the Heechee legacy (an alien culture that fled to the reative safety of a black hole) -- in particular an asteroid stocked with autonavigating spacecraft. Robinette Broadhead, who had led the expedition that unlocked the many secrets of Heechee technology, is now forced once more to make a perilous voyage into space -- where the Heechee are waiting. And this time the future of Man is at stake....

The Annals of the Heechee

The Heechee Saga: Book 4

Frederik Pohl

At last--the ultimate book in the renowned Heechee Saga! Advanced Heechee technology had enabled Robinette Broadhead to live after death as a machine-stored personality, enjoying his life by flitting along the wires from party to party with a host of other machine-people. But suddenly his decadent existence ends when an all powerful alien race intent on the utter destruction of all intelligent life reappears after eons of silence, and threatens the lives of all heechee and humans.

Even Robin, virtually immortal and with unlimited access to millennia of accumulated data, cannot discover how to stop these aliens. It began to seem that only a face to face meeting could determine the future of the entire universe....

The Gateway Trip

The Heechee Saga: Book 5

Frederik Pohl

The Heechee were perhaps the greatest and most tantalizing mystery the human race had ever known. The first Heechee artifacts were uncovered on Venus, and in the beginning they were treated as nothing more than costly souvenirs and curiosities for tourists from Earth and Mars. But when an asteroid stocked with autonavigating spacecraft was discovered, suddenly the Heechee universe was thrown wide open, giving birth to the Gateway Corporation and bringing untold riches to the adventurers who risked the unknown to see where those Heechee spacecraft would take them. Many of those brave souls never returned. The ones who did brought back technological wonders that transformed life on Earth -- but of the Heechee themselves there was no sign...

The Gateway Trip, lavishly illustrated by artist Frank Kelly Freas, presents the tales of those perilous journeys and marvelous discoveries, as those intrepid pioneers followed the trail of the elusive Heechee and changed the course of human history forever!

The Boy Who Would Live Forever

The Heechee Saga: Book 6

Frederik Pohl

In 1977 Frederik Pohl stunned the science fiction world with the publication of Gateway, one of the most brilliantly entertaining SF novels of all time. Gateway was a bestseller and won science fiction's triple crown: the Hugo, Nebula, and John W. Campbell Memorial awards for best novel. Now, more than twenty-five years later, Pohl has completed a new novel set in the Gateway universe. The Boy Who Would Live Forever has a sense of wonder and excitement that will satisfy those who loved Gateway and will delight new readers as well.

In Gateway, long after the alien Heechee abandoned their space-station, Gateway (as humans dubbed it) allowed humans to explore new worlds. The Heechee, alarmed by the alien Kugel whose goal was to destroy all organic lifeforms, had already retreated to the galactic core where they now lived in peace. Now, in The Boy Who Would Live Forever, humans with dreams of life among the stars are joining the Heechee at the core, to live there along with those humans and Heechee whose physical bodies have died and their minds stored in electronic memory so that their wisdom passes down through the ages.

Their peace is threatened by the Kugel, who may yet attack the core. But a much greater threat is the human Wan Enrique Santos-Smith, whose blind loathing of the Heechee fuels an insane desire to destroy them and, incidentally, every living being in the galaxy.

Stan and Estrella, two young people from Earth, went to Gateway looking for adventure, and found each other. They settle among the Heechee on Forested Planet of Warm Old Star Twenty-Four, never suspecting that they may be the last best hope to save the galaxy. But with allies like Gelle-Klara Moynlin--one of the galaxy's richest women, who isn't content to just have money, but wants to use her wealth for good, and machine mind Marc Antony-a wonderful chef to thousands of living and stored clients, they are destined to contend with Wan's terrible plan. Frederik Pohl has woven together the lives of these and other memorable characters to create a masterful new novel.

Marseguro

The Helix War: Book 1

Edward Willett

After a worldwide disaster strikes Earth, the planet is taken over by a fanatical religious theocracy. Scientist Victor Hansen flees with a staff of non-genetically modified humans and young members of his newly created race, the Selkies, to Marseguro, a distant water world. But their peace and freedom is threatened when a traitor calls forth a strike force from Earth, and Victor's own grandson, Richard, is with them. What Richard Hansen discovers may alter not only his own destiny, but that of Marseguro and Earth as well.

Terra Insegura

The Helix War: Book 2

Edward Willett

Marseguro, a water world far from Earth, is home to a colony of humans and the Selkies, a water-dwelling race created from modified human DNA. For seventy years the colony has lived in peace. Then Earth discovers Marseguro, and a strike force is sent to eradicate this "abomination." But Marseguro has created a genetically tailored plague to use against Earth's Holy Warriors.

With the enemy defeated, the people of Marseguro feel they are safe. But Chris Keating, the traitor who signaled Marseguro's location to the Holy Warriors, has fled to Earth, unknowingly carrying the deadly plague within him. The people of Marseguro feel they must send a ship to Earth with a life-saving vaccine. Only time will tell what awaits them when they reach their destination.

The War of the Ring

The History of Middle-Earth: Book 8

J. R. R. Tolkien
Christopher Tolkien

In The War of the Ring Christopher Tolkien takes up the story of the writing of The Lord of the Rings with the Battle of Helm's Deep and the drowning of Isengard by the Ents. This is followed by an account of how Frodo, Sam and Gollum were finally brought to the Pass of Kirith Ungol, at which point J.R.R. Tolkien wrote at the time: 'I have got the hero into such a fix that not even an author will be able to extricate him without labour and difficulty'. Then comes the war in Gondor, and the book ends with the parley between Gandalf and the ambassador of the Dark Lord before the Black Gate of Mordor. In describing his intentions for The Return of the King J.R.R. Tolkien said that 'It will probably work out very differently from this plan when it really gets written, as the thing seems to write itself once it gets going'; and in The War of the Ring totally unforeseen developmenst that would become central to the narrative are seen at the moment of their emergence: the palantir bursting into fragments on the stairs of Orthanc, its nature as unknown to the author as to those who saw it fall, or the entry of Faramir into the story ('I am sure I did not invent him, though I like him, but there he came walking into the woods of Ithilien').

The book is illustrated with plans and drawings of the changing conceptions of Orthanc, Dunharrow, Minas Tirith and the tunnels of Shelob's Lair.

The War of the Jewels

The History of Middle-Earth: Book 11

J. R. R. Tolkien
Christopher Tolkien

The second of two companion volumes which documents the later writing of The Silmarillion, Tolkien's epic tale of war. In The War of the Jewels Christopher Tolkien takes up his account of the later history of The Silmarillion from the point where it was left in Morgoth's Ring. The story now returns to Middle-earth, and the ruinous conflict of the High Elves and the Men who were their allies with the power fothe Dark Lord. With the publication in this book of all J.R.R. Tolkien's later narrative writing concerned with the last centuries of the First Age, the long history of The Silmarillion, from its beginning in The Book of Lost Tales, is completed; and the enigmatic state of the work at his death can be understood. This book contains the full text of the Grey Annals, the primary record of The War of the Jewels, and a major story of Middle-earth now published for the first time: the tale of the disaster that overtook the forest people of Brethil when Hurin the Steadfast came among them after his release from long years of captivity in Angband, the fortress of Morgoth.

The Gods Below

The Hollow Covenant: Book 1

Andrea Stewart

A divine war shattered the world leaving humanity in ruins. Desperate for hope, they struck a deal with the devious god Kluehnn: He would restore the world to its former glory, but at a price so steep it would keep the mortals indebted to him for eternity. And, as each land was transformed, so too were its people changed into strange new forms - if they survived at all.

Hakara is not willing to pay such a price. Desperate to protect herself, and her sister Rasha, she flees her homeland for the safety of a neighboring kingdom. But when tragedy separates them, Hakara is forced to abandon her beloved sister to an unknown fate.

Alone and desperate for answers on the wrong side of the world, Hakara discovers she can channel the magic from the mysterious gems they are forced to mine for Kluehnn. With that discovery comes another: her sister is alive, and only the rebels plotting to destroy the God Pact can help rescue her.

But only if Hakara goes to war against a god.

War Without End: Heresy begets retribution

The Horus Heresy: Book 33

Uncredited

The Emperor's vision of mankind ascendant lies in tatters. But with Horus's rebellion spreading to every corner of the Imperium and war engulfing new worlds and systems almost daily, there are some who now ask: were the signs there to be seen all along? In these dark times, only one thing is certain - the galaxy will never know peace again, not in this lifetime or a thousand others...

This Horus Heresy anthology contains twenty-one short stories by David Annandale, Aaron Dembski-Bowden, Gav Thorpe, Chris Wraight, Guy Haley, James Swallow, Nick Kyme, Rob Sanders, John French, Andy Smillie and Graham McNeill.

The Silent War: Chosen of the Sigillite

The Horus Heresy: Book 37

Laurie Goulding

Anthology of tales about the secret missions that underpin the entire Horus Heresy series.

While loyalist and traitor forces clash on a thousand battlefields across the galaxy, a very different kind of war is being fought in the shadows--a war of subtlety and subterfuge, unknown to many, but one that surely holds the key to victory for either side. Rogal Dorn and his Legion prepare to defend the Solar System against the armies of Warmaster Horus, even as Malcador the Sigillite charges his many agents and spies with missions of the utmost secrecy. The future of the Imperium is being shaped by unseen hands...

This anthology contains the following stories:

  • The Watcher by C. Z. Dunn
  • Child of Night by John French
  • Grey Angel by John French
  • Templar by John French
  • The Gates of Terra by Nick Kyme
  • Luna Mendax by Graham McNeill
  • Wolf Hunt by Graham McNeill
  • The Purge by Anthony Reynolds
  • Army of One by Rob Sanders
  • Distant Echoes of Old Night by Rob Sanders
  • Ghosts Speak Not by James Swallow
  • Lost Sons by James Swallow
  • Patience by James Swallow
  • The Sigillite by Chris Wraight

The Solar War

The Horus Heresy: The Siege of Terra: Book 1

John French

Explore the final stages of the New York Times Bestselling Series The Horus Heresy in this fantastic miniseries, a must have for all fans!

After seven years of bitter war, the end has come at last for the conflict known infamously as the Horus Heresy. Terra now lies within the Warmaster's sights, the Throneworld and the seat of his father's rule. Horus' desire is nothing less than the death of the Emperor of Mankind and the utter subjugation of the Imperium. He has become the ascendant vessel of Chaos, and amassed a terrible army with which to enact his will and vengeance. But the way to the Throne will be hard as the primarch Rogal Dorn, the Praetorian and protector of Terra, marshals the defences. First and foremost, Horus must challenge the might of the Sol System itself and the many fleets and bulwarks arrayed there. To gain even a foothold on Terran soil, he must first contend the Solar War. Thus the first stage of the greatest conflict in the history of all mankind begins.

Warhawk

The Horus Heresy: The Siege of Terra: Book 6

Chris Wraight

With the Lion's Gate space port taken by the enemy, Jaghatai Khan of the White Scars prepares a brazen gambit, but one of his former brothers rises to take up arms against him.

The Inner Walls are breached.

Traitor vanguards tear towards the heart of the Palace, sensing victory. Desperate gambits are attempted: an unwilling saint is released into the ruins, as well as an enthusiastic sinner. A black sword rises, forged from spite, ready to create a legend. But amid the slaughter, Jaghatai Khan, Warhawk of Chogoris, prepares to launch the most audacious strike of the conflict. His goal is nothing less than the liberation of the Lion's Gate space port. Cut off from any help, he stakes everything on one desperate counter-offensive, launched against an old enemy who has been made far greater than he ever was before. As the White Scars ride out against the newly crowned lords of life and death, they know that defeat for them dooms not only the Legion, but Terra itself.

Bombs Away

The Hot War: Book 1

Harry Turtledove

In his acclaimed novels of alternate history, Harry Turtledove has scrutinized the twisted soul of the twentieth century, from the forces that set World War I in motion to the rise of fascism in the decades that followed. Now, this masterly storyteller turns his eyes to the aftermath of World War II and asks: In an era of nuclear posturing, what if the Cold War had suddenly turned hot?

Bombs Away begins with President Harry Truman in desperate consultation with General Douglas MacArthur, whose control of the ground war in Korea has slipped disastrously away. MacArthur recognizes a stark reality: The U.S. military has been cut to the bone after victory over the Nazis--while China and the USSR have built up their forces. The only way to stop the Communist surge into the Korean Peninsula and save thousands of American lives is through a nuclear attack. MacArthur advocates a strike on Chinese targets in Manchuria. In actual history, Truman rejected his general's advice; here, he does not. The miscalculation turns into a disaster when Truman fails to foresee Russia's reaction.

Almost instantly, Stalin strikes U.S. allies in Europe and Great Britain. As the shock waves settle, the two superpowers are caught in a horrifying face-off. Will they attack each other directly with nuclear weapons? What countries will be caught in between?

The fateful global drama plays out through the experiences of ordinary people--from a British barmaid to a Ukrainian war veteran to a desperate American soldier alone behind enemy lines in Korea. For them, as well as Truman, Mao, and Stalin, the whole world has become a battleground. Strategic strikes lead to massive movements of ground troops. Cities are destroyed, economies ravaged. And on a planet under siege, the sounds and sights of nuclear bombs become a grim harbinger of a new reality: the struggle to survive man's greatest madness.

Fallout

The Hot War: Book 2

Harry Turtledove

The novels of Harry Turtledove show history balancing on single moments: One act of folly. One poor decision. One moment of rage. In this astounding new series, the unthinkable has come to pass. The Cold War turns hot--and the United States and the Soviet Union unleash their nuclear arsenals upon each other. Millions die. Millions more are displaced. Germans battle side by side with Americans, Polish freedom fighters next to Russian fascists. The genie is out of the bottle. And there's no telling what fresh hell will come next.

At the heart of Fallout are Harry Truman and Josef Stalin. Even as Joe McCarthy rises in power, the U.S. president is focused elsewhere, planning to cut off the head of the Soviet threat by taking out Stalin. It's a daring gambit, but the Soviets have one of their own. Meanwhile, Europe's weak sisters, France and Italy, seem poised to choose the winning side, while China threatens to overrun Korea. With Great Britain ravaged and swaths of America in ruins, leaders are running out of options. When the United States drops another series of bombs to slow the Russian advance in Europe, Stalin strikes back--with horrifying results.

These staggering events unfold through the eyes of a sprawling cast of characters: a Holocaust survivor in a displaced persons camp in Washington; the wife of a bomber pilot and her five-year-old daughter starting a new existence; a savage Soviet fighter waging war by his own rules; a British pub owner falling in love with an American pilot. In the masterly hands of Harry Turtledove, this epic chronicle of war becomes a story of human struggle. As the armies of the world implode, the next chapter will be written by the survivors--those willing to rise up for an uncertain future.

Armistice

The Hot War: Book 3

Harry Turtledove

In the final book of the blistering trilogy The Hot War, old hatreds and new chances for revenge are unleashed on an already devastated world--as the Cold War becomes a roaring inferno.

In 1952 American cities lie in ruins. President Harry Truman, in office since 1945, presides over a makeshift government in Philadelphia, suffering his own personal loss and fearing for the future of democracy. In the wake of Hitler's reign, Germany and America have become allies, and Stalin's vise hold on power in the USSR persists. Unwilling to trust the Soviet tyrant, Truman launches a long-planned nuclear strike on the city of Omsk--killing Stalin and plunging the Red Army into leaderless, destructive anarchy. Meanwhile, the Baltic states careen toward rebellion, and Poland is seized by rebels bred on war. In a world awash with victims turned victors, refugees, and killers, has Truman struck a blow for peace or fueled more chaos?

As these staggering events unfold, the lives of men and women across battle lines, ethnicities, and religions play out across the globe. In Los Angeles, an extended Jewish family builds a future, while the foul smell of a refugee camp in Santa Monica blows in on the ocean breeze. In Korea, a U.S. fighter struggles to bring his Korean interpreter stateside as a full American. In Siberia, two German women fight for their survival in a gulag--and begin a strange, harrowing journey home.

From the terrifying global chess match between superpowers to the strength of individual human conscience, Armistice captures a world that's been split to its core by the violence only mankind can create. Through the thunder of battle, the clashes of armies, and the whispers of lovers, how humanity will be rebuilt, and who will do it, are the questions that resound in this marvelous work of imagination and history.

The Hugo Award Showcase: 2010 Volume

The Hugo Award Showcase: Book 1

Mary Robinette Kowal

Each year, members of the World Science Fiction Convention vote for the science fiction and fantasy works they love the most: the Hugo Awards. Now, for the first time in more than a decade, you can find these treasured gems within a single volume. The Hugo Award Showcase collects the stories-by rising stars like Kij Johnson, beloved taleslingers like Michael Swanwick, and literary legends like Nancy Kress-that have captured the hearts and imaginations of some of the genre's most dedicated readers.

Table of Contents:

The Hurricane Wars: A Novel

The Hurricane Wars: Book 1

Thea Guanzon

The heart is a battlefield.

All Talasyn has ever known is the Hurricane Wars. Growing up an orphan in a nation under siege by the ruthless Night Emperor, she found her family among the soldiers who fight for freedom. But she is hiding a deadly secret: light magic courses through her veins, a blazing power believed to have been wiped out years ago that can cut through the Night Empire's shadows.

Prince Alaric, the emperor's only son and heir, has been tasked with obliterating any threats to the Night Empire's rule with the strength of his armies and mighty shadow magic. He discovers the greatest threat yet in Talasyn: a girl burning brightly on the battlefield with the magic that killed his grandfather, turned his father into a monster, and ignited the Hurricane Wars. He tries to kill her, but in a clash of light and dark, their powers merge and create a force the likes of which has never been seen.

This war can only end with them. But an even greater danger is coming, and the strange magic they can create together could be the only way to overcome it. Talasyn and Alaric must decide... are they fated to join hands, or destroy each other?

An exquisite fantasy brimming with unforgettable characters and sizzling enemies-to-lovers romance set in a richly drawn world.

A Monsoon Rising: A Novel

The Hurricane Wars: Book 2

Thea Guanzon

After a lifetime of war, Alaric and Talasyn were thrust into an alliance between their homelands that was supposed to end the fighting; however, being married to their sworn foe feels far from peaceful. Now Talasyn must play the part of Alaric's willing empress while her allies secretly plot to overthrow his reign. But the longer the couple are forced together, the harder it becomes to deny the feelings crackling like lightning between them. When the time comes to act, can she trust him, or must she ignore her heart for the sake of so many others?

As the master of the Shadowforged Legion, Alaric has trained for battle all his life, but marrying a Lightweaver might be his most dangerous challenge yet. With tensions between nations churning, he needs to focus on the greater threat--the Moonless Dark, a cataclysmic magical event that could devour everything. Only he and Talasyn can stop it, with a powerful merging of light and shadow that they alone can create together. But saving their world from this disaster is a mere preface to his father's more sinister schemes, and his wife is a burning flame in the darkness, tempting both his loyalties and his desires.

The Hurricane Wars aren't over. It's time to choose what--and who--to fight for. The world holds its breath amidst a whirlwind of new magic and old secrets that could change everything.

The Amber Citadel

The Jewelfire Trilogy: Book 1

Freda Warrington

Set in the future, humans are forced to share the world with shape-changers from Bhahdradomen, and the mysterious Aelyr. When the shape-changers start a war, two sisters and two brothers from a quiet village find themselves about to be dragged into the conflict.

The Sapphire Throne

The Jewelfire Trilogy: Book 2

Freda Warrington

The war seems to be over. Helananthe, granddaughter of the mad king, Garnelys, has defeated the Amber Citadel of Parione and its Bhahdradomen advisers, but matters are not simple. Tanthe is pulled through a portal to Aelyr, and Ysomir is accused of killing Garnelys.

The Obsidian Tower

The Jewelfire Trilogy: Book 3

Freda Warrington

In this final volume of the Shadowfire trilogy, all seems lost for the humans of Aventuria. The shape-changing Bhahdradomen have invaded and Queen Helananthe has been forced to step down or see her mother and brother murdered. Meanwhile Tanthe is attempting to rescue her sister, Ysomir.

The River of Night's Dreaming

The King in Yellow

Karl Edward Wagner

WFA nominated novella. It originally appeared in the anthology Whispers III (1981), edited by Stuart David Schiff. The story can also be found in the anthology The Mammoth Book of Terror (1991) edited by Stephen Jones. It is included in the collections In a Lonely Place (1983), Unthreatened by the Morning Light (1989), Karl Edward Wagner: Masters of the Weird Tale (2011) and Where the Summer Ends (2012).

King's War

The Knights of Brenton Court: Book 3

Maurice Broaddus

FROM THE DRUG GANGS OF DOWNTOWN INDIANAPOLIS, THE ONE TRUE KING WILL ARISE.

King has been betrayed, but he has no time to lick his wounds - he has to draw his people together to fight the ultimate foe in this conclusion to the stunning Knights of Breton Court trilogy.

The Labyrinth Key

The Labyrinth Key: Book 1

Howard V. Hendrix

In a secret war waged in worlds both virtual and real, the fates of nations depend on the definitive weapon. And that weapon is knowledge—knowledge to die for. . . .

The race is heating up between the U.S. and China to develop a quantum computer with infinite capabilities to crack any enemy’s codes, yet keep secure its own secrets. The government that achieves this goal will win a crucial prize. No other computer system will be safe from the reach of this master machine.

Dr. Jaron Kwok was working for the U.S. government to build such a computer. But in a posh hotel in Hong Kong, a Chinese policewoman sifts through the bizarre, ashlike remains of what’s left of the doctor. With the clock ticking, alliances will be forged—and there are those who will stop at nothing to discover what the doctor knew. As the search for answers intensifies, it becomes chillingly clear that the quantum computer both sides so desperately want will be more powerful, more dangerous than anyone could have ever imagined.

For in the twenty-first century, machines become gods, gods become machines, and the once-impossible now lies within reach. The key to unlimited knowledge will create the ultimate weapon of mass destruction—or humanity’s last chance to save itself. . . .

Spears of God

The Labyrinth Key: Book 2

Howard V. Hendrix

In the early decades of the twenty-first century, the most commonly held truth is that knowledge is power. Yet a select few men and women begin to suspect what few will admit: we know nothing at all.

The world’s oil resources have dwindled. The rich are turning richer and the power-mongers are becoming more powerful. China and the United States dominate the globe in a geopolitical chess match. The human mind has merged with the cybergrid, yet the human race seems not to have evolved much at all.

Then, on a remote South American mountain, two scientists stumble on a grisly scene. Here, while trying to protect an ancient sacred rock, a primitive tribe has been slaughtered. No witnesses remain to reveal what could have inspired such carnage. Or so it would seem.

In the international arena, meanwhile, a new global race is on: a weapon capable of tipping the balance of power is discovered. Among the competitors are a National Security Agency director who is playing at an elaborate doublecross within his own agency and a vengeance-seeking Israeli meteor hunter. Shamans and zealots, geniuses and madmen–all seek to unlock mysteries that fell to earth millennia ago. But the key lies with four mute children who may unwittingly hold the secret to the planet’s survival–or its destruction.

The Last World War

The Last World War: Book 1

Dayton Ward

It started small, with an unprepared band of Marine reservists encountering deadly extraterrestrial visitors in the backwoods of Missouri. But this fatal First Contact rapidly escalates into a global crisis as mankind discovers that two warring species of aliens have invaded our world through a network of hidden interdimensional portals. The apocalyptic conflict between the hastily labeled "Blues" and "Grays" has already devastated their home planet. Now Earth has become the final battleground in a cataclysmic war whose origins are barely understood.

Forced into a hasty alliance with the alien Blues, humanity has no choice but to brave the awesome Gray onslaught in every corner of the Earth. From the mean streets of Atlanta to the mountains of Afghanistan, from Washington, D.C., to the alien's war-torn homeworld, all of humanity must unite to survive.

Counterstrike: The Last World War

The Last World War: Book 2

Dayton Ward

COUNTERSTRIKE

When the alien war engulfing a distant planet spilled to Earth through a network of hidden portals, humankind was plunged into an apocalyptic, generations-old conflict between the Plysserians and the Chodrecai. Now, months after Earth's most powerful military forces formed a tenuous alliance with the Plysserians and countered a devastating, three-pronged Chodrecai offensive, alien survivors continue to wreak havoc on a shell-shocked Earth. Martial law and civil unrest run rampant. Resistance cells and pockets of Chodrecai sympathizers are gathering strength. And two U.S. Marines--Sergeant Major Simon DiCarlo and Sergeant Belinda Russell--remain trapped on the alien planet of Jontashreena.

Now, as human and Plysserian scientists and engineers race to unlock the intergalactic portals and harvest alien technology, Earth prepares for the most explosive battle for its existence. Joining the war effort are recruits like young Colin Laney, who will advance from Marine boot camp to the forefront of a massive invasion on alien terrain--with the fate of two worlds hanging in the balance.

Artefact

The Lazarus War: Book 1

Jamie Sawyer

Artefact is book one of the Lazarus War, an explosive new space adventure series of elite space marines, thrilling space battles and competing galactic empires - a stunning debut from a bright new star in science fiction.

Mankind has spread to the stars, only to become locked in warfare with an insidious alien race. All that stands against the alien menace are the soldiers of the Simulant Operation Programme, an elite military team remotely operating avatars in the most dangerous theatres of war.

Captain Conrad Harris has died hundreds of times - running suicide missions in simulant bodies. Known as Lazarus, he is a man addicted to death. So when a secret research station deep in alien territory suddenly goes dark, there is no other man who could possibly lead a rescue mission.

But Harris hasn't been trained for what he's about to find. And this time, he may not be coming back...

Legion

The Lazarus War: Book 2

Jamie Sawyer

Following Artefact, Legion is the second book of the Lazarus War, an explosive new space adventure series from one of the brightest new stars in science fiction - perfect for fans of The Edge of Tomorrow, Alien and James S. A. Corey's Expanse series.

Conrad Harris is the legend known as Lazarus, and he has died hundreds of times. Using simulant bodies, he runs suicide missions in the depths of space. But he always comes back.

As commanding officer of the Lazarus Legion, Harris and his elite Simulant Operations team are humanity's last line of defence against the hostile alien race known as the Krell.

Having survived their ordeal on Helios, they're now leading a large-scale mission to the perilous, unexplored region of the Damascus Rift. There, another Artefact has been discovered. It is the product of an ancient alien life form - and a possible weapon to be used against the Krell.

This Artefact could finally help humanity win the war. But what Harris and the Lazarus Legion will discover there is from their worst nightmares...

Discover the Lazarus War - the thrilling new space opera series of elite space marines and galactic empires, from one of the most exciting new voices in science fiction.

Origins

The Lazarus War: Book 3

Jamie Sawyer

Following Artefact and Legion, Origins is the third and final book of the Lazarus War, an action-drenched space adventure series from one of the most exciting new voices in science fiction.

For someone who has died and come back as many times as Conrad Harris, the nickname Lazarus is well-deserved. His elite military team are specialists in death - running suicide missions in simulant bodies to combat the alien race known as the Krell. But now the Krell Empire has wreaked such devastation that military command is desperate for a new strategy against the alien foe.

Harris and his team are being sent on a mission that could finally turn the tide of the war. Intelligence has been uncovered that indicates the location of the UAS Endeavour, a ship that went missing years ago deep in Krell territory. The ship could hold secrets to harnessing an ancient alien technology - possibly the most powerful weapon in the known universe. But if this power falls into the wrong hands, the consequences for humanity are unimaginable...

The Spirit War

The Legend of Eli Monpress: Book 4

Rachel Aaron

Eli Monpress is vain. He's cocky. And he's a thief.

But he's a thief who has just seen his bounty topped and he's not happy about it. The bounty topper, as it turns out, is his best friend, bodyguard, and master swordsman, Josef. Who has been keeping secrets from Eli. Apparently, he's the only prince of a rather feisty country and his mother (a formidable queen who's every bit as driven and stubborn as he is) wants him to come home and do his duty, which means throwing over personal ambitions like proving he's the greatest swordsman who ever lived.

Family drama aside, Eli and Josef have their hands full. The Spirit Court has been usurped by the Council of Thrones and someone calling herself the Immortal Empress is staging a massive invasion. But it's not just politics --- the Immortal Empress has a specific target in mind: Eli Monpress, the greatest thief in the world.

The Liminal War

The Liminal People

Ayize Jama-Everett

When Taggert's adopted daughter goes missing he suspects the hand of an old enemy. He gathers friends, family, and even those who don't quite trust that he has left his violent past behind. But their search leads them to an unexpected place, the past, and the consequences of their journey have a price that is higher than they can afford.

The Long War

The Long Earth: Book 2

Terry Pratchett
Stephen Baxter

A generation after the events of The Long Earth, humankind has spread across the new worlds opened up by "stepping." A new "America" - Valhalla - is emerging more than a million steps from Datum - our Earth. Thanks to a bountiful environment, the Valhallan society mirrors the core values and behaviors of colonial America. And Valhalla is growing restless under the controlling long arm of the Datum government.

Soon Joshua, now a married man, is summoned by Lobsang to deal with a building crisis that threatens to plunge the Long Earth into a war unlike any humankind has waged before.

An Autumn War

The Long Price Quartet: Book 3

Daniel Abraham

Otah Machi, ruler of the city of Machi, has tried for years to prepare his people for a future in which the magical andat, entities that support their commerce and intimidate all foes, can no longer be safely harnessed. But his efforts are too little, too late. The Galts, an expansionist empire from across the sea, have tired of games of political espionage and low-stakes sabotage. Their general, a ruthless veteran, has found a way to do what was thought impossible: neutralize the andat.

As the Galtic army advances, the Poets who control the andat wage their own battle to save their loved-ones and their nation. Failure seems inevitable, but success would end the Galtic threat.

The Black Guard

The Long War: Book 1

A. J. Smith

The city of Ro Canarn burns. The armies of the Red march upon the northern lords. And the children of a dead god are waking from their long slumber...

The Duke of Canarn is dead, executed by the King's decree. The city lies in chaos, its people starving, sickening, and tyrannized by the ongoing presence of the King's mercenary army. But still hope remains: the Duke's children, the Lord Bromvy and Lady Bronwyn, have escaped their father's fate.

Separated by enemy territory, hunted by the warrior clerics of the One God, Bromvy undertakes to win back the city with the help of the secretive outcasts of the Darkwald forest, the Dokkalfar. The Lady Bronwyn makes for the sanctuary of the Grass Sea and the warriors of Ranen with the mass of the King's forces at her heels. And in the mountainous region of Fjorlan, the High Thain Algenon Teardrop launches his Dragon Fleet against the Red Army. Brother wars against brother in this, the epic first volume of the long war.

The Dark Blood

The Long War: Book 2

A. J. Smith

In the court of every city in the lands of Ro, a sorceress sits. And in the minds of that city's people, each sorceress weaves a song. She and her sisters sing of the liberation of the land, the taming of the highland tribes, and the birth of a precious new race: the children of a dead god.

Of course, they do not sing of the death of young Prince Christophe at the hands of that god. Particularly as his replacement dances so well to their tune.

Yet all songs have an end. An ending speeded when the assassin Rham Jas Rami accepts a commission from Bromvy Black Guard, traitor duke of Canarn.

The rebellion of Ro has begun...

The Red Prince

The Long War: Book 3

A. J. Smith

Between the desert plains of Karesia and the icy wastes of Ranen, there once lay the kingdom of Ro. Its lands were fertile. Its men and women were prosperous. Their god - the One - was satisfied.

But then the men of Ro grew unwatchful, and the armies of the south took their chance. Now the Seven Sisters rule the Kingdom, enslaving their people with sorcery of pleasure and blood. Soon, they will appoint a new god. The Long War rumbles on ... but the Red Prince has yet to enter the field of battle.

ALL THAT WAS DEAD WILL RISE.

ALL THAT NOW LIVES WILL FALL...

The World Raven

The Long War: Book 4

A. J. Smith

All that was dead will rise. All that now lives will fall. The final, epic battle for the Lands of Ro.

The dead god is waking. His power-mad priestess has deployed a mass of men and beasts onto the plains of Ro Weir. Faced with this black swarm, the last remnants of a nation crumbles and falls. This is the final battle for the mortal lands of Ro.

Far to the north, the ice men of Rowanoco muster their Exemplars against the witch's assassins. In the blistering southern deserts, a squire with no master walks unscathed through a poisoned city. And, in the halls beyond the world, a thrice-born man dares to tread the path of Giants...

The Solar War

The Long Winter: Book 2

A. G. Riddle

They decimated Earth during the Long Winter. Now the grid has returned, and they won't stop until the human race is extinct.

On a ruined world, humanity's last survivors fight against impossible odds. In their darkest hour, they discover a new hope for survival. But it comes at an unthinkable price, with consequences that will change everything

The Looking Glass Wars

The Looking Glass Wars: Book 1

Frank Beddor

The Myth: Alice was an ordinary girl who stepped through the looking glass and entered a fairy-tale world invented by Lewis Carroll in his famous storybook. The Truth: Wonderland is real. Alyss Heart is the heir to the throne, until her murderous aunt Redd steals the crown and kills Alyss's parents. To escape Redd, Alyss and her bodyguard, Hatter Madigan, must flee to our world through the Pool of Tears.

But in the pool Alyss and Hatter are separated. Lost and alone in Victorian London, Alyss is befriended by an aspiring author to whom she tells the violent, heartbreaking story of her young life. Yet he gets the story all wrong. Hatter Madigan knows the truth only too well, and he is searching every corner of our world to find the lost princess and return her to Wonderland so she may battle Redd for her rightful place as the Queen of Hearts.

Seeing Redd

The Looking Glass Wars: Book 2

Frank Beddor

Wonderland finally seems as if it's getting back to normal. Queen Alyss is back on the throne, and reunited with her childhood sweetheart, Dodge. But the fight for Wonderland is far from over. King Arch, in nearby Boarderland, is conniving to overthrow everything for which Alyss and her friends have fought so hard. Even worse, King Arch has found an ally in the recently returned Redd, who has been biding her time and gathering new and evil assassins in the Catacombs of Paris. With enemies circling and danger looming, someone close to Alyss lets her down--and threatens the future of Wonderland forever.

ArchEnemy

The Looking Glass Wars: Book 3

Frank Beddor

The Heart Crystal's power has been depleted, and Imagination along with it. The people of Wonderland have all lost their creative drive, and most alarmingly, even Queen Alyss is without her powers. But at least the vicious Redd Heart seems to be similarly disabled. Amazingly, she is attempting to team up with her enemy, Alyss, in order to reclaim Wonderland from King Arch. Alyss might have no choice but to accept Redd's overtures, especially when she begins to receive alarming advice from the caterpillar oracles....

Men of War

The Lost Regiment: Book 8

William R. Forstchen

It has been over a decade since Andrew Keane's Union regiment was mysteriously pulled away from the Civil War and marooned in time on a hostile alien planet. But now it appears as if everything the Lost Regiment has fought and died for has been in vain.

The unrelenting war against the hordes has taken its toll on the fatigued humans, and the Bantag horde's latest siege has broken the Republic's will to fight. Keane resigns his position in the Republic's government when a peace parley is declared. Gathering the remaining veterans of the 35th Maine to his side, he plans a campaign that will take the Lost Regiment into the heart of the Bantag Empire to annihilate their ability to wage war once and for all. The outcome of this suicide mission will decide the fate of the human race on a world far from Earth.

Stormdancer

The Lotus War: Book 1

Jay Kristoff

The first in an epic new fantasy series, introducing an unforgettable new heroine and a stunningly original dystopian steampunk world with a flavor of feudal Japan.

A DYING LAND
The Shima Imperium verges on the brink of environmental collapse; an island nation once rich in tradition and myth, now decimated by clockwork industrialization and the machine-worshipers of the Lotus Guild. The skies are red as blood, the land is choked with toxic pollution, and the great spirit animals that once roamed its wilds have departed forever.

AN IMPOSSIBLE QUEST
The hunters of Shima's imperial court are charged by their Shogun to capture a thunder tiger -- a legendary creature, half-eagle, half-tiger. But any fool knows the beasts have been extinct for more than a century, and the price of failing the Shogun is death.

A HIDDEN GIFT
Yukiko is a child of the Fox clan, possessed of a talent that if discovered, would see her executed by the Lotus Guild. Accompanying her father on the Shogun's hunt, she finds herself stranded: a young woman alone in Shima's last wilderness, with only a furious, crippled thunder tiger for company. Even though she can hear his thoughts, even though she saved his life, all she knows for certain is he'd rather see her dead than help her.

But together, the pair will form an indomitable friendship, and rise to challenge the might of an empire.

Kinslayer

The Lotus War: Book 2

Jay Kristoff

A SHATTERED EMPIRE Shogun Yoritomo has been assassinated by the Stormdancer Yukiko, and the threat of civil war looms over the Shima Imperium. The Lotus Guild conspires to renew the nation's broken dynasty and crush the growing rebellion by endorsing a new Shogun who desires nothing more than to see Yukiko dead.

A DARK LEGACY Yukiko and the mighty thunder tiger Buruu have been cast in the role of heroes by the Kagé rebellion. But Yukiko herself is blinded by rage over her father's death, and her ability to hear the thoughts of beasts. Along with Buruu, Yukiko's anchor is Kin, the rebel Guildsman who helped her escape from Yoritomo's clutches.

A GATHERING STORM Kagé assassins lurk within the Shogun's palace, plotting to end the new dynasty before it begins. A new enemy gathers its strength, readying to push the fracturing Shima imperium into a war it cannot hope to survive. And across raging oceans, Yukiko and Buruu will face foes no katana or talon can defeat. The ghosts of a blood-stained past.

Endsinger

The Lotus War: Book 3

Jay Kristoff

As civil war sweeps across the Shima Imperium, the Lotus Guild unleashes their deadliest creation?a mechanical goliath, intended to unite the shattered Empire under a yoke of fear. Yukiko and Buruu are forced to take leadership of the rebellion, gathering new allies and old friends. But the ghosts of Buruu's past stand between them and the army they need, and Kin's betrayal has destroyed all trust among their allies. When a new foe joins the war, it will be all the pair can do to muster the strength to fight, let alone win. And as the earth splits asunder, as armies destroy each other for rule over an empire of lifeless ash and the final secret about blood lotus is revealed, the people of Shima will learn one last, horrifying truth. An exciting, vivid conclusion to a critically acclaimed series, Endsinger is sure to have fans racing through the pages to savor every last revelation.

Master Sergeant

The Makaum War: Book 1

Mel Odom

They call it The Green Hell. A maze of tangled jungle, the planet Makaum is one of the most dangerous places in the universe. And for Terran Military Master Sergeant Frank Sage, it is now home.

The war between the Terrans and the Phrenorians rages, and both sides have their sights set on Makaum. If the planet's rich resources fall into enemy hands it could mean devastation for the Terran Army. To ensure that doesn't happen, Sage is sent to assess the Makaum troops and bring them in line with Terran Military standards. But soon after arriving at his post, he realizes the Phrenorians are not the only threat. Heading up a small but fearless unit, Sage must stop a brewing civil war with the power to unleash a galactic cataclysm unlike anything ever seen.

Guerilla

The Makaum War: Book 2

Mel Odom

He's behind enemy lines. But those lines are shifting beneath his feet.

In the jungles of Makaum, the Terran military is locked in a critical standoff over the planet's resources with the hostile Phrenorians, even as both species maintain uneasy relations with the locals. Tensions could ignite at a moment's notice. And Master Sergeant Frank Sage has just stumbled upon the spark plug.

Alongside trusted Makaum scouts, Sage is running recon on what is possibly an unsanctioned Phrenorian military base. Deep in the savage wilderness, Sage recognizes the renowned Phrenorian warrior arriving on-site: Zhoh GhiCemid. As Sage knows firsthand, Zhoh's presence could mean trouble.

Meanwhile, a mysterious faction of Makaum insurgents breaks the fragile peace with a reckless attack on the Terran base. Before the situation devolves into chaos, Sage must learn to think like his adversaries -- devious friends and deadly foes alike.

Warlord

The Makaum War: Book 3

Mel Odom

One step forward, two steps back sums up Frank Sage's day-to-day on Makaum. No sooner does he get the drug cartels under control than a major political assassination stirs civil unrest to a fever pitch. Makaumans never wanted to choose sides in the Terran/Phrenorian war, but frustration, fear, and resentment are turning the tide against peacekeeping efforts.

As street skirmishes rage on, the Terrans' most powerful on-planet ally works with Sage's superior officer to isolate insurgent cells--and outmaneuver the general who wants to yank troops from Makaum before their job is done. Meanwhile, the assassin who's targeting powerful figures from all factions is still at large.

Amidst the chaos, Sage must keep his eye on a lethal "prize"--the secret armory and headquarters where the Phrenorians have been stockpiling weapons, munitions, and war machines. The mission to infiltrate will put him on a collision course with Zhoh GhiCemid, his ruthlessly ambitious Phrenorian counterpart. As dangerous as ever, Zhoh isn't afraid to die--and would like nothing better than to take Sage down with him.

Warrior Witch

The Malediction Trilogy: Book 3

Danielle L. Jensen

Cécile and Tristan have accomplished the impossible, but their greatest challenge remains: defeating the evil they have unleashed upon the world. As they scramble for a way to protect the people of the Isle and liberate the trolls from their tyrant king, Cécile and Tristan must battle those who'd see them dead. To win, they will risk everything. And everyone. But it might not be enough. Both Cécile and Tristan have debts, and they will be forced to pay them at a cost far greater than they had ever imagined.

The Witching Hour

The Mayfair Witches Saga: Book 1

Anne Rice

Demonstrating once again her gift for spellbinding storytelling, Anne Rice makes real for us a great dynasty of four centuries of witches--a family given to poetry and incest, murder and philosophy, a family that over the ages is itself haunted by a powerful, dangerous, and seductive being called Lasher who haunts the Mayfair women.

Moving in time from today's New Orleans and San Francisco to long-ago Amsterdam and the France of Louis XIV, from the coffee plantations of Port-au-Prince to Civil War New Orleans and back to today, Anne Rice has spun a mesmerizing tale that challenges everything we believe in.

Lasher

The Mayfair Witches Saga: Book 2

Anne Rice

At the center: the brilliant an beautiful Rowan Mayfair, queen of the coven, and Lasher, the darkly compelling demon whom she finds irresistible and from whose evil spell and vision she must now flee. She takes with her their terrifying and exquisite child, one of "a brood of children born knowing, able to stand and talk on the first day."

Rowan's attempt to escape Lasher and his pursuit of her and their child are at the heart of this extraordinary saga. It is a novel that moves around the globe, backward and forward through time, and between the human and demonic worlds. Its many voices--of women, of men, of demons and angels, present and past--haunt and enchant us. With a dreamlike power, the novel draws us through twilight paths, telling a chillingly hypnotic story of occult and spiritual aspirations and passion.

Taltos

The Mayfair Witches Saga: Book 3

Anne Rice

The Mayfair Witches face an unimaginable new threat: the Taltos - the giant race gifted with preternatural knowledge, who breed in minutes and live for centuries. The race that spawned the monster-innocent Lasher, who gave the witches their power and almost destroyed them. Unknown to the Mayfairs, another Taltos still lives: the legendary Ashla, who has done and suffered so much down the centuries. Now a frantic dance speeds them all from the dawn of history and the Dark Ages to high-tech New York, from sensuous New Orleans to Stonehenge and the Scottish Highlands, towards their ultimate fate.

The Merchants' War

The Merchant Princes: Book 4

Charles Stross

Miriam Beckstein is a young, hip, business journalist in Boston. She discovered in The Family Trade and The Hidden Family that her family came from an alternate reality, that she was very well-connected, and that her family was too much like the mafia for comfort. She found herself caught in a family trap in The Clan Corporate and betrothed to a brain-damaged prince, and then all hell broke loose.

Now, in The Merchants' War, Miriam has escaped to yet another world and remains in hiding from both the Clan and their opponents. There is a nasty shooting war going on in the Gruinmarkt world of the Clan, and we know something that Miriam does not; something that she's really going to hate--if she lives long enough to find out.

A Tempered Warrior

The Milesian Accords: Book 2

Jon R. Osborne

Centuries ago, the followers of the new gods defeated the old gods, and the folk of legend were banished from the world. With their departure, magic faded from the land. However, the Milesian Accords provided for a new challenge, and its time rapidly approaches.

The descendant of the druid who participated in the original challenge, Liam Knox, must forge the sword for the Champion to wield, and write the next set of Accords. Time is running out, though, and the minions of the new gods will stop at nothing to ensure he fails in his tasks.

The descendent of the legendary hero Cu Chulainn, Erin Donnelly, has gone to Dunos Scaith, a fortress out of time and space, to train for the Challenge to come. Interruptions and distractions abound, though, including the potential for new love... and she is being hunted as well.

Both Druid and Champion are running out of time as the Challenge approaches--a challenge that could end the world as we know it--and neither is likely to be ready in time. They must trust in each other and their friends... but what if that trust is misplaced?

The Coldest War

The Milkweed Triptych: Book 2

Ian Tregillis

For decades, Britain's warlocks have been all that stands between the British Empire and the Soviet Union - a vast domain stretching from the Pacific Ocean to the shores of the English Channel. Now each wizard's death is another blow to Britain's national security.

Meanwhile, a brother and sister - the subjects of a twisted Nazi experiment to imbue ordinary people with superhuman abilities - escape from a top-secret facility deep behind the Iron Curtain. They head for England, because that's where former spy Raybould Marsh lives. And Gretel, the mad seer, has plans for him.

As Marsh is once again drawn into the world of Milkweed, he discovers that Britain's darkest acts didn't end with the war. And while he strives to protect queen and country, he is forced to confront his own willingness to accept victory at any cost.

The Iron Wars

The Monarchies of God: Book 3

Paul Kearney

ALL IS CHANGE...

Struck down in his moment of victory, Hebrion's young King Abeleyn lies in a coma, his city in ruins and his fiancee and former lover vying for the throne. Corfe Cear-Inaf, now a colonel, is given a ragtag command of ill-equipped savages and sent on a hopeless mission by a jealous King who expects him to fail.

Richard Hawkwood and Lord Murad return bearing news of horror on a savage new continent, and they are not alone. Something terrible is lurking in the hold...

Beware of the Mouse

The Mouse That Roared: Book 5

Leonard Wibberley

A prequel to the bestselling classic The Mouse That Roared.

Set in the year 1450, the tiny Duchy of Grand Fenwick, ruled by the benevolent and noble Sir Roger and armed with its army of expert longbowmen, had existed peacefully without threat of invasion for decades. But when a rascally Irish Knight stumbles across its borders with news that the French were set to attack and that they had a new weapon of mass destruction called "the cannon," the Irishman and Sir Roger must find a way to drop their differences and fight together, a feat made even more difficult when Sir Roger's daughter, the Lady Matilda becomes unduly enamored in the Irish newcomer.

The Suicide Exhibition

The Never War: Book 1

Justin Richards

WEWELSBURG CASTLE, 1940

The German war machine has woken an ancient threat - the alien Vril and their Ubermensch have returned. Ultimate Victory in the war for Europe is now within the Nazis' grasp.

ENGLAND, 1941

Foreign Office trouble shooter Guy Pentecross has stumbled into a conspiracy beyond his imagining - a secret war being waged in the shadows against a terrible enemy.

The battle for Europe has just become the war for humanity.

The Blood Red City

The Never War: Book 2

Justin Richards

THE VRIL ARE HERE. THE WAR FOR HUMANITY HAS BEGUN

The Germans have lost control of their most deadly discovery. The alien Vril have awakened and are scouring the Earth for ancient relics.

From the Hollywood lights of LA to the bloody devastation of Stalingrad, Major Guy Pentecross and the team at Station Z must uncover the mystery and stop the Vril and Nazis alike.

Failure will mean the end of life as we know it.

Cat's Cradle: Warhead

The New Doctor Who Adventures: Book 6

Andrew Cartmel

The place is Earth. The time is the near future - all too near.

Industrial development has accelerated out of all control, spawning dangerous new technologies and laying the planet to waste. While the inner cities collapse in guerrilla warfare, a dark age of superstition dawns.

As destruction of the environment reaches the point of no return, multinational corporations and super-rich individuals unite in a last desperate effort - not to save humankind, but to buy themselves immortality in a poisoned world.

If Earth is to survive, somebody has to stop them.

From London to New York to Turkey, Ace follows the Doctor as he prepares, finally, to strike back.

Love and War

The New Doctor Who Adventures: Book 9

Paul Cornell

On a planet called Heaven, all hell is breaking loose.

Heaven is a paradise for both humans and Draconians - a place of rest in more ways than one. The Doctor comes here on a trivial mission - to find a book, or so he says - and Ace, wandering alone in the city, becomes involved with a charismatic Traveller called Jan.

But the Doctor is strenuously opposed to the romance. What is he trying to prevent? Is he planning some more deadly game connected with the mysterious objects causing the military forces of Heaven such concern?

Archaeologist Bernice Summerfield thinks so. Her destiny is inextricably linked with that of the Doctor, but even she may not be able to save Ace from the Time Lord's plans.

This time, has the Doctor gone too far?

Theatre of War

The New Doctor Who Adventures: Book 26

Justin Richards

Hamlet, thou hast thy father much offended.

Ace stared at the Doctor. He nodded. 'Yes, Ace. We're in Elsinore. And I don't like it either.'

Five years ago, an archaeological expedition came to Menaxus to explore the ruins of an ancient theatre. All but one of the visitors died horribly, and the planet was abandoned, bathed in lethal radiation.

Now the only survivor has returned, determined to uncover the theatre's secrets whatever the cost. Among her archaeological team is a certain Professor Bernice Summerfield.

Soon the deaths begin again, while the front line of an interstellar war moves ever closer. Desperate for help, Bernice tries to summon her companions. But when the TARDIS lands on the planet, the Doctor finds himself participating in a frighteningly real performance of Shakespeare's greatest tragedy. And he begins to realise that the truth about Menaxus may be far stranger than anyone imagines.

Warlock

The New Doctor Who Adventures: Book 34

Andrew Cartmel

t was the ruthless pack instinct of the primeval forest. But warlock magnified it a thousand times and made it lethal.

There's a strange new drug on the street. It's called warlock and some people say it's the creation of the Devil. Others see it as the gateway to enlightenment.

Benny is working with an undercover cop, trying to track down its source. Ace is trapped in a horrific animal experimentation laboratory. But only the Doctor has begun to guess the terrible truth about warlock.

This disturbing sequel to Warhead moves beyond cyberpunk into a realm where reality is a question of brain chemistry and heaven or hell comes in the shape of a pill.

Just War

The New Doctor Who Adventures: Book 46

Lance Parkin

"Tomorrow belongs to us, not you. If you were really from the future, Miss Summerfield, you would be a Nazi."

March 1941: Britain's darkest hour. The Nazis occupy British soil and British citizens are being deported to European concentration camps. Six thousand people a month are dying in air raids on London. The United States show no sign of entering the war.

According to the Seventh Doctor, this isn't a parallel universe, it isn't an alternate timeline; and everything is running according to schedule. But now something, somewhere, has gone wrong. The Nazis are building a secret weapon, one that will have a decisive effect on the outcome of the War. Chris thinks it's a UFO, while Roz believes that the Luftwaffe have developed the largest bomber ever built. Only Benny may have seen the mysterious craft -- but she's disappeared off the face of the Earth.

Warchild

The New Doctor Who Adventures: Book 47

Andrew Cartmel

Adolescence is a difficult time. Especially when you have the power to rule the world.

Creed is just an ordinary guy -- as ordinary as you can be when you're a secret agent working for the government. But his family is another matter. His youngest child seems able to read his mind. His oldest boy, Ricky, may posssess a stranger and far more frightening power. And others seem interested in his 'gifted' children -- sinister forces who see them as a resource to be exploited.

Around the world, the Doctor's companions have been put in place, ready to act when the time is right. Old friends and enemies are gathering for a final confrontation that will shape the future of the globe -- and the evolution of man.

Akata Warrior

The Nsibidi Script: Book 2

Nnedi Okorafor

A year ago, Sunny Nwazue, an American-born girl Nigerian girl, was inducted into the secret Leopard Society. As she began to develop her magical powers, Sunny learned that she had been chosen to lead a dangerous mission to avert an apocalypse, brought about by the terrifying masquerade, Ekwensu. Now, stronger, feistier, and a bit older, Sunny is studying with her mentor Sugar Cream and struggling to unlock the secrets in her strange Nsibidi book.

Eventually, Sunny knows she must confront her destiny. With the support of her Leopard Society friends, Orlu, Chichi, and Sasha, and of her spirit face, Anyanwu, she will travel through worlds both visible and invisible to the mysteries town of Osisi, where she will fight a climactic battle to save humanity.

Much-honored Nnedi Okorafor, winner of the Hugo, Nebula, and World Fantasy awards, merges today's Nigeria with a unique world she creates. Akata Warrior blends mythology, fantasy, history and magic into a compelling tale that will keep readers spellbound.

Holy War

The Okal Rel Saga: Book 9

Lynda Williams

An entire world is at stake in the battle to hold off a rogue Nesak attack on Barmi II.

Quinn, the mysterious Lorel, has the knowledge to save lives, including Horth's and Amel's, but it's unclear whether he can be trusted in light of disturbing discoveries on Gelion. Samanda struggles to adjust to her new status as Amel's wife, despite Eler's mockery about her sexual innocence.

Alivda takes the war to SanHome where she has a chance to lead the pacifist alliance to victory by the sword -- if she can first win the right to duel, on a world where only men have status under sword law.

And in the shocking conclusion, much depends on how Nesak priest Herver Glorian breaks the news to the Nesaks that more than just highborns have souls.

Aftershocks

The Palladium Wars: Book 1

Marko Kloos

Across the six-planet expanse of the Gaia system, the Earthlike Gretia struggles to stabilize in the wake of an interplanetary war. Amid an uneasy alliance to maintain economies, resources, and populations, Aden Robertson reemerges. After devoting twelve years of his life to the reviled losing side, with the blood of half a million casualties on his hands, Aden is looking for a way to move on. He's not the only one.

A naval officer has borne witness to inconceivable attacks on a salvaged fleet. A sergeant with the occupation forces is treading increasingly hostile ground. And a young woman, thrust into responsibility as vice president of her family's raw materials empire, faces a threat she never anticipated.

Now, on the cusp of an explosive and wide-reaching insurrection, Aden plunges once again into the brutal life he longed to forget. He's been on the wrong side of war before. But this time, the new enemy has yet to reveal themselves... or their dangerous endgame.

Ballistic

The Palladium Wars: Book 2

Marko Kloos

There is a personal price to pay for having aligned with the wrong side in a reckless war. For Aden Jansen it's the need to adopt a new identity while keeping his past hidden. Now he's integrated himself aboard the Zephyr, a merchant ship smuggling critical goods through dangerous space. But danger is imminent on planet Gretia, as well. Under occupation, torn between postwar reformers and loyalists, it's a polestar for civil unrest.

Meanwhile an occupation forces officer is pulled right back into the fray when the battle alarm is raised, an ambitious heiress is entangled in a subversive political conspiracy, and an Allied captain is about to meet the enemy head-on.

As Aden discovers, the insurgents on Gretia--and in space--are connected, organized, and ready to break into full-scale rebellion. History is threatening to repeat itself. It's time that Aden rediscovers who he is, whom he can trust, and what he must fight for now.

Citadel

The Palladium Wars: Book 3

Marko Kloos

The war should have been over. But it's not for a group of nationalists grabbing for control.

It's been two weeks since a missile with a nuclear warhead tore through the planetary defenses in the most blistering large-scale attack ever committed in the history of the Gaia system. Commander Dunstan Park of the Rhodian navy has been handpicked to command an experimental cruiser that could dictate the course of the escalating conflict. All he has to do is keep the ship from falling into the wrong hands.

On Gretia, the powder keg is beyond control. A terrorist attack against civilians draws Idina Chaudhary into a costly battle. It also forces a cautious Aden Jansen back into the fray. Now dedicated to a just cause, he's still keeping his past hidden. The risk of exposing his former alliance could twist not only his fate but also that of his sister, Solveig, heir to the family empire.

With no time to waste, Dunstan hits the ground running. But as insurgents threaten the unstable peace, what's ahead for both sides could change the destiny of the Gaia system forever.

Descent

The Palladium Wars: Book 4

Marko Kloos

POW Aden Jansen has lost a decade of his life to both the war and internment when he's recruited by the Alliance. He's to return to Gretia as an undercover Blackguard operative and destroy Odin's Wolves - an insurgency that's setting his home world afire. The mission comes with a full pardon and a chance to reclaim his identity. It also means rejoining his friends and family in space. That's motive enough. If he can succeed - and survive.

Dunstan Park is on piracy patrol to track down the spaceborne arm of the uprising. Meanwhile, the rebels' insidious terrorist cells are targets for battle-hardened insurgent hunter Idina Chaudhary and her Palladian commandos. As for Aden's sister, Solveig, she's put herself in the line of fire before, but discovering who's bankrolling Odin's Wolves is as dangerous as it is personal.

As Aden works his way back into the confidence of his comrades, the stealth campaign to sow discontent descends into chaos. At risk: Aden's legacy, and the very stability of a galaxy struggling for peace against all odds.

Plague War

The Plague Year Trilogy: Book 2

Jeff Carlson

Researcher Ruth Goldman has developed a vaccine with the potential to inoculate the world’s survivors against the nanotech plague that devastated humanity. But the fractured U.S. government will stop at nothing to keep it for themselves.

The Poppy War

The Poppy War: Book 1

R. F. Kuang

When Rin aced the Keju--the Empire-wide test to find the most talented youth to learn at the Academies--it was a shock to everyone: to the test officials, who couldn't believe a war orphan from Rooster Province could pass without cheating; to Rin's guardians, who believed they'd finally be able to marry her off and further their criminal enterprise; and to Rin herself, who realized she was finally free of the servitude and despair that had made up her daily existence. That she got into Sinegard--the most elite military school in Nikan--was even more surprising.

But surprises aren't always good.

Because being a dark-skinned peasant girl from the south is not an easy thing at Sinegard. Targeted from the outset by rival classmates for her color, poverty, and gender, Rin discovers she possesses a lethal, unearthly power--an aptitude for the nearly-mythical art of shamanism. Exploring the depths of her gift with the help of a seemingly insane teacher and psychoactive substances, Rin learns that gods long thought dead are very much alive--and that mastering control over those powers could mean more than just surviving school.

For while the Nikara Empire is at peace, the Federation of Mugen still lurks across a narrow sea. The militarily advanced Federation occupied Nikan for decades after the First Poppy War, and only barely lost the continent in the Second. And while most of the people are complacent to go about their lives, a few are aware that a Third Poppy War is just a spark away.

Rin's shamanic powers may be the only way to save her people. But as she finds out more about the god that has chosen her, the vengeful Phoenix, she fears that winning the war may cost her humanity ... and that it may already be too late.

The Dragon Republic

The Poppy War: Book 2

R. F. Kuang

The war is over.

The war has just begun.

Three times throughout its history, Nikan has fought for its survival in the bloody Poppy Wars. Though the third battle has just ended, shaman and warrior Rin cannot forget the atrocity she committed to save her people. Now she is on the run from her guilt, the opium addiction that holds her like a vice, and the murderous commands of the fiery Phoenix--the vengeful god who has blessed Rin with her fearsome power.

Though she does not want to live, she refuses to die until she avenges the traitorous Empress who betrayed Rin's homeland to its enemies. Her only hope is to join forces with the powerful Dragon Warlord, who plots to conquer Nikan, unseat the Empress, and create a new republic.

But neither the Empress nor the Dragon Warlord are what they seem. The more Rin witnesses, the more she fears her love for Nikan will force her to use the Phoenix's deadly power once more.

Because there is nothing Rin won't sacrifice to save her country... and exact her vengeance.

The Burning God

The Poppy War: Book 3

R. F. Kuang

After saving her nation of Nikan from foreign invaders and battling the evil Empress Su Daji in a brutal civil war, Fang Runin was betrayed by allies and left for dead.

Despite her losses, Rin hasn't given up on those for whom she has sacrificed so much--the people of the southern provinces and especially Tikany, the village that is her home. Returning to her roots, Rin meets difficult challenges--and unexpected opportunities. While her new allies in the Southern Coalition leadership are sly and untrustworthy, Rin quickly realizes that the real power in Nikan lies with the millions of common people who thirst for vengeance and revere her as a goddess of salvation.

Backed by the masses and her Southern Army, Rin will use every weapon to defeat the Dragon Republic, the colonizing Hesperians, and all who threaten the shamanic arts and their practitioners. As her power and influence grows, though, will she be strong enough to resist the Phoenix's intoxicating voice urging her to burn the world and everything in it?

The Warrior Prophet

The Prince of Nothing: Book 2

R. Scott Bakker

"Book Two of The Prince of Nothing" finds the Holy War continuing its inexorable march southward. But the suspicion begins to dawn that the real threat comes not from the infidel but from within...

Steering souls through the subtleties of word and expression, Kellhus strives to extend his dominion over the Men of the Tusk. The sorcerer Achamian and his lover, Esmenet, submit entirely, only to have their faith - and their love - tested in unimaginable ways. Meanwhile, the warrior Cnaiur falls ever deeper into madness. Convinced that Kellhus will betray their pact to murder his father, Cnaiur turns to the agents of the Second Apocalypse and strikes an infernal bargain.

The Holy War stands on a knife edge. If all is not to be lost, the great powers of the world will have to choose between their most desperate desires and the end of the world. Between hatred and hope. Between Anasurimbor Kellhus and the second apocalypse.

Dead Men Walking

The Quiet War

Paul J. McAuley

This short story originally appeared in Asimov's Science Fiction, March 2006, and was reprinted in Clarkesworld Magazine, June 2013. It can also be found in the anthologies Year's Best SF 12 (2007), edited by David G. Hartwell and Kathryn Kramer, The Year's Best Science Fiction: Twenty-Fourth Annual Collection (2007), edited by Gardner Dozois, and Space Opera (2007), edited by Rich Horton.

Read the full story for free at Clarkesworld.

Incomers

The Quiet War

Paul J. McAuley

This short story originally appeared in the anthology The Starry Rift: Tales of New Tomorrows (2008), edited by Jonathan Strahan. It can also be found in the anthology The Year's Best Science Fiction: Twenty-Sixth Annual Collection (2009).

Macy Minnot's Last Christmas on Dione, Ring Racing, Fiddler's Green, the Potter's Garden

The Quiet War

Paul J. McAuley

This short story originally appeared in the anthology Edge of Infinity (2012), edited by Jonathan Strahan. It can also be found in the anthologies The Year's Best Science Fiction: Thirtieth Annual Collection (2013), edited by Gardner Dozois, and The Best Science Fiction and Fantasy of the Year: Volume Seven (2013).

Making History

The Quiet War

Paul J. McAuley

'Making History', is chronologically the first of a brief series of stories ('Sea Change, With Monsters', 'Second Skin', and 'The Gardens of Saturn' have already appeared elsewhere) dealing with the aftermath of the Quiet War, and, more importantly, with the biotechnology bubbling underfoot which is rapidly transforming the Solar System.

Reef

The Quiet War

Paul J. McAuley

Sturgeon Award nominated novelette. It originally appeared in the antholgoy Skylife: Space Habitats in Story and Science, ed. Gregory Benford & George Zebrowski. The story can also be found in the anthologies Year's Best SF 6 (2001), edited by David G. Hartwell, The Year's Best Science Fiction: Eighteenth Annual Collection (2001), edited by Gardner Dozois, The Hard SF Renaissance (2002), edited by Kathryn Cramer and David G. Hartwell and Beyond Flesh (2002), edited by Jack Dann and Gardner Dozois. It is included in teh collection Stories from the Quiet War (2012).

Sea Change, with Monsters

The Quiet War

Paul J. McAuley

This novella originally appeared in Asimov's Science Fiction, September 1998. It can also be found in the anthology The Year's Best Science Fiction: Sixteenth Annual Collection (1999), editd by Gardner Dozois. The story is included in the collection A Very British History (2013).

Second Skin

The Quiet War

Paul J. McAuley

This short story originally appeared in Asimov's Science Fiction, April 1997. It can also be found in the anthologies:

The story is included in the collection A Very British History (2013).

The Passenger

The Quiet War

Paul J. McAuley

This novelette originally appeared in Asimov's Science Fiction, March 2002. It can also be found in the anthology The Year's Best Science Fiction: Twentieth Annual Collection (2003), edited by Gardner Dozois.

The Quiet War

The Quiet War: Book 1

Paul J. McAuley

Twenty-third century Earth, ravaged by climate change, looks backwards to the holy ideal of a pre-industrial Eden. Political power has been grabbed by a few powerful families and their green saints. Millions of people are imprisoned in teeming cities; millions more labour on Pharaonic projects to rebuild ruined ecosystems.

On the moons of Jupiter and Saturn, the Outers, descendants of refugees from Earth's repressive regimes, have constructed a wild variety of self-sufficient cities and settlements: scientific utopias crammed with exuberant creations of the genetic arts; the last outposts of every kind of democratic tradition. The fragile detente between the Outer cities and the dynasties of Earth is threatened by the ambitions of the rising generation of Outers, who want to break free of their cosy, inward-looking pocket paradises, colonise the rest of the Solar System, and drive human evolution in a hundred new directions.

On Earth, many demand pre-emptive action against the Outers before it's too late; others want to exploit the talents of their scientists and gene wizards. Amid campaigns for peace and reconciliation, political machinations, crude displays of military might, and espionage by cunningly wrought agents, the two branches of humanity edge towards war...

Gardens of the Sun

The Quiet War: Book 2

Paul J. McAuley

The Quiet War is over. The city states of the moons of Jupiter and Saturn have fallen to the Three Powers Alliance of Greater Brazil, the European Union and the Pacific Community. A century of enlightenment, rational utopianism and exploration of new ways of being human has fallen dark. Outers are herded into prison camps and forced to collaborate in the systematic plundering of their great archives of scientific and technical knowledge, while Earth's forces loot their cities, settlements and ships, and plan a final solution to the 'Outer problem'.

But Earth's victory is fragile, and riven by vicious internal politics. While seeking out and trying to anatomise the strange gardens abandoned in place by Avernus, the Outers' greatest genius, the gene wizard Sri Hong-Owen is embroiled in the plots and counterplots of the family that employs her. The diplomat Loc Ifrahim soon discovers that profiting from victory isn't as easy as he thought.

And in Greater Brazil, the Outers' democratic traditions have infected a population eager to escape the tyranny of the great families who rule them. After a conflict fought to contain the expansionist, posthuman ambitions of the Outers, the future is as uncertain as ever. Only one thing is clear. No one can escape the consequences of war - especially the victors.

In the Mouth of the Whale

The Quiet War: Book 3

Paul J. McAuley

Fomalhaut was first colonised by the posthuman Quick, who established an archipelago of thistledown cities and edenic worldlets within the star's vast dust belt. Their peaceful, decadent civilisation was swiftly conquered by a band of ruthless, aggressive, unreconstructed humans who call themselves the True, then, a century before, the True beat back an advance party of Ghosts, a posthuman cult which colonised the nearby system of Beta Hydri after being driven from the Solar System a thousand years ago. Now the Ghosts have returned to Fomalhaut, to begin their end game: the conquest of its single gas giant planet, a captured interstellar wanderer far older than the rest of Fomalhaut's system. At its core is a sphere of hot metallic hydrogen with strange and powerful properties based on exotic quantum physics. The Quick believe it is inhabited by an ancient alien Mind; the True believe it can be developed into a weapon, and the Ghosts believe it can be transformed into a computational system so powerful it can reach into their past, collapse timelines, and fulfil the ancient prophecies of their founder.

Evening's Empires

The Quiet War: Book 4

Paul J. McAuley

In the far future, a young man stands on a barren asteroid. His ship has been stolen, his family kidnapped or worse, and all he has on his side is a semi-intelligent spacesuit. The only member of the crew to escape, Hari has barely been off his ship before. It was his birthplace, his home and his future. He's going to get it back. McAuley's latest novel is set in the same far-flung future as his last few novels, but this time he takes on a much more personal story. This is a tale of revenge, of murder and morality, of growing up and discovering the world around you. Throughout the novel we follow Hari's viewpoint, and as he unravels the mysteries that led to his stranding, we discover them alongside him. But throughout his journeys, Hari must always bear one thing in mind. Nobody is to be trusted.

Warbeast

The Realmgate Wars: Book 7

Gav Thorpe

Lord-Celestant Arkas Warbeast of the Celestial Vindicators returns to restore order to the lands that he ruled in his mortal life, lands now befouled by the verminous hordes of the skaven Clans Pestilens.

The once noble tribes of Ursungorod in Ghur have almost entirely fallen to Chaos, and an infestation of Clans Pestilens skaven has amassed in the caverns beneath the snowy tundra. There, Poxmaster Felk is on the brink of opening a vital realmgate--but Sigmar intends to seize this portal for himself. Arkas Warbeast, Lord-Celestant of the Celestial Vindicators, was once a mortal ruler of these lands. Now, with the aid of the Knights Excelsior, he has returned to free his kingdom from the clutches of Chaos and claim the realmgate in his God-King's name. But first he must vanquish the ghosts of his past and overcome his own conflicted nature, in order to unleash the beast within.

Prince of Fools

The Red Queen's War: Book 1

Mark Lawrence

Hailed as "epic fantasy on a George R. R. Martin scale, but on speed" (Fixed on Fantasy), the Broken Empire trilogy introduced a bold new world of dark fantasy with the story of Jorg Ancrath's devastating rise to power. Now, Mark Lawrence returns to the Broken Empire with the tale of a less ambitious prince...

The Red Queen is old but the kings of the Broken Empire dread her like no other. For all her reign, she has fought the long war, contested in secret, against the powers that stand behind nations, for higher stakes than land or gold. Her greatest weapon is The Silent Sister-unseen by most and unspoken of by all.

The Red Queen's grandson, Prince Jalan Kendeth-drinker, gambler, seducer of women-is one who can see The Silent Sister. Tenth in line for the throne and content with his role as a minor royal, he pretends that the hideous crone is not there. But war is coming. Witnesses claim an undead army is on the march, and the Red Queen has called on her family to defend the realm. Jal thinks it's all a rumor-nothing that will affect him-but he is wrong.

After escaping a death trap set by the Silent Sister, Jal finds his fate magically intertwined with a fierce Norse warrior. As the two undertake a journey across the Empire to undo the spell, encountering grave dangers, willing women, and an upstart prince named Jorg Ancrath along the way, Jalan gradually catches a glimmer of the truth: he and the Norseman are but pieces in a game, part of a series of moves in the long war-and the Red Queen controls the board.

The Liar's Key

The Red Queen's War: Book 2

Mark Lawrence

After harrowing adventure and near-death, Prince Jalan Kendeth and the Viking Snorri ver Snagason find themselves in possession of Loki's Key, an artefact capable of opening any door, and sought by the most dangerous beings in the Broken Empire--including The Dead King.

Jal wants only to return home to his wine, women, and song, but Snorri has his own purpose for the key: to find the very door into death, throw it wide, and bring his family back into the land of the living.

And as Snorri prepares for his quest to find death's door, Jal's grandmother, the Red Queen continues to manipulate kings and pawns towards an endgame of her own design...

The Wheel of Osheim

The Red Queen's War: Book 3

Mark Lawrence

From the critically-acclaimed author of PRINCE OF FOOLS comes the third volume of the brilliant new epic fantasy series, THE RED QUEEN'S WAR.

All the horrors of Hell stand between Snorri Ver Snagason and the rescue of his family, if indeed the dead can be rescued.

For Jalan Kendeth getting back out alive and with Loki's Key is all that matters. Loki's creation can open any lock, any door, and it may also be the key to Jal's fortune back in the living world.

Jal plans to return to the three Ws that have been the core of his idle and debauched life: wine, women, and wagering. Fate however has other, larger, plans...

The Wheel of Osheim is turning ever faster and it will crack the world unless it's stopped. When the end of all things looms, and there's nowhere to run, even the worst coward must find new answers.

Jal and Snorri face many dangers -- from the corpse-hordes of the Dead King to the many mirrors of the Lady Blue; but in the end, fast or slow, the Wheel of Osheim will exert its power.

In the end it's win or die.

The Relic Guild

The Relic Guild: Book 1

Edward Cox

Magic caused the war. Magic is forbidden. Magic will save us.

It was said the Labyrinth had once been the great meeting place, a sprawling city at the heart of an endless maze where a million humans hosted the Houses of the Aelfir. The Aelfir who had brought trade and riches, and a future full of promise. But when the Thaumaturgists, overlords of human and Aelfir alike, went to war, everything was ruined and the Labyrinth became an abandoned forbidden zone, where humans were trapped behind boundary walls 100 feet high.

Now the Aelfir are a distant memory and the Thaumaturgists have faded into myth. Young Clara struggles to survive in a dangerous and dysfunctional city, where eyes are keen, nights are long, and the use of magic is punishable by death. She hides in the shadows, fearful that someone will discover she is touched by magic. She knows her days are numbered. But when a strange man named Fabian Moor returns to the Labyrinth, Clara learns that magic serves a higher purpose and that some myths are much more deadly in the flesh.

The only people Clara can trust are the Relic Guild, a secret band of magickers sworn to protect the Labyrinth. But the Relic Guild are now too few. To truly defeat their old nemesis Moor, mightier help will be required. To save the Labyrinth - and the lives of one million humans - Clara and the Relic Guild must find a way to contact the worlds beyond their walls.

The Cathedral of Known Things

The Relic Guild: Book 2

Edward Cox

Divided, hunted and short on resources, the surviving members of the Relic Guild are in real trouble. Their old enemy, the Genii, and their resurrected master have infiltrated Labrys Town and taken over the police force.

So the Relic Guild must flee their home, and set off on a dangerous journey across the worlds of the Aelfir. One that will lead them to a weapon which might destroy the Genii. Or the whole universe...

And forty years before all this, the war which led to the fall of the Genii continues. And what happens to the Relic Guild during that conflict will change the course of their desperate flight.

The Watcher of Dead Time

The Relic Guild: Book 3

Edward Cox

Labrys Town, home to a million humans cut off from the rest of the universe, has been invaded. Those who protected it have been deposed.

The Relic Guild are scattered across the worlds of the Aelfir. Many of them are dead or dying. The Genii control everything. The war is almost over.

Clara, a young woman barely able to control her werewolf side, has seen her friends and mentors killed in front of her. She is the last hope for Labrys Town.

But someone else is watching...

The dramatic conclusion to the award-nominated fantasy trilogy which began with THE RELIC GUILD.

The Widening Gyre

The Remembrance War: Book 1

Michael R. Johnston

Eight hundred years ago, the Zhen Empire discovered a broken human colony ship drifting in the fringes of their space. With only a third of the original colonists left alive in their cryo-pods, and the ship's computers damaged beyond repair, there was no way to know where the humans were from. The Zhen gave them a place to live and folded them into their Empire as a client state.

Humans are safe. But it hasn't been easy. Not all Zhen were eager to welcome another species into their Empire, and humans have faced persecution. One of the first humans to be allowed to serve in the Zhen military, Tajen Hunt became a war hero at the Battle of Elkari, the only human to be named an official Hero of the Empire. He was given command of a task force, but when he failed in a crucial mission, causing the deaths of millions of people, he resigned in disgrace and faded into life on the fringes as a lone independent pilot.

When Tajen discovers his brother, Daav, has been killed by agents of the Empire, he, his niece, and their newly-hired crew set out to finish his brother's quest: to find Earth, the legendary homeworld of humanity.

The Blood-Dimmed Tide

The Remembrance War: Book 2

Michael R. Johnston

Reclaiming Earth from the Zhen was only the first battle. Now Tajen Hunt and his fellow colonists must fight for their fledgling colony's survival. Tajen's mission to seek aid from the Kelvaki Assembly is cut short when the Zhen invade Earth. Now he, Liam, and Kiri must return to Earth and liberate the colony from brutal occupation. When Tajen learns the Zhen plan to destroy a human fleet amassing in preparation to help Earth, he and his crew must escape the planet once more and warn them.

What Rough Beast

The Remembrance War: Book 3

Michael R. Johnston

As the Zhen Empire descends into civil war, Tajen, Liam, and Katherine each have their own part to play in the final conflict between the human race and the Zhen Empire. As Tajen searches the outer regions in an attempt to find and recruit Zhen deserters to his side, Katherine heads for Marauder space to seek out technology their Tabran allies need. Liam, believing his two best friends dead, must keep the human fleet alive as it is pursued across the Empire by Zhen forces. As the final battle approaches, each of them will be tested to their limits.

Krondor: The Betrayal

The Riftwar Legacy: Book 1

Raymond E. Feist

The RiftWar is done. But a fearsome army of trolls and renegade humans, emboldened by the drug of destruction, has risen in strength from the ashes of defeat. There is one, however, who defies the call to battle...

Krondor: The Assassins

The Riftwar Legacy: Book 2

Raymond E. Feist

Prince Arutha--newly returned from battle--is concerned about a rash of unexplained assassinations that plagues his capital city. And so he commissions his most trusted agent, Squire James--formerly the thief known as "Jimmy the Hand"--to discover the source of the deadly epidemic. The answers seem to lie far beneath the streets in the dank depths of Krondor, where a terrible war rages in secret between two rival criminal gangs: those who call themselves "Mockers" and others in the thrall of a mysterious being known as "The Crawler."

But the deeper the Squire delves, the closer he gets to the true nature of the horror that has left untold dead in its wake. And unless James can prevent one last, unthinkable slaying, the nightmare forces of corruption and deceit will destroy his liege and reduce his beloved Krondor to ruins.

Krondor: Tear of the Gods

The Riftwar Legacy: Book 3

Raymond E. Feist

The vile sorcerer Sidi plans to strike the kingdom a fatal blow, setting the murderous pirate Bear upon the high seas in pursuit of the vessel that is transporting Midkemia's most holy object; the Tear of the Gods. From this miraculous stone all magic power is believed to flow. And if the Tear becomes the mage's trinket, the future will hold only terror, death and unending night.

For Squire James, Lieutenant William, and the able magician Jazhara, the race is on to rescue the remarkable artifact. For all manner of dark creatures are gathering with one unspeakable purpose: to breed the chaos that will hasten the destruction of Squire James and his brave companions... and bring about the total corruption of the Tear of the Gods.

Jimmy and the Crawler

The Riftwar Legacy: Book 4

Raymond E. Feist

A fantastic new novella from the master of magic and adventure. Best selling author Raymond E. Feist returns to the city of Krondor and one of his most loved characters, Jimmy the Hand.

The Crawler: a name whispered in fear...

In the crime-ridden back alleys of Krondor a rival gang has sprung up to threaten the Upright Man's Mockers. Does the Crawler control the rival gang? Where does his power come from? And does it threaten the peace of the Kingdom?

James, personal squire to Prince Arutha of Krondor, but in the underworld known as the thief and trickster Jimmy the Hand, must travel to Kesh in disguise. There, working with William, lieutenant of the prince's household guard and son of the magician Pug, and Jazhara, niece to the Keshian lord Hazara-Khan, he must attempt to unmask the mysterious Crawler and rid Krondor of his influence.

Magician: Apprentice

The Riftwar Saga: Book 1

Raymond E. Feist

To the forest on the shore of the Kingdom of the Isles, the orphan Pug came to study with the master magician Kulgan. But though his courage won him a place at court and the heart of a lovely Princess, he was ill at ease with the normal ways of wizardry. Yet Pug's strange sort of magic would one day change forever the fates of two worlds. For dark beings from another world had opened a rift in the fabric of spacetime to being again the age-old battle between the forces of Order and Chaos.

Magician: Master

The Riftwar Saga: Book 2

Raymond E. Feist

He held the fate of two worlds in his hands...

Once he was an orphan called Pug, apprenticed to a sorcerer of the enchanted land of Midkemia.. Then he was captured and enslaved by the Tsurani, a strange, warlike race of invaders from another world.

There, in the exotic Empire of Kelewan, he earned a new name--Milamber. He learned to tame the unnimagined powers that lay withing him. And he took his place in an ancient struggle against an evil Enemy older than time itself.

Silverthorn

The Riftwar Saga: Book 3

Raymond E. Feist

A poisoned bolt has struck down the Princess Anita on the day of her wedding to Prince Arutha of Krondor.

To save his beloved, Arutha sets out in search of the mytics herb called Silverthorn that only grows in the dark and forbidding land of the Spellweavers.

Accompanied by a mercenary, a minstrel, and a clever young thief, he wil confront an ancient evil and do battle with the dark powers that threaten the enchanted realm of Midkemia.

A Darkness at Sethanon

The Riftwar Saga: Book 4

Raymond E. Feist

An evil wind blows through Midkemia. Dark legions have risen up to crush the Kingdom of the Isles and enslave it to dire magics. The final battle between Order and Chaos is abotu to begin in the ruins of the city called Sethanon.

Now Pug, the master magician sometimes known as Milamber, must undertake an awesome and perilous quest to the dawn of time to grapple with an ancient and terrible Enemy for the fate of a thousand worlds.

Warriors of the Storm

The Rings of the Master: Book 3

Jack L. Chalker

Vulture is a shape-changer capable of absorbing the body and memories of any organic being. Without the information only Vulture can collect, the rebels will never succeed in gathering the five rings necessary to defeat Master System. Now an unknown entity seems to be giving Vulture an unseen hand. But the question is--whose side is it on?

Twisted Metal

The Robot Wars: Book 1

Tony Ballantyne

On a world of intelligent robots who seem to have forgotten their own distant past, it is a time of war as the soldiers of Artemis City set out to conquer everything within range on the continent of Shull, killing or converting every robot they capture to their philosophy, while viewing their own wire-based minds as nothing but metal to be used or recycled for the cause.

Elsewhere, the more individualistic robots of Turing City believe they are something more than metal, but when the Artemisian robot Kavan sets out on a determined crusade to prove himself, even Turing City can’t stand against him. Increasingly tied up with Kavan’s destiny is Karel, a Turing robot with elements of Artemis’s philosophy already woven into his mind … as well as Karel’s wife Susan, and their recently created child..

Following the inevitable violence and destruction, Artemisian ambition focuses elsewhere and a journey begins towards the frozen kingdoms of the north … and towards the truth about the legendary ‘Book of Robots’, a text which may finally explain the real history of this strange world …

In a completely alien but brilliantly realized landscape, here is a powerful story of superb action, barbaric cruelty and intense emotional impact.

Blood and Iron

The Robot Wars: Book 2

Tony Ballantyne

Appointed Commander of the Emperor's Army of Sangrel, Wa-Ka-Mo-Do of Ko tries to establish relations between the existing robot population and the humans who have recently arrived on Yukawa. On the continent of Shull, Kavan forms the Uncertain Army and is marching to Artemis City. Upon discovery that the city's generals have made an alliance with the humans, he retreats to Stark where he plans the eventual overthrow of Artemis and the humans. Meanwhile, Karel is heading South, hoping to be reunited with Susan, his wife. As he walks, he hears more of the stories of the robots, and begins to understand something about his place on the world of Penrose. But with limited resources and tensions growing between robot and human it's only a matter of time before problems arise. And it's becoming more and more apparent that the humans are a lot more powerful than the robots first expected...

Dawn of a Dark Age

The Ruins of War: The Book of Man: Book 1

Jane Welch

Prince Rollo's world is shattered by the death of his mother, Queen Ursula. But even before he can grieve he faces the bitter disappointment of being overlooked as his mother's heir in favour of his younger sister; as only the female line in Artor's Royal family inherit the magical power to control the Great Bears of Artor (a talent every sovereign must possess). Seething with self loathing, grief and disappointment Rollo focuses his anger and resentment upon his father.

Deeply concerned for his son Spar decides to leave his daughter, now Artor's Queen, and take 13 year old Rollo half way across the world to Torra Alta, his barony in Belbidia, to claim the only birthright left to him.

But fifteen years have passed since Spar left Hal and Brid as guardians of his remote fortress and in the intervening years, many things have changed. Beasts of legend have grown in strength and will. A huge golden dragon plagues the mountains and swarms of Hobs ransack the fertile plains of Belbidia.

Fourteen years ago the Chalice of Önd, was lost. A sacred artefact with the power to transfer the magic of one object to another the chalice is the only explanation for the rising threat. If this powerful weapon has fallen into the wrong hands the dawn of a dark age will come to Belbidia.

The Broken Chalice

The Ruins of War: The Book of Man: Book 2

Jane Welch

Silas has fled with the broken Chalice of Önd, forcing the companions to flee into the surrounding forest, pursued and hunted by the remaining angry swarms of hobs. But their escape is slow as Isolde falls ill; the injured hand she plunged into the Chalice during the ceremony is infected and the disease is spreading rapidly, transforming her flesh into the scales of a hob. Sick with worry, Rollo decides to go after the chalice, hoping to reverse the spell, but Leaf insists on returning to aid her people convinced she can find a cure with them. Unable to agree, the company splits.

Meanwhile Torra Alta is under siege, attacked by men imbued with dragon-fire powers. It seems the attack on Belbidia is not simply a civil war, but a mass invasion.

The Allegiance of Man

The Ruins of War: The Book of Man: Book 3

Jane Welch

A lucky subterfuge has fooled the Golden Dragon into leaving Opal Island; and she has trailed the Pisceran Porpoise out to sea believing that the newly-repaired Chalice of Ond -- the only hope of resurrection for her precious golden son -- is hidden beneath her decks. On board, amidst the dragon-attacks, Lord Casper worries for his own son, Rollo, abandoned on the hob-infested rock. But Rollo has the real chalice in his possession and although the responsibility weighs heavily, he must find a way to elude Silas's minions and travel across the ocean to find his father -- if Isolde is ever to regain her humanity, to reunite Aranthane with his wife or save Leaf's dying people.

Rollo must learn to harness the strange power which lies unpredictably within his body to ensure that Silas's invasion of Belbidia is stopped and that Torra Alta, the only home he has left, is rescued.

The Lament of Abalone

The Ruins of War: The Book of Önd: Book 1

Jane Welch

Three years on, the fate of Torra Alta and Belbidida hangs in the balance once more.

Caspar has become entranced by the evil of the Druid's Egg, and so is sent, with Brid, to find orphan wolflings which the dying Morrigwen declares are vital. Hal is sent to the neighbouring country of Ceolothis, as part of an escort for the Princess Cymbeline who is to marry Belbidia's king.

The Bard of Castaguard

The Ruins of War: The Book of Önd: Book 2

Jane Welch

Deadly wolves attack throughout the kingdom of Belbidia, while the king's wife-to-be has been kidnapped. For both of these, the Barony of Torra Alta is blamed. The heroes must face magic and blood in their quests to avenge the wrongs done to them and restore the Trinity of priestesses.

The Lord of Necrond

The Ruins of War: The Book of Önd: Book 3

Jane Welch

After the events of The Bard of Castaguard, the young lords of Torra Alta must fight the evil in themselves as well as those who -- through deadly steel, treachery or magic -- seek to destroy them and the entire kingdom. The trinity of priestesses must be reformed.

The Ruins of War

The Ruins of War: The Book of Torra Alta: Book 1

Jane Welch

The citadel of Torra Alta, won a millennium before from the indigenous dragons, is under attack. The Vaalakan army from the north, led by warrior-priest Morbak, draws near.

The Runes of War, hidden for many centuries must be unearthed to protect the civilized lands of the south.

The Lost Ruins

The Ruins of War: The Book of Torra Alta: Book 2

Jane Welch

Caspar travels South into Belbidida with his companions Hal and Brid, straight into the heart of the New Faith, the enemy of Brid's Goddess. The trio trail Vaalakan spies, seeking out the Druids Eye - the Egg - in all its glory. The Eggs power alone can keep the fortress of Torra Alta safe.

But in the land of the Inquisition, all trace of ancient lore has been stamped out, including a sect of mute priestesses known as the Keepers. As the fate of Torra Alta hangs in the balance, Caspar must race to find the Lost Runes the Keepers guarded, or the Eye may never be found...

The Ruins of Sorcery

The Ruins of War: The Book of Torra Alta: Book 3

Jane Welch

Whoever holds the Egg controls the ancient animals of power: kraken, wyvern, and dragon. Whoever cracks the Egg unleashes these monsters on the world, unrestrained and beyond the control of anyone alive...

Three young Torra Altans, Caspar, Brid, and Hal, are closing in on the immemorial hiding place of the Egg. Strange wild beasts that sense their purpose follow close behind. From Yew Wood to Lake of Tears, spices and enemies pursue them. The Mother Goddess has promised that once the Egg is brought to their ancient home in the North, the starving hordes of Vaalakans besieging the castle will be driven back.

But creatures of legend desire to be real, and time is running out.

The Hidden Stars

The Rune of Unmaking: Book 1

Madeline Howard

More than a century ago, the cataclysmic struggle between the wizards and the mages ended in their mutual destruction -- leveling great cities and reducing grand palaces to dust. From the vast graveyard that remained, the Empress

Ouriána rose up to proclaim herself the Divine Incarnation of the Devouring Moon--ruling her wasted realm with the blackest sorcery; turning her priests from men to monsters and setting them loose to enslave or destroy all who would oppose her.

But now signs and portents hint of a champion--a young girl, hidden and talented, who is destined to end Ouriána's terrible reign. And now a brave band of heroes must locate their savior princess--even if it means being pursued to the ends of the world by the withering fury of the dark goddess herself.

A Dark Sacrifice

The Rune of Unmaking: Book 2

Madeline Howard

More than a century has passed since the mighty struggle between the wizards and the mages ended in their mutual destruction, and more than forty years since the Empress Ouriána became the Divine Incarnation of the Devouring Moon. Appointing twelve deadly sorcerers as her priests, she rules the land in darkness unending.

Yet there is a small chance for hope, if one foreordained princess can survive. But she has vanished behind enemy lines, and even a brave band of heroes may not be able to reach her in time. For Ouriána's dark reign has woken the ancient terrors of legend, and their vengeance will be swift and all-consuming...

The Order War

The Saga of Recluce: Book 4

L. E. Modesitt, Jr.

The saga of Recluce, launched in The Magic of Recluce and continuing in The Towers of the Sunset and The Magic Engineer reaches a new climax in The Order War. "Modesitt has created an exceptionally vivid world," says L. Sprague de Camp, "so concretely visualized as to give the impression that Modesitt himself must have dwelt there." Publishers Weekly says, "Modesitt creates a complex world bgased on a plausible system of magic and peopled with engaging and realistic characters."

Set after the events of The Magic Engineer (and prior to The Magic of Recluce) The Order War illuminates great figures and major events in the historic war between order and chaos that is the central focus of the saga of Recluce.

The deadly White Wizards of Fairhaven, wielding the forces of chaos, have completed their great highway through the Westhorns and now threatened the ancient matriarchy of Sarronnyn, the last bastion of order in Candar. The ruler of Sarronnyn appeals to the Black order wizards of Recluce for help.

Justen - a young Black Engineer in the city of Nylan - joins the relief force. Despite their success in destroying more than half the White armies, Sarronnyn falls to the White Wizards, and Justen is chased into the most inhospitable desert in Candar. These trials are but the beginning, for the White Wizards have all Candar in their grasp. Justen must fight both Recluce and Fairhaven, as well as the highest powers of order and the forbidden technology to harness chaos itself in his efforts to halt the conquest of the chaos wizards.

The Order War is the fourth book of the saga of Recluce.

The Mage-Fire War

The Saga of Recluce: Book 21

L. E. Modesitt, Jr.

L. E. Modesitt, Jr., continues his bestselling Saga of Recluce with The Mage-Fire War, the third book in a story arc which began with The Mongrel Mage and Outcasts of Order.

Once again, prejudices against the use of chaos magic force Beltur and his companions to flee their refuge in Axalt. The rulers of nearby Montgren have offered them sanctuary and the opportunity to become the Councilors of the run-down and disintegrating town of Haven.

Montegren lacks any mages--white or black--making this seem like the perfect opportunity to start again.

However, Beltur and the others must reinstitute law and order, rebuild parts of the town, deal with brigands--and thwart an invading army.

Metal Swarm

The Saga of Seven Suns: Book 6

Kevin J. Anderson

For years, the alien Klikiss robots have pretended to be humanity's friends, but their seeming 'help' allowed them to plant an insidious Trojan Horse throughout the Earth Defense Forces. Now, in the aftermath of a devastating war, swarms of ancient robots built by the Klikiss continue their depredations on helpless worlds with stolen and heavily armed Earth battleships.Among the humans, the Hansa's brutal Chairman struggles to crush any resistance even as King Peter breaks away to form his own new Confederation among the colonies who have declared their independence.And meanwhile, the original, voracious Klikiss race, long thought to be extinct, has returned, intent on conquering their former worlds and willing to annihilate anyone in the way.

The Whispering Swarm

The Sanctuary of the White Friars: Book 1

Michael Moorcock

In this semi-autobiographical novel, the hero-narrator is Michael Moorcock, but born in a different year with different parentage. The narrative follows, roughly, the outline of the author’s known life. ‘Moorcock’ is a Londoner, an early school leaver, and smart as paint. A lover of low-lit, he edits a Tarzan fanzine before drifting into SF proper. Scenes from real life alternate with interludes in Alsacia (also called the Sanctuary), a secret London enclave where historical figures mingle with literary ones.

The Warlock

The Secrets of the Immortal Nicholas Flamel: Book 5

Michael Scott

In the fifth installment of this bestselling series, the twins of prophesy have been divided, and the end is finally beginning.

With Scatty, Joan of Arc, Saint Germain, Palamedes, and Shakespeare all in Danu Talis, Sophie is on her own with the ever-weakening Nicholas and Perenelle Flamel. She must depend on Niten to help her find an immortal to teach her Earth Magic. The surprise is that she will find her teacher in the most ordinary of places.

The Hostage Prince

The Seelie Wars: Book 1

Jane Yolen
Adam Stemple

Snail and Prince Aspen are unlikely companions. Snail is a midwife's apprentice; Aspen is a prince held hostage to prevent a war. Due to a series of misunderstandings, the two find themselves on the run, having adventure after mishap after scary, fast-paced escape. When they reach Aspen's kingdom, they learn to their horror that their actions have divided the country and plunged it into violence. Every minute counts: it is time for Snail and Aspen to figure out a way to stop the building war--together.

The Hostage Prince is a fast-paced, funny, exciting fantasy novel for young readers, both male and female. And who better to start tweens on their journey than Jane Yolen ("America's Hans Christian Andersen"--Time) and her son, Adam Stemple!

The Last Changeling

The Seelie Wars: Book 2

Jane Yolen
Adam Stemple

In The Hostage Prince, Prince Aspen and midwife's apprentice Snail tried to prevent the Seelie War by making a perilous journey to Aspen's father's kingdom. Their journey started the war instead. Chased by two armies, Aspen and Snail find refuge with the actors of Professor Odds' traveling troupe, dodging soldiers, Border Lord berserkers, a hungry troll, and assorted dwarfs, drows, lycants, boggles, and a cloaked spy. Will they make it out? Is any place safe for the two of them? And who, exactly, is the mysterious Professor Odds, who seems to have his own hidden powers and agenda? Fast-paced and funny, The Last Changeling, the second book of the Seelie Wars trilogy, is the perfect way to introduce newly fledged readers to fantasy.

The Seelie King's War

The Seelie Wars: Book 3

Jane Yolen
Adam Stemple

The exciting conclusion to the Seelie Wars trilogy. Full of magic, battles, and page-turning excitement, this series is a perfect introduction to classic fantasy.

The war that Prince Aspen and midwife's apprentice Snail started--purely by accident--is at hand. The Unseelie Army, the evil side of Faerie, will soon invade and destroy the Seelie kingdom. Aspen is terrified, not simply because his homeland is on the verge of ruin, but because he is now, after the death of his father and brothers, the Seelie King.

He is a young, untried king; a king without a battle plan. But he has Snail, his first and only friend, and the only one who can raise the army Aspen needs--an army of changelings, like her. First, however, she has to convince the mysterious, dangerous Professor Odds, the changelings' leader, who has a destructive plan of his own.

The Devil is Not Mocked and Other Warnings

The Selected Stories of Manly Wade Wellman: Book 2

Manly Wade Wellman

Wellman's work will be remembered, and should be preserved because it combines the dark gothic tradition of the American pulps with a detailed snapshot of regional history and culture. This mixture is shown through the lens of the American modernist tradition, revealing something that is larger than the sum of its parts.

Contents:

  • Manly Remembered (essay) by Ramsey Campbell
  • The Devil Is Not Mocked
  • The Pineys
  • Hundred Years Gone
  • Where the Woodbine Twineth
  • Keep Me Away
  • Come Into My Parlor
  • Yare
  • Chorazin
  • The Petey Car
  • Along About Sundown
  • What of the Night
  • Rock, Rock
  • Lamia
  • Caretaker
  • The Ghastly Priest Doth Reign
  • Goodman's Place
  • Frogfather
  • Dhoh
  • Warrior in Darkness
  • Young-Man-With-Skull-at-His-Ear
  • Vigil
  • The Kelpie
  • Parthenope
  • The Theater Upstairs
  • Ever the Faith Endures
  • Dead Dog
  • The Cavern
  • At the Bend of the Trail

Shadow of a Dark Queen

The Serpentwar Saga: Book 1

Raymond E. Feist

A dread darkness is descending upon a great land called Midkemia -- a powerful and malevolent race of monsters that has slipped through a hole in the dimensions. And two unlikely young heroes -- a bastard heir denied his birthright and an irrepressible scoundrel with a penchant for thievery -- must take up arms in the struggle to protect their besieged world...two friends chosen by Destiny to stand at the fore of the battle that is to come against the gargantuan reptile army of the terrible Emerald Queen.

Rise of a Merchant Prince

The Serpentwar Saga: Book 2

Raymond E. Feist

Surviving the wrath of the fearsome Sauur -- a hideous race of invading serpents -- noble Erik and cunning Roo have delivered a timely warning to the rulers of the Midkemian Empire, and are now free to pursue their separate destinies. Erik chooses the army -- and the continuing war against Midkemia's dread enemies. Roo lusts for wealth and power -- rising high and fast in theworld of trade. But with luxury comes carelessness and a vulnerability to the desires of the flesh. And a beautiful seductress with her ruthless machinations threatens to destroy everything Roo has built and become -- summoning catastrophe into his future...and terror into his world.

Rage of a Demon King

The Serpentwar Saga: Book 3

Raymond E. Feist

A loyal soldier and a wealthy merchant have served bravely in the flames of an enduring war that is ravaging their land. But swords, bows, wits and courage will no longer be enough to defeat the scourge that is descending upon their home. For a foul and terrible thing has escaped from a world already devoured to feed on one consumed by chaos -- an insatiable nightmare creature of dark and murderous nature which seeks to own and corrupt the very source of life itself

The final conflict is joined, pitting serpent against man and magician against demon. For those who battle in the cause of good, there will be victory...or there will be doom for all.

There can be no other outcome.

Shards of a Broken Crown

The Serpentwar Saga: Book 4

Raymond E. Feist

Winter's icy grasp is loosening on the world. The Emerald Queen's vanquished army has its broken back to the Bitter Sea. And treachery is its only recourse.

A lackey has declared himself Lord of the defeated, amassing the still fearsome remnants of a ruthless fighting force together for one final assault on a weakened, vulnerable realm.

For the warriors who remained steadfast against terrible numbers, for the courageous souls who barely survived a devastating onslaught upon their homeland, the time to rebuild and renew has not yet come. The war is not over in Midkemia. And Jimmy and Dash--two young noble brothers who stand at the center of a gathering storm--are impelled to action that could secure a tenuous peace...or turn triumph into catastrophe.

The demon is no more.

The enemy has been routed. But all is not well...

The SFWA Grand Masters, Volume 1

The SFWA Grand Masters: Book 1

Frederik Pohl

The Nebula Awards are voted on, and presented by, active members of the Science Fiction and Fantasy Writers of America, Inc. The Grand Master Award is given to a living author for a lifetime's achievement in science fiction and/or fantasy. Frederik Pohl, an eminent figure in SF, has been authorized by the SFWA to edit an anthology in three big volumes featuring substantial selections of the work of all the first fifteen Grand Masters. Volume One, presenting the first five writers to receive the award, features the fiction of:

Robert A. Heinlein
Jack Williamson
Clifford D. Simak
L. Sprague de Camp
Fritz Leiber

Table of Contents:

  • Introduction - essay by Frederik Pohl
  • Robert A. Heinlein 1907-1988 - essay by Frederik Pohl
  • The Roads Must Roll - (1940) - novelette by Robert A. Heinlein
  • The Year of the Jackpot - (1952) - novelette by Robert A. Heinlein
  • Jerry Was a Man - (1947) - novelette by Robert A. Heinlein
  • The Farthest Place - (1992) - essay by Robert A. Heinlein
  • The Long Watch - (1949) - short story by Robert A. Heinlein
  • Recommended Reading by Robert A. Heinlein - essay by uncredited
  • Jack Williamson b. 1908 - essay by Frederik Pohl
  • With Folded Hands ... - (1947) - novelette by Jack Williamson
  • Jamboree - (1969) - short story by Jack Williamson
  • The Mañana Literary Society - (1984) - essay by Jack Williamson
  • The Firefly Tree - (1997) - short story by Jack Williamson
  • Recommended Reading by Jack Williamson - essay by uncredited
  • Clifford D. Simak 1904-1988 - essay by Frederik Pohl
  • Desertion - (1944) - short story by Clifford D. Simak
  • Founding Father - (1957) - short story by Clifford D. Simak
  • Grotto of the Dancing Deer - (1980) - short story by Clifford D. Simak
  • Recommended Reading by Clifford D. Simak - essay by uncredited
  • L. Sprague de Camp b. 1907 - essay by Frederik Pohl
  • A Gun for Dinosaur - (1956) - novelette by L. Sprague de Camp
  • Little Green Men from Afar - (1976) - essay by L. Sprague de Camp
  • Living Fossil - (1939) - short story by L. Sprague de Camp
  • Recommended Reading by L. Sprague de Camp - essay by uncredited
  • Fritz Leiber 1910-1992 - essay by Frederik Pohl
  • Sanity - (1944) - short story by Fritz Leiber
  • The Mer She - (1978) - novelette by Fritz Leiber
  • A Bad Day for Sales - (1953) - short story by Fritz Leiber
  • Recommended Reading by Fritz Leiber - essay by uncredited

The SFWA Grand Masters, Volume 2

The SFWA Grand Masters: Book 2

Frederik Pohl

The Nebula Awards are voted on, and presented by, active members of the Science Fiction and Fantasy Writers of America, Inc. (or SWFA)?and the Grand Master Award is given by the SWFA to a living author for a lifetime's achievement in science fiction and/or fantasy.

Frederik Pohl, one of the world's finest SF authors and editors, has been authorized to edit an anthology in three large-format volumes featuring substantial selections of the work of all the first fifteen Grand Masters. These are the seminal writers within the modern SF field, those whose works are of dominant importance and lasting influence.

Volume Two, presenting the second five writers to receive the award, offers fiction by Andre Norton, Arthur C. Clarke, Isaac Asimov, Alfred Bester, and Ray Bradbury.

Table of Contents:

  • Introduction - essay by Frederik Pohl
  • Andre Norton b. 1912 - essay by Frederik Pohl
  • Recommended Reading by Andre Norton - essay by uncredited
  • Mousetrap - (1954) - short story by Andre Norton
  • Were-Wrath - (1984) - novelette by Andre Norton
  • All Cats Are Gray - (1953) - short story by Andre Norton
  • Serpent's Tooth - (1987) - novella by Andre Norton
  • Arthur C. Clarke b. 1917 - essay by Frederik Pohl
  • Recommended Reading by Arthur C. Clarke - essay by uncredited
  • Rescue Party - (1946) - novelette by Arthur C. Clarke
  • The Secret - (1963) - short story by Arthur C. Clarke
  • Reunion - (1971) - short story by Arthur C. Clarke
  • The Star - (1955) - short story by Arthur C. Clarke
  • A Meeting With Medusa - (1971) - novelette by Arthur C. Clarke
  • Isaac Asimov 1920-1992 - essay by Frederik Pohl
  • Recommended Reading by Isaac Asimov - essay by uncredited
  • The Last Question - (1956) - short story by Isaac Asimov
  • It's Such a Beautiful Day - (1955) - novelette by Isaac Asimov
  • Strikebreaker - (1957) - short story by Isaac Asimov
  • The Martian Way - (1952) - novella by Isaac Asimov
  • Alfred Bester 1913-1987 - essay by Frederik Pohl
  • Recommended Reading by Alfred Bester - essay by uncredited
  • Disappearing Act - (1953) - short story by Alfred Bester
  • Fondly Fahrenheit - (1954) - novelette by Alfred Bester
  • Comment on Fondly Fahrenheit - (1970) - essay by Alfred Bester
  • The Four-Hour Fugue - (1974) - short story by Alfred Bester
  • Hobson's Choice - (1952) - short story by Alfred Bester
  • Ray Bradbury b. 1920 - essay by Frederik Pohl
  • Recommended Reading by Ray Bradbury - essay by uncredited
  • The City - (1950) - short story by Ray Bradbury
  • The Million-Year Picnic - (1946) - short story by Ray Bradbury
  • All Summer in a Day - (1954) - short story by Ray Bradbury
  • There Will Come Soft Rains - (1950) - short story by Ray Bradbury
  • The Affluence of Despair - (1998) - essay by Ray Bradbury

The SFWA Grand Masters, Volume 3

The SFWA Grand Masters: Book 3

Frederik Pohl

The Nebula Awards are voted on, and presented, by active members of the Science Fiction and Fantasy Writers of America, Inc. The Grand Master Award is given to a living author for a lifetime's achievement in science fiction and/or fantasy.

Frederik Pohl, an eminent figure in science fiction, has been authorized by the SFWA to edit an anthology in three big volumes featuring substantial selections of the work of all the first fifteen Grand Masters. These are the seminal writers of the modern SF field, whose works are of dominant importance and influence. This series of collections is a permanent record of greatness in SF.

Volume Three, presenting the last five writers to receive the Grand Master award, features the fiction of Lester Del Rey, Frederik Pohl, Damon Knight, A. E. Van Vogt, Jack Vance.

Table of Contents:

  • Introduction - essay by Frederik Pohl
  • Lester del Rey 1915-1993 - essay by Frederik Pohl
  • Recommended Reading by Lester del Rey - essay by uncredited
  • The Faithful - (1938) - short story by Lester del Rey
  • The Pipes of Pan - (1940) - short story by Lester del Rey
  • The Coppersmith - (1939) - short story by Lester del Rey
  • For I Am a Jealous People! - (1954) - novella by Lester del Rey
  • Frederik Pohl b. 1919 - essay by Elizabeth Anne Hull
  • Recommended Reading by Frederik Pohl - essay by uncredited
  • Let the Ants Try - (1949) - short story by Frederik Pohl
  • The Tunnel Under the World - (1955) - novelette by Frederik Pohl
  • Day Million - (1966) - short story by Frederik Pohl
  • The Gold at the Starbow's End - (1972) - novella by Frederik Pohl
  • Damon Knight - essay by Frederik Pohl
  • Recommended Reading by Damon Knight - essay by uncredited
  • The Handler - (1960) - short story by Damon Knight
  • Dio - (1957) - novelette by Damon Knight
  • Not With a Bang - (1950) - short story by Damon Knight
  • I See You - (1976) - short story by Damon Knight
  • Masks - (1968) - short story by Damon Knight
  • A. E. van Vogt 1912-2000 - essay by Frederik Pohl
  • Recommended Reading by A. E. van Vogt - essay by uncredited
  • Black Destroyer - (1939) - novelette by A. E. van Vogt
  • Far Centaurus - (1944) - short story by A. E. van Vogt
  • Vault of the Beast - (1940) - novelette by A. E. van Vogt
  • Dear Pen Pal - (1949) - short story by A. E. van Vogt
  • Jack Vance b. 1916 - essay by Frederik Pohl
  • Recommended Reading by Jack Vance - essay by uncredited
  • Sail 25 - (1962) - novella by Jack Vance
  • Ullward's Retreat - (1958) - novelette by Jack Vance
  • The Miracle Workers - (1958) - novella by Jack Vance

Nova War

The Shoal Sequence: Book 2

Gary Gibson

In Stealing Light, Dakota discovered the Shoal's dark and dangerous secret, now she works towards stopping not only the spread of this knowledge, but also the onset of the Nova war.

Found adrift near a Bandati colony world far away from Consortium space, Dakota and Corso find themselves prisoners of the Bandati.

It becomes rapidly clear to them, that the humanity's limited knowledge of the rest of the galaxy - filtered through the Shoal - is direly inaccurate. The Shoal have been fighting a frontier war with a rival species, the Emissaries, with their own FTL technology for over fifteen thousand years.

Realising that the Shoal may be the Galaxy's one chance at sustained peace, Dakota is forced to work with Trader to prevent the spread of deadly knowledge carried on board the Magi ships. But it seems that the Nova War is inevitable.

Sing the Warmth

The Singers of Nevya: Book 2

Louise Marley

In a world where summer comes once every five years, the unconventional Cantrix Sira is freed from captivity after training another Singer to bring warmth to the people of Nevya, but she fears that the Singers are dying out.

War of the Sky Lords

The Sky Lords: Book 2

John Brosnan

Jan Dorvin, the Minervan, has overthrown the power of no less than five of the mighty airship colonies known as the Sky Lords that once terrorized the Earth and destroyed her people.

Now, under her rule, the Lord Montcalm, the Lord Matamoros, the Perfumed Breeze, the Lord Retribution, and the Lord Nimrod all unwillingly bow to the ancient yet superior and terrible technology that she has plucked from outer space.

But not every Sky Lord is under her control. Now her enemies are learning that as much as they hate each other, the only way to survive is to join together in a colossal show of strength that not even the laser beams of a Sky Angel, a sentient computer program, or an uppity Minervan can resist.

Teot's War

The Song of Naga Teot: Book 1

Heather Gladney

A desert warrior joins forces with the Liege Lord of Tan in hopes of starting a war to regain control of their homeland.

The Warriors of Spider

The Spider Trilogy: Book 1

W. Michael Gear

The Directorate was run by the powerful few--genetically altered humans permanently linked with the Gi-net, the massive computer network which contained everything there was to know about the planets and space stations claimed by humankind. For centuries, the Directorate had ruled over countless star systems, its authority absolute and unquestioned. But now, stirrings of rebellion were being felt in this far-flung, commercial empire.

And at this crucial time, the Directorate had discovered a planet out beyond its farthest reaches, a place known only as World, where the descendants of humans stranded long ago by a starship crash had survived by becoming a race of warriors, a race led by its Prophets, men with the ability to see the many possible pathways of the future. Men who had already foreseen the coming of the Directorate's Patrol ship Bullet--and were preparing their warriors of Spider for this first contact in which even one wrong choice could destroy both World and empire...

Renegade

The Spiral Wars: Book 1

Joel Shepherd

One thousand years after Earth was destroyed in an unprovoked attack, humanity has emerged victorious from a series of terrible wars to assure its place in the galaxy. But during celebrations on humanity's new Homeworld, the legendary Captain Pantillo of the battle carrier Phoenix is court-martialed then killed, and his deputy, Lieutenant Commander Erik Debogande, the heir to humanity's most powerful industrial family, is framed with his murder.

Assisted by Phoenix's marine commander Trace Thakur, Erik and Phoenix are forced to go on the run, as they seek to unravel the conspiracy behind their Captain's demise, pursued to the death by their own Fleet. What they discover, about the truth behind the wars and the nature of humanity's ancient alien allies, will shake the sentient galaxy to its core.

Drysine Legacy

The Spiral Wars: Book 2

Joel Shepherd

The legendary battle-carrier UFS Phoenix is on the run in Outer Neutral Space. Lieutenant Commander Erik Debogande and Major Trace Thakur are determined to use neutral territory to broker a peace between humanity's warring factions, away from Fleet's strong arm.

But as machinations in Fleet Command send a legendary warrior from Trace's past on a sworn path to kill her, there arises in the territory of an insectoid foe an ancient enemy from the nightmares of Spiral history, bent on Phoenix's destruction....

Kantovan Vault

The Spiral Wars: Book 3

Joel Shepherd

The UFS Phoenix is on a mission to find a lost data-core that may contain the secret to defeating the alo-deepynine alliance. But the means to find the data-core is hidden deep in tavalai space, in a highest-security vault where the tavalai's manipulative State Department keep all their most treacherous secrets. To recover it, Phoenix must pull off the most daring heist the Spiral has ever seen. But Phoenix will need help -- in the form of a rebellious faction of the tavalai Fleet; a fanatical parren mystic who lusts mostly for power; a cynical old tavalai marine who's spent much of his life fighting humans; and a superintelligent AI queen who will sacrifice anything to rescue her race from extinction.

None of them can be trusted, and neither Captain Erik Debogande nor Major Trace Thakur is experienced in this kind of work. But each must gather his ingenuity and courage and learn as they go, as the scale of the threat confronting humanity looms larger, and the clock is ticking.

Defiance

The Spiral Wars: Book 4

Joel Shepherd

The UFS Phoenix is hunting for the long-lost drysine data-core. Within it lie the secrets to saving humanity from the resurgent deepynine machine-race. To recover it, Captain Erik Debogande must work together with the man who holds his sister hostage -- the power-hungry parren leader Aristan. Aristan has sworn he will return Lisbeth Debogande once Phoenix grants him equal access to its prize. But now from the direction of hostile space comes word of a dark force hunting humans and parren alike, determined at all costs that the store of the lost Drysine Empire's knowledge should be possessed by neither...

Croma Venture

The Spiral Wars: Book 5

Joel Shepherd

Upon the ancient drysine moon/city of Defiance, the UFS Phoenix is being rebuilt, but her crew cannot do so in peace. Parren factions jostle for control of not only Defiance, but of the drysine data-core that Phoenix won at such an awful price. But the parren do not lay sole claim to that ancient knowledge, and within the bowels of the machine-city, something long-dead is awakening. While aliens battle, Captain Debogande struggles to decide his next step. Human emissaries beckon him home, while a terrible new threat drives him toward the far edge of Spiral space. There live the croma, locked in a titanic struggle against the reeh, a species more terrifying than any yet faced by humanity. And holding perhaps the key to humanity's salvation are a small force of freedom fighters, waging a hopeless battle against impossible odds, having waited a thousand years for just such a saviour as the UFS Phoenix...

Rando Splicer

The Spiral Wars: Book 6

Joel Shepherd

Separated from her ship, Major Trace Thakur is stranded on the reeh-occupied world of Rando. The native corbi have suffered beneath reeh tyranny for 800 years, and many have given up hope. But Trace needs the data stored in the reeh's genetic technology and command center -- the Rando Splicer -- if she's to learn how to save humanity from impending disaster, and is planning an assault against overwhelming odds. She'll need help from the UFS Phoenix, though, which is caught in a ritual medieval battle to change the croma leadership that sees her crew embarking on a perilous journey across a warring desert continent. Should they fail, humanity could be just one of many species to die.

Qalea Drop

The Spiral Wars: Book 7

Joel Shepherd

The UFS Phoenix embarks on a dangerous quest for the AI Ceephay Queen who rules at the heart of the Reeh Empire. For cover, Phoenix will use the enormous war being launched by the new rulers of the croma, Croma'Dokran, into reeh space. This war is intended in part to evacuate the corbi homeworld of Rando, thus righting a great wrong of croma history by rescuing two hundred million corbi from reeh tyranny.

While Lisbeth defies her parren seniors to use drysine and parren firepower in assisting the evacuation, Erik captains Phoenix, accompanied by Styx's four drysine warships, to the world of Eshir, where Styx insists the Ceephay Queen was once located. There, in the ancient, ruined city of Qalea, Trace and Styx must lead an away mission through buried layers of Reeh Empire history to uncover its long-forgotten secrets. Discovering the Ceephay Queen's present location could set them on the road to saving humanity. But Qalea's secrets have been hidden by the reeh for millennia, secrets that could rock their Empire, and they will stop at nothing to keep hidden.

Ceephay Queen

The Spiral Wars: Book 8

Joel Shepherd

Deep within hostile Reeh Empire space, the UFS Phoenix is hunting another AI queen. This one is named Chion, and she has been installed at the heart of Reeh Empire power, enslaved against her will, for the past 8,000 years. Within her vast knowledge lies the most intimate data on Nia, the deepynine queen now threatening humanity's very existence. Freeing Chion could be the key to beating Nia, and saving humanity.

But Phoenix's allied drysine queen Styx, and Chion's AI former sidekick Shali, both want Chion for their own purposes. And Chion, of course, will be defended by the full might of the Reeh Empire. To free her, Phoenix and Styx must win control of an AI fleet known as Raka, derived from Nia's deepynine technology long ago, and used by the Reeh Empire for special missions. But this will mean placing the most powerful AI war fleet in known space into the hands of Styx. Shali insists it's suicide, and every bit the existential threat to humanity that Nia is. But do Captain Debogande and Major Thakur have any other choice?

Homecoming

The Spiral Wars: Book 9

Joel Shepherd

The UFS Phoenix is finally homeward bound. On the way is Tuki Station, in barabo space, hit just now by a force of sard ships, working in concert with a larger invasion from alo space. An alo and deepynine fleet has attacked, and humanity's forces are in turmoil despite all of Phoenix's efforts over the past three years to prepare them.

Nia leads the assault, Styx's old AI queen nemesis from the Drysine/Deepynine War, the greatest armed conflict in Spiral history, twenty-five thousand years ago. But what does Nia seek? Is she after the drysine data-core, which Phoenix recovered nearly three years ago? Does she pursue members of the Debogande family visiting Hoffen Station, as a way to get at Phoenix's captain personally? And if she's making a full-scale attempt to remove humanity as a strategic threat, why do her battle plans look so odd?

Nia is the greatest synthetic military mind in history, save for Styx. Human Fleet desperately needs Styx's help, yet Supreme Commander Mazungu is terrified of ceding her, and Phoenix, too much power. And now Styx herself has competition, as Phoenix's shipboard AI Shali has just acquired a massive analysis program from reeh space, designed specifically to map Nia's mind, and beat her.

But can Nia be predicted, before it's all too late?

The Savage Damsel and the Dwarf

The Squire's Tales: Book 3

Gerald Morris

Her castle under siege by an evil knight who keeps beheading all her would-be rescuers, Lady Lynet realizes the only way to get help is to get it herself. So one night she slips away and strikes out for King Arthur's court where she hopes to find a gallant knight to vanquish the Knight of the Red Lands and free her castle. Gerald Morris's latest Arthurian novel is a highly comic tale of hidden identities, mysterious knights, faeries and enchantments, damsels-in-distress, and true love.

Lady Henterman's Wardrobe

The Streets of Maradaine: Book 2

Marshall Ryan Maresca

Mixing high fantasy and urban fantasy, the second novel of the Streets of Maradaine series follows the Rynax brothers' crew of outlaws as they attempt their biggest heist yet and restore justice to the common people.

The neighborhood of North Seleth has suffered--and not just the Holver Alley Fire. Poverty and marginalization are forcing people out of the neighborhood, and violence on the streets is getting worse. Only the Rynax brothers--Asti and Verci--and their Holver Alley Crew are fighting for the common people. They've taken care of the people who actually burned down Holver Alley, but they're still looking for the moneyed interests behind the fire.

The trail of breadcrumbs leads the crew to Lord Henterman, and they plan to infiltrate the noble's house on the other side of the city. While the crew tries to penetrate the heart of the house, the worst elements of North Seleth seem to be uniting under a mysterious new leader. With the crew's attention divided, Asti discovers that the secrets behind the fire, including ones from his past, might be found in Lady Henterman's wardrobe.

The Sunset Warrior

The Sunset Warrior Cycle: Book 1

Eric Van Lustbader

Ronin called no man master.

He was the finest swordsman of the Freehold, as sharp and deadly as his blade. Yet as the ancient city faltered, Ronin alone refused to pledge himself to any of the powerful Saardin who ruled the crumbling underground world of levels.

But now dark magic was loose in the world. As the ravings of the Magic Man foretold doom, Ronin and his lover, the sensual K'reen, were swept into a maelstrom of treachery, violence, and sudden death.

Their only hope lay in the lost scroll of the Ancients. And the desperate search led Ronin down into the very bowels of the earth, and up again, to the barrier of Freehold, where the endless ice began....

Shallows of Night

The Sunset Warrior Cycle: Book 2

Eric Van Lustbader

Ronin never believed there could be life on the surface of the earth. He was a Bladesman of the Freehold, a subterranean city built centuries ago to shelter civilization from the ecological catastrophe that coated the world with ice. But when the rulers of the Freehold turned on him, Ronin fled the only way he could: up, to the frozen surface.

Accompanied by Borros, the Magic Man, Ronin strikes out across the ice shelf, seeking shelter beside the frozen sea. What the pair finds is the exotic port city of Sha'angh'sei, home to the beautiful Kiri, where Ronin finds that everything is his for the taking. But even in this land of pleasure, they are not free from danger. Mythic creatures called Makkon threaten destruction. Ronin and Kiri must fight side by side to defeat this terrifying adversary.

Dai-San

The Sunset Warrior Cycle: Book 3

Eric Van Lustbader

Raised beneath the surface of the earth, Ronin escaped the subterranean city of Freehold to make his mark upon the world. After wandering the icy wastelands and coming to the port city of Sha'angh'sei, he has taken to the sea to seek a mythical island whose secrets could save mankind. Backed by a disfigured first mate, an adventure-hungry navigator, and a mysterious telepath, Ronin rides the storm-tossed waters, hoping to escape the chaos that civilization has become.

But at the end of this journey, mayhem awaits. Four bloodthirsty monsters known as the Makkon are convening to raise an army of death and call their sinister master back from beyond the grave. To turn this bloody tide, Ronin will have to ascend to a new identity. The Bladesman of Freehold has vanquished many enemies, and now he must battle the apocalypse.

Beneath an Opal Moon

The Sunset Warrior Cycle: Book 4

Eric Van Lustbader

A navigator joins forces with a female warrior to avenge a murder and save a princess in a fantastic world of madness and magic

Home is calling to Moichi Annai-Nin the navigator, oath-brother to the great Dai-San. But a series of horrific deaths in Sha'angh'sei have tied him indefinitely to this land, and justice must be served before he can set sail for the place where his heart truly dwells. A strange destiny awaits Moichi at the Circus of Souls--a treasure and a curse beyond all imagining--as he joins forces with Chiisai, the bewitching and beautiful Bujun warrior, on a perilous enterprise of rescue and vengeance that will carry them both to the ends of the world. For beyond all human boundaries, in the mysterious land of the opal moon, an unthinkable evil is on the rise--and a mad sorceress will not rest until she gains the awesome power to unleash nightmares on the earth.

Dragons on the Sea of Night

The Sunset Warrior Cycle: Book 5

Eric Van Lustbader

In the continuation of the epic Sunset Warrior fantasy series, a man-god rises once more to confront a fearsome and unstoppable evil in a savage world where nothing is as it seems

Once he was but a man named Ronin. Trained as a swordsman, endowed with breathtaking skill, he was not destined merely to live and then die in a doomed city beneath a frozen world. Many years have passed since he first ventured into the void. Now he possesses powers beyond all imagining--godlike abilities both marvelous and terrible. Now he is revered and feared as savior and avenger, the tamer of monstrous beasts, the destroyer of the dark angel of Chaos--and dearly loved by his devoted bond-brother, Moichi Annai-Nin, and the beautiful, enigmatic, and lethal Chiisai. Now he is Dai-San, the Sunset Warrior. Gone are the days of fire, ice, and necromancy, and yet there are grave perils in this world of illusion--and enemies, once defeated, who seek a way back to this plane, driven by an insatiable need for vengeance. For Chaos must again have its day, and no power in the universe can prevent its terrible reemergence--not even the might of the Sunset Warrior.

Hidden Warrior

The Tamir Triad: Book 2

Lynn Flewelling

As the orphaned nephew of the king, trusted companion to his cousin, and second heir to the throne of Skala, Prince Tobin's future is clear. But not as clear as the spring in which a hill witch shows him his true face--and his secret destiny....

Now Tobin carries a burden he cannot share with even his closest friend, Ki, his squire. He is to rule--not as he is but as he was born: a woman. Given the shape of a boy by dark magic, Tobin is the last hope of the people of Illior--those who desperately seek a return to the old ways, when Skala was ruled by a line of warrior queens. They still believe that only a woman can lift the war, famine, and pestilence that have run rampant through the land since the king usurped his half sister's throne. It is these outlaw wizards and witches who protect Tobin--and it is for them that Tobin must accept his fate.

With the unsuspecting yet fiercely loyal Ki at his side, Tobin must turn traitor against the only blood ties he has left. He must lift the masks of Skala's rulers to show their true colors--before he can reveal the power of the woman within himself.

The Puzzler's War

The Tarakan Chronicles: Book 2

Eyal Kless

There is nothing out of the ordinary in waking up... unless you're dead.

Sent on a dangerous mission with little hope of succeeding, the man known as "Twinkle Eyes" has beaten the odds and found the key that could save civilization: Rafik, a teenage boy with the power to unlock the invaluable Tarakan technology that can restart their world. But the world might not be ready for what is unleashed, and now Twinkle Eyes must find a needle in a haystack in order to save himself... and perhaps the world.

This time, though, he will not go it alone. And while his companions--from the fiery Vincha to the laconic Galinak--have their own motivations, each will be vital in solving the last grand puzzle. One that could bring prosperity and progress to the world or destroy humanity's last hope for ascension.

Now, a lone assassin from another era, two old friends, a dead man, a ruthless rogue mercenary, and a vicious warlord are all hunting for the ultimate prize. But what will happen when the final secret is unlocked, and technology long since buried once again finds its way into the hands of mankind?

The Last Sun

The Tarot Sequence: Book 1

K. D. Edwards

In this debut novel and series starter, the last member of a murdered House searches for a missing nobleman, and uncovers clues about his own tortured past.

Rune Saint John, last child of the fallen Sun Court, is hired to search for Lady Judgment's missing son, Addam, on New Atlantis, the island city where the Atlanteans moved after ordinary humans destroyed their original home.

With his companion and bodyguard, Brand, he questions Addam's relatives and business contacts through the highest ranks of the nobles of New Atlantis. But as they investigate, they uncover more than a missing man: a legendary creature connected to the secret of the massacre of Rune's Court. In looking for Addam, can Rune find the truth behind his family's death and the torments of his past?

The Hanged Man

The Tarot Sequence: Book 2

K. D. Edwards

The last member of a murdered House tries to protect his ward from forced marriage to a monster while uncovering clues to his own tortured past.

The Tarot Sequence imagines a modern-day Atlantis off the coast of Massachusetts, governed by powerful Courts based on the traditional Tarot deck.

Rune Saint John, last child of the fallen Sun Throne, is backed into a fight of high court magic and political appetites in a desperate bid to protect his ward, Max, from a forced marital alliance with the Hanged Man.

Rune's resistance will take him to the island's dankest corners, including a red light district made of moored ghost ships; the residence of Lady Death; and the floor of the ruling Convocation, where a gathering of Arcana will change Rune's life forever.

The Hourglass Throne

The Tarot Sequence: Book 3

K. D. Edwards

As Rune Saint John grapples with the challenges of assuming the Sun Throne, a powerful barrier appears around New Atlantis's famed rejuvenation center. But who could have created such formidable magic... what do they want from the immortality clinic... and what remains of the dozens trapped inside?

Though Rune and his lifelong bodyguard Brand are tasked with investigating the mysterious barrier, Rune is also busy settling into his new life at court. Claiming his father's throne has irrevocably thrown him into the precarious world of political deception, and he must secure relationships with newfound allies in time to keep his growing found family safe. His relationship with his lover, Addam Saint Nicholas, raises additional political complications they must navigate. But he and Brand soon discover that the power behind the barrier holds a much more insidious, far-reaching threat to his family, to his people, and to the world.

Now, the rulers of New Atlantis must confront an enemy both new and ancient as the flow of time itself is drawn into the conflict. And as Rune finds himself inexorably drawn back to the fall of his father's court and his own torture at the hands of masked conspirators, the secrets that he has long guarded will be dragged into the light--changing the Sun Throne, and New Atlantis, forever.

The Last Sacrifice

The Tides of War: Book 1

James A. Moore

Since time began, the Grakhul--immortal servants of the gods--have taken human sacrifices to keep the world in balance and the gods appeased. When the choose the family of warrior Brogan McTyre, everything changes.

Brogan begins the toughest battle of his life to free his family from their terrible fate. But when you challenge the gods, you challenge the very fabric of society. Declared an outcast, Brogan and his kin are hunted like criminals--but nothing will stand in his way.

Fallen Gods

The Tides of War: Book 2

James A. Moore

The gods are angry and only one man can fend off their apocalypse in the brutal sequel to The Last Sacrifice.

Brogan McTyre and his compatriots are wanted, dead or alive. Preferably alive, so they can be sacrificed to the raging gods. All they can do is hire more mercenaries and turn them into a fearsome army. But warriors aren't enough when the gods bring Armageddon to the world, unleashing storms and madness, and ceaseless attacks on Brogan's men by increasingly demonic foes.

Deep in the heart of the Broken Blades Mountains lies a sword containing the heart of a god slain in immortal combat, the one thing that might give Brogan an edge against the gods, but finding it isn't going to be easy...

Gates of the Dead

The Tides of War: Book 3

James A. Moore

The end times have come, but it's not too late for a hero to strike back, in the grimdark fantasy sequel to The Last Sacrifice and Fallen Gods.

Brogan McTyre started a war with the gods, and he's going to end it. Raging gods have laid waste to the Five Kingdoms. Only Torema remains, swollen with millions of refugees. Their last hope lies in fleeing by sea, but as storms tear at the coast, even King Opar can't muster enough ships for them all. Brogan and his warriors must fight the He-Kisshi to reach the Gateway, the sole portal for gods to enter the mortal world - and the only place where they can be killed. But the forces of creation have been unleashed, and they'll destroy the world to reshape it.

Hades' Daughter

The Troy Game: Book 1

Sara Douglass

Ancient Greece: A place where the gods hold mortal life cheap, mere playthings to amuse, delight, and abuse at their will.

But those puny mortals are not wholly devoid of power and at the core of their fabulous city-states lies the Labyrinth, where they can shape the powers of the heavens to their own design. When Theseus entered the Labyrinth and came away with the prize of freedom and his beloved Adrianne, Mistress of the Labyrinth, his future seemed assured... Until he abandoned her for the unforgivable sin of bearing him only a daughter, and the world seemed to change. From that day forward, all the Labyrinths in the ancient world started to decay. It slowly became clear that power was fading from the city-states.

Was it the natural decline that comes to all cultures or was it because the power of the Labyrinth had been corrupted by a woman spurned?

A hundred years pass--Troy has fallen and the Trojans are a scattered and humbled people. The warrior Brutus is of the line of kings and gods. He wears the golden kingship bands of Troy proudly--but they are his only mementos of a former glory, for he is a man without a country and is left little else but pride and a memory of the latent power that he could wield if but given a chance. When he receives a god-sent vision of a distant shore where he can rebuild the ancient kingdom, he will move heaven and earth to reach his destiny.

Ever eastward he is drawn, to a lovely and mystical green land that offers him a haven--and a dream of power and conquest. Nothing will deter him... not even the entreaties of the young princess whom he took as his wife and bedded against her will. First her hatred--and now her love--torment and bind him. She is the only one who realizes the danger he is stepping into, and she will do anything to save him... and his son, whom she carries in her womb.

For in the mists of Albion there lies a woman of power--a woman who has used her siren call to cloud Brutus's mind and has her own reasons for luring the warrior to these lush shores....

She is the long-descended granddaughter of Adrianne, and she has in her heart a hatred that has been passed down for generations. Her plans for Brutus will enact a revenge that could destroy the gods themselves.

If Brutus makes the journey successfully, it will be the next step in the Game of the Labyrinth and might start a complicated contest of wills that could span centuries....

Gods' Concubine

The Troy Game: Book 2

Sara Douglass

From ancient Greece they came, remnants of the glorious Trojans. Led by Brutus, Kingman, holder of the bands of gold that wield the very magic of the Gods, these travelers are bowed but not broken, and they have come to Albion to begin anew. A vision of beauty called them to create a new Troy, and when they landed on the shores of the land that became Britain, they found an old magic that was fading. And so they began to construct a new Labyrinth, a place of magic that will bring unimaginable power to those who can control it.

The temptress who brought Brutus to this land seeks to use him for her own purposes, but in that she fails, for it is the bride of Brutus who dooms the completion of the labyrinth... and sends all the players in this drama--handsome Brutus, his beautiful wife, Cornelia, and the sensuous and deadly Genvissa--into a hell of death and rebirth, until the Labyrinth is completed and the ancient magic is set free.

A thousand years pass. Cathedrals rise in place of mud and wattle huts, hymns to saints replace odes to Celtic and Greek gods. But the magic from the dawn of time waits, and the players are not yet done with their destinies. They have new faces and new bodies, but old souls--and not all who have come back remember their parts in this drama. There are kings and princes, deadly court intrigues, and ancient powers awoken.

And a warrior across the sea who only waits for his opportunity to finish what was started centuries before...

Darkwitch Rising

The Troy Game: Book 3

Sara Douglass

Darkwitch Rising is the third title in Sara Douglass's compelling Troy Game series, a riveting historical fantasy series of love and revenge set against the very fabric of time itself.

Britian. An ancient land. Most think they know its history. But few suspect and fewer still know the truth.

For back in the mists of time came Brutus, last of the Trojan kings, who was armed with the knowledge of how to construct a magical Labyrinth that could rival the might of the gods. He was drawn to this place by the alluring sorceress Genvissa and together they almost succeeded in creating the Labyrinth. But in the end they were thwarted by Brutus's wife Cornelia, who understood the danger to the land. Her actions however trapped them all into a endless cycle of death and rebirth until the magic of the Labyrinth is completed.

Ages pass. Time and again the players have come close to victory but each time there is a new wrinkle to stay the fulfillment of power.

The Now that these soul travelers arrive in is a most unique one. The English are at war, not with a foreign power but amongst themselves; a mighty Civil War that threatens to destroy a nation. A great pestilence is upon the land and the newly restored Charles II sits upon the throne trying to hold chaos at bay... and he is one of the major players in this drama.

And he is not alone.

Druid's Sword

The Troy Game: Book 4

Sara Douglass

1940. The skies above London are filled with German planes on nightly raids, a Blitz that brings a barrage of bombs that pound the city into rubble. Each morning Londoners face the night's handiwork and though they are presented with the possibility of sudden death, they are determined to fight the evil that threatens to destroy their nation. They struggle to live normal lives amid the terror and chaos.

But is it only Hitler's Luftwaffe and the Blitz that is responsible for all the death and destruction that the city is facing?

Brutus, the Greek Kingman who brought the bands of power to the isle of Alba millennia ago once again walks the streets of London, this time as an American major. The men and women who are his eternal companions (and sometimes lovers and enemies) have all been reborn in this time and place. They have come together for one last battle to finally complete the magical Labyrinth buried at the heart of the city. Half completed and resonating with an evil power, the Maze calls to them to complete the Game and possibly set all the players free. As Brutus works to find a solution that will end his age-old pain he comes to realize that there is a new power that walks the land. It is strong, hungry, and it has its own agenda.

And by its actions could change the world forever.

Gregor and the Curse of the Warmbloods

The Underland Chronicles: Book 3

Suzanne Collins

Gregor's adventures continue in Book 3 of the New York Times bestselling series by author Suzanne Collins.

With two prophecies fulfilled, Gregor is now focused on the Prophecy of Blood, which calls for Gregor and Boots to return to the Underland to help ward off a plague. But this time, his mother refuses to let him go... unless she is allowed to travel with them.

When they arrive in the subterranean city, the plague is spreading -- and it claims one of Gregor's closest companions. Only then does Gregor start to understand how the illness plays with the fate of all warm-blooded creatures. But how can he help combat it?

An Unkindness of Magicians

The Unseen World: Book 1

Kat Howard

There is a dark secret that is hiding at the heart of New York City and diminishing the city's magicians' power in this fantasy thriller by acclaimed author Kat Howard.

In New York City, magic controls everything. But the power of magic is fading. No one knows what is happening, except for Sydney--a new, rare magician with incredible power that has been unmatched in decades, and she may be the only person who is able to stop the darkness that is weakening the magic. But Sydney doesn't want to help the system, she wants to destroy it.

Sydney comes from the House of Shadows, which controls the magic with the help of sacrifices from magicians.

A Sleight of Shadows

The Unseen World: Book 2

Kat Howard

After taking down the source of the corruption of the Unseen World, Sydney is left with almost no magical ability. Feeling estranged from herself, she is determined to find a way back to her status as one of the world's most dangerous magicians. Unfortunately, she needs to do this quickly: the House of Shadows, the hell on earth that shaped her into who she was, the place she sacrificed everything to destroy, is rebuilding itself.

"The House of shadows sits on bones. All of the sacrifices, all of the magicians who died in Shadows, they're buried beneath the foundations. Bones hold magic."

The magic of the Unseen World is acting strangely, faltering, bleeding out from the edges. Determined to keep the House of Shadows from returning to power and to defeat the magicians who want nothing more than to have it back, Sydney turns to extremes in a desperate attempt to regain her sacrificed magic. She is forced to decide what she will give up and what she will lose and whether what must be destroyed is not only the House of Shadows, but the Unseen World itself.

World Fantasy Award finalist Kat Howard has written a sequel that asks how you have a happily ever in a world that doesn't want it, where the cost of that happiness may be too much to bear.

Over the Woodward Wall

The Up-and-Under: Book 1

A. Deborah Baker

If you trust her you'll never make it home...

Avery is an exceptional child. Everything he does is precise, from the way he washes his face in the morning, to the way he completes his homework - without complaint, without fuss, without prompt.

Zib is also an exceptional child, because all children are, in their own way. But where everything Avery does and is can be measured, nothing Zib does can possibly be predicted, except for the fact that she can always be relied upon to be unpredictable.

They live on the same street.

They live in different worlds.

On an unplanned detour from home to school one morning, Avery and Zib find themselves climbing over a stone wall into the Up and Under - an impossible land filled with mystery, adventure and the strangest creatures.

And they must find themselves and each other if they are to also find their way out and back to their own lives.

The Uplift War

The Uplift Saga: Book 3

David Brin

David Brin's Uplift novels are among the most thrilling and extraordinary science fiction ever written. Sundiver, Startide Rising, and The Uplift War--a New York Times bestseller--together make up one of the most beloved sagas of all time. Brin's tales are set in a future universe in which no species can reach sentience without being "uplifted" by a patron race. But the greatest mystery of all remains unsolved: who uplifted humankind?

As galactic armadas clash in quest of the ancient fleet of the Progenitors, a brutal alien race seizes the dying planet of Garth. The various uplifted inhabitants of Garth must battle their overlords or face ultimate extinction. At stake is the existence of Terran society and Earth, and the fate of the entire Five Galaxies. Sweeping, brilliantly crafted, inventive and dramatic, The Uplift War is an unforgettable story of adventure and wonder from one of today's science fiction greats.

Interview with the Vampire

The Vampire Chronicles: Book 1

Anne Rice

Here are the confessions of a vampire. Hypnotic, shocking, and chillingly erotic, this is a novel of mesmerizing beauty and astonishing force--a story of danger and flight, of love and loss, of suspense and resolution, and of the extraordinary power of the senses.

It is a novel only Anne Rice could write....

The Vampire Lestat

The Vampire Chronicles: Book 2

Anne Rice

As the novel opens, Lestat, having risen from the earth after a fifty-five years' sleep, and infatuated with the modern world, presents himself in all his vampire brilliance as a rock star, a superstar, a seducer of millions. And, in this blaze of adulation, daring to break the vampire oath of silence, he determines to tell his story, to rouse the generations of the living dead from their slumbers and to penetrate the riddle of his own existence.

As he speaks we are plunged back into eighteenth-century France, into the castle where we meet the young Lestat: child of impoverished aristocrats, heroic hunter of wolves, at odds with his tyrannical father, running away to join a traveling troupe of actors. We see him in the licentious Paris of the day, first apprentice at a boulevard theater, then its most celebrated actor, idolized, adored by many and--night after night--watched by one... until, in a sleep filled with dreams of the wolves he killed as a boy, he is shocked awake by a dark figure and suddenly, horribly, eternally joined to the unholy brotherhood.

We follow Lestat as he searches for others like him--in churches and brothels, in gambling houses, huts and palaces--sometimes joined by the vampire-angel Gabrielle, who is bound to him both by blood and by passion; sometimes traveling with his adored Nicolas, the violinist whose music and beauty are equally transcendent. We follow Lestat as he travels from the snowcapped mountains of the Auvergne and the primeval forest of ancient Gaul to Sicily, Istanbul, Venice and Cairo, searching for his origins, sometimes finding clues to the birth of the vampire race, knowing always that the central truth eludes him.

But all the while, throughout his travels, through many lands and many times, Lestat has made enemies among his brethren--vampires who are in terror of his questions, who fear he will disturb the uneasy balance in which they exist with the mortal world, and who suspect in him a desire to rule. And when, in the caves below a craggy Greek island, in a sanctuary whose walls are covered with gold-flecked murals, the very first of the living dead awake, the truth at the heart of his quest is at last revealed. Ancient forces held immobile through the ages are irreversibly set in motion, and as the novel rushes to its stunning climax, Lestat's vampire foes converge in pursuit of him on the demonic freeways of the twentieth century.

The Queen of the Damned

The Vampire Chronicles: Book 3

Anne Rice

Three brilliantly colored narrative threads intertwine as the story unfolds:

- The rock star known as Vampire Lestat, worshipped by millions of spellbound fans, prepares for a concert in San Francisco. Among the audience--pilgrims in a blind swoon of adoration--are hundreds of vampires, creatures who see Lestat as a "greedy fiend risking the secret prosperity of all his kind just to be loved and seen by mortals," fiends themselves who hate Lestat's power and who are determined to destroy him . . .

- The sleep of certain men and women--vampires and mortals scattered around the world--is haunted by a vivid, mysterious dream: of twins with fiery red hair and piercing green eyes who suffer an unspeakable tragedy. It is a dream that slowly, tauntingly reveals its meaning to the dreamers as they make their way toward each other--some to be destroyed on the journey, some to face an even more terrifying fate at journey's end . . .

- Akasha--Queen of the Damned, mother of all vampires, rises after a 6,000 year sleep and puts into motion a heinous plan to "save" mankind from itself and make "all myths of the world real" by elevating herself and her chosen son/lover to the level of the gods: "I am the fulfillment and I shall from this moment be the cause" . . .

These narrative threads wind sinuously across a vast, richly detailed tapestry of the violent, sensual world of vampirism, taking us back 6,000 years to its beginnings. As the stories of the "first brood" of blood drinkers are revealed, we are swept across the ages, from Egypt to South America to the Himalayas to all the shrouded corners of the globe where vampires have left their mark. Vampires are created--mortals succumbing to the sensation of "being enptied, of being devoured, of being nothing." Vampires are destroyed. Dark rituals are performed--the rituals of ancient creatures prowling the modern world. And, finally, we are brought to a moment in the twentieth century when, in an astonishing climax, the fate of the living dead--and perhaps of the living, all the living--will be decided.

The Tale of the Body Thief

The Vampire Chronicles: Book 4

Anne Rice

Lestat, the vampire-hero, enchanter and seducer of mortals, speaks in the new book in the bestselling Vampire Chronicles that began with Interview with the Vampire and continued with The Vampire Lestat and The Queen of the Damned. For centuries Lestat has been a courted prince in the dark universe of the living dead. But now he is alone, and everything he has come to believe in is called into question. Soon he will embark on the most dangerous enterprise he has ever undertaken.

Memnoch the Devil

The Vampire Chronicles: Book 5

Anne Rice

In Anne Rice's extraordinary novel, the Vampire Lestat--outsides, canny monster, hero-wanderer--is at last offered the chance to be redeemed.

He is brought into direct confrontation with both God and the Devil, and into the land of Death.

We are in New York. The city is blanketed in snow. Through the whiteness Lestat is searching for Dora, the beautiful and charismatic daughter of a drug lord, the woman who arouses Lestat's tenderness as no mortal ever has.

While torn between his vampire passions and his overwhelming love for Dora, Lestat is confronted by the most dangerous of adversaries he has yet known.

He is snatched from the world itself by the mysterious Memnoch, who claims to be the Devil. He is invited to be a witness at the Creation. He is taken like the ancient prophets into the heavenly realm and is ushered into Purgatory.

He must decide if he can believe in the Devil or in God. And finally, he must decide which, if either, he will serve.

In the first four Vampire Chronicles, Anne Rice summoned up for us worlds that are fantastic and distant, making them as resonant, real, and immediate as our own. In this, her most daring and darkest novel, she takes us, with Lestat, into the mythical world that is most important to us--into the realms of our own theology.

The Vampire Armand

The Vampire Chronicles: Book 6

Anne Rice

In the latest installment of The Vampire Chronicles, Anne Rice summons up dazzling worlds to bring us the story of Armand - eternally young, with the face of a Botticelli angel. Armand, who first appeared in all his dark glory more than twenty years ago in the now-classic Interview with the Vampire, the first of The Vampire Chronicles, the novel that established its author worldwide as a magnificent storyteller and creator of magical realms.

Now, we go with Armand across the centuries to the Kiev Rus of his boyhood - a ruined city under Mongol dominion - and to ancient Constantinople, where Tartar raiders sell him into slavery. And in a magnificent palazzo in the Venice of the Renaissance we see him emotionally and intellectually in thrall to the great vampire Marius, who masquerades among humankind as a mysterious, reclusive painter and who will bestow upon Armand the gift of vampiric blood.

As the novel races to its climax, moving through scenes of luxury and elegance, of ambush, fire, and devil worship to nineteenth-century Paris and today's New Orleans, we see its eternally vulnerable and romantic hero forced to choose between his twilight immortality and the salvation of his immortal soul.

Merrick

The Vampire Chronicles: Book 7

Anne Rice

In this mesmerizing new novel, Anne Rice demonstrates once again her gift for spellbinding storytelling and the creation of myth and magic, as she weaves together two of her most compelling worlds -- those of the Vampire Chronicles and the Mayfair witches.

Blood and Gold

The Vampire Chronicles: Book 8

Anne Rice

Once a proud Senator in Imperial Rome, Marius is kidnapped and forced into that dark realm of blood, where he is made a protector of the Queen and King of the vampires–in whom the core of the supernatural race resides. Through his eyes we see the fall of pagan Rome to the Emperor Constantine, the horrific sack of the Eternal City at the hands of the Visigoths, and the vile aftermath of the Black Death. Ultimately restored by the beauty of the Renaissance, Marius becomes a painter, living dangerously yet happily among mortals, and giving his heart to the great master Botticelli, to the bewitching courtesan Bianca, and to the mysterious young apprentice Armand. But it is in the present day, deep in the jungle, when Marius will meet his fate seeking justice from the oldest vampires in the world. . . .

Blackwood Farm

The Vampire Chronicles: Book 9

Anne Rice

Welcome to Blackwood Farm: soaring white columns, spacious drawing rooms, bright, sun-drenched gardens, and a dark strip of the dense Sugar Devil Swamp. This is the world of Quinn Blackwood, a brilliant young man haunted since birth by a mysterious doppelgänger, Goblin, a spirit from a dream world that Quinn can't escape and that prevents him from belonging anywhere. When Quinn is made a Vampire, losing all that is rightfully his and gaining an unwanted immortality, his doppelgänger becomes even more vampiric and terrifying than Quinn himself.

As the novel moves backwards and forwards in time, from Quinn?s boyhood on Blackwood Farm to present day New Orleans, from ancient Athens to 19th-century Naples, Quinn seeks out the legendary Vampire Lestat in the hope of freeing himself from the spectre that draws him inexorably back to Sugar Devil Swamp and the explosive secrets it holds.

Blood Canticle

The Vampire Chronicles: Book 10

Anne Rice

Fiery, fierce, and erotic, Blood Canticle marks the triumphant culmination of Anne Rice’s bestselling Vampire Chronicles, as Lestat tells his astounding tale of the pleasures and tortures that lie between death’s shadow and immortality. . . .

Surrounded by its brooding swampscape, Blackwood Farm is alive with the comings and goings of the bewitched and the bewitching. Among them is the ageless vampire Lestat, vainglorious enough to believe that he can become a saint, weak enough to fall impossibly in love.

Gripped by his unspeakable desire for the mortal Rowan Mayfair and taking the not so innocent, new-to-the-blood Mona Mayfair under his wing, Lestat braves the wrath of paterfamilias Julien Mayfair and ventures to a private island off the coast of Haiti. There, Saint Lestat will get his chance to slay his dragon. For Mona and the Mayfairs share an explosive, secret blood bond to another deathless species: a five-thousand-year-old race of Taltos, strangers held in the throes of evil itself.

Prince Lestat

The Vampire Chronicles: Book 11

Anne Rice

The vampire world is in crisis - their kind have been proliferating out of control and, thanks to technologies undreamed of in previous centuries, they can communicate as never before. Roused from their earth-bound slumber, ancient ones are in thrall to the Voice: which commands that they burn fledgling vampires in cities from Paris to Mumbai, Hong Kong to Kyoto and San Francisco. Immolations, huge massacres, have commenced all over the world.

Who - or what - is the Voice? What does it desire, and why?

There is only one vampire, only one blood drinker, truly known to the entire world of the Undead. Will the dazzling hero-wanderer, the dangerous rebel-outlaw Lestat heed the call to unite the Children of Darkness as they face this new twilight?

Anne Rice's epic, luxuriant, fiercely ambitious new novel brings together all the worlds and beings of the legendary Vampire Chronicles, from present-day New York and Ancient Egypt to fourth-century Carthage and Renaissance Venice; from Louis de Pointe du Lac; Armand the eternally young; Mekare and Maharet; to Pandora and Flavius; David Talbot, vampire and ultimate fixer from the Secret Talamasca; and Marius, the true child of the Millennia. It also introduces many other seductive supernatural creatures, and heralds significant new blood.

Prince Lestat and the Realms of Atlantis

The Vampire Chronicles: Book 12

Anne Rice

From Anne Rice, conjurer of the beloved best sellers Interview with the Vampire and Prince Lestat, an ambitious and exhilarating new novel of utopian vision and power

"In my dreams, I saw a city fall into the sea. I heard the cries of thousands. I saw flames that outshone the lamps of heaven. And all the world was shaken..." --Anne Rice, Prince Lestat and the Realms of Atlantis

At the novel's center: the vampire Lestat de Lioncourt, hero, leader, inspirer, irresistible force, irrepressible spirit, battling (and ultimately reconciling with) a strange otherworldly form that has somehow taken possession of Lestat's undead body and soul. This ancient and mysterious power and unearthly spirit of vampire lore has all the force, history, and insidious reach of the unknowable Universe.

It is through this spirit, previously considered benign for thousands of vampire years and throughout the Vampire Chronicles, that we come to be told the hypnotic tale of a great sea power of ancient times; a mysterious heaven on earth situated on a boundless continent--and of how and why, and in what manner and with what far-reaching purpose, this force came to build and rule the great legendary empire of centuries ago that thrived in the Atlantic Ocean.

And as we learn of the mighty, far-reaching powers and perfections of this lost kingdom of Atalantaya, the lost realms of Atlantis, we come to understand its secrets, and how and why the vampire Lestat, indeed all the vampires, must reckon so many millennia later with the terrifying force of this ageless, all-powerful Atalantaya spirit.

Blood Communion: A Tale of Prince Lestat

The Vampire Chronicles: Book 13

Anne Rice

From his meticulously restored ancestral chateau high up in the mountains of France, Prince Lestat grapples to instil a new ideology of peace and harmony among the blood-drinking community. Accustomed to welcoming the Undead from far and wide, one night he awakes to news of a ruthless attack by a group of maverick blood-drinkers.

After fleeing to investigate the terror, Lestat learns of several new enemies who despise his rule over the blood-drinking realm, and who are intent on disrupting the harmony he tries so hard to maintain. But is Lestat strong enough to take on such evil alone or will sacrifices have to be made? Will his cry for peace be heard in a world riddled with violence?

An enthralling, spellbinding adventure that sweeps from the snowy French mountains to the verdant wilds of Louisiana, on to the far reaches of the Pacific's untouched islands and back to 18th-century St. Petersburg, Blood Communion will have readers gripped to the very end. It is not just a compelling tale of a troubled leader, but a novel about the power of ambition, as well as a timely reflection on the struggle of individuals to find and defend their place in the world.

Flesh and Fire

The Vineart War: Book 1

Laura Anne Gilman

Once, all power in the Vin Lands was held by the prince-mages, who alone could craft spellwines, and selfishly used them to increase their own wealth and influence. But their abuse of power caused a demigod to break the Vine, shattering the power of the mages. Now, fourteen centuries later, it is the humble Vinearts who hold the secret of crafting spells from wines, the source of magic, and they are prohibited from holding power.

But now rumors come of a new darkness rising in the vineyards. Strange, terrifying creatures, sudden plagues, and mysterious disappearances threaten the land. Only one Vineart senses the danger, and he has only one weapon to use against it: a young slave. His name is Jerzy, and his origins are unknown, even to him. Yet his uncanny sense of the Vinearts' craft offers a hint of greater magics within -- magics that his Master, the Vineart Malech, must cultivate and grow. But time is running out. If Malech cannot teach his new apprentice the secrets of the spellwines, and if Jerzy cannot master his own untapped powers, the Vin Lands shall surely be destroyed.

In Flesh and Fire, first in a spellbinding new trilogy, Laura Anne Gilman conjures a story as powerful as magic itself, as intoxicating as the finest of wines, and as timeless as the greatest legends ever told.

Weight of Stone

The Vineart War: Book 2

Laura Anne Gilman

An island nation has vanished. Men of honor and magic have died unnatural deaths. Slaves flee in terror. . . . Are the silent gods beginning to speak? Or is another force at work in the Lands Vin?

Laura Anne Gilman’s critically acclaimed, Nebula Award–nominated Flesh and Fire introduced a brilliantly imagined world where the grapevine—cultivated by the Vinearts who know the secrets of wine magic—holds together disparate lands. Now, confusion, violence, and terror are sweeping over the Lands Vin. And four people are at the center of a storm.

Jerzy, Vineart apprentice and former slave, was sent by his master to investigate strange happenings—and found himself the target of betrayal. Now he must set out on his own journey, to find the source of the foul taint that threatens to destroy everything he holds dear. By Jerzy’s side are Ao, who lives for commerce and the art of the deal; Mahault, stoic and wise, risking death in flight from her homeland; and Kaïnam, once Named-Heir of an island principality, whose father has fallen into a magic-tangled madness that endangers them all.

These four companions will travel far from the earth and the soul of the vine, sailing along coastlines aflame with fear, confronting sea creatures summoned by darkness, and following winds imbued with malice. Their journey will take them to the very limits of the Sin Washer’s reach . . . And into a battle for the soul of the Lands Vin. For two millennia the Sin Washer’s Commandment has kept these lands in order: Those of magic shall hold no power over men and those princes of power shall hold no magic. Now, that law has given way. And a hidden force seeks the havoc of revenge.

An adventure through an unforgettable realm conjured by breathtaking imagination, Laura Anne Gilman’s saga of the Vineart War is a "dramatic, authentic, and potent" (Publishers Weekly) literary delight.

The Shattered Vine

The Vineart War: Book 3

Laura Anne Gilman

An island nation has vanished. Men of honor and magic have died unnatural deaths. Slaves flee in terror. . . . Are the silent gods beginning to speak? Or is another force at work in the Lands Vin?

Laura Anne Gilman’s critically acclaimed, Nebula Award–nominated Flesh and Fire introduced a brilliantly imagined world where the grapevine—cultivated by the Vinearts who know the secrets of wine magic—holds together disparate lands. Now, confusion, violence, and terror are sweeping over the Lands Vin. And four people are at the center of a storm.

Jerzy, Vineart apprentice and former slave, was sent by his master to investigate strange happenings—and found himself the target of betrayal. Now he must set out on his own journey, to find the source of the foul taint that threatens to destroy everything he holds dear. By Jerzy’s side are Ao, who lives for commerce and the art of the deal; Mahault, stoic and wise, risking death in flight from her homeland; and Kaïnam, once Named-Heir of an island principality, whose father has fallen into a magic-tangled madness that endangers them all.

These four companions will travel far from the earth and the soul of the vine, sailing along coastlines aflame with fear, confronting sea creatures summoned by darkness, and following winds imbued with malice. Their journey will take them to the very limits of the Sin Washer’s reach . . . And into a battle for the soul of the Lands Vin. For two millennia the Sin Washer’s Commandment has kept these lands in order: Those of magic shall hold no power over men and those princes of power shall hold no magic. Now, that law has given way. And a hidden force seeks the havoc of revenge.

Annex

The Violet Wars: Book 1

Rich Larson

When the aliens invade, all seems lost.The world as they know it is destroyed. Their friends are kidnapped. Their families are changed.

But with no adults left to run things, young trans-girl Violet and her new friend Bo realize that they are free to do whatever they want to to do and be whoever they want to be.

Except the invaders won't leave them alone for long...

This thrilling debut by one of the most acclaimed short form writers in science fiction tells the story of two young outsiders who must find a way to fight back against the aliens who have taken over their city.

Cypher

The Violet Wars: Book 2

Rich Larson

The invasion is over, but not all the aliens are gone. As the outside world learns what happened to the city, Violet and Bo struggle to keep their ally Gloom hidden from prying eyes.

Those in power believe he is the key to unlocking the invaders' technology and will stop at nothing to capture him.

All the while, the invasion's survivors are being drawn to a mysterious anomaly that might be their destruction -- or their salvation from an even greater threat.

The War Hound and the World's Pain

The Von Bek Trilogy: Book 1

Michael Moorcock

In this first volume in the saga of the Von Bek family, a knight is caught between his code of honor and his system of beliefs.

The Warrior's Apprentice

The Vorkosigan Saga: Book 1

Lois McMaster Bujold

Discharged from the Barrarayan academy after flunking the physical, a discouraged Miles Vorkosigan takes possession of a jumpship and becomes the leader of a mercenary force that expands to a fleet of treasonous proportions.

The Art of Prophecy

The War Arts Saga: Book 1

Wesley Chu

An epic fantasy ode to martial arts and magic--the story of a spoiled hero, an exacting grandmaster, and an immortal god-king.

It has been foretold: A child will rise to defeat the Eternal Khan, a cruel immortal god-king, and save the kingdom. The hero: Jian, who has been raised since birth in luxury and splendor, celebrated before he has won a single battle.

But the prophecy was wrong.

Because when Taishi, the greatest war artist of her generation, arrives to evaluate the prophesied hero, she finds a spoiled brat unprepared to face his destiny.

But the only force more powerful than fate is Taishi herself. Possessed of an iron will, a sharp tongue--and an unexpectedly soft heart--Taishi will find a way to forge Jian into the weapon and leader he needs to be in order to fulfill his legend.

What follows is a journey more wondrous than any prophecy can foresee: a story of master and student, assassin and revolutionary, of fallen gods and broken prophecies, and of a war between kingdoms, and love and friendship between deadly rivals.

The Art of Destiny

The War Arts Saga: Book 2

Wesley Chu

Once there was a prophecy that a chosen one would rise to defeat the Eternal Khan, an immortal god-king.

But the prophecy was wrong.

Now Jian, the former chosen hero, is just an ordinary young man trying to find his own way. But he may yet have an extraordinary destiny, because he joins forces with Taishi, his grumpy grandmaster, who instructs him in the ways of her family's powerful war art. Jian still has a long way to go before he can become her heir, so she recruits a band of elderly grandmasters who come out of retirement to whip him into shape and help with this one last job.

And there are others who are also seeking their own destiny, like Qisami, an assassin on a secret mission to protect a powerful noblewoman from her enemies. But as Qisami goes undercover to complete her mission, she takes on a new identity that gives her something she never had before: friendship, found family, and new purpose.

Sali also thought her fate was laid before her. She was supposed to be looking for the next Eternal Khan and now finds her clan exiled from everything she's ever known. As she leads the survivors in search of a new home, Sali discovers that she's something she never thought she could be: a leader and a revolutionary.

Because sometimes destiny is grander than any prophecy can foresee. And the greatest destiny of all is the one you choose for yourself.

The Sorcery Within

The War of the Dragons: Book 1

Dave Smeds

With the great king dying, the sole hope of the people of Alemar to protect them from the powerful dragon and its minions lies in two warriors, lost deep in the heart of a perilous desert.

The Schemes of Dragons

The War of the Dragons: Book 2

Dave Smeds

The dragon sends forth wizards and armies to devastate the kingdoms of men. The last descendants of the Dragonslayer flee assassins. And from a distant wilderness two warriors come in search of the talisman that could decide the fate of all.

The Assassin King

The War of the Known World: Book 1

Elizabeth Haydon

The Assassin King opens at winter's end with the arrival by sea of a mysterious hunter, a man of ancient race and purpose, who endlessly chants the names of the pantheon of demons that are his intended victims, as well as one other: Ysk, the original name of the Brother, now known as Achmed, the Assassin King of Ylorc.

At the same moment of this portentous arrival, two gatherings of great import are taking place. The first is a convocation of dragons, who gather in a primeval forest glade--the site of the horrific ending of Llauron, one of the last of their kind. They mourn not only his irrevocable death, but the loss of the lore and control over the Earth itself that it represents. The ancient wyrms are terrified for what will come as a result of this loss.

The second gathering is a council of war held in the depths of the keep of Haguefort: Ashe and Rhapsody, rulers of the alliance that protects the Middle Continent; Gwydion, the new Duke of Navarne; Anborn, the Lord Marshall; Achmed, the King of Ylorc, and Grunthor, his Sergeant-Major. Each brings news that form the pieces of a great puzzle. And as each piece is added it becomes quite clear: War is coming, the likes of which the world has never known.

Cataclysm, both large and small, await in this sixth volume of the USA Today bestselling fantasy series, The Symphony of Ages. A twisting, fast-moving tale, The Assassin King promises endless surprises--most of which lead to pain.

The Merchant Emperor

The War of the Known World: Book 2

Elizabeth Haydon

The long awaited seventh book in Elizabeth Haydon's critically-acclaimed epic fantasy series, the Symphony of Ages.

The war that they had feared is now upon them. Ashe and Rhapsody, leaders of the Cymrian Alliance, are gathering their allies to combat the machinations of Talquist, who will soon be crowned emperor of Sorbold. Gwydion Navarne remains by Ashe's side. Anborn, Lord Marshal, has taken to the field. And Rhapsody has been forced into hiding to protect the life of her infant son.

The Merchant Emperor of Sorbold has unintentionally allied himself with a pair of demons and has begun targeting the dragons that remain on the Middle Continent. Talquist will stop at nothing until the Cymrians are wiped out and the entire continent and the rest of the Known World is under his rule.

Assailed by danger from all sides, surrounded by lies and intrigue, Rhapsody is left with one undeniable truth: if their forces are to prevail, she must join the war herself, wielding the Daystar Clarion, an ancient weapon whose power is nearly unparalleled. As she struggles to reconcile her duties as a mother and ruler, a danger far more devastating than Talquist is stirring beneath the surface of the land itself.

In The Merchant Emperor, beloved characters are forced to make soul shattering sacrifices. Bestselling author Elizabeth Haydon has delivered a breathtaking seventh installment to the Symphony of Ages.

The Hollow Queen

The War of the Known World: Book 3

Elizabeth Haydon

Beset on all sides by the forces of the merchant emperor Talquist, the Cymrian Alliance finds itself in desperate straits. Rhapsody herself has joined the battle, wielding the Daystar Clarion, leaving her True Name in hiding with her infant son. Ashe tries to enlist the aid of the Sea Mages. Within their Citadel of Scholarship lies the White Ivory tower, a spire that could hold the key to unraveling the full extent of Talquist's machinations. Achmed journeys to the reportedly unassailable palace of Jierna Tal, to kill emperor Talquist--all the while knowing that even if he succeeds, it may not be enough to stop the momentum of the war.

As they struggle to untangle the web of Talquist's treachery, the leaders of the Cymrian alliance are met with obstacles at every turn. Rhapsody soon realizes that the end of this war will come at an unimaginable price: the lives of those she holds dearest.

The Weaver's Lament

The War of the Known World: Book 4

Elizabeth Haydon

Acclaimed author Elizabeth Haydon returns with a heartbreaking tale of love and valor in The Weaver's Lament, the ninth and final installment of her USA Today bestselling Symphony of Ages series that began with Rhapsody.

For a thousand years, the lands ruled by the Cymrian Alliance have been at peace. When the brutal death of a dear friend catapults the kingdom to the brink of civil war, Rhapsody finds herself in an impossible situation: forced to choose between her beloved husband, Ashe, and her two oldest friends, Grunthor and Achmed. Choosing her husband will mean the death of thousands of innocents. Siding against him will cost Rhapsody the other half of her soul, both in this life and the next.

In The Weaver's Lament, the lines between the past and future are irrevocably blurred, and the strength of true love is tested in unthinkable ways. Bestselling author Elizabeth Haydon has delivered a spectacular conclusion to the Symphony of Ages.

Night of the Cooters

The War of the Worlds

Howard Waldrop

Hugo Award nominated short story. It originally appeared in Omni, April 1987 and was reprinted in Clarkesworld Magazine, #92 May 2014. The story can also be found in the anthologies The Year's Best Science Fiction: Fifth Annual Collection (1988), edited by Gardner Dozois, Invaders! (1993) edited by Jack Dann and Gardner Dozois and War of the Worlds: Global Dispatches (1996) edited by Kevin J. Anderson. It is included in the collections Night of the Cooters (1990) and Things Will Never Be the Same: Selected Short Fiction, 1980 - 2005 (2008).

Read the full story for free at Clarkesworld.

Foreign Devils

The War of the Worlds

Walter Jon Williams

Sidewise Award winning novelette. It originally appeared in Asimov's Science Fiction, January 1996. The story can also be found in the anthologies War of the Worlds: Global Dispatches (1996), edited by Kevin J. Anderson, and The Year's Best Science Fiction: Fourteenth Annual Collection (1997), edited by Gardner Dozois. It is included in the collection Frankensteins and Foreign Devils (1998).

Hitler's War

The War That Came Early: Book 1

Harry Turtledove

A stroke of the pen and history is changed. In 1938, British prime minister Neville Chamberlain, determined to avoid war, signed the Munich Accord, ceding part of Czechoslovakia to Hitler. But the following spring, Hitler snatched the rest of that country, and England, after a fatal act of appeasement, was fighting a war for which it was not prepared. Now, in this thrilling alternate history, another scenario is played out: What if Chamberlain had not signed the accord?

In this action-packed chronicle of the war that might have been, Harry Turtledove uses dozens of points of view to tell the story: from American marines serving in Japanese-occupied China and ragtag volunteers fighting in the Abraham Lincoln Battalion in Spain to an American woman desperately trying to escape Nazi-occupied territory--and witnessing the war from within the belly of the beast. A tale of powerful leaders and ordinary people, at once brilliantly imaginative and hugely entertaining, Hitler's War captures the beginning of a very different World War II--with a very different fate for our world today.

West and East

The War That Came Early: Book 2

Harry Turtledove

What if British prime minister Neville Chamberlain had defied Hitler? What if the Munich Accord had gone unsigned, and Nazi Germany had launched its bid for conquest sooner? How would World War II have unfolded--and with what consequences? Dean of alternate history Harry Turtledove has the stunning answers in his breathtaking sequel to Hitler's War.

In the wake of Hitler's bold invasion of Czechoslovakia, nations turn against nations, old enemies form new alliances, and ordinary men and women confront extraordinary life-and-death situations. An American marine falls in love with a Russian dancer in Japanese-held Singapore, as Chinese guerilla resistance erupts. A sniper on the frontlines of France finds a powerful new way to ply his deadly art--while a German assassin hunts him. In the icy North Atlantic, as a U-boat with a secret weapon wreaks havoc on British ships, occupying Nazi forces target Denmark. And in Germany, a stranded American woman encounters Hitler himself, as a Jewish family faces the rising tide of hatred. From Siberia to Spain, armies clash, sides are chosen, new weapons raise the deadly ante, and new strategies seek to break a growing stalemate. But one question hangs over the conflict from West to East: What will it take to bring America into this war?

The Big Switch

The War That Came Early: Book 3

Harry Turtledove

In 1941 Winston Churchill was Hitler's worst enemy. Then a Nazi secret agent changed everything.

What if Neville Chamberlain, instead of appeasing Hitler, had stood up to him in 1938? Enraged, Hitler reacts by lashing out at the West, promising his soldiers that they will reach Paris by the new year. Instead, three years pass, and with his genocidal apparatus not fully in place, Hitler barely survives a coup, while Jews cling to survival, and England and France wonder whether the war is still worthwhile. The stage is set for World War II to unfold far differently from the history we know--courtesy of Harry Turtledove, wizard of "what if?," in the continuation of his thrilling series: The War That Came Early.

Through the eyes of characters ranging from a brawling American serving with the Abraham Lincoln Brigade in Spain to a woman who has seen Hitler's evil face-to-face, The Big Switch rolls relentlessly forward into 1941. As the Germans and their Polish allies slam into the gut of the Soviet Union in the west, Japan pummels away in the east. Meanwhile, in the trenches of France, French and Czech forces are outmanned but not outfought by their Nazi enemy. Then the stalemate is shattered. In England Winston Churchill dies suddenly, leaving the gray men wondering who their real enemy is. And as the USSR makes peace with Japan, the empire of the Rising Sun looks westward--its war with America about to begin.

Coup d'Etat

The War That Came Early: Book 4

Harry Turtledove

In 1941, a treaty between England and Germany unravels--and so does a different World War II.

In Harry Turtledove's mesmerizing alternate history of World War II, the choices of men and fate have changed history. Now it is the winter of 1941. As the Germans, with England and France on their side, slam deep into Russia, Stalin's terrible machine fights for its life. But the agreements of world leaders do not touch the hearts of soldiers. The war between Germany and Russia is rocked by men with the courage to aim their guns in a new direction.

England is the first to be shaken. Following the suspicious death of Winston Churchill, with his staunch anti-Nazi views, a small cabal begins to imagine the unthinkable in a nation long famous for respecting the rule of law. With civil liberties hanging by a thread, a conspiracy forms against the powers that be. What will this daring plan mean for the European war as a whole?

Meanwhile, in America, a woman who has met Hitler face-to-face urges her countrymen to wake up to his evil. For the time being, the United States is fighting only Japan--and the war is not going as well as Washington would like. Can Roosevelt keep his grip on the country's imagination?

Coup d'Etat captures how war makes for the strangest of bedfellows. A freethinking Frenchman fights side by side with racist Nazis. A Czech finds himself on the dusty front lines of the Spanish Civil War, gunning for Germany's Nationalist allies. A German bomber pilot courts a half-Polish, half-Jewish beauty in Bialystock. And the Jews in Germany, though trapped under Hitler's fist, are as yet protected by his fear of looking bad before the world--and by an outspoken Catholic bishop.

With his spectacular command of character, coincidence, and military and political strategies, Harry Turtledove continues a passionate, unmatched saga of a World War II composed of different enemies, different allies--and hurtling toward a horrific moment. For a diabolical new weapon is about to be unleashed, not by the United States, but by Japan, in a tactic that will shock the world.

Two Fronts

The War That Came Early: Book 5

Harry Turtledove

In 1942, two nations switch sides--and World War II takes a horrifying new course.

In the real world, England and France allowed Adolf Hitler to gobble up the Sudetenland in 1938. Once Hitler finished dismembering Czechoslovakia, he was ready to go to war over Poland a year later. But Hitler had always been eager to seize Czechoslovakia, no matter the consequences. So what if England and France had stood up to the Nazis from the start, and not eleven months later? That is the question behind the War That Came Early series.

Four years later, the civil war in Spain drags on, even after General Franco's death. The United States, still neutral in Europe, fights the Japanese in the Pacific. Russia and Germany go toe-to-toe in Eastern Europe--yet while Hitler stares east, not everything behind him is going as well as he would like. But nothing feeds ingenuity like the fear of losing. The Germans wheel out new tanks and planes, Japan deploys weapons of a very different sort against China, and the United States, England, and France do what they can to strengthen themselves against imminent danger.

Seen through the eyes of ordinary citizens caught in the maelstrom, this is a you-are-there chronicle of battle on land and sea and in the air. Here are terrifying bombing raids that shatter homes, businesses, and the rule of law. Here are commanders issuing orders that, once given, cannot be taken back. And here are the seeds of rebellion sown in blood-soaked soil.

In a war in which sides are switched and allies trust one another only slightly more than they trust their mortal enemies, Nazi Germany has yet to send its Jews to death camps, and dangerous new nationalist powers arise in Eastern Europe. From thrilling submarine battles to the horror of men fighting men and machines all through Europe, Two Fronts captures every aspect of a brilliantly reimagined conflict: the strategic, the political, and the personal force of leaders bending nations to their wills.

Last Orders

The War That Came Early: Book 6

Harry Turtledove

History is changed by one small act.

In an extraordinary saga of nations locked in war, master storyteller Harry Turtledove tells the story of World War II, which begins over Czechoslovakia rather than Poland, eleven months earlier than it really came. Now we have the final installment in Turtledove's landmark World War II series.

Hitler's Plan A was to win in a hurry, striking hard and deep into France. There was no Plan B. Now the war grinds on. Countries have been forced into strange alliances. The Nazis fortify thin lines with Hungarian and Romanian troops. England, finding its footing after the suspicious death of Winston Churchill and a coup d'état, fights back in Europe and on the seas of the North Atlantic. Jews fight on both sides of the war--in secret in German uniform, openly in Spain, France, and Russia. Into the standoff come new killing tools, from tanks to bazookas. In the Pacific, Japan prepares bombs filled with macabre biological concoctions to be dropped on Hawaii.

For the U.S., the only enemy is Japan, as there has been no casus belli for America in Europe. Then Hitler becomes desperate and declares war on the United States. But is it too late? His own people are rising up in revolt. The German military may have to put down the violence, even perhaps bomb its own cities.

In this epic drama, real men and women are shaped by the carnage, and their individual acts in turn shape history.

Drawing on the gritty, personal reality of war and on a cast of unforgettable characters, Harry Turtledove has written an alternate history that intrigues, fascinates, and astounds.

The Hook

The War Whisperer: Book 5

Barry B. Longyear

The Hook: It was a college coffee house puzzle, a conundrum that excused freedom's purists from actually doing anything about governmental oppression except talk about it, make speeches, and write turgid tomes all of which did little to advance the cause of freedom in a world plummeting into a mire of collectivist control. The best freedom's advocates could offer were compromises until, as much of the world once again stood on the brink of yet another war and by the grace of a horrific hurricane and the efforts of a good many students, a patch of pure libertarian freedom came into existence. The Hook, however, still stood without an answer. Unless an answer could be found, that patch of freedom would be crushed out of existence, thousands would die, and millions would be returned to oppression. It was a problem for a particular kind of savant, but Jerry Track first needed to find something in which to believe. The Hook is the fifth book of Jerome Track's autobiography.

The Butcher of Khardov

The Warcaster Chronicles: Book 2

Dan Wells

Hugo Award nominated novella.

His blind fury is infamous, his strength without rival, but the legend of the man known as the Butcher of Khardov was forged in a crucible of pain...

The legacy of the massacre near Boarsgate at the hand of the warcaster Orsus Zoktavir has followed him his whole life--but it is another memory that fuels both his rage and his will to live. Before he was one of Khador's most potent weapons he was simply a young man striving to make a life for himself, and for his beloved, free of the violence that came so easily to him. Her gentle presence helps him quell his simmering temper, but fate changes everything, sweeping him up in events that would lead to grief and madness.

Learn the tragic history of Orsus Zoktavir and plumb the depths of his rage in The Butcher of Khardov.

The Warden

The Warden: Book 1

Daniel M. Ford

For fans who have always wanted their Twin Peaks to have some wizards, THE WARDEN is a non-stop action adventure story from author Daniel M. Ford.

There was a plan.

She had the money, the connections, even the brains. It was simple: become one of the only female necromancers, pass as many certifications as she could, get a post near the capital, then... profit. The funny thing about plans is that they are seldom under your control.

Now Aelis, a daughter of a noble house and a trained Magister of the Lyceum, finds herself in the far-removed village of Lone Pine. Mending fences and delivering baby goats, serving people who want nothing to do with her. But, not all is well in Lone Pine, and as the villagers Aelis is reluctantly getting to know start to behave strangely, Aelis begins to suspect that there is far greater need for a warden of her talents than she previously thought.

Old magics are restless, and an insignificant village on the furthest border of the kingdom might hold secrets far beyond what anyone expected. Aelis might be the only person standing between one of the greatest evils ever known and the rest of the free world.

Necrobane

The Warden: Book 2

Daniel M. Ford

Aelis de Lenti, Lone Pine's newly assigned Warden, is in deep trouble. She has just opened the crypts of Mahlgren, releasing an army of the undead into the unprotected backwoods of Ystain.

To protect her village, she must unearth a source of immense Necromantic power at the heart of Mahlgren. The journey will wind through waves of undead, untamed wilderness, and curses far older than anything Aelis has ever encountered. But as strong as Aelis is, this is one quest she cannot face alone.

Along with the brilliant mercenary she's fallen for, her half-orc friend, and a dwarven merchant, Aelis must race the clock to unravel mysteries, slay dread creatures, and stop what she has set in motion before the flames of a bloody war are re-ignited.

Advocate

The Warden: Book 3

Daniel M. Ford

Aelis de Lenti is back on her home turf, but it's not quite as welcoming as she remembered....

Recalled from Lone Pine to investigate claims of murder by magic against her mentor - legendary Warden Bardun Jacques - Aelis takes to the streets of the grand city of Lascenise, and plumbs the deepest secrets of the Lyceum to clear his name. Certain of her success, she doesn't count on thieves, subterranean labyrinths, or the assassins that dog her steps from the moment she leaves her tower.

Behind all of it lurks a ring of unknown wizards who can seemingly reach anyone with their magic. Without knowing who she can trust, Aelis must gather what allies she can to unravel the web of intrigue, murder, smuggling, and theft originating in the halls of magic power. With an old friend from her college days, a war-haunted gnome thief-catcher, and the advice of her imprisoned advisor, Aelis races to save lives and expose a conspiracy that seeks to change the face of the world.

The Sun and the Void

The Warring Gods: Book 1

Gabriela Romero Lacruz

Reina is desperate.

Stuck on the edges of society, Reina's only hope lies in an invitation from a grandmother she's never met. But the journey to her is dangerous, and prayer can't always avert disaster.

Attacked by creatures that stalk the mountains, Reina is on the verge of death until her grandmother, a dark sorceress, intervenes. Now dependent on the Doña's magic for her life, Reina will do anything to earn--and keep--her favor. Even the bidding of an ancient god who whispers to her at night.

Eva Kesaré is unwanted.

Illegitimate and of mixed heritage, Eva is her family's shame. She tries to be the perfect daughter, but Eva is hiding a secret: Magic calls to her.

Eva knows she should fight the temptation. Magic is the sign of the dark god, and using it is punishable by death. Yet it's hard to ignore power when it has always been denied you. Eva is walking a dangerous path. And in the end, she'll become something she never imagined.

Lords of the Starship

The Wars: Book 1

Mark S. Geston

The ship was to be seven miles long, a third of a mile in diameter and have a wing-spread of three and a half miles. It would take two and a half centuries to construct. Its announced purpose: to carry humanity away from its ruined world, from the world that had become a perpetual purgatory.

To build this vast ship would require the undivided activity of an entire nation and would mean carrying out a ruthless program of war and conquest, of annihilation and reconstruction, and of education and rediscovery.

But was this starship really what it was claimed to be? Or was there a greater secret behind its incredible cost - a secret so strange that no man dared reveal it?

Out of the Mouth of the Dragon

The Wars: Book 2

Mark S. Geston

Amon VanRoark heard the prophet speaking in the market place of the decaying city. He called men to the wars, to the fabled Meadows where the armies of Good would meet the forces of Evil in one final Armageddon that would decide the fate of a world already doomed and dying.

VanRoark followed the prophet to the Meadows and there he witnessed the last cataclysmic battle between humanity and the dark powers of Salasar.

The Siege of Wonder

The Wars: Book 3

Mark S. Geston

After centuries of fighting wizards, dedicated scientists have found the answer to winning the war: turn magic into science. Reduce it to its final empirical base, to be read and studied.

But to gather such information, the Special Office decides a transmitter must be implanted in a legendary unicorn, the prize talisman of the most powerful magician. Then it can spy upon the highest councils of sorcery and the daily transmissions analyzed.

Wearing this electronic eye in places of his own, Aden enters the Holy City and carries out the mission. But it leaves him vulnerable to the wonders of enchantment, and he wanders the middle ground between two warring forces. As scientific rationality picks up momentum and the enchantment of the enemy crumbles away before it, Aden - and those out to stop him - races to find the unicorn again.

The Curse of the Mistwraith

The Wars of Light and Shadow Arc I: Book 1

Janny Wurts

The stunning first volume in Janny Wurts's epic tale of two half-brothers cursed to life-long enmity, now re-released with a striking new cover.

The world of Athera lives in eternal fog, its skies obscured by the malevolent Mistwraith. Only the combined powers of two half-brothers can challenge the Mistwraith's stranglehold: Arithon, Master of Shadow and Lysaer, Lord of Light.

Arithon and Lysaer will find that they are inescapably bound inside a pattern of events dictated by their own deepest convictions. Yet there is more at stake than one battle with the Mistwraith – as the sorcerers of the Fellowship of Seven know well. For between them the half-brothers hold the balance of the world, its harmony and its future, in their hands.

Ships of Merior

The Wars of Light and Shadow Arc II: Ships of Merior: Book 1

Janny Wurts

The half-brothers Arithon, Master of Shadow, and Lysaer, Lord of Light, have defeated the Mistwraith and dispersed the fogs that smothered Athera's skies. But their victory comes at a high price: the Mistwraith has set them at odds under a powerful curse of vengeance. The two princes are locked in deadly enmity, with the fates of nations and the balance of the world's mystical powers entangled in their feud. Arithon, forced out of hiding, finds himself hounded by Lysaer and his mighty army. He must take to his natural element - the seas - in order to evade pursuit and steal the initiative. However, his efforts are impeded by outside magical factions, not to mention a drunken prophet sent to safeguard his life, but who seems determined to wreck his cause by misadventure.

Warhost of Vastmark

The Wars of Light and Shadow Arc II: Ships of Merior: Book 2

Janny Wurts

Tricked once more by his wily half-brother, Lysaer, Lord of Light, arrives at the tiny harbor town of Merior to find that Arithon's ship yards have been abandoned and meticulously destroyed, and that the Master of Shadow has disappeared as if into thin air. Meanwhile Arithon and the Mad Prophet Dakar are traveling on foot through the treacherous Kelhorn Mountains towards the Vastmark clans, there to raise further support for his cause. But raising a warhost is a costly business. Is it mere coincidence that Princess Talith - Lysaer's beautiful, headstrong wife - is taken captive and held for a vast ransom by a master brigand? The forces of light and shadow circle and feint, drawing ever closer to a huge conflict. And in the background the Fellowship of Seven Sorcerers and the Koriani Enchantresses watch and plan, and wait.

Fugitive Prince

The Wars of Light and Shadow Arc III: Alliance of Light: Book 1

Janny Wurts

Half brothers Lysaer, the Prince of the Light, and Arithon, the Master of Shadow, engage in violent conflict in the wake of the Vastmark Warhost's destruction and the strategies of the Koriani Enchantresses.

Grand Conspiracy

The Wars of Light and Shadow Arc III: Alliance of Light: Book 2

Janny Wurts

Where there is light, there must always be shadow… The fifth volume in Janny Wurts's spectacular epic fantasy, now re-released with a striking new cover design along with the rest of the series.

The wars began when two half-brothers, gifted of light and shadow, stood shoulder to shoulder to defeat the Mistwraith. Their foe cast a lifelong curse of enmity between them that has so far woven three bitter conflicts and uncounted deadly intrigues.

It is a time of political upheavel, fanaticism and rampaging armies. Distrust of sorcery has set off a purge of the talented mageborn – none reviled more than Arithon, Master of Shadow. Through clever manipulation of events at the hands of his half-brother Lysaer, Lord of Light, Arithon's very name has become anathema. Now the volatile hatreds that spearheaded the campaign against Shadow have overtaken all reason.

Those that still stand in Arithon's desperate defence are downtrodden, in retreat and close to annihilation. The stage is set for the ultimate betrayal.

Peril's Gate

The Wars of Light and Shadow Arc III: Alliance of Light: Book 3

Janny Wurts

Where there is light, there must always be shadow… The fourth volume in Janny Wurts's spectacular epic fantasy, now re-released with a striking new cover design along with the rest of the series.

The curse that hangs over the Master of Shadow, Arithon, and Lord of Light, Lysaer, is drawing the two half-brothers ever closer towards direct conflict. For the Natural Balance to be maintained, the two must never fight. If they do, one is sure to perish and the Mistwraith will regain its evil power over their world.

Even now, Lysaer – convinced of his own godhead and aided by the treacherous Koriani Sisterhood – is tracking Arithon the Masterbard through the snows and wastes of the winter-locked mountains and the Barrens of Daon Ramon. Arithon is tortured by the knowledge that for the sake of future generations he must not be killed, no matter the cost of others' lives now. Fighting valiantly to prevent unnecessary suffering, he strikes out on his own; but he is injured and failing fast.

Meanwhile, the ancient Paravians are stirring, summoned by trespassers on their sacred domain; and the Fellowship of Seven are battling on many other fronts, as the Mistwraith's wards begin to break, and khadrim and free wraiths roam the land...

Traitor's Knot

The Wars of Light and Shadow Arc III: Alliance of Light: Book 4

Janny Wurts

The gripping penultimate instalment of the Alliance of Light.

When half brothers Lysaer and Arithon defeated the Mistwraith its revenge left them cursed to lifelong enmity.

Having conquered the maze and acheived self-redemption, Arithon, Master of Shadow, is now the guest of the formidable sorcerer, Davien the Betrayor. No one knows how his influence will affect Arithon's recovered mage power, or his newly awakened rogue talent for prescience.

Meanwhile Arithon's relentless enemies will stop at nothing to acheive his downfall. The Koriani enchantresses are determined to make him their captive and their pawn. And as the Alliance of Light fanatics regroup after their defeat, the core of their priesthood now stands corrupted by a dark cabal who plot to enslave their leader, Lysaer, and use the Mistwraith's curse as their own private weapon to break the world's order.

The sorcerers of the Fellowship compact are sorely beset and the clans are counting their ruinous losses. Arithon, who holds their last hope of survival, chooses the most dangerous course: heart and mind he dedicates himself to avoiding killing, though allies and enemies muster for war, single-mindedly blind to the consequences.

Stormed Fortress

The Wars of Light and Shadow Arc III: Alliance of Light: Book 5

Janny Wurts

The spellbinding final instalment of The Alliance of Light.

Though Athera may be free, the fight is far from over…

The heartstopping conclusion to the Alliance of Light series brings Lysaer's army of Light to besiege the great citadel of Alestron. Master of Shadow, Arithon, with barely a moment's recuperation from his victory over the necromancers, has discovered that young Jeynsa s'Valerient whom he has sworn to protect, has joined the ranks of his disowned allies within the threatened citadel. Worse, following a failed rescue attempt, his beloved Elaira, his double, Fionn Areth, and the spellbinder Dakar are also trapped within Alestron's walls. The chancy wiles of Davien the betrayer must spirit Arithon across the enemy lines to attempt a bold and perilous rescue mission.

Arithon must seek the heartcore of his talent, even while embroiled in a savage battle against those he has vowed to protect. But treachery strikes from deep within the duke's ranks. Lysaer's fanatics will be unleashed to claim their bloody revenge. With the Fellowship Sorcerers in mortal danger, and all under threat from a collapsing grimward, Davien the betrayer is unable to intercede to save his colleagues and so will be forced to invoke the dire terms of an ancient and most secretive bargain.

Arithon stands alone at the hour of reckoning as the true purpose of the Koriani enchantresses becomes, at long last fully, unveiled – with the covetous Prime Matriarch now poised to snatch a prize, a prize beyond that of merely integrity and life…

Initiate's Trial

The Wars of Light and Shadow Arc IV: Sword of the Canon: Book 1

Janny Wurts

The long-awaited beginning of the fourth story arc - Sword of the Canon - in the epic fantasy series, the Wars of Light and Shadow.

Betrayed and double-crossed, Arithon s'Ffalenn is held captive by the Order of the Koriathain. The desperate Fellowship Sorcerers have gambled the weal of Athera and forced through the perilous bargain that spared him, as the last Prince of Rathain, and their sole hope of unity. To suspend the Prime Matriarch's decree of execution, Arithon lives only to battle Marak's horde of free wraiths, unleashed one by one from the shielding grip of the star wards.

But on the day the last wraith is redeemed, the inflexible terms sealed by Dakar's oath of debt will be forfeit…

Against a backdrop in which the Religion of Light has undergone schism, the fanatical True Sect's high priesthood stands consumed by its thwarted ambition: to conquer Havish, the backbone of order that secures the terms of Paravian survival. Now Lord Mayor of Etarra, Lysaer s'Ilessid must fight the pull of the Mistwraith's curse, and battle for sanity to uphold his just ethic. Another young defender will stand at his side, newly sworn by the Sorcerer's auspices.

As Arithon's life once again becomes the fulcrum that shifts the game board, Elaira's choice might save or break the unstable future; while at large and answerable to no mortal law, Davien and the dragon that holds his service throw in the wild card no one predicts...

Destiny's Conflict

The Wars of Light and Shadow Arc IV: Sword of the Canon: Book 2

Janny Wurts

The long-awaited second book of the fourth story arc - Sword of the Canon - in the epic fantasy series, the Wars of Light and Shadow.

Lysaer's unstable integrity lies under threat of total downfall, and as his determined protector, Daliana will face the most frightening decision of her young life. Arithon, Master of Shadow, is marked for death and still hunted, when his critical quest to recover his obscured past entangles him in a web of deep intrigue and ancient perils beyond his imagining. Elaira's urgent pursuit of the Biedar Tribes' secret embroils her in the terrible directive of the Fellowship Sorcerers, while Dakar - the Mad Prophet - confronts the hard reckoning for the colossal mistake of his misspent past, and Tarens is steered by a destiny far from his crofter's origins.

The penultimate volume of The Wars of Light and Shadow will touch the grand depths of Athera's endowment, and deliver the thrilling finale of arc IV, the Sword of the Canon. War, blood, magic, mystery - and the most hidden powers of all - will stand or fall on their hour of unveiling.

Song of the Mysteries

The Wars of Light and Shadow Arc V: Book 1

Janny Wurts

In the final battle of Light against Shadow, warring factions prepare to meet the bare fist of Arithon's fury, sparked by the execution of the innocent murdered by divine decree.

As the Fellowship Sorcerers clash with rebellious dragons bent on catastrophic annihilation, those faithful to the True Sect raise armies to extinguish the clans and fight a last, bloody conquest of the free wilds. All while the Prime Matriarch courts reckless power to seize charge of Mankind's destiny.

As contention threatens to snap the final restraint of old Charter Law, bitter strife and vicious ambition threaten to revoke humanity's right to inhabit the world. The only hope of survival for all lies in the recovery of the Paravians, those who last called Athera home before Mankind.

The true hearts of heroes will be challenged in the savage fires of conflict; Elaira and Daliana's steadfast loyalties must rise against the odds or fall as Lysaer's reckoning collides with the Mistwraith's secretive machinations. But not before Elder Powers arise to claim their debt for a grievance spanning millennia...

The Nightward

The Waters of Lethe: Book 1

R. S. A. Garcia

For 500 years Gaiea's Hand has stood as a ward against the Dark. The Age of Chaos is a faded memory. The Goddess has left Gailand and given her Blessing to the Queens to rule in her stead.

Princess Viella of the court of Hamber is the Spirit of Gaiea, presumptive heir to the throne and budding wielder of magic. And yet she's still a child--not yet ten years old--and a day spent evading her teachers and her dutiful bodyguard, Luka, is much more satisfying than learning about telepathy, illusions, and other spells, or obeying even her mother, the Queen.

There is time enough... until there isn't.

For the night the Queen hosts the Ceremony to confirm Viella as the next Hand of Gaiea, everything changes for her--in the most horrific way imaginable: the assassination of Viella's mother.

Now Viella is Queen.

Luka, despite resenting his position as royal babysitter, does not hesitate. He rushes his charge from the Court and vows to keep her safe. Yet he is unsure how to help a burgeoning Hand of Gaiea, let alone contend with his place as a man in a matriarchal world and the secret that is burning inside him.

Together, they are on the run from darkness in a world where the lines between magic and technology are blurring and it's up to a child and her protector to bring clarity and light back to the Queendom.

Clans War

The Way of the Shaman: Book 7

Vasily Mahanenko

Not long ago, Daniel Mahan, known to everyone as Shaman Mahan, thought that he had taken his sixth and final step in the Barliona gameworld. Yet life has other ideas. The Corporation decides to resurrect the Lord of Shadow and his entire host. The Corporation's CEO personally pushes the reset button. Geranika and his Dragon of Shadow spring back to life as, meanwhile, the Corporation makes an offer the Shaman can't refuse.

Sinner

The Wayfarer Redemption: Book 1

Sara Douglass

The land of Tencendor has been united for more than forty years, thanks to Axis, who is the legendary Starman. He defeated Gorgrael and brought peace to the three races--and upon fulfilling his destiny, Axis and his consort Azhure retired to the ethereal sphere in the heavens, and ceded his authority to their son Caelum.

But the path of the son is not necessarily that of the father. Caelum is untried and has known nothing but peace during his lifetime. And while the three races seem to be at peace, there are undercurrents of jealousy and bitter memories buried just beneath the surface.

So when strange powers begin to manifest in their world, and threaten the destruction of all he holds dear, Caelum will have to find the strength to fight this threat--and to fight his mortal brother Drago, who is not as powerless as he appears to be. Something killed their sister, and Caelum knows Drago is the culprit--but the Supreme Ruler of the land must have proof, and Caelum has none.

Caelum desperately tries to juggle saving the world with proving his brother killed their sister, but time grows short and the demons are drawing near.

Pilgrim

The Wayfarer Redemption: Book 2

Sara Douglass

Enchanters and gods alike are helpless as the Timekeeper Demons lay waste to Tencendor.

There must be hope somewhere, but no-one knows where to find it. Caelum and his parents go to Star Finger, hoping to discover the mountain's ancient secrets. Zared tries to help his people, but loses that which he loves most to the appetites of the Timekeepers. Meanwhile, Faraday grows fearful, wondering if she will be trapped in her previous fate. Must she lose everything for this land.

Qeteb waits, as he has waited tens of thousands of years, for the StarSon... for revenge... for the hunt through the Maze. Death lurks in every twist of the Maze, but only those who have the courage to endure death can learn the secrets of the ancient Enemy.

Crusader

The Wayfarer Redemption: Book 3

Sara Douglass

For countless millennia the Star Dance and the TimeKeeper Demons have battled their way across the universe, destroying innumerable planets, and laying waste to civilizations across the cosmos. The forces that power the Star Dance have chosen Tencendor as the final battleground, and the people of Tencendor huddle in Sanctuary, a magical place created to shield all living things from the wrath of the monstrous Demons. Their only hope? The renegade DragonStar and his companions who will go forth to do battle.

But what DragonStar does not know is that there is a traitor who dwells within Sanctuary who is poised to open the haven to the Demons. And whose hatred for all that is good could undo the cosmos.

The Long War

The Wild Trilogy: Book 2

Linda Nagata

An end must be made--and soon.

The future of the people hangs in the balance as Lanyon continues her journey north. She must find the Storm Lair, home of the Inyomere Siddél, where she'll have one more chance to slay the great spirit of storm. But her journey grows ever more perilous and strange, and even her devoted companions cannot keep her safe.

Bennek, meanwhile, has been taken south to Habaddon. Through Lanyon's magic he has survived terrible injury, yet he still needs time to heal. But time is short--and Siddél is resolved to destroy Habaddon. As the great Inyomere sends ever more arowl south towards the city, Bennek finds himself swept up in a relentlessly brutal war.

An Image of Voices

The Windhover Tapes: Book 1

Warren Norwood

In An Image of Voices, we meet Manley as he is undertaking a series of new assignments after having had his memory wiped from the previous one, which we are led to understand was something less than successful. And yet the procedure to block Manley's memory was imperfect, as he is haunted by dreams of a woman he calls Fairy Peg. Who was she, what was his relationship to her, and to what disastrous end did it come that warranted having his memory blocked by the Fed?

Synopsis from http://www.sfreviews.net/windhover1.html

Flexing the Warp

The Windhover Tapes: Book 2

Warren Norwood

Voyage to exotic extraterrestrial civilizations with diplomatic troubleshooter Gerald Manley and his sentient starship WINDHOVER on a journey of action, danger and discover! Adventure at its finest!

Fize of the Gabriel Ratchets

The Windhover Tapes: Book 3

Warren Norwood

Return with contract diplomat Gerard Manley to the lost decade before the exciting adventures recorded in the Windhover Tapes. Recapture the intrigue, treachery and passion of his years as Consort to Fairy Peg,ruler of the Ribble Galaxy,and supreme Commander of the elite fighting force known as the Gabriel Ratchets. Follow Manley on a more brutal mission to subdue a rebel planet,as he fights to survive the rivalries of the Ribble court -- and on a voyage into the reaches of his own mind to learn the awesome secrets locked within -- the shattering haunting tale of a man who became a pawn in a deadly intergalactic struggle.

Planet of Flowers

The Windhover Tapes: Book 4

Warren Norwood

Gerard Manley travels with his wife and daughter to the planet Brisbidine, where they find sentient flowers and a mysterious enemy from Manley's forgotten past.

The Ring of Allaire

The Winter King's War: Book 1

Susan Dexter

Master magician Blais was dead, murdered by the evil ice-lord Nimir. Now there was only Tristan, an ill-trained apprentice, to carry on the quest to rescue Allaire, a princess held in enchanted sleep in Nimir's frozen halls. Though a thousand master mages had already failed in the quest, Tristan must succeed - or all of Calandra would be doomed by Nimir's greed. First Tristan would have to find the wonder-horse Valadan, who had vanished long ago. Then he had to secure the aid of the one knight among many who was a true Heir to the Throne. Together, they must overcome the Guardian dragon of Nimir's realm. After that - well, there was still the tenth ring to be found, since Allaire was powerless without it. Nothing, of course, was ever that simple. There were complications...

The Sword of Calandra

The Winter King's War: Book 2

Susan Dexter

Tristan does not imagine that his troubles are over. He stands reluctantly revealed as Calandra's king--but his right is almost universally disputed, his castle has no walls, his wife is betrothed to a dead man, and his throne will kill him during his crowning unless he can lay hands on the long-lost sword of the Last King. And his homegrown magic is no more reliable than it's ever been.

He seeks the sword by magical means, without success. Galan of Radak--and his sorcerer Reynaud--are laying siege to Crogen castle. After an attempt on his life, Tristan departs for Kovelir, convinced that Crewzel's fortune-telling cards can give him a clue to the missing sword's location. Of course, it's never that simple.

The Mountains of Channadran

The Winter King's War: Book 3

Susan Dexter

Survival isn't everything. Tristan and Elisena are mortal, and Nimir can simply wait for them to age, to die--and then overwhelm a defenseless Calandra. Much as they dread it, they must take the battle to Nimir, into his stronghold of Channadran, at once.

They are burdened with aid they cannot refuse--Polassar and the highly suspect Reynaud insist on coming along--and help they urgently require but may not be able to secure. They seek the tower of Am Islin, hoping to enlist the aid of Magister Ambere. The journey there, aboard a spell-bound iceberg, nearly costs Tristan's life.

Ambere first refuses them, then relents and offers his birds as guides for them. His daughter Welslin Fateweaver gives Tristan a strange gift--a small stone which she claims is the heart of a goddess.

Led by Ambere's eagles, the fellowship crosses the Winterwaste and enters Channadran. Strength, resolve, loyalty, all are tested. Issues of trust are raised--and not only against Reynaud. As possibly the weakest link in the fellowship, Tristan is tested continually, and if Nimir cannot break him physically, he may manage to strike him in other, less obvious ways.

The Wolf Gift

The Wolf Gift Chronicles: Book 1

Anne Rice

The time is the present.

The place, the rugged coast of Northern California. A bluff high above the Pacific. A grand mansion full of beauty and tantalizing history set against a towering redwood forest.

A young reporter on assignment from the San Francisco Observer . . . An older woman welcoming him into her magnificent family home that he has been sent to write about and that she must sell with some urgency... A chance encounter between two unlikely people... An idyllic night--shattered by horrific unimaginable violence, the young man inexplicably attacked--bitten--by a beast he cannot see in the rural darkness... A violent episode that sets in motion a terrifying yet seductive transformation, as the young man, caught between ecstasy and horror, between embracing who he is evolving into and fearing what he will become, soon experiences the thrill of the wolf gift.

As he resists the paradoxical pleasure and enthrallment of his wolfen savagery and delights in the power and (surprising) capacity for good, he is caught up in a strange and dangerous rescue and is desperately hunted as "the Man Wolf" by authorities, the media, and scientists (evidence of DNA threatens to reveal his dual existence)...

As a new and profound love enfolds him, questions emerge that propel him deeper into his mysterious new world: questions of why and how he has been given this gift; of its true nature and the curious but satisfying pull towards goodness; of the profound realization that there may be others like him who are watching--guardian creatures who have existed throughout time who possess ancient secrets and alchemical knowledge. And throughout it all, the search for salvation for a soul tormented by a new realm of temptations, and the fraught, exhilarating journey, still to come, of being and becoming, fully, both wolf and man.

The Wolves of Midwinter

The Wolf Gift Chronicles: Book 2

Anne Rice

Anne Rice is back, with more werewolves, gothic mansions and epic battles between good and evil

It is the beginning of December and it is cold and grey outside. In the stately flickering hearths of the grand mansion of Nideck Point, oak fires are burning. The Morphenkinder are busy getting ready for the ancient pagan feast of midwinter. Everyone is invited, including some of their own who do not wish them well...

Reuben Golding, the newest of the Morphenkinder, is struggling with his new existence as a Man Wolf, struggling to learn to control his desires and bloodthirsty urges. His pure, luminous girlfriend Laura seems all set to join him in this new way of life, but Reuben is not at all certain he will love her if she becomes as he is. Beyond the mansion, the forest echoes with howling winds, which carry with them tales of a strange nether world, and of spirits--centuries old--who possess their own fantastical ancient histories and taunt with their dark, magical powers.

As preparations for the feast gather pace, destiny continues to hound Reuben, not least in the form of a strange, tormented ghost who appears at the window, unable to speak. But he is not alone: before the festivities are over, choices must be made--choices which will decide the fate of the Morphenkinder for ever.

The Year's Best Horror Stories: Series VIII

The Year's Best Horror Stories: Book 8

Karl Edward Wagner

Table of Contents:

  • Introduction: Access to Horror - essay by Karl Edward Wagner
  • The Dead Line - (1979) - short story by Dennis Etchison
  • To Wake the Dead - (1979) - short story by Ramsey Campbell
  • In the Fourth Year of the War - (1979) - short story by Harlan Ellison
  • From the Lower Deep - (1979) - short story by Hugh B. Cave
  • The Baby-Sitter - (1978) - short story by Davis Grubb
  • The Well at the Half Cat - (1979) - short story by John C. Tibbetts
  • My Beautiful Darkling - short story by Eddy C. Bertin (trans. of Mijn Mooie Duisterlinge 1979)
  • A Serious Call - (1979) - short story by George Hay
  • Sheets - (1979) - short story by Alan Ryan
  • Billy Wolfe's Riding Spirit - (1979) - short story by Kevin A. Lyons
  • Lex Talionis - (1979) - novelette by Russell Kirk
  • Entombed - (1979) - short story by Robert Keefe
  • A Fly One - (1979) - short story by Steve Sneyd
  • Needle Song - (1979) - short story by Charles L. Grant
  • All the Birds Come Home to Roost - (1979) - short story by Harlan Ellison
  • The Devil Behind You - (1979) - short story by Richard A. Moore

The Year's Best Horror Stories: Series IX

The Year's Best Horror Stories: Book 9

Karl Edward Wagner

Table of Contents:

  • Introduction: The Year of the Anthology and Beyond - essay by Karl Edward Wagner
  • The Monkey - (1980) - novelette by Stephen King
  • The Gap - (1980) - short story by Ramsey Campbell
  • The Cats of Pere LaChaise - (1980) - short story by Neil Olonoff
  • The Propert Bequest - (1980) - short story by Basil A. Smith
  • On Call - (1980) - short story by Dennis Etchison
  • The Catacomb - (1980) - short story by Peter Shilston
  • Black Man with a Horn - (1980) - novelette by T. E. D. Klein
  • The King - (1980) - short story by William Relling, Jr.
  • Footsteps - (1980) - short story by Harlan Ellison
  • Without Rhyme or Reason - (1980) - short story by Peter Valentine Timlett

The Year's Best Horror Stories: Series X

The Year's Best Horror Stories: Book 10

Karl Edward Wagner

Table of Contents:

  • Introduction: A Decade of Fear - (1982) - essay by Karl Edward Wagner
  • Through the Walls - (1978) - novelette by Ramsey Campbell
  • Touring - (1981) - novelette by Michael Swanwick, Gardner Dozois and Jack Dann
  • Every Time You Say I Love You - (1981) - short story by Charles L. Grant
  • Wyntours - (1980) - short story by David G. Rowlands
  • The Dark Country - (1981) - short story by Dennis Etchison
  • Homecoming - (1981) - short story by Howard Goldsmith
  • Old Hobby Horse - (1981) - short story by Chico Kidd
  • Firstborn - (1981) - short story by David Campton
  • Luna - (1981) - short story by Georgette Perry and William J. Wilson
  • Mind - (1980) - short story by Les Freeman
  • Competition - (1981) - short story by David Clayton Carrad
  • Egnaro - (1981) - novelette by M. John Harrison
  • On 202 - (1981) - short story by Jeff Hecht
  • The Trick - (1980) - novelette by Ramsey Campbell
  • Broken Glass - (1981) - short story by Harlan Ellison

The Year's Best Horror Stories: Series XI

The Year's Best Horror Stories: Book 11

Karl Edward Wagner

Table of Contents:

  • Introduction: One from the Vault - essay by Karl Edward Wagner
  • The Grab - (1982) - short story by Richard Laymon
  • The Show Goes On - (1982) - short story by Ramsey Campbell
  • The House at Evening - (1982) - short story by Frances Garfield
  • I Hae Dream'd a Dreary Dream - (1981) - short story by John Alfred Taylor
  • Deathtracks - (1982) - short story by Dennis Etchison
  • Come, Follow! - (1982) - short story by Sheila Hodgson
  • The Smell of Cherries - (1982) - short story by Jeffrey Goddin
  • A Posthumous Bequest - (1982) - short story by David Campton
  • Slippage - (1982) - novelette by Michael P. Kube-McDowell
  • The Executor - (1982) - short story by David G. Rowlands
  • Mrs. Halfbooger's Basement - (1982) - short story by Lawrence C. Connolly
  • Rouse Him Not - (1982) - short story by Manly Wade Wellman
  • Spare the Child - (1982) - short story by Thomas F. Monteleone
  • The New Rays - (1982) - short story by M. John Harrison
  • Cruising - (1982) - short story by Donald Tyson
  • The Depths - (1982) - novelette by Ramsey Campbell
  • Pumpkin Head - (1982) - short story by Al Sarrantonio

The Year's Best Horror Stories: Series XII

The Year's Best Horror Stories: Book 12

Karl Edward Wagner

Table of Contents:

  • Introduction: Of Fads and Frights - essay by Karl Edward Wagner
  • Uncle Otto's Truck - (1983) - short story by Stephen King
  • 3.47 AM - (1983) - short story by David Langford
  • Mistral - (1983) - short story by Jon Wynne-Tyson
  • Out of Africa - (1983) - short story by David Drake
  • The Wall-Painting - (1983) - short story by Roger Johnson
  • Keepsake - (1983) - short story by Vincent McHardy
  • Echoes - (1983) - short story by Lawrence C. Connolly
  • After-Images - (1983) - short story by Malcolm Edwards
  • The Ventriloquist's Daughter - (1983) - short story by Juleen Brantingham
  • Come to the Party - (1983) - short story by Frances Garfield
  • The Chair - (1983) - novelette by Dennis Etchison
  • Names - (1983) - short story by Jane Yolen
  • The Attic - (1983) - short story by Billy Wolfenbarger
  • Just Waiting - (1983) - short story by Ramsey Campbell
  • One for the Horrors - (1983) - short story by David J. Schow
  • Elle Est Trois, (La Mort) - (1983) - novelette by Tanith Lee
  • Spring-Fingered Jack - (1983) - short story by Susan Casper
  • The Flash! Kid - (1983) - short story by Scott Bradfield
  • The Man with Legs - (1983) - short story by Al Sarrantonio

The Year's Best Horror Stories: Series XIII

The Year's Best Horror Stories: Book 13

Karl Edward Wagner

Table of Contents:

  • Introduction: 13 Is a Lucky Number - essay by Karl Edward Wagner
  • Mrs. Todd's Shortcut - (1984) - novelette by Stephen King
  • Are You Afraid of the Dark? - (1984) - short story by Charles L. Grant
  • Catch Your Death - (1984) - short story by John Gordon
  • Dinner Party - (1984) - short story by Gardner Dozois
  • Tiger in the Snow - (1984) - short story by Daniel Wynn Barber
  • Watch the Birdie - (1984) - short story by Ramsey Campbell
  • Coming Soon to a Theatre Near You - (1984) - novelette by David J. Schow
  • Hands with Long Fingers - (1984) - short story by Leslie Halliwell
  • Weird Tales - (1984) - short story by Fred Chappell
  • The Wardrobe - (1984) - short story by Jovan Panich
  • Angst for the Memories - (1984) - short story by Vincent McHardy
  • The Thing in the Bedroom - (1984) - short story by David Langford
  • Borderland - (1984) - short story by John Brizzolara
  • The Scarecrow - (1984) - short story by Roger Johnson
  • The End of the World - (1984) - short story by James B. Hemesath
  • Never Grow Up - (1984) - short story by John Gordon
  • Deadlights - (1984) - short story by Charles Wagner
  • Talking in the Dark - (1984) - short story by Dennis Etchison

The Year's Best Horror Stories: Series XIV

The Year's Best Horror Stories: Book 14

Karl Edward Wagner

Table of Contents:

  • Introduction: Nurturing Nightmares - essay by Karl Edward Wagner
  • Penny Daye - (1985) - short story by Charles L. Grant
  • Dwindling - (1985) - short story by David B. Silva
  • Dead Men's Fingers - (1985) - novelette by Phillip C. Heath
  • Dead Week - (1985) - short story by Leonard Carpenter
  • The Sneering - (1985) - short story by Ramsey Campbell
  • Bunny Didn't Tell Us - (1985) - short story by David J. Schow
  • Pinewood - (1984) - short story by Tanith Lee
  • The Night People - (1985) - short story by Michael Reaves
  • Ceremony - (1985) - novelette by William F. Nolan
  • The Woman in Black - (1984) - short story by Dennis Etchison
  • ...Beside the Seaside, Beside the Sea... - (1985) - short story by Simon Clark
  • Mother's Day - (1985) - short story by Stephen F. Wilcox
  • Lava Tears - (1985) - short story by Vincent McHardy
  • Rapid Transit - non-genre - (1985) - short story by Wayne Allen Sallee
  • The Weight of Zero - (1985) - short story by John Alfred Taylor
  • John's Return to Liverpool - (1984) - short story by Christopher Burns
  • In Late December, Before the Storm - (1985) - short story by Paul M. Sammon
  • Red Christmas - (1985) - short story by David Garnett
  • Too Far Behind Gradina - (1985) - novella by Steve Sneyd

The Year's Best Horror Stories: XV

The Year's Best Horror Stories: Book 15

Karl Edward Wagner

Table of Contents:

  • Introduction: What's in a Name? - essay by Karl Edward Wagner
  • The Yougoslaves - (1986) - novelette by Robert Bloch
  • Tight Little Stitches in a Dead Man's Back - (1986) - short story by Joe R. Lansdale
  • Apples - (1986) - short story by Ramsey Campbell
  • Dead White Women - (1986) - short story by William F. Wu
  • Crystal - (1986) - short story by Charles L. Grant
  • Retirement - (1986) - short story by Ron Leming
  • The Man Who Did Tricks With Glass - (1986) - short story by Ron Wolfe
  • Bird in a Wrought Iron Cage - (1986) - short story by John Alfred Taylor
  • The Olympic Runner - (1986) - novelette by Dennis Etchison
  • Take the "A" Train - (1986) - short story by Wayne Allen Sallee
  • The Foggy, Foggy Dew - (1986) - short story by Joel Lane
  • The Godmother - (1986) - short story by Tina Rath
  • "Pale Trembling Youth" - (1986) - short story by W. H. Pugmire and Jessica Amanda Salmonson
  • Red Light - (1986) - novelette by David J. Schow
  • In the Hour Before Dawn - (1986) - short story by Brad Strickland
  • Necros - (1986) - short story by Brian Lumley
  • Tattoos - (1986) - novelette by Jack Dann
  • Acquiring a Family - (1986) - novelette by R. Chetwynd-Hayes

The Year's Best Horror Stories: XVI

The Year's Best Horror Stories: Book 16

Karl Edward Wagner

Table of Contents:

  • Introduction: They're Here--and They Won't Go Away - essay by Karl Edward Wagner
  • Popsy - (1987) - short story by Stephen King
  • Neighbourhood Watch - (1987) - short story by Greg Egan
  • Wolf/Child - (1987) - short story by Jane Yolen
  • Everything to Live For - (1987) - short story by Charles L. Grant
  • Repossession - (1987) - short story by David Campton
  • Merry May - (1987) - novelette by Ramsey Campbell
  • The Touch - (1987) - short story by Wayne Allen Sallee
  • Moving Day - (1987) - short story by R. Chetwynd-Hayes
  • La Nuit des Chiens - (1987) - short story by Leslie Halliwell
  • Echoes from the Abbey - (1987) - novelette by Sheila Hodgson
  • Visitors - (1987) - short story by Jack Dann
  • The Bellfounder's Wife - (1987) - short story by Chico Kidd
  • The Scar - (1987) - short story by Dennis Etchison
  • Martyr Without Canon - (1987) - short story by T. Winter-Damon
  • The Thin People - (1987) - short story by Brian Lumley
  • Fat Face - (1987) - novelette by Michael Shea

The Year's Best Horror Stories: Series XVII

The Year's Best Horror Stories: Book 17

Karl Edward Wagner

Table of Contents:

  • Introduction: Ten Years After - essay by Karl Edward Wagner
  • Fruiting Bodies - (1988) - novelette by Brian Lumley
  • Works of Art - (1988) - short story by Nina Kiriki Hoffman
  • She's a Young Thing and Cannot Leave Her Mother - (1988) - short story by Harlan Ellison
  • The Resurrection Man - (1988) - short story by Ian Watson
  • Now and Again in Summer - (1988) - short story by Charles L. Grant
  • Call 666 - (1988) - short story by Dennis Etchison
  • The Great God Pan - (1988) - novelette by M. John Harrison
  • What Dreams May Come - (1988) - short story by Brad Strickland
  • Regression - (1988) - novelette by R. Chetwynd-Hayes
  • Souvenirs from a Damnation - (1988) - short story by Don Webb
  • Bleeding Between the Lines - (1988) - short story by Wayne Allen Sallee
  • Playing the Game - (1988) - short story by Ramsey Campbell
  • Lost Bodies - (1988) - short story by Ian Watson
  • Ours Now - (1988) - short story by Nicholas Royle
  • Prince of Flowers - (1988) - short story by Elizabeth Hand
  • The Daily Chernobyl - (1988) - poem by Robert Frazier
  • Snowman - (1988) - short story by Charles L. Grant
  • Nobody's Perfect - (1988) - short story by Thomas F. Monteleone
  • Dead Air - (1988) - novelette by Gregory Nicoll
  • Recrudescence - (1988) - novelette by Leonard Carpenter

The Year's Best Horror Stories: XVIII

The Year's Best Horror Stories: Book 18

Karl Edward Wagner

Table of Contents:

  • Introduction: From Horror Angst to Zombies - essay by Karl Edward Wagner
  • Kaddish - (1989) - short story by Jack Dann
  • The Gravedigger's Tale - (1989) - short story by Simon Clark
  • Meeting the Author - (1989) - short story by Ramsey Campbell
  • Buckets - (1989) - novelette by F. Paul Wilson
  • The Pit-Yakker - non-genre - (1989) - short story by Brian Lumley
  • Mr. Sandman - (1989) - short story by Scott D. Yost
  • Renaissance - (1989) - short story by Chico Kidd
  • Lord of Infinite Diversions - (1989) - short story by T. Winter-Damon
  • Rail Rider - (1989) - short story by Wayne Allen Sallee
  • Archway - (1989) - novelette by Nicholas Royle
  • The Confessional - (1989) - short story by Patrick McLeod
  • The Deliverer - (1989) - short story by Simon MacCulloch
  • Reflections - (1989) - short story by Jeffrey Goddin
  • Zombies for Jesus - (1989) - short story by Nina Kiriki Hoffman
  • The Earth Wire - (1989) - short story by Joel Lane
  • Sponge and China Tea - (1989) - short story by D. F. Lewis
  • The Boy with the Bloodstained Mouth - (1989) - short story by W. H. Pugmire
  • On the Dark Road - (1989) - short story by Ian McDowell
  • Narcopolis - (1989) - poem by Wayne Allen Sallee
  • Nights in the City - (1989) - short story by Jessica Amanda Salmonson
  • Return to the Mutant Rain Forest - (1989) - poem by Bruce Boston and Robert Frazier
  • The End of the Hunt - (1989) - short story by David Drake
  • The Motivation - (1989) - short story by David Langford
  • The Guide - (1989) - short story by Ramsey Campbell
  • The Horse of Iron & How We Can Know It & Be Changed By It Forever - (1989) - short story by M. John Harrison
  • Jerry's Kids Meet Wormboy - (1989) - novelette by David J. Schow

The Year's Best Horror Stories: XIX

The Year's Best Horror Stories: Book 19

Karl Edward Wagner

Table of Contents:

  • Introduction: How'd We Get Here? - essay by Karl Edward Wagner
  • Speed Demons - (1990) - short story by Andrew J. Wilson
  • The Grief Condition - (1990) - short story by Conrad Hill
  • Firebird - (1990) - novelette by J. L. Comeau
  • Life Sentences - (1990) - short story by Nina Kiriki Hoffman
  • Trophies - (1990) - short story by Richard McMahan
  • Lord of the Creepies - (1990) - short story by Sean Brodrick
  • Mongrel - (1990) - short story by Steve Vernon
  • The Man Who Collected Barker - (1990) - short story by Kim Newman
  • Hide and Seek - (1990) - short story by D. F. Lewis
  • Walking After Midnight - (1990) - short story by C. S. Fuqua
  • The Hermit - (1990) - short story by Joey Froehlich
  • The Soldier - (1990) - short story by Roger Johnson
  • Books of Blurbs, Vol. 1 - (1990) - short story by Mike Newland
  • You're a Sick Man, Mr. Antwhistle - (1990) - short story by Robert Hood
  • Elfin Pipes of Northworld - (1990) - short story by David Drake
  • A Bar Called Charley's - (1990) - short story by Charles Ardai
  • Great Expectations - (1990) - short story by Kim Antieau
  • Custer at the Wheel - (1990) - short story by James B. Hemesath
  • Identity Crisis - (1990) - novelette by Patrick McLeod
  • Negatives - (1990) - short story by Nicholas Royle
  • A Candle in the Sun - (1990) - novelette by David Niall Wilson
  • The Worst Fog of the Year - (1990) - short story by Ramsey Campbell
  • I'll Give You Half-Scairt - (1990) - short story by Wayne Allen Sallee
  • Different Kinds of Dead - (1990) - short story by Ed Gorman
  • Full Throttle - (1990) - novelette by Philip Nutman

The Year's Best Horror Stories: XX

The Year's Best Horror Stories: Book 20

Karl Edward Wagner

Table of Contents:

  • Introduction: Garage Band Fiction - essay by Karl Edward Wagner
  • Ma Qui - (1991) - short story by Alan Brennert
  • The Same in Any Language - (1991) - short story by Ramsey Campbell
  • Call Home - (1991) - short story by Dennis Etchison
  • A Scent of Roses - (1991) - short story by Jeffrey Goddin
  • Root Cellar - (1991) - short story by Nancy Kilpatrick
  • An Eye for an Eye - (1991) - short story by Michael A. Arnzen
  • The Picnickers - (1991) - novelette by Brian Lumley
  • With the Wound Still Wet - (1991) - short story by Wayne Allen Sallee
  • My Giddy Aunt - (1991) - short story by D. F. Lewis
  • The Lodestone - (1991) - novelette by Sheila Hodgson
  • Baseball Memories - (1991) - short story by Edo van Belkom
  • The Bacchae - (1991) - short story by Elizabeth Hand
  • Common Land - (1991) - short story by Joel Lane
  • An Invasion of Angels - (1987) - short story by Nina Kiriki Hoffman
  • The Sharps and Flats Guarantee - (1991) - short story by C. S. Fuqua
  • Medusa's Child - (1991) - short story by Kim Antieau
  • Wall of Masks - (1991) - short story by T. Winter-Damon
  • Moving Out - (1991) - short story by Nicholas Royle
  • Better Ways in a Wet Alley - (1991) - short story by Barb Hendee
  • Close to the Earth - (1991) - short story by Gregory Nicoll
  • Churches of Desire - (1991) - novelette by Philip Nutman
  • Carven of Onyx - (1991) - novelette by Ron Weighell

The Year's Best Horror Stories: XXI

The Year's Best Horror Stories: Book 21

Karl Edward Wagner

Table of Contents:

  • Introduction: Coming of Age - essay by Karl Edward Wagner
  • The Limits of Fantasy - (1992) - short story by Ramsey Campbell
  • China Rose - (1992) - novella by Ron Weighell
  • The Outsider - (1992) - short story by Rick Kennett
  • Briar Rose - (1992) - short story by Kim Antieau
  • Mom SchooL - (1992) - short story by Rand Soellner
  • The Hyacinth Girl - (1992) - short story by Mary Ann Mitchell
  • Mind Games - (1992) - short story by Adam Meyer
  • Mama's Boy - (1992) - short story by C. S. Fuqua
  • The Shabbie People - (1992) - short story by Jeffrey Osier
  • The Ugly File - (1992) - short story by Ed Gorman
  • Eyes Like a Ghost's - (1992) - short story by Simon Clark
  • Fallen Idol - (1992) - short story by Lillian Csernica
  • And Some Are Missing - (1992) - short story by Joel Lane
  • Welsh Pepper - (1992) - short story by D. F. Lewis
  • Tracks - (1992) - short story by Nicholas Royle
  • Largesse - (1992) - short story by Mark McLaughlin
  • City in the Torrid Waste - (1992) - short story by T. Winter-Damon
  • Haunting Me Softly - (1992) - short story by H. Andrew Lynch
  • Spring Ahead, Fall Back - (1992) - short story by Michael A. Arnzen
  • Apotheosis - (1992) - short story by Carrie Richerson
  • Defining the Commonplace Sliver - (1992) - short story by Wayne Allen Sallee
  • Feeding the Masses - (1992) - short story by Yvonne Navarro
  • Sanctuary - (1992) - short story by Jeffrey Osier
  • The Devil's Advocate - (1991) - short story by Andrew C. Ferguson
  • Week Woman - (1992) - short story by Kim Newman
  • A Father's Gift - (1992) - novelette by W. M. Shockley

The Year's Best Horror Stories: XXII

The Year's Best Horror Stories: Book 22

Karl Edward Wagner

Table of Contents:

  • Introduction: But Is It Horrific? - essay by Karl Edward Wagner
  • The Ripper's Tune - (1993) - short story by Gregory Nicoll
  • One Size Eats All - (1993) - short story by T. E. D. Klein
  • Resurrection - (1991) - short story by Adam Meyer
  • I Live to Wash Her - (1993) - short story by Joey Froehlich
  • A Little-Known Side of Elvis - (1993) - short story by Dennis Etchison
  • Perfect Days - (1993) - short story by Chet Williamson
  • See How They Run - (1993) - novelette by Ramsey Campbell
  • Shots Downed, Officer Fired - (1993) - short story by Wayne Allen Sallee
  • David - (1993) - short story by Sean Doolittle
  • Portrait of a Pulp Writer - (1993) - short story by F. A. Pollard
  • Fish Harbor - (1993) - short story by Paul Pinn
  • Ridi Bobo - (1993) - short story by Robert Devereaux
  • Adroitly Wrapped - (1993) - short story by Mark McLaughlin
  • Thicker Than Water - (1993) - short story by Joel Lane
  • Memento Mori - (1993) - short story by Scott Thomas
  • The Blitz Spirit - (1993) - short story by Kim Newman
  • Companions - (1993) - short story by Del Stone, Jr.
  • Masquerade - (1993) - short story by Lillian Csernica
  • Price of the Flames - (1993) - short story by Deidra Cox
  • The Bone Garden - (1993) - short story by Conrad Williams
  • Ice Cream and Tombstones - (1993) - short story by Nina Kiriki Hoffman
  • Salt Snake - (1993) - short story by Simon Clark
  • Lady's Portrait, Executed In Archaic Colors - (1993) - novelette by Charles M. Saplak
  • Lost Alleys - (1993) - short story by Jeffrey Thomas
  • Salustrade - (1993) - short story by D. F. Lewis
  • The Power of One - (1993) - short story by Nancy Kilpatrick
  • The Lions in the Desert - (1993) - short story by David Langford
  • Turning Thirty - (1993) - short story by Lisa Tuttle
  • Bloodletting - (1993) - short story by Kim Antieau
  • Flying Into Naples - (1993) - short story by Nicholas Royle
  • Under the Crust - (1993) - novelette by Terry Lamsley

The Greening of Bed-Stuy

The Years of the City

Frederik Pohl

Nebula Award nominated novella. It originally appeared in The Magazine of Fantasy & Science Fiction, July 1984. The story can also be found in the anthology Nebula Awards 20 (1985), edited by George Zebrowski. It is included in the collections The Years of the City (1984) and Platinum Pohl: The Collected Best Stories (2005).

The Years of the City

The Years of the City

Frederik Pohl

In the New York City of the next century, twin domes over Manhattan control extremes of weather, illegal hang-gliding is common, and many old problems have been solved--but the rage of some Gothamites cannot be controlled.

Table of Contents:

  • Introduction - essay by Frederik Pohl
  • When New York Hit the Fan - novella
  • The Greening of Bed-Stuy - (1984) - novella
  • The Blister - (1984) - novella
  • Second-Hand Sky - novella
  • Gwenanda and the Supremes - novella

The Warrior Moon

Their Bright Ascendency: Book 3

K Arsenault Rivera

Barsalayaa Shefali, famed Qorin adventurer, and the spoiled divine warrior empress, O-Shizuka, have survived fights with demon armies, garnered infamy, and ruled an empire. Raised together since birth, then forced into exile after their wedding, and reunited amidst a poisonous invasion--these bold warrior women have faced monumental adventures and catastrophic battles.

As they come closest to fulfilling the prophecy of generations--Shefali and Shizuka will face their greatest test yet.

There Will Be War

There Will Be War: Book 1

John F. Carr
Jerry Pournelle

In the beginning spears were "high-tech", and the most that one weapon could accomplish at one time was one death. But millennia passed and techniques improved. By the time of the Romans a lucky bolt might impale a file of infantry. By the dreadful 20th century the very existence of the race - we still were earth-bound, then - was at risk. But somehow, even though the weapons grew ever more terrible, that risk was averted and humanity gained first the planets and then the stars. And still the weapons grew, until the very universe has cause to fear the wrath of Man...

Table of Contents:

  • Preface - essay by Jerry Pournelle
  • Reflex - (1982) - shortstory by Larry Niven and Jerry Pournelle
  • Spanish Man's Grave - (1947) - shortstory by James Warner Bellah
  • Marius - (1957) - shortstory by Poul Anderson
  • The Soviet Strategic Threat From Space - (1981) - essay by The Citizens' Advisory Council on National Space Policy
  • Ender's Game - (1977) - novelette by Orson Scott Card
  • A Death in Realtime - (1981) - shortstory by Richard S. McEnroe
  • Overdose - (1975) - shortstory by Spider Robinson
  • Saul's Death - poem by Joe Haldeman
  • The Good News of High Frontier - (1982) - essay by Robert A. Heinlein
  • Project High Frontier - (1982) - essay by Daniel O. Graham
  • City-Killer - poem by Jonathan V. Post
  • Ground Zero - poem by Jonathan V. Post
  • Diasporah - shortstory by W. R. Yates
  • His Truth Goes Marching On - (1975) - novelette by Jerry Pournelle
  • THOR: Orbital Weapon System - (1981) - essay by The Citizens' Advisory Council on National Space Policy
  • The Defenders - (1953) - novelette by Philip K. Dick
  • Unlimited Warfare - (1974) - shortstory by Hayford Peirce
  • The Battle - (1954) - shortstory by Robert Sheckley
  • Mercenaries and Military Virtue - (1979) - essay by Jerry Pournelle
  • Ranks of Bronze - (1975) - shortstory by David Drake
  • I Am Nothing - (1952) - shortstory by Eric Frank Russell
  • Call Him Lord - (1966) - novelette by Gordon R. Dickson
  • Quiet Village - (1970) - novelette by David McDaniel
  • The Strategy of Technology - (1982) - essay by Jerry Pournelle
  • The Widow's Party - (1892) - poem by Rudyard Kipling

The Warlock's Shadow

Thief-Taker: Book 2

Stephen Deas

Berren is not enjoying himself. Trapped in a temple, forced to learn how to read, how to write and how to recall the histories of the Saints, all he wants is to be given a sword. As a thief-taker's apprentice he imagined a world of daring night-time chases, glorious victories and a life of excitement. His dreams aren't quite coming true.

So when a prince - the first and last prince he'll ever see - hires the thief-taker as a bodyguard, Berren is thrilled. When he hears that a troupe of Dragon Monks - exotic warriors and the best swordsmen in the world - are visiting, he sees an opportunity to learn how to fight. When one of the Monks turns out to be a girl of the same age, his future suddenly seems a lot brighter.

But when a shadowy figure launches an attack on the life of Prince Sharda, Berren finds himself plunged into a world of danger, intrigue and terror. He may discover that being trained with a sword isn't enough - sometimes, you have to know who to fight.

Vanished

Time Police: Book 1

Warren Norwood

It's 2183.

Do you know where your past is?

The Second Republic was mercilessly efficient.

It controlled the press, the state and the rights of citizens.

The one day it captured the secret of time travel.

Now the Second Republic could control the past, piece by piece, slowly changing it to make sure that they would never lose their grasp on history.

Trapped!

Time Police: Book 2

Warren Norwood

Jason Dubcheck's family has vanished!

As if they never existed, Jackson's sister-in-law, niece and nephew have disappeared.

Even their names have been erased from the public records.

He must find them and knows where to look - in the past.

Stranded

Time Police: Book 3

Warren Norwood
Mel Odom

Jackson Dubchek was exiled by the notorious Time Police. A citizen of the Second Republic in 2249, Jackson finds himself stranded in Mexico in 2074, unable to return to his own generation.

Yet Jackson is not alone. He meets a Mexican historian and his beautiful daughter who have also been exiled to the past by the Time Police. Using these fellow travelers in time, Jackson pieces together the truth about the Second Republic and their Time Police. They are changing the past in order to protect their future.

Jackson must decide whether to try to set himself against all the resources of the Second Republic. Yet first he must determine how the events of 2074 differ from the way the Second Republic has recorded them.

Will the Time Police catch him?

Shatter War

Time Shards: Book 2

Dana Fredsti
David Fitzgerald

WAR ACROSS THE TIMESCAPE

Earth's past, present, and future have shattered in "the Event," yielding a terrifying new world of prehistoric monsters, lost cultures, strange technologies, and displaced armies. Coming from different points throughout history, a desperate band of survivors join "Merlin," a mysterious figure who may be their only hope to save the world--if he can be trusted.

When their twenty-third-century ship the Vanuatu is sabotaged by an unknown enemy and thrown far off its course, the team must discover who is responsible, even as they are split apart and fight to survive in the war-torn Shard world...

The Ivanhoe Gambit

Time Wars: Book 1

Simon Hawke

In the 27th Century, international disputes are resolved through time travel, "clocking" soldiers from the future into conflicts of the past. It seemed like an elegant idea: wartime industries drove the economy without actually putting nations through the physical ravages of war. And since the past already happened, history could not be changed. So went the theory. What could possibly go wrong?

Lucas Priest found out the hard way. Enlisting in the U.S. Army Temporal Corps seemed like an adventure compared to his boring corporate job, but after marching with the Roman legions against Hannibal, fighting Custer's 7th Cavalry with Crazy Horse, and raiding with Attila's savage Huns, he could have used a little boredom. And it was about to get much worse.

History, it turned out, could be changed, and a plot to kidnap and impersonate King Richard the Lion-hearted was discovered barely in the nick of time. But could it be stopped before a madman changed the course of history? Two elite commando teams had tried and failed in their attempts. Now Priest was drafted to take part in a third.

The team was tasked to infiltrate the past with impersonations of their own to prevent a timestream split. But it would be hard enough passing themselves off as Sir Ivanhoe, Robin Hood, and Little John without having to assassinate a king....

The Timekeeper Conspiracy

Time Wars: Book 2

Simon Hawke

Using time travel to fight wars seemed like the perfect way to solve the international disputes of the 27th Century: all the economic advantages of warfare without any of the devastation taking place in your own time. Multinational corporations and governments geared up for the effort, secure in the knowledge that since the past already happened, it could not be changed, so history was safe. Or was it? When it was discovered that history could, indeed, be changed as a result of interference from the future, it seemed too late to stop the Time Wars, so a special unit was created to "adjust" for historical disruptions and preserve the continuity of the timestream. But as if going back into the past on missions to preserve the future wasn't challenging enough, now the elite First Division of the U.S. Army Temporal Corps faced a new and much more dangerous threat. A peaceful protest group had spun off a militant offshoot called the Timekeepers, radicals who believed the only way to stop the war machine was to create massive historical disruptions. A covert agent of Temporal Intelligence gave his life to warn of a terrorist plot by the Timekeepers, so Capt. Lucas Priest and Pfc. Finn Delaney are clocked back to 17th Century France, so they can join up with agents of the T.I.A. already in place to find out what the Timekeepers have planned. Their target could be Cardinal Richelieu, but it will be hard enough trying to figure out who their target is and how to stop them in a scenario where almost anyone could be a ringer, including a young Gascon named D'Artagnan and three of the King's flamboyant musketeers.

The Pimpernel Plot

Time Wars: Book 3

Simon Hawke

In the 27th Century, time travel allows international disputes to be settled by "clocking" soldiers from the future into conflicts of the past to do battle in the Time Wars. The politicians and the corporate leaders who created an entire international economy based on the idea of "an end to war in our time" believed that the past was absolute: it had already happened, therefore it could not be changed. Unfortunately, they were wrong.

The greater the number of people who traveled back into the past, the greater were the odds of temporal contamination, changing history in ways that could disastrously affect the future. Major Lucas Priest, a veteran of the elite First Division of the Temporal Army Corps, was tasked to "adjust" the blunder of a Temporal Intelligence agent who had accidentally caused the death of Sir Percy Blakeney, the wealthy English adventurer who saved French royalists from the guillotine. Now, someone else had to become the famous "Scarlet Pimpernel" and carry on that work.

Trying to adjust key historical events during the bloody and tumultuous French Revolution would be challenging enough. The trouble was, rogue covert agents from Temporal Intelligence were already on the scene, and they had their own agenda....

The Zenda Vendetta

Time Wars: Book 4

Simon Hawke

The year was 1891, and Ruritania was a small, seemingly insignificant Balkan country that was about to crown a new king. But a conspiracy headed by his own half brother resulted in the would-be king being kidnapped and held in Zenda Castle, an impregnable medieval fortress. While two factions secretly battled for control in Ruritania, an even more dangerous conspiracy was launched from the far future; one that was about to make a tiny Balkan country the focal point for plot to change the course of history.

Her name was Sophia Falco, codename: Falcon, a veteran crosstime field agent of the TIA. She was smart, beautiful, and absolutely deadly. She was also a terrorist, a member of the infamous Timekeepers who had submitted to cybernetic conditioning that created a false persona under which she had enlisted in the Temporal Army Corps, and from there, joined Temporal Intelligence, at which point her true personality was triggered and the woman who had once been Col. Moses Forrester's lover was reborn as his most lethal enemy. And the weapon she was going to use against him was the son he had abandoned in another time.

The elite commando team of Lucas Priest, Andre Cross and Finn Delaney have another historical adjustment mission to perform: save the rightful king of Ruritania and stop the Timekeepers before they can bring about a temporal disaster. And to do so, their commander, Moses Forrester, must journey back into the past with them to destroy the woman he once loved... and murder his own son.

The Nautilus Sanction

Time Wars: Book 5

Simon Hawke

The fifth of Simon Hawk's brilliant Time Wars series returns to print and brings the legendary submarine Nautilus back with it. Aboard her is none other than Jules Verne himself in an adventure that pits the Time Commandos against a ruthless fanatic who hijacks a 20th-century Soviet nuclear sub and time-trips it back to the era of the clipper ship, there to hatch a plot that will plunge all of Time itself into an endless war. Nonstop action and fascinating ideas make this a worthy addition to the series and a must read for Time Wars fans.

The Khyber Connection

Time Wars: Book 6

Simon Hawke

The year was 1897. The Khyber Pass echoed with the sounds of war. Soldiers from Britain, India, and Afghanistan were immersed in a bloody conflict.

Enter the Time Commandos. Their mission: To foil a plot that has set timelines on a collision course. Only they can save the timestream from disruption -- with a little help from a war correspondent named Winston Churchill...and a waterboy called Gunga Din.

The Argonaut Affair

Time Wars: Book 7

Simon Hawke

Traveling with Jason on his mighty vessel, The Argos, in search of the Golden Fleece, Time Commandos Forrester, Cross and Delaney encounter some legendary figures from the past--Hercules, Theseus, Orpheus--and some unlikely surprises.

The Dracula Caper

Time Wars: Book 8

Simon Hawke

A plague of vampires and werewolves falls on Victoria's England in the late 1800s--but there's nother supernatural about these creatures. Thery're genetically engineered monsters from the far future, dropped into the past as a devilish tactic in the Time Wars!

It's a mystery more baffling than any penned by Sir Arthur Conan Doyle--a cosmic riddle to stagger the imagination of the great H. G. Wells. Soon the creators of Sherlock Holmes and The Time Machine join forces with the Time Commandos to combat an ageless evil which strains the very fabric of the universe!

The Lilliput Legion

Time Wars: Book 9

Simon Hawke

The Time Commandos face a new generation of General Drakov's bio-engineered humanoids - but just how deadly could these tiny enemies be? Just six inches tall, the Lilliputian warriors are armed with laser rifles and a vast technology that threatens the existence of two universes!

In eighteenth-century London, Doctor Lemuel Gulliver's tale of the deadly little people is disbelieved by all but that mad author, Jonathan Swift...and the observers of the Temporal Intelligence Agency. now the Time Commandos wage a vicious battle that rages across a thousand years!

The Hellfire Rebellion

Time Wars: Book 10

Simon Hawke

Boston 1765. The freedom-fighting Sons of Liberty are under attack by a Tory secret society called the Hellfire Club. the club's leader- the headless horseman- is a ghostly creature.

The Cleopatra Crisis

Time Wars: Book 11

Simon Hawke

Cleopatra. Queen of the Nile ... mistress to Julius Caesar... lover of Marc Antony... and terrorist saboteur?

The Time Commandos travel to ancient Rome to unravel the mystery of a strange prophecy -- one that not only tells Caesar to -Beware the ides of March," but also foretells the exact manner of his death and the names of his assassins.

The Eternal City is full of intrigue, plots, and conspiracies... but agents from the parallel universe have introduced a new element of treachery -- a plan to prevent Caesar's murder and change the course of history. Is the seductive Queen of Egypt their unwitting pawn -- or their cunning leader? To save the future, the Emperor must die... and the Time Commandos may have to do the job themselves!

The Six-Gun Solution

Time Wars: Book 12

Simon Hawke

The Time Commandos travel back in time to the American Frontier to investigate the disappearance of three missing agents.

The Hand of Kane

Time-Lost: Book 3

Robert E. Howard

Four stories of the Robert E. Howard's puritan swordsman, Solomon Kane

Hills of the Dead
First published in Weird Tales, August 1930. In Africa, Kane's old friend N'Longa (the witch doctor from "Red Shadows") gives the Puritan a magic wooden staff, the Staff of Solomon, which will protect him in his travels. Kane enters the jungle and finds a city of vampires.

The Hawk of Basti
First published in Red Shadows. Kane's old acquaintance, Jeremy Hawk, was once the king of an African lost civilization, and wants to resume that role.

Wings in the Night
First published in Weird Tales, July 1932. In Africa again, Kane comes across an entire village wiped out, and all of the roofs have been ripped off, as if by something was trying to get inside from above.

The Children of Asshur
First published in Red Shadows. Kane comes across a lost city of Assyrians.

Patton's Spaceship

Timeline Wars: Book 1

John Barnes

Combining the suspense of the detective thriller with the awesome wonder of space/time adventure, this novel begins an epic tale of a war across one million alternate Earths.

Washington's Dirigible

Timeline Wars: Book 2

John Barnes

The second volume in the time travel/parallel universe series sends Pittsburgh private eye Mark Strang, trained with nightmarish weaponry and teamed with the woman of his dreams, to an alternative 1776, where he becomes his own worst enemy.

Caesar's Bicycle

Timeline Wars: Book 3

John Barnes

Mark Strang is asked to travel far back in time to the period of Caesar and the great Roman Triumvirate, in order to investigate the disappearance of a fellow time agent. What he discovers is that Caesar has been subverted by a Closer representative and that the Triumvirate has been undermined with civil war, mutual destruction, and the rewriting of history looming in the near future.

Wartide

Timeraider: Book 1

John Barnes

Don Sampson, a much-decorated Vietnam veteran, finds himself transported back to February 1944 and into the midst of the Allies' Italian campaign, where he is caught up in a desperate mission to foil the deployment of a last-resort German weapon.

The James Tiptree Award Anthology 1

Tiptree Award Anthologies: Book 1

Karen Joy Fowler
Pat Murphy
Debbie Notkin
Jeffrey D. Smith

Table of Contents:

The James Tiptree Award Anthology 2

Tiptree Award Anthologies: Book 2

Karen Joy Fowler
Pat Murphy
Debbie Notkin
Jeffrey D. Smith

Table of Contents:

  • Introduction (The James Tiptree Award Anthology 2) - (2005) - essay by Debbie Notkin
  • Talking Too Much: About James Tiptree, Jr. - (2005) - essay by Julie Phillips
  • Letter to Rudolf Arnheim - (2005) - essay by James Tiptree, Jr.
  • Congenital Agenesis of Gender Ideation - (2005) - short fiction by Raphael Carter
  • The Gift - (2004) - novella by L. Timmel Duchamp
  • excerpts from Camouflage - (2005) - short fiction by Joe Haldeman
  • excerpts from Troll: A Love Story - (2005) - short fiction by Johanna Sinisalo
  • Looking for Clues - (2005) - essay by Nalo Hopkinson
  • Nirvana High - (2004) - novelette by Eileen Gunn and Leslie What
  • Five Fucks - (1996) - novelette by Jonathan Lethem
  • All of Us Can Almost... - (2004) - short story by Carol Emshwiller
  • The Brains of Female Hyena Twins - (2005) - essay by Gwyneth Jones
  • Another Story or a Fisherman of the Inland Sea - (1994) - short fiction by Ursula K. Le Guin
  • Kissing Frogs - (2004) - short story by Jaye Lawrence

The James Tiptree Award Anthology 3

Tiptree Award Anthologies: Book 3

Karen Joy Fowler
Pat Murphy
Debbie Notkin
Jeffrey D. Smith

Table of Contents:

  • Introduction (The James Tiptree Award Anthology 3) - essay by Jeffrey D. Smith
  • Have Not Have - (2001) - novelette by Geoff Ryman
  • The Glass Bottle Trick - (2000) - short story by Nalo Hopkinson
  • Wooden Bride - (2004) - short story by Margo Lanagan
  • Dearth - (2005) - short story by Aimee Bender
  • Mountain Ways - (1996) - novelette by Ursula K. Le Guin
  • Shame - (2006) - essay by Pam Noles
  • The Future of Female: Octavia Butler's Mother Lode - (1990) - essay by Dorothy Allison
  • Liking What You See: A Documentary - (2002) - novella by Ted Chiang
  • The Girl Who Was Plugged In - (1973) - novelette by James Tiptree, Jr.
  • Dear Alice Sheldon - (2006) - essay by L. Timmel Duchamp
  • Little Faces - (2005) - novelette by Vonda N. McIntyre
  • Knapsack Poems - (2002) - short story by Eleanor Arnason

Wonder Tales: The Book of Wonder and Tales of Wonder

Tolkien's Bookshelf: Book 8

Lord Dunsany

Irish writer Edward J. M. D. Plunkett, the eighteenth Baron Dunsany, was one of English literature's most original talents. The author of many of the best fantastic tales in the language, he also greatly influenced other writers working in the genre. This collection of all the stories from two of his finest collections includes the famous "Three Sailors' Gambit," possibly the best chess story ever written, as well as "The Bad Old Woman in Black," "The Watch-Tower," "The Three Infernal Jokes," "The House of the Sphinx," and 28 other literary gems.

This book combines The Book of Wonder, originally published in 1912, and Tales of Wonder, published in 1916.

Contents:

v • The Book of Wonder • (1912) • collection by Lord Dunsany

v • Preface (The Book of Wonder) • (1912) • poem by Lord Dunsany

1 • The Bride of the Man-Horse • (1911) • short story by Lord Dunsany

5 • Distressing Tale of Thangobrind the Jeweller • (1911) • short story by Lord Dunsany (variant of The Distressing Tale of Thangobrind the Jeweller, and of the Doom That Befell Him)

9 • The House of the Sphinx • (1911) • short story by Lord Dunsany

12 • Probable Adventure of the Three Literary Men • (1911) • short story by Lord Dunsany (variant of The Probable Adventure of the Three Literary Men)

16 • The Injudicious Prayers of Pombo the Idolater • (1910) • short story by Lord Dunsany

20 • The Loot of Bombasharna • (1910) • short story by Lord Dunsany

24 • Miss Cubbidge and the Dragon of Romance • (1911) • short story by Lord Dunsany

27 • The Quest of the Queen's Tears • (1911) • short story by Lord Dunsany

32 • The Hoard of the Gibbelins • (1911) • short story by Lord Dunsany

36 • How Nuth Would Have Practised His Art Upon the Gnoles • (1911) • short story by Lord Dunsany

41 • How One Came, as Was Foretold, to the City of Never • (1911) • short story by Lord Dunsany

45 • The Coronation of Mr. Thomas Shap • (1911) • short story by Lord Dunsany

49 • Chu-Bu and Sheemish • (1911) • short story by Lord Dunsany

53 • The Wonderful Window • (1911) • short story by Lord Dunsany

58 • Epilogue (The Book of Wonder) • (1912) • essay by Lord Dunsany

59 • Tales of Wonder • (1916) • collection by Lord Dunsany (variant of The Last Book of Wonder)

59 • Preface (Tales of Wonder) • (1916) • essay by Lord Dunsany

61 • A Tale of London • (1912) • short story by Lord Dunsany

64 • Thirteen at Table • (1916) • short story by Lord Dunsany

72 • The City on Mallington Moor • (1913) • short story by Lord Dunsany

79 • Why the Milkman Shudders When He Perceives the Dawn • (1914) • short story by Lord Dunsany

82 • The Bad Old Woman in Black • (1914) • short story by Lord Dunsany

84 • The Bird of the Difficult Eye • (1914) • short story by Lord Dunsany

88 • The Long Porter's Tale • (1914) • short story by Lord Dunsany

93 • The Bureau d'Echange de Maux • (1915) • short story by Lord Dunsany

97 • A Story of Land and Sea • (1914) • novelette by Lord Dunsany

118 • The Loot of Loma • (1914) • short story by Lord Dunsany

122 • A Tale of the Equator • (1914) • short story by Lord Dunsany

125 • A Narrow Escape • (1912) • short story by Lord Dunsany

127 • The Watch-Tower • (1912) • short story by Lord Dunsany

130 • The Secret of the Sea • (1914) • short story by Lord Dunsany

134 • How Plash-Goo Came to the Land of None's Desire • (1916) • short story by Lord Dunsany

136 • The Three Sailors' Gambit • (1916) • short story by Lord Dunsany

144 • How Ali Came to the Black Country • (1914) • short story by Lord Dunsany

148 • The Exiles Club • (1915) • short story by Lord Dunsany (variant of The Exiles' Club)

153 • The Three Infernal Jokes • (1915) • short story by Lord Dunsany

Thousand Shrine Warrior

Tomoe Gozen: Book 3

Jessica Amanda Salmonson

The female samurai warrior, Tomoe Gozen, helps a small village in its desperate fight against a powerful evil priest.

Tomorrow, When the War Began

Tomorrow: Book 1

John Marsden

Seventeen-year-old Ellie Linton wants one final adventure with her friends before the school holidays are over. Packed in Ellie's parents' land rover they drive to the famously isolated rock pool Eden dubbed 'Hell' by the locals. Returning to their home town of Wirrawee, the seven teenagers realize that something is seriously wrong. Power to the houses has been cut, pets and livestock have been left dead or dying, and most alarmingly of all, everyone's family has vanished. When the hostile armed forces discover that the teenagers are lying low in the vicinity, Ellie and her friends must band together to escape, outwit and strike back against the mysterious enemy that has seized control of their town and imprisoned their friends and loved ones...

Body Armor: 2000

Tomorrow's Warfare: Book 1

Martin H. Greenberg
Joe Haldeman

Contents:

  • 1 - Introduction (Body Armor: 2000) - essay by Joe Haldeman
  • 5 - Contact! - (1974) - short story by David Drake
  • 21 - The Warbots - (1968) - short story by Larry S. Todd
  • 23 - General Motors Terrain Walker - interior artwork by Larry S. Todd
  • 25 - McCauley Walker (Ambulant) - interior artwork by Larry S. Todd
  • 28 - Burton Damnthing - interior artwork by Larry S. Todd
  • 31 - Christopher Warbot - interior artwork by Larry S. Todd
  • 33 - Cuiver (Greedy Nick) Warbot - interior artwork by Larry S. Todd
  • 35 - Critter's Gateway Warbot - interior artwork by Larry S. Todd
  • 38 - Quicksilver Warbot - interior artwork by Larry S. Todd
  • 40 - 2nd Alakar - interior artwork by Larry S. Todd
  • 45 - The Scapegoat - [Alliance-Union] - (1985) - novella by C. J. Cherryh
  • 93 - The Last Crusade - (1955) - short story by George H. Smith
  • 106 - Hired Man - (1970) - short story by Richard C. Meredith
  • 122 - Early Model - (1956) - short story by Robert Sheckley
  • 141 - In the Bone - (1966) - short story by Gordon R. Dickson
  • 163 - The Chemically Pure Warriors - (1962) - novella by Allen Kim Lang
  • 222 - Right to Life - (1985) - short story by Thomas A. Easton
  • 234 - Or Battle's Sound - [Matter Transmitter] - (1968) - novelette by Harry Harrison (variant of No War, or Battle's Sound)
  • 256 - Hero - [Mandella] - (1972) - novella by Joe Haldeman

Supertanks

Tomorrow's Warfare: Book 2

Martin H. Greenberg
Joe Haldeman

Contents:

  • 1 - Introduction (Supertanks) - essay by Joe Haldeman
  • 5 - The Horars of War - (1970) - short story by Gene Wolfe
  • 23 - I Made You - (1954) - short story by Walter M. Miller, Jr.
  • 35 - Encounter - (1979) - novelette by Stephen Leigh
  • 55 - The Computer Cried Charge! - (1976) - short story by George R. R. Martin
  • 69 - Hangman - [Hammer's Slammers] - (1979) - novella by David Drake
  • 125 - Field Test - [Bolo] - (1976) - short story by Keith Laumer
  • 149 - An Empty Gift - (1983) - short story by Steve Benson
  • 161 - Tank - (1979) - short story by Francis E. Izzo
  • 167 - The Tank and Its Wife - (1978) - short story by Arsen Darnay
  • 177 - Damnation Alley - (1967) - novella by Roger Zelazny

Space-Fighters

Tomorrow's Warfare: Book 3

Martin H. Greenberg
Joe Haldeman

Contents:

  • 1 - Introduction (Space-Fighters) - essay by Joe Haldeman
  • 6 - The Game of Rat and Dragon - [The Instrumentality of Mankind] - (1955) - short story by Cordwainer Smith
  • 21 - The Immortal - (1965) - novelette by Gordon R. Dickson
  • 58 - City of Yesterday - (1967) - short story by Terry Carr
  • 67 - Industrial Accident - (1980) - novelette by G. Harry Stine [as by Lee Correy]
  • 87 - Ender's Game - [Ender Wiggin] - (1977) - novelette by Orson Scott Card
  • 125 - The Claw and the Clock - [Federation of Humanity] - (1971) - novelette by Christopher Anvil
  • 148 - Time Piece - (1970) - short story by Joe Haldeman
  • 157 - Medal of Honor - (1960) - novelette by Mack Reynolds
  • 185 - Wings Out of Shadow - [Berserker (Fred Saberhagen)] - (1974) - novelette by Fred Saberhagen
  • 204 - Gambler's War - (1980) - short story by Marcia Martin and Eric Vinicoff
  • 221 - Safe to Sea - (1988) - short story by David Drake
  • 236 - Empire Dreams - (1985) - novelette by Ian McDonald
  • 259 - Stars, Won't You Hide Me? - (1966) - short story by Ben Bova
  • 273 - Waiting in Crouched Halls - (1970) - short story by Edward Bryant [as by Ed Bryant]
  • 285 - Early Bird - (1973) - short story by Theodore R. Cogswell and Theodore L. Thomas

Tor Double #9: The Ugly Little Boy / The [Widget], The [Wadget], and Boff

Tor Double: Book 9

Isaac Asimov
Theodore Sturgeon

The Ugly Little Boy:

A small Neanderthal boy is brought into the future for scientific experimentation. The nurse who takes care of him, starts to see him as something other than a experimental subject.

The [Widget], the [Wadget], and Boff:

Only Robin could really see the Aliens...

The Tapestry Warriors

Torin: Book 3

Cherry Wilder

Having been absorbed into the traditional life of the Moruia, four Earth people live peacefully on the planet Torin until an unscrupulous diviner tries to seize power.

War Factory

Transformation: Book 2

Neal Asher

Thorvald Spear, resurrected from his death over a hundred years earlier, continues to hunt Penny Royal, the rogue AI and dangerous war criminal on the run from Polity forces. Beyond the Graveyard, a lawless and deadly area in deep space, Spear follows the trail of several enemy Prador, the crab-like alien species with a violent history of conflict with humanity.

Sverl, a Prador genetically modified by Penny Royal and slowly becoming human, pursues Cvorn, a Prador harboring deep hatred for the Polity looking to use him and other hybrids to reignite the dormant war with mankind.

Blite, captain of a bounty hunting ship, hands over two prisoners and valuable memplants from Penny Royal to the Brockle, a dangerous forensics entity under strict confinement on a Polity spaceship that quickly takes a keen interest in the corrupted AI and its unclear motives.

Penny Royal meanwhile continues to pull all the strings in the background, keeping the Polity at bay and seizing control of an attack ship. It seeks Factory Station Room 101, a wartime manufacturing space station believed to be destroyed. What does it want with the factory? And will Spear find the rogue AI before it gets there?

War Factory, the second book in the Transformation trilogy, is signature space opera from Neal Asher: breakneck pacing, high-tech science, bizarre alien creatures, and gritty, dangerous far-future worlds.

Transmetropolitan, Vol. 1: Back on the Street

Transmetropolitan: Book 1

Warren Ellis
Darick Robertson

After years of selfimposed exile from a civilization rife with degradation and indecency, cynical journalist Spider Jerusalem is forced to return to a job he hates and a city he loathes. Working as an investigative reporter for the newspaper The Word, Spider attacks the injustices of his surreal 23rd century surroundings.

In this first volume, Spider ventures into the dangerous Angels 8 district, home of the Transients -- humans who have decided to become aliens through cosmetic surgery. But Spider's interview with the Transients' leader gets him a scoop he didn't bargain for. And don't miss Spider's first confrontation with the President of the United States... in a men's room.

Transmetropolitan, Vol. 2: Lust For Life

Transmetropolitan: Book 2

Warren Ellis
Darick Robertson

Outlaw journalist Spider Jerusalem attacks the injustices of his surreal 21st Century through black humor as an investigative reporter for the newspaper The Word in this critically-acclaimed graphic novel series written by comics' superstar Warren Ellis, the co-creator of PLANETARY and THE AUTHORITY.

In this volume, Jerusalem targets three of society's most worshipped and warped pillars: politics, religion, and television. When Spider tries to shed light on the atrocities of these institutions, he finds himself fleeing a group of hitmen/kidnappers in possession of his ex-wife's frozen head, a distorted creature alleging to be his son, and a vicious talking police dog.

Transmetropolitan, Vol. 3: Year of the Bastard

Transmetropolitan: Book 3

Warren Ellis
Darick Robertson

Investigative reporter Spider Jerusalem attacks the injustices of the 21st Century surroundings while working for the newspaper The Word in this critically-acclaimed graphic novel series written by comics superstar Warren Ellis, the co-creator of PLANETARY and THE AUTHORITY.

In this third volume, Spider Jerusalem begins to crumble under the pressure of sudden and unwanted fame. Having had enough of the warped 21st century Babylon that he lives in, Spider escapes into a world of bitterness and pills. As he stumbles through this haze of depression and drugs, he must find a way to cover the biggest story of the year, the presidential election. Armed with only his demented mind and dark sense of humor, Spider embarks on an adventure of political cynicism, horrific sex, and unwelcome celebrity which culminates in a shocking and ruinous ending.

Transmetropolitan, Vol. 4: The New Scum

Transmetropolitan: Book 4

Warren Ellis
Darick Robertson

Investigative reporter Spider Jerusalem attacks the injustices of the 21st Century surroundings while working for the newspaper The Word in this critically-acclaimed graphic novel series written by comics superstar Warren Ellis, the co-creator of PLANETARY and THE AUTHORITY.

In this volume, two candidates are facing off in the presidential election, and in all the media only Spider Jerusalem seems to have the intestinal fortitude to hack his way through the campaign propaganda and find out the reality behind the spin. But even if he manages to being the public the unvarnished truth, the question still remains: will they do the right thing once they have it?

Transmetropolitan, Vol. 5: Lonely City

Transmetropolitan: Book 5

Warren Ellis
Darick Robertson

The City can be a looney place--especially for famed journalist Spider Jerusalem, despised and loved in equal measure(and with equal ferocity) by The City's wealthy elite and its downtrodden rabble.

Of course, with the ascension of a new president sworn to destroy him, loneliness may soon be the least of his problems. But in a town where anything can be bought, stolen, or manufactured, the truth is still in short supply, and Jerusalem is the one man determined to keep it on the market--no matter what the price.

Transmetropolitan, Vol. 6: Gouge Away

Transmetropolitan: Book 6

Warren Ellis
Darick Robertson

There's no faster path to paranoia and delusion that the red carpet of celebrity, and in the city no one is more famous than mega-popular attack journalist Spider Jerusalem.

Nearly paralyzed by his own media omnipresence, Jerusalem has been reduced to a populist character, his muckraking teeth blunted by the sticky-sweet syrup of adulation. Luckily, he still has his enemies to keep him on his toes--even through a narcotized fog, nothing concentrates the mind like a high probability of imminent assassination.

Transmetropolitan, Vol. 7: Spider's Thrash

Transmetropolitan: Book 7

Warren Ellis
Darick Robertson

The truth hurts. That's old news to outlaw journalist Spider Jerusalem, but what's changed is how high the stakes have become. Long a thorn in the side of the powerful and the hypocritical, Jerusalem has made an enemy of the new President of the United States--a man who happens to be crazier than a rabid rattlesnake and twice as mean.

Now, driven underground with his loyal(and filthy) assistants, deprived of all of his comforts and hunted like a rabbit at the dog track, Jerusalem prepares for his greatest coup yet--provided, of course, that he can survive this afternoon.

Transmetropolitan, Vol. 8: Dirge

Transmetropolitan: Book 8

Warren Ellis
Darick Robertson

Investigative reporter Spider Jerusalem attacks the injustices of the 21st Century surroundings while working for the newspaper The Word in this critically-acclaimed graphic novel series written by comics superstar Warren Ellis, the co-creator of PLANETARY and THE AUTHORITY. In this eighth volume collecting issues #43-48 of the groundbreaking VERTIGO title, all hell breaks loose as a nameless sniper terrorizes the Print District and a raging superstorm clears the streets of The City.

Transmetropolitan, Vol. 9: The Cure

Transmetropolitan: Book 9

Warren Ellis
Darick Robertson

The forces of darkness are closing in on outlaw journalist Spider Jerusalem and his merry, filthy band -- but now they've got their own rope around the neck of corrupt President Callahan, and it's time to start tightening the noose.

TRANSMETROPOLITAN: THE CURE is the ninth volume reprinting the acclaimed series written by Warren Ellis (PLANETARY, RED) with art by Darick Robertson (The Boys). Jerusalem and his cohorts step up their investigation into Callahan's misdeeds and turn up some startling evidence... not to mention a sole surviving witness to the President's depravity. The problem, as always, will be getting the word out before the massive forces of the Executive Branch black out everything -- and everyone -- involved.

Transmetropolitan, Vol. 10: One More Time

Transmetropolitan: Book 10

Warren Ellis
Darick Robertson

The final volume in the saga of outlaw journalist Spider Jerusalem written by comics superstar Warren Ellis.

At last, it's the final showdown between Spider and the absolutely corrupt President of the United States in this new edition of the finale to the classic dystopian saga from Vertigo.

Collects #55-60, Transmetropolitan: I Hate It Here, Transmetropolitan: Filth of the City.

Through Splintered Walls

Twelve Planets: Book 6

Kaaron Warren

From Bram Stoker Award nominee Kaaron Warren, comes Book 6 in the Twelve Planets collection series including the 2013 Shirley Jackson Award winning novella "Sky".

Country road, city street, mountain, creek. These are stories inspired by the beauty, the danger, the cruelty, emptiness, loneliness and perfection of the Australian landscape.

Table of Contents:

  • Introduction by Gemma Files
  • Mountain
  • Creek
  • Road
  • Sky

Dog Warrior

Ukiah Oregon: Book 4

Wen Spencer

On the run from a fanatical cult, Ukiah Oregon is surprised to discover Atticus Steele, a brother he didn't know he had. He's even more surprised when Atticus involves them in the traffic of an alien drug that could end up getting them both killed.

Warriors of Ultramar

Ultramarines: Book 2

Graham McNeill

When asked to honour an ancient debt, Captain Uriel Ventris and the Ultramarines find themselves standing shoulder-to-shoulder with brother Marines and local Guard units defending a vital industrial system.

The Undersea Trilogy

Undersea Eden

Frederik Pohl
Jack Williamson

When Jim Eden's uncle, the inventor of a valuable undersea device, disappears while testing a new undersea mining process, Eden heads for the undersea mining colony to investigate on his own.

Table of Contents:

  • Undersea Quest - (1954)
  • Undersea Fleet - (1956)
  • Undersea City - (1958)

Undersea Quest

Undersea Eden: Book 1

Frederik Pohl
Jack Williamson

A MISSING RELATIVE....

Something of value was buried beneath the underwater dome city of Marinia... something that had already cost one man's life, caused another man's kidnapping and gravely affected still another man's future.

Expelled from the Sub-Sea Academy on trumped-up charges, Jim Eden wasn't about to wait around to prove his innocence. As soon as he learned that his uncle mysteriously disappeared while mining uranium at the bottom of hazardous Eden Deep, Jim knew what he had to do...and that he had to do it fast.

So he headed for the vast dome city -- location of the great mining colony at the bottom of the sea -- to pick up any clues to his uncle's disappearance. But once he had entered the undersea metropolis, the wrong people had his number...and they were determined that Jim would sink forever without a trace.

Undersea Fleet

Undersea Eden: Book 2

Frederik Pohl
Jack Williamson

MONSTERS OF THE DEEP....

Everyone at the academy knew that sea serpents were, without doubt, silly superstitions. Everyone but David Craken, that is. This young cadet from Marinia had been born and raised four miles beneath the waves, and he knew that more than rich new fuel sources and precious stones lay in wait for the men who dared invade this last frontier.

But when David dived into the depths at thirteen hundred feet and disappeared -- only to reappear, drifting offshore months later -- his friend Jim Eden learned there was more truth to certain superstitions than he cared to believe. On a strange and hazardous journey, Jim and the men of the sub-Sea Academy suddenly found themselves up against the dangerous creatures of the deep -- and embroiled in a life-against-life adventure they would never forget!

Undersea City

Undersea Eden: Book 3

Frederik Pohl
Jack Williamson

It was the most dreaded of all undersea phenomena. If strong enough, it would set up chain-reaction pressures that could shatter any dome and cost inestimable lives. But the Krakatoan Dome has been specifically designed to cope with the tremors of its seaquake-prone area. The trouble was, all of a sudden, there were more quakes than any of the experts had counted on... quakes that no one could possibly have forecast because they hadn't come from natural causes.

The Sub-Sea Academy had assigned Cadet Jim Eden to the KRakatoan Dome to find out what was going on, and for very special reasons. First, he was more at home in the underwater world than most anyone else. But, even more important, they sent Jim because his uncle was suspected of being the heinous saboteur!

V: East Coast Crisis

V: Book 2

A. C. Crispin
Howard Weinstein

Freedom fighters in the Earth resistance movement face off against alien invaders in New York City.

V: Prisoners and Pawns

V: Book 6

Howard Weinstein

The Earth has had another reprieve from alien domination. A daring desert resistance raid has reclaimed three key human prisoners -- marked for conversion or death aboard the Mother Ship -- from Commander Diana and her security chief, Lydia. The furious Diana blames Lydia, who plans a terrible vengeance; she will spin a diabolical web to snare Diana's power -- and trap her most hated enemies: Resistance heroes Mike Donovan and Ham Tyler. Meanwhile, the resistance has troubles of its own. Trusted friends may be collaborating with the alien enemy. Every smile may hide a secret, as the fate of every living soul in Los Angeles turns on the violent outcome of plot and counterplot, disguise and deception...

V: Path to Conquest

V: Book 12

Howard Weinstein

The Visitor's plot to bring about a new ice age through world-freezing technology while they bio-engineered bacteria that metabolizes heating oil into uselessness. The goal is to freeze humanity into submission in the cold areas where the Visitors can't survive because of the regenerative red dust. But when cases of a mysterious poisonous gas kills people in buildings that use heating oil begin showing up, a scientific research group discovers the fact that the oil has been tainted after studying collected samples from these locations. If it were not for the poison gas bi-product, they would not have discovered the cause, nor the Visitor plan to use the bacteria to wipe out the world's crude oil supply by injecting it directly into underground reserves. Travel with the resistance from New York through New England and overseas to the Middle East and the Persian Gulf, as American resistance members join forces with Israeli and Arab resistance fighters in an attempt to foil Diana's latest plan, with the help of an egotistical computer expert who may also be a double agent.

Storm Warning

Valdemar: Mage Storms: Book 1

Mercedes Lackey

With her phenomenal Mage Winds trilogy, bestselling author Mercedes Lackey captivated fans across the country. Now in the first volume of the series sequel, she continues the same storyline, returning readers to a war-torn Valdemar in preparation to confront an ancient Eastern Empire - ruled by a monarch whose magical tactics by be beyond any sorcery known to the western kingdoms.

The Black Gryphon

Valdemar: Mage Wars: Book 1

Mercedes Lackey
Larry Dixon

It is an age when Valdemar is yet unfounded, its organization of Heralds yet unformed, and magic is still a wild and uncontrolled force.

Skandranon Rashkae is perhaps the finest specimen of his race, with gleaming ebony feathers, majestic wingspan, keen magesight and sharp intelligence. Courageous, bold, and crafty, Skan is everything a gryphon should be. He is the fulfillment of everything that the Mage of Silence, the human sorcerer called Urtho, intended to achieve when he created these magical beings to be his champions, the defenders of his realm--a verdant plain long coveted by the evil mage Maar.

Now Maar is once again advancing on Urtho's Keep, this time with a huge force spearheaded by magical constructs of his own--cruel birds of prey ready to perform any evil their creator may demand of them. And when one of Urtho's Seers wakes from a horrifying vision in which she sees a devastating magical weapon being placed in the hands of Maar's common soldiers, Skandrannon is sent to spy across enemy lines, cloaked in the protective of Urtho's powerful Spell of Silence.

The White Gryphon

Valdemar: Mage Wars: Book 2

Mercedes Lackey
Larry Dixon

It has been ten years since the magical Cataclysm, which destroyed the twin strongholds of the two world's most powerful Mages, killing Urtho, creator of the gryphons, and sending his forces into exile. Now Urthro's peoples--human and non-human alike live in a terraced city carved into the face of a gleaming white cliff on the edge of the Western Ocean. Secure at least, ...until the fleet of the mysterious Black Kings appears in their harbor, bringing envoys who inform the residents of White Gryphon that their newfound home lies on the northern perimeter of lands claimed by this powerful kingdom. Desperate not to lose their hard won home, Skandranon, along with his longtime friend Amberdrake--agree to accompany the envoys back to the Court of the Black Kings, hoping to negotiate an alliance. ...When a high ranking noble who opposes this alliance is found murdered--Skandranon and Amberdrake realize that they are up against unknown enemies who will stop at nothing, even the use of diabolical Blood Magic, to destroy White Gryphon.

The Silver Gryphon

Valdemar: Mage Wars: Book 3

Larry Dixon
Mercedes Lackey

A dozen years of peace have passed in the city of White Gryphon - providing well deserved and much needed security for the people who had lost their homes in the magical Cataclysm which killed the Mage Urtho, creator of the gryphons. But the inhabitants of White Gryphon have not forgotten their long struggles, and have trained an elite guard force, the Silver Gryphons, to protect their city, and if necessary, to join with the army of the Black Kings for mutual defense.

Scenes from an Unholy War

Vampire Hunter D: Book 20

Hideyuki Kikuchi

In a village on the edge of the Frontier, D is among the warriors and mercenaries hired to defend the village from the Black Death, a notorious bandit gang. But the bandits don't arrive, and the village mayor dismisses the mercenaries. As D leaves the scene, he's struck by "sunlight syndrome" -- the deadly ailment unique to dhampirs! While D is recovering, and his sentient left hand is running the show, D is again called on to help. It seems the Black Death is coming after all...

Trading in Danger

Vatta's War: Book 1

Elizabeth Moon

Kylara Vatta is the only daughter in a family full of sons, and her father's only child to buck tradition by choosing a military career instead of joining the family business. For Ky, it's no contest: Even running the prestigious Vatta Transport Ltd. shipping concern can't hold a candle to shipping out as an officer aboard an interstellar cruiser. It's adventure, not commerce, that stirs her soul. And despite her family's misgivings, there can be no doubt that a Vatta in the service will prove a valuable asset. But with a single error in judgment, it all comes crumbling down.

Expelled from the Academy in disgrace–and returning home to her humiliated family, a storm of high-profile media coverage, and the gaping void of her own future–Ky is ready to face the inevitable onslaught of anger, disappointment, even pity. But soon after opportunity's door slams shut, Ky finds herself with a ticket to ride– and a shot at redemption–as captain of a Vatta Transport ship.

It's a simple assignment: escorting one of the Vatta fleet's oldest ships on its final voyage... to the scrapyard. But keeping it simple has never been Ky's style. And even though her father has provided a crew of seasoned veterans to baby-sit the fledgling captain on her maiden milk run, they can't stop Ky from turning the routine mission into a risky venture–in the name of turning a profit for Vatta Transport, of course.

By snapping up a lucrative delivery contract defaulted on by a rival company, and using part of the proceeds to upgrade her condemned vehicle, Ky aims to prove she's got more going for her than just her family's famous name. But business will soon have to take a backseat to bravery, when Ky's change of plans sails her and the crew straight into the middle of a colonial war. For all her commercial savvy, it's her military training and born-soldier's instincts that Ky will need to call on in the face of deadly combat, dangerous mercenaries, and violent mutiny....

Moving Target

Vatta's War: Book 2

Elizabeth Moon

Kylara Vatta, risk-taking, rule-breaking, can-do heroine of Trading in Danger, is back in business--the kind that's anything but usual--in the new military science fiction adventure by ace action storyteller Elizabeth Moon.

The exciting military career she hoped for never got off the ground--but Ky Vatta ended up seeing plenty of combat when she took the helm of one of the commercial transport vessels in her family's fleet... and steered it into a full-blown war. Now the lessons she learned in that trial by fire are about to pay off: because this time, the war has come to her. To be exact, someone unknown has launched a full-throttle offensive against Vatta Transport Ltd., Ky's father's interstellar shipping empire. In short order, most of Ky's family is killed, and subsequent attacks sever vital lines of communication, leaving Ky fighting, in every sense, to survive.

Determined to identify the ruthless mystery enemy and avenge her family's name, Ky needs not only firepower but information. And she gets both in spades--from the band of stranded mercenaries she hooks up with, from her black-sheep cousin, Stella, who's been leading a secret life, and from Stella's roguish ex-lover, Rafe. Together they struggle to penetrate the tangled web of political intrigue that's wreaking havoc within InterStellar Communications, whose effective operation their own livelihoods--and perhaps lives--depend on.

But the infighting proves to be infectious, and it isn't long before Ky's hired military muscle are turning their suspicions on the enigmatic Rafe, whose wealth of knowledge about ISC's clashing factions and startling new technologies has begun to make him smell like a rat... or a mole. With swift, violent destruction a very real possibility, the last thing Ky needs is a crew divided against itself--and she's prepared to take whatever measures are necessary to ensure that Vatta stays in business, as well as in one piece.

What she's not prepared for is the shocking truth behind the terror-- and a confrontation with murderous treachery from a source as unexpected as it is unrelenting.

Published in the US as Marque and Reprisal.

Engaging The Enemy

Vatta's War: Book 3

Elizabeth Moon

For fans of fast-paced adventure and compelling characters, the military science fiction of Nebula Award—winning author Elizabeth Moon is the perfect choice.

The brilliantly unorthodox Kylara Vatta, black-sheep scion of Vatta Transport Ltd., one of the galaxy’s wealthiest merchant houses, is a heroine like no other, blessed with a killer instinct for business and for battle. Now, in the aftermath of cold-blooded assassinations that have left her parents dead and the Vatta shipping empire shattered, Kylara faces her greatest challenge yet.

There is a time for grief and a time for revenge. This is decidedly the latter. Placing her cousin Stella in command of the trading vessel Gary Tobai, Ky embarks aboard the captured pirate ship Fair Kaleen on a twofold mission: to salvage the family business and to punish those responsible for the killings . . . before they strike again.

Since the network providing instantaneous communication between star systems has been sabotaged, news is hard to come by and available information impossible to trust. But as she travels from system to system, with Stella a step behind, Ky pieces together the clues and discovers a conspiracy of terrifying scope, breathtaking audacity, and utter ruthlessness.

The only hope the independent systems and merchants have against this powerful enemy is to band together. Unfortunately, because she commands a ship known to belong to a notorious pirate–her own relative Osman Vatta, whom she killed for his part in her parents’ deaths–Ky is met with suspicion, if not outright hostility. Rumors swirl about her intent, her very identity. Soon even Stella begins to question her cousin’s decisions and her authority to make them.

Meanwhile, the conspiracy Ky hunts is hunting her in turn, with agents insinuated into every space station, every planetary government, every arm of the military, and every merchant house–including her own. Before she can take the fight to the enemy, Kylara must survive a deadly minefield of deception and betrayal.

Command Decision

Vatta's War: Book 4

Elizabeth Moon

With the Vatta’s War series, award-winning author Elizabeth Moon has claimed a place alongside such preeminent writers of military science fiction as David Weber and Lois McMaster Bujold. Now Moon is back–and so is her butt-kicking, take-no-prisoners heroine, Kylara Vatta. Once the black-sheep scion of a prosperous merchant family, Kylara now leads a motley space force dedicated to the defeat of a rapacious pirate empire led by the mysterious Gammis Turek.

After orchestrating a galaxy-wide failure of the communications network owned and maintained by the powerful ISC corporation, Turek and his marauders strike swiftly and without mercy. First they shatter Vatta Transport. Then they overrun entire star systems, growing stronger and bolder. No one is safe from the pirate fleet. But while they continue to move forward with their diabolical plan, they have made two critical mistakes.

Their first mistake was killing Kylara Vatta’s family. Their second mistake was leaving her alive. Now Kylara is going to make them pay.

But with a “fleet” consisting of only three ships–including her flagship, the Vanguard, a souped-up merchant cruiser–Kylara needs allies, and fast. Because even though she possesses the same coveted communication technology as the enemy, she has nowhere near their numbers or firepower.

Meanwhile, as Kylara’s cousin Stella tries to bring together the shattered pieces of the family trading empire, new treachery is unfolding at ISC headquarters, where undercover agent Rafael Dunbarger, estranged son of the corporation’s CEO, is trying to learn why the damaged network is not being repaired. What he discovers will send shock waves across the galaxy and crashing into Kylara’s newly christened Space Defense Force at the worst possible moment.

Victory Conditions

Vatta's War: Book 5

Elizabeth Moon

Elizabeth Moon’s thrilling Vatta’s War series, featuring the no-holds-barred space-faring heroine Kylara Vatta, has secured her reputation as a master of first-rate military science fiction. Now Commander Vatta is back–locked and loaded and ready to win the fight against the marauding forces of ruthless space pirate Gammis Turek.

For Ky, it’s not just about liberating the star systems subjugated by Turek and defending the rest of the galaxy’s freedom. There’s also a score to be settled and payback to be meted out for the obliteration of the Vatta Transport dynasty . . . and the slaughter of Ky’s family. But the enemy have their own escalation efforts under way–including the placement of covert agents among the allies with whom Ky and the surviving Vattas are collaborating in the war effort. And when a spy ring linked to a wealthy businessman is exposed, a cracked pirate code reveals a galaxywide conspiracy fueling the proliferation of Turek’s warship fleet.

Matching the invaders’ swelling firepower will mean marshaling an armada of battle-ready ships for Ky to lead into combat. But a violent skirmish leaves Ky reeling–and presumed dead by her enemies. Now, as Turek readies an all-out attack on the Nexus system–a key conquest that could seal the rest of the galaxy’s doom–Ky must rally to the challenge, draw upon every last reserve of her strategic skills, and reach deep if she is to tear from the ashes of tragedy her most decisive victory.

The Warlock's Curse

Veneficas Americana: Book 3

M. K. Hobson

THE YEAR IS 1910. Eighteen-year-old Will Edwards has landed a prestigious apprenticeship at Detroit's Tesla Industries, the most advanced scientific research center in the United States. It's a plum prize for a young man who dreams of a career in the new science of Otherwhere Engineering.

But his father doesn't want him to go. And he won't tell him why.

Determined to get there by any means necessary, Will finds unexpected support along the way. His old friend Jenny Hansen — daughter of a San Francisco timber baron — is eager to help him for reasons of her own. And so is his estranged brother Ben, who he hasn't seen in over ten years.

But running away turns out to be the easy part. On the first full moon after his eighteenth birthday, Will is stricken by a powerful magic — a devastating curse laid upon his ancestors by the malevolent sangrimancer Aebedel Cowdray. Will must find a way to control the magic that possesses him — or the vengeful warlock's spirit will destroy everything and everyone he loves.

War in Heaven

Veteran: Book 2

Gavin Smith

The high-powered sequel to VETERAN sees an unlikely hero make an even more unlikely return to take the reader back into a vividly rendered bleak future. But a bleak future where there are still wonders: man travelling out into the universe, Bladerunneresque cities hanging from the ceilings of vast caverns, aliens that we can barely comprehend. Gavin Smith writes fast-moving, incredibly violent SF thrillers but behind the violence and the thrills lies a carefully thought out story and characters who have far more to them than first meets the eye. Never one to avoid controversy Gavin Smith nevertheless invites you to think beyond the initial shock of what you have just read. But in the meantime? Another fire-fight, another chase another flight of imagination.

Virtues of War

Virtues of War: Book 1

Bennett R. Coles

Lieutenant Katja Emmes is assigned to the fast-attack craft Rapier, joining a mission to investigate weapons smuggling activity between the Terran colonies of Sirius and Centauria. If true, this act of rebellion could escalate rapidly, and lead to all-out war.

When combat does erupt, its ferocity stuns the Terran forces, and pushes them to their limits. It tests the abilities of Lieutenant Emmes, as well, along with Sublieutenant Jack Mallory and Lieutenant Commander Thomas Kane, commanding officer of the Rapier. But failure is not acceptable.

They must defeat the enemy... by whatever means necessary.

Ghosts of War

Virtues of War: Book 2

Bennett R. Coles

The Terran military has defeated the invading fleet, but the war is far from over. As a covert agent embeds himself on Earth, advanced Centauri technology enables him to pry into the military's most secure files, accessing secrets that could lead to millions of deaths.

Lieutenant Commander Thomas Kane, Lieutenant Katja Emmes, and Sublieutenant Jack Mallory again find themselves at the forefront of the planet's defenses. Yet terrorism isn't the only threat they face. Given what they've experienced, their greatest challenge may be defeating the memories of war.

March of War

Virtues of War: Book 3

Bennett R. Coles

Though narrowly thwarted in their attack on Earth, Centauri rebels continue assaulting targets across Terran space, placing Jack Mallory and Thomas Kane in the thick of the action. On Earth, Centauri spies whip up anti-war sentiment, seeking to cripple the government and gain the upper hand.

As enemy efforts become increasingly deadly, Special Forces operative Katja Emmes digs deep to locate the perpetrators. When it's learned that the Centauris employ new and deadly technology, Terran forces must up their own destructive capabilities. Yet how far can the violence be taken before results become atrocities?

The Playback War

Vor - The Maelstrom: Book 2

Lisa Smedman

In this second book of a six-part series tying in with VOR, the new adventure game from FASA, the war-ridden Earth is suddenly sucked out of its solar system by a bizarre and powerful vortex. Now a trapped world in another universe, Earth faces an even greater cataclysmic event that threatens to warp together the past, present, and future and plunge Earth into eternal chaos.

Sherlock Holmes's War of the Worlds

Vs. Mars: Book 1

Manly Wade Wellman

Contents:

  • 11 - The Adventure of the Crystal Egg - [Sherlock Holmes Versus Mars] - novelette
  • 53 - Sherlock Holmes Versus Mars - [Sherlock Holmes Versus Mars] - (1975) - novelette
  • 97 - George E. Challenger Versus Mars - [Sherlock Holmes Versus Mars] - novelette
  • 147 - The Adventure of the Martian Client - [Sherlock Holmes Versus Mars] - (1969) - short story
  • 175 - Venus, Mars, and Baker Street - [Sherlock Holmes Versus Mars] - (1972) - short story
  • 205 - Appendix: A Letter from Dr. Watson - [Sherlock Holmes Versus Mars] - short fiction

Vengewar

Wake the Dragon: Book 2

Kevin J. Anderson

Two continents at war, the Three Kingdoms and Ishara, have been in conflict for a thousand years. But when an outside threat arises--the reawakening of a powerful ancient race that wants to remake the world--the two warring nations must somehow set aside generations of hatred to form an alliance against a far more deadly enemy. Book One awakened the great dragon, and set the kingdoms at each other's throats.

In Book Two, Vengewar, the Three Kingdoms are shattering under pressure from an inexperienced new King who is being led by an ambitious regent to ignore the threat of the Wreths, in favor of a Vengewar with Ishara. His brother and uncle can see only the danger of the Older Race.

In Ishara, the queen lies in a coma, while an ambitious priest seizes power. But he has neither the training nor the talent to rule a nation--or even a city. Ishara is in deadly peril, and the Wreths have not even appeared on their continent.

Wayward

Wanderers: Book 2

Chuck Wendig

Five years ago, ordinary Americans fell under the grip of a strange new malady that caused them to sleepwalk across the country to a destination only they knew. They were followed on their quest by the shepherds: friends and family who gave up everything to protect them.

Their secret destination: Ouray, a small town in Colorado that would become one of the last outposts of civilization. Because the sleepwalking epidemic was only the first in a chain of events that led to the end of the world--and the birth of a new one.

The survivors, sleepwalkers and shepherds alike, have a dream of rebuilding human society. Among them are Benji, the scientist struggling through grief to lead the town; Marcy, the former police officer who wants only to look after the people she loves; and Shana, the teenage girl who became the first shepherd--and an unlikely hero whose courage will be needed again.

Because the people of Ouray are not the only survivors, and the world they are building is fragile. The forces of cruelty and brutality are amassing under the leadership of self-proclaimed president Ed Creel. And in the very heart of Ouray, the most powerful survivor of all is plotting its own vision for the new world: Black Swan, the A.I. who imagined the apocalypse.

Against these threats, Benji, Marcy, Shana, and the rest have only one hope: one another. Because the only way to survive the end of the world is together.

Ascension

War & Mir: Book 1

Minister Faust

When Taharqa "Harq" Douglass injures his eye in a freak accident, he discovers that his bizarre immigrant doctor friend Thago is more than a mere muckle-mouthed fish-out-of-water, but an interplanetary "Warmunk" investigating a cosmic mystery and fighting a war across this solar system.

Learning that he possesses of the visionary capacity of chronosis, Harq finds himself drafted into Thago's mission to rescue a princess, free an enslaved boy, and transform an age-old conflict that could claim millions of lives. Fighting against fanatics and sheltering inside the doomed Soviet space station Mir, Harq faces the starkest stakes of his life: evolve or die.

The Darkold

War & Mir: Book 2

Minister Faust

During March, 2001, junior high school teacher Taharqa "Harq" Douglass discovered two life-altering realities: that his foreign doctor friend Sayntomush Binipythagó "Thagó" Barabdura was in fact a Suftem Warmunk from a solar systemic civilisation of Numans entirely unknown to the people of Earth, and that Harq himself possessed chronosis, the ability to behold the future.

Dragged into a virtual suicide mission to rescue the Numan princess Azir Schtagfayar Utto, upon whose fate depended millions of people, Thagó and Harq stormed the Diefenbunker in southern Alberta, liberated their target from her kidnappers, and then escaped into orbit, only to have Thagó's vessel destroyed by terrorist reinforcements.

After killing the attackers and then commandeering the doomed Soviet space station Mir, Harq, the Princess, Thagó, and Thagó's sullen Human assistant Saynkandake MarAset Shanadakhete made their way to a safehouse on Venus, known to Numans as planet Tluwitl, "the bordello of the solar system." There, Thagó's team emancipated an enslaved, mysterious, traumatised, and dangerous Human boy named Ooropos Poldleol-nim Kikotijototitl, nicknamed Ti-Joto, before the Princess revealed her true nature and traumatised Harq, perhaps permanently.

Arriving on Qorodis, the political-economic centre of the System, Thagó enrolled Harq and Ti-Joto in the Suftem Assembly to train as Chronostics and ascend to what Thagó claimed was their fate: to be the ultimate Seers who would discover the means to destroy all evil, reshape all civilisation, and reveal the nature, origin, and destiny of the universe.

But not even the Chronostics foresaw the terrorist attack that turned the cosmopolis of Naayt into an inferno, nor the security sweep that put Humans by the tens of thousands, including Harq and Ti-Joto, into a secret "white hole" prison, where not even Thagó could find them, and simple survival is an open question....

A Matter for Men

War Against the Chtorr: Book 1

David Gerrold

With the human population ravaged by a series of devastating plagues, the alien Chtorr arrive to begin the final phase of their invasion. Even as many on Earth deny their existence, the giant wormlike carnivores prepare the world for the ultimate violation--the enslavement of humanity for food!

A Day for Damnation

War Against the Chtorr: Book 2

David Gerrold

McCarthy was drafted from his college biology studies and became a member of the Special Forces. Then he is given the opportunity to contact the Chtorr, but when a helicopter crash leaves him and his companions stranded in enemy territory, he must decide whether to communicate with the Chtorr--or kill them!

A Rage for Revenge

War Against the Chtorr: Book 3

David Gerrold

Still reeling from the alien plagues that killed two-thirds of the planet's population, humanity now confronts the most deadly enemy Earth has ever known?the giant man-eating Chtorr. Lieutenant James McCarthy has grown to manhood under the shadow of the terrifying invasion of the Chtorr. As a student, he learned all he could to understand their alien behavior. As a Special Forces commando, he made violent first contact. Now this battle-hardened warrior faces a profound challenge. Captured by an anarchistic band of men and women known as renegades, McCarthy must secretly gather vital information while fighting indoctrination into their cult?which serves and worships the Chtorr.

A Season for Slaughter

War Against the Chtorr: Book 4

David Gerrold

As tenacious aliens transform the wartorn Earth into a replica of their own terrifying world, a handful of scientists, soldiers, and citizens prepares to fight back.

Sentry Peak

War Between the Provinces: Book 1

Harry Turtledove

THE STRANGEST CIVIL WAR NOVEL YOU EVER READ!

When Avram became King of Detina, he declared he intended to liberate the blond serfs from their ties to the land. The northern provinces, where most of the serfs lived, would not accept his lordship. The hot north was a land of broad estates, whose noble overlords took the serfs' labor and gave back next to nothing. Those provinces left Detina, choosing Avram's cousin, Grand Duke Geoffrey, as their king in his place.

Avram said he had inherited all of the kingdom, not just a part. He refused to let Geoffrey rule the north without a challenge. And the southron provinces, full of merchants and smallholders stood solidly behind him. So he sent armies clad in gray against the north. Geoffrey raised his own army, and arrayed his men in blue made from the indigo much raised on northern estates to distinguish them from the southrons.

Avram held the larger part of the kingdom, and the wealthier part, too. But Geoffrey's men were bolder soldiers. And the north, taken all in all, had better wizards than the southrons did. The war raged for almost three years, until Avram's General named Guildenstern and his great lieutenant, Doubting George, moved against the northern army under Count Thraxton the Braggart and his commander of unicorn-riders, Ned of the Forest, which held the town of Rising Rock, close by Sentry Peak....

Marching Through Peachtree

War Between the Provinces: Book 2

Harry Turtledove

A terrible civil war was tearing apart the kingdom of Detina, a land which could no longer be half serf and half free. When the new ruler, King Avram, announced his intent to liberate the blond serfs upon which the northern provinces depended, Detina was torn in two, and the rebellious north took Avram's cousin, Grand Duke Geoffrey, as their king.

Neither side could expect an easy victory. The south was larger and wealthier, but the north had better soldiers and more powerful wizards. Led by officers riding unicorns, supplied by flying carpets, both sides had been clashing for three years when Count Thraxton, a conceited wizardgeneral whose opinions of his spell-casting ability far outstripped the reality, bungled a spell which backfired disastrously against his own side, giving the Unionists a decisive victory.

But the war was far from over: Thraxton the idiot had been relieved of command; which meant that the south faced a far more competent general: Joseph the Gamecock. And Joseph and his troops were determined to hold Peachtree Province against the loyalist troops. They had occupied Rockface Rise, which offered only two narrow places where the Unionists could come at them, and had further fortified it with trenches and catapults. When the southern army attacked, they would face formidable obstacles both natural and manmade, as well as the repeating crossbows of the troops and the deadly sorcerous storm and lightning wielded by the northern wizards.

Still, the very survival of Detina as one united realm was at stake, and King Avram's forces had no choice but to attack, no matter what the odds, no matter how desperate the situation....

Advance and Retreat

War Between the Provinces: Book 3

Harry Turtledove

THE NORTH SHALL RISE AGAIN!

When Avram became King of Detina, he declared he intended to liberate the blond serfs from their ties to the land. This noble assertion immediately plunged the kingdom into a civil war that would prove long and bloody, and set brother against brother. The northern provinces, dependent on their serf's labor, seceded, choosing Avram's cousin, Grand Duke Geoffrey, as their king. To save the kingdom, Avram sent armies clad in gray against the slave-holding North, battling Geoffrey's army, arrayed in blue.

Though King Avram held more land and wealth than Geoffrey, Geoffrey's men were better soldiers and the North had better and more powerful wizards. Still, as the war raged on, greater population and superior organization began to tell and the tide turned against the North.

Even so, the war is far from over. The South still faces two formidable leaders: General Bell, whose loss of a leg has only strengthened his resolve, and Ned of the Forest, whose unicorn riders are the most dangerous force on the Northern side. And though the Southern sorcerers have become more adept at war spells, use of sorcery is unpredictable--as the North learned earlier when its forces held an almost impregnable position, but retreated in terror when an overconfident sorcerer's spell went awry.

Though victory seems in sight for the South, its armies must now battle the North on its own ground, ground which will prove treacherous and deadly....

War Dogs

War Dogs: Book 1

Greg Bear

The Gurus came in peace, bearing gifts.

They were a highly advanced, interstellar species who brought amazingly useful and sophisticated technology to the human race. There was, of course, a catch. The Gurus warned of a far more malevolent life form, beings who have hounded the Gurus from sun to sun, planet to planet, across the cosmos. Pundits have taken to calling them the Antagonists - or Antags - and they have already established a beachhead on Mars. In exchange for all they've done for us, the Gurus would now like our help.

Enter Master Sergeant Michael Venn, a veteran Skyrine (a Marine who is specially trained for off-world combat) who is dropped onto the Red Planet with his band of brothers on a mission to take down as many Antags as possible.

But from the moment they're dropped through the thin Martian atmosphere, their mission goes horribly, terribly wrong. From a group of female special ops Skyrines with secret orders, to mysterious humans who've settled on Mars, to the overwhelming and highly-reinforced Antags themselves, Venn and his brothers will face impossible odds just to survive - let alone make it home alive.

Killing Titan

War Dogs: Book 2

Greg Bear

After barely surviving his last tour on Mars, Master Sergeant Michael Venn finds himself back on earth in enforced isolation. Through a dangerous series of operations he returns to Mars to further his investigation into the Drifters - ancient artifacts suddenly reawakened on the red planet.

But another front in the war leads his team to make the difficult journey to Saturn's moon, Titan. Here, in the cauldron of war, hides new truths about the Drifters, the origin of life in our solar system and the plans of the supposedly benevolent Gurus, who have been "sponsoring" and supporting humanity in their fight against outside invaders.

Killing Titan is the second book in the epic interstellar War Dogs trilogy from master of science fiction, Greg Bear.

Take Back the Sky

War Dogs: Book 3

Greg Bear

After the revelations on Titan about what the supposedly benign alien Gurus are really up to, Master Sergeant Michael Venn now has a whole new war on his hands.

As the Antag invasion wreaks havoc in the distant reaches of the solar system, Venn voyages towards the battle that could decide the fate of not just the human race, but that of the whole galaxy.

It's here that Venn will finally understand his destiny and that of every intelligent being in the solar system - including the enigmatic Gurus.

Take Back the Sky is the climactic book in the epic interstellar War Dogs trilogy from master of science fiction, Greg Bear.

Revelations

War for the Planet of the Apes: Book 1

Greg Keyes

Driven from their woodland home, Caesar and his apes are still recovering from the takeover by renegade ape Koba. Caesar is desperate to avoid war with the humans, but this is a faint hope, as his enemies are about to receive military reinforcements headed by the ruthless Colonel McCullough.

War for the Planet of the Apes

War for the Planet of the Apes: Book 2

Greg Cox

Caesar and his apes are forced into a deadly conflict with an army of humans led by a ruthless Colonel. After the apes suffer unimaginable losses, Caesar wrestles with his darker instincts and begins his own mythic quest to avenge his kind. As the journey finally brings them face to face, Caesar and the Colonel are pitted against each other in an epic battle that will determine the fate of both their species and the future of the planet.

Priest of Bones

War for the Rose Throne: Book 1

Peter McLean

'Sixty-five thousand battle-shocked, trained killers came home to no jobs, no food and the plague. What did Her Majesty think was going to happen?'

Tomas Piety takes his duties seriously: as a soldier, as a priest of Our Lady of Eternal Sorrows and as a leader of men. He has come home from the war to reclaim his family business, to provide for his men and to ensure the horrors of Abingon can never happen in Ellinburg.

But things have changed: his crime empire has been stolen and the people of Ellinburg - his people - have run out of food and hope and places to hide. With his best friend Bloody Anne, his war-damaged brother Jochan and his new gang, the Pious Men, Tomas sets out to reclaim what was his.

And as Tomas is dragged into a web of political intrigue by the sinister Queen's Men, forced to work against the foreign infiltrators lurking in the backstreet taverns, brothels and gambling dens of the Stink, one thing becomes clear.

The war has just begun.

Priest of Lies

War for the Rose Throne: Book 2

Peter McLean

Tomas Piety has been many things: soldier, priest, gangster...and spy. As Tomas's power grows, the nobility better watch their backs, in this dark and gritty epic fantasy series.

People are weak, and the poorer and more oppressed they are, the weaker they become--until they can't take it anymore. And when they rise up...may the gods help their oppressors.

When Tomas Piety returned from the war, he just wanted to rebuild his empire of crime with his gang of Pious Men. But his past as a spy for the Queen's Men drew him back in and brought him more power than he ever imagined.

Now, with half of his city in ashes and the Queen's Men at his back, the webs of political intrigue stretch out from the capital to pull Tomas in. Dannsburg is calling.

In Dannsburg the nobility fight with words, not blades, but the results are every bit as bloody. In this pit of beasts, Tomas must decide once and for all whether he is truly the people's champion... or just a priest of lies.

Priest of Gallows

War for the Rose Throne: Book 3

Peter McLean

Tomas Piety has everything he ever wanted. In public he's a wealthy, highly respected businessman, happily married to a beautiful woman and governor of his home city of Ellinburg. In private, he's no longer a gang lord, head of the Pious Men, but one of the Queen's Men, invisible and officially non-existent, working in secret to protect his country.

The queen's sudden death sees him summoned him back to the capital - where he discovers his boss, Dieter Vogel, Provost Marshal of the Queen's Men, is busy tightening his stranglehold on the country.

Just as he once fought for his Pious Men, Tomas must now bend all his wit and hard-won wisdom to protect his queen - even when he can't always tell if he's on the right side.

Tomas has started to ask himself, what is the price of power? And more importantly, is it one he is willing to pay?

Priest of Crowns

War for the Rose Throne: Book 4

Peter McLean

Gangster, soldier, priest. Governor, knight, and above all, Queen's Man.

Once, Tomas Piety looked after his men, body and soul, as best he could. Then those who ran his country decided his dark talents would better serve in the corridors of power.

Crushed by the power of the Queen's Men and with the Skanian menace rising once more on the streets of Ellinburg, Tomas Piety is forced to turn to old friends, old debts and untrustworthy alliances.

Meanwhile in the capital city of Dannsburg, Dieter Vogel is beginning to wonder if the horror he has unleashed in the Martyr's Disciples might be getting out of control.

With revolution brewing and tragedy and terrorism running rife in the cities, Piety and Vogel must each weigh the cost of a crown.

War Girls

War Girls: Book 1

Tochi Onyebuchi

The year is 2172. Climate change and nuclear disasters have rendered much of earth unlivable. Only the lucky ones have escaped to space colonies in the sky.

In a war-torn Nigeria, battles are fought using flying, deadly mechs and soldiers are outfitted with bionic limbs and artificial organs meant to protect them from the harsh, radiation-heavy climate. Across the nation, as the years-long civil war wages on, survival becomes the only way of life.

Two sisters, Onyii and Ify, dream of more. Their lives have been marked by violence and political unrest. Still, they dream of peace, of hope, of a future together.

And they're willing to fight an entire war to get there.

Rebel Sisters

War Girls: Book 2

Tochi Onyebuchi

It's been five years since the Biafran War ended. Ify is now nineteen and living where she's always dreamed-the Space Colonies. She is a respected, high-ranking medical officer and has dedicated her life to helping refugees like herself rebuild in the Colonies.

Back in the still devastated Nigeria, Uzo, a young synth, is helping an aid worker, Xifeng, recover images and details of the war held in the technology of destroyed androids. Uzo, Xifeng, and the rest of their team are working to preserve memories of the many lives lost, despite the government's best efforts to eradicate any signs that the war ever happened.

Though they are working toward common goals of helping those who suffered, Ify and Uzo are worlds apart. But when a mysterious virus breaks out among the children in the Space Colonies, their paths collide. Ify makes it her mission to figure out what's causing the deadly disease. And doing so means going back to the corrupt homeland she thought she'd left behind forever.

Oath of Swords

War God: Book 1

David Weber

Whom the gods would recruit, they first tick off...

Our Hero: The unlikely Paladin, Bahzell Bahnakson of the Horse Stealer Hradani. He's no knight in shining armor. He's a hradani, a race known for their uncontrollable rages, bloodthirsty tendencies, and inability to maintain civilized conduct. None of the other Five Races of man like the hradani. Besides his ethnic burden, Bahzell has problems of his own to deal with: a violated hostage bond, a vengeful prince, a price on his head. He doesn't want to mess with anybody else's problems, let alone a god's. Let alone the War God's! So how does he end up a thousand leagues from home, neck-deep in political intrigue, assassins, demons, psionicists, evil sorcery, white sorcery, dark gods, good gods, bad poets, greedy landlords, and most of Bortalik Bay Well, it's all the War God's fault....

The War God's Own

War God: Book 2

David Weber

THE ROAD HOME

Bahzell Bahnakson of the Horse Stealer hradani never wanted to be a champion of the War God. Unfortunately, Tomandk had insisted. Even more unfortunately, Bahzell's own sense of responsibility hadn't let him say, "No."

Which was how he found himself in the Empire of the Axe, where even people who didn't actively hate hradani regarded them with suspicion and fear. Of course, that was only the start of his problems.

Next, there was the Order of Tomanak, many of whom were horrified by the notion that their deity had chosen a hradani as a champion... and intended to do something about it. And assuming he survived that, he had to go home-across three hundred leagues of bitter winter snow-to face a Dark God who threatened to destroy all hradani. Throw in the odd demon and brigand ambush, and add a powerful neighboring kingdom with no intention of letting Bahzell (or anyone else) save his people, and you have the makings of a really bad day.

But one thing Bahzell has learned: a champion of Tomanak does what needs doing. And the people in his way had better move.

Wind Rider's Oath

War God: Book 3

David Weber

Bahzell of the Hradani is Back! Exciting Fantasy Adventure by the New York Times Best-Selling Author of the Honor Harrington Series. First Time in Paperback.

In The War God's Own, Bahzell had managed to stop a war by convincing Baron Tellian, leader of the Sothoii, to "surrender" to him, the War God's champion. Now, he has journeyed to the Sothoii Wind Plain to oversee the parole he granted to Tellian and his men, to represent the Order of Tomanak, the War God, and to be an ambassador for the hradani. What's more, the flying coursers of the Sothoii have accepted Bahzell as a wind rider-the first hradani wind rider in history. And since the wind riders are the elite of the elite among the Sothoii, Bahzell's ascension is as likely to stir resentment as respect.

That combination of duties would have been enough to keep anyone busy-even a warrior prince like Bahzell-but additional complications are bubbling under the surface. The goddess Shigu, the Queen of Hell, is sowing dissension among the war maids of the Sothoii. The supporters of the deposed Sothoii noble who started the war are plotting to murder their new leige lord and frame Bahzell for the deed. Of course, those problems are all in a day's work for a champion of the War God.

But what is Bahzell going to do about the fact that Baron Tellian's daughter, and heir to the realm, seems to be thinking that he is the only man-or hradani-for her?

War Maid's Choice

War God: Book 4

David Weber

Barbarian Bahzell, originally an outsider to so-called civilization, has become the first hradani wind rider in history--a position that confers elite status within the territories of the powerful Sothoii. But certain very powerful and very nasty sorts are not at all happy about Bahzells' new status, and resentment stirs. Deadly resentment.

To complicate matters even further, Baron Tellian's daughter, the heir to the realm, is convinced that Bahzell is the only man--or hradani--for her. Yet Bahzell is no stranger to entanglements and threats, and his enemies are the ones who had best watch themselves. For they aren't just going up against any hradani barbarian, but a tried and proven champion of the War God Himself.

The Sword of the South

War God: Book 5

David Weber

Know thyself. Its always good to know who you are, but sometimes thats a little difficult.

Kenhodan has no last name, because he has no past... or not one he remembers, anyway. What he does have are a lot of scars and a lot of skills some exhilarating and some terrifying and a purpose. Now if he only knew where he'd gotten them and what that purpose was....

Wencit of Rum, the most powerful wizard in the world, knows the answers to Kenhodan's questions, but he can't or won't share them with him. Except to inform him that he's a critical part of Wencit's millennium-long battle to protect Norfressa from conquest by dark sorcery.

Bahzell Bahnakson, champion of Tomanak, doesnt know those answers and the War God isn't sharing them with him. Except to inform Bahzell that the final confrontation with the Dark Lords of fallen Kontovar is about to begin, and that somehow Kenhodan is one of the keys to its final outcome.

Wulfra of Torfo doesn't know those answers, either, but she does know Wencit of Rm is her implacable foe and that somehow Kenhodan is one of the weapons he intends to use against her... assuming she can't kill both of them first.

But in the far northern port city of Belhadan, an eleven-year-old girl knows the answers to all of Kenhodan's questions...and dares not share them with anyone, even the ancient wild wizard who loves her more dearly than life itself.

It's not easy to face the future when you can't even remember your own past, but if saving an entire world from evil sorcerers, demons, devils, and dark gods was easy, anyone could do it.

Woman Without a Shadow

War Minstrels: Book 1

Karen Haber

THE MINDSTONES were the only reason anyone lived on - or more accurately, in - the planet Styx. An unthinkable ice world, Styx only survived as an underground mining colony because of the discovery of the beautiful jewel called Cyrilite, a crystalline stone with unique mind-altering properties.

But to Kayla John Reed, Styx was all the home she'd ever knownuntil her parents were killed in a tragic mining accident. Claiming her father's Guild seat, the extraordinarily gifted young empathy was forced to flee the planet when she tangled with the Kellers, the wealthiest and most important psi family in the colony.

On the run in a galaxy wary of anyone with mind powers and all too willing to turn her in for the bounty on her head, Kayla found an unexpected haven aboard Falstaff, a "merchant" spaceship that stretched the limits of legal shipping beyond the breaking point. But there were those among the crew with a far more treacherous agenda than simple privateering, and Kayla was soon caught in a planets-spanning struggle between two deadly forces ready to sacrifice anyone who got in their way and determined to use any weapon - even the power of Kayla's mind - to secure total victory...

The War Minstrels

War Minstrels: Book 2

Karen Haber

With Pelleas and Yates out to put an end to the Free Traders, the starship Falstaff was no longer a safe refuge for renegade empath Kayla John Reed. Now her survival--and that of the rebel troops, the War Minstrels--hinged upon Kayla's finding the Mindstar, a legendary source of infinite power that would suck the life out of anyone who tried to master it and failed.

Sister Blood

War Minstrels: Book 3

Karen Haber

Empath Kayla John Reed's rebel forces, the War Minstrels, had struck a crucial blow at the heart of Yates Keller's empire, conquering the Alliance capital, Vardalia. It should have been Kayla's moment of triumph. But Vardalia was a shambles, and not only had Yates himself escaped, he claimed to have her friends and shipmates in his clutches.

Kayla had no choice but to agree to the terms he'd left in a holographic message. Meet him on their home world, the mining colony Styx, surrender the fabled Mindstone to him, and Keller would release her friends. Yet even as she set off for the rendezvous point, trouble was brewing among the War Minstrels--trouble that could transform their successful revolution into the deadliest kind of anarchy if she didn't make it back in time. And what Kayla had no way of know foreseeing was that Styx itself hid a peril far greater than any trap Keller had planned for her...

The Sundered Realm

War of Powers: Book 1

Robert E. Vardeman

Fost Longstrider's mission seemed ordinary. He'd been hired to deliver a jug to a wizard on the far side of the forest. Unfortunately the jug contained a sex-starved genie, the wizard was dead by foul means, and Fost was probabley the next to die.

Then the genie was stolen and spirited away to the City in the Sky. It was up to Fost to steal it back from two beautiful sisters. They were fighting to become queen and, using dark powers, one had called forth a demon. Now Fost's foray was suddenly a terrible war.

The City in the Glacier

War of Powers: Book 2

Robert E. Vardeman

The Amulet of Living Flame, the most powerful talisman in existence. Its magic brought the dead back to life. They all wanted it, but only one of them could possess it. It could make Fost Longstrider an invincible warrior. It could make his lover Moriana triumphant over her evil twin sister. It could even make the hideous Prince Rann a most expert executioner.

Unfortunately the amulet was encased in living ice within the City in the Glacier. And only a lecherous genie knew the path to take.

The Destiny Stone

War of Powers: Book 3

Robert E. Vardeman

Can a lecherous genie find happiness with his demure female counter part? Can Fodt Longstrider find love with the woman who caused his death? Not with the objects of their affections in another part of the realm, raising a mighty army for a terrible war.

Princess Moriana wants to reclaim her birthright and free the land from her sister's harsh oppression. In her single-minded goal, she has killed the only man she ever loved and unwittingly stolen a very dangerous magic talisman. Unless Fost can reach her in time, Moriana will plunge the realm into total war. And if the raging battle disturbs the fearsom entity sleeping below, the war will become a holocaust.

The Fallen Ones

War of Powers: Book 4

Robert E. Vardeman

The vagaries of the Destiny Stone, a magical amulet, have caused Princess Moriana and her lover Fost to the war against her powerful evil sister. And now, just when they could use a fairy godmother, they've got a pair of squabbling genies instead. As a last resort, there are always the Fallen Ones.

These repulsive, dangerousm reptilian aliens will help them, but there's a catch. The price os the retrieval of the awesome black diamond known as The Heart. All the Fallen Ones who have tried to steal it have died. But perhaps the deadly rays of The Heart's guardian do not affect humans and genies. Who will be the first "volunteer" to find out?

In the Shadow of Omizantrim

War of Powers: Book 5

Robert E. Vardeman

The city of Medurim is a wonderful place. No real worries about war, bloodshed, torture, demons... just one long orgy. A great spot for lovestruck genies who finally get it on, but not quite suitable for Queen Moriana, who hopes to raise a new army here.

Things are not going well for Moriana and her lover, Fost. They no longer control the Sky City; instead, the treacherous Fallen Ones are using it as a base from which they kill every human in sight. And the Demon of the Dark Ones, entobed for ten thousand years, is on the loose again, sucking up everything like a giant vacuum cleaner. Alas, it doesn't look as though Moriana and Fost will be able to pull its plug...

Demon of the Dark Ones

War of Powers: Book 6

Robert E. Vardeman

Lizards: 427. Humans: 12. The final confrontation between nonhumans and humans does not bode well for the latter. The treacherous Fallen Ones are busy killing everyone in sight-- and doing a good job of it. Their most powerful weapon is the Demon of the Dark ones, an infinite alien being that gathers strength from death and destruction.

But to prevent the annihilation of the planet, mortal enimies-- like Fost and Prince Rann, Moriana and Synalon--must join forces. One of them will the instrument for the ultimate battle, a focus for magical powers needed to kill the Demon. And one of them will probably die in the process.

The Iron Lords

War of the Gods on Earth: Book 1

Andrew J. Offutt

A savage tragedy rocked Jarik's world that day. In one moment he was orphaned, again, without village, without purpose, without anywhere to belong - but not alone.

He set off on a quest for vengeance and glory, to lay waste to the hawkers who had destroyed his village with murder, rape and fire. By his side was his sister Torsy, and inside of him was another. Someone who couldn't exist, shouldn't exist, but did.

On his journey across the sea he looks not only for revenge but to unroot his unknown origins, as well as those of Oak, his mysterious counterpart. And to cure his adoptive sister Torsy of her shock and find a place they can truly belong.

Along the way he becomes embroiled in struggles with in godly legend and humanly vices, battling marauders, his host village and social isolation daily.

And now he undertakes his greatest lesson: learning the arts of war.

His destiny is unfolding before him, but down two different paths.

The path of the great healer, or of the violent avenger?

He must decide.

Shadows Out of Hell

War of the Gods on Earth: Book 2

Andrew J. Offutt

Healer. Killer. Jarik Blacksword is as schooled in the terrors of war as he is skilled in the wizardry of healing. One hand bears the magic blade that hungers for the very flesh that the other hand yearns to heal.

And now, in his most dreaded adventure ever, he is sent on a quest past world's end by the woman he must serve, then slay!

The Lady of the Snowmist

War of the Gods on Earth: Book 3

Andrew J. Offutt

Jarik Blacksword has ties with the gods.

He wields the almighty, powerful Black Sword and bears the bonds of the gods. However, he is given his freedom from these bonds by the Lady of the Snowmist, who instead binds him in a blood-tie to ensure his part is played in the war that rages between the gods.

Jarik and his warrior-woman companion Jilain soon find themselves caught in the middle of a bloody struggle.

On the one side, there are the Iron Lords who desperately long for the Lady of the Snowmist's demise and will stop at nothing to destroy her. The other side is that of the Lady of the Snowmist, who may not be as evil as the Iron Lords claim she is.

However, once The Lady of the Snowmist freed Jarik of his god-bonds, she did not anticipate the boundless rage of Jarik's god-sword... nor which side he will support.

Will he become a friend or a foe of the mystical sorceress? Soon he and Jilain will discover that the wrong decision could cost them their lives...

Knight Errant

War of the Roses: Book 1

R. Garcia y Robertson

A thrilling time-travel romance of Renaissance England.

Robyn Stafford, a young American executive, has flown from Hollywood to England to surprise her lover on his birthday, only to find that he's married and it's his wife who's giving the party. She takes a few days off to recover from her outrage and dismay, travelling and hiking near the Welsh border. There she encounters a handsome young man on horseback, wearing a sword, plate armor and a surcoat, who confidently identifies himself as Edward Plantagenet, Earl of March, and asks directions to a nearby abbey. He thinks the year is 1459 and is amazed by her detailed, printed map and working cell phone. She doesn't know what to think. But when three hostile knights and two dozen bowmen arrive, he sweeps her up in front of him and carries her off to safety, before turning back to valiantly fight off his enemies. Then, the immediate danger past, he returns and asks her to come and be his lady once he has beaten the king. After a parting kiss, he rides away, into the distant past, to the age of the War of the Roses.

Now Robyn Stafford must find a way to leave the world of today for the fifteenth century, where she fell in love with a young knight.

Lady Robyn

War of the Roses: Book 2

R. Garcia y Robertson

The author of two highly praised novels, The Spiral Dance and American Woman, R.. Garcia y Robertson returns with a charming time-travel romance sequence. In Knight Errant, Robyn Stafford, a young American woman hiking in England near the Welsh border, was swept back in time to the 1460s, the age of the War of the Roses. There she fell in love with a young knight, Edward, son of the Duke of York. Cast back in time by witchcraft, Robyn, a young executive from Hollywood, raised in Montana, has chosen to stay there out of love for Edward, who has promised to marry her.

Now in Lady Robyn, Robyn's fantasy of courtly romance comes up against the brute reality of medieval politics: the politics of murder, warfare, and betrayal. The War of the Roses is no longer a textbook subject, it's messing up her life, and so is the noble witch who, though he doesn't know it, is Edward's enemy. Edward's father Richard is making a bid for the throne, and if he wins it, Edward will be heir apparent. And if Robyn marries him, she will someday be queen and her children heirs to the throne as well. In the 1460s, that means living with the constant threat of death. The survival rate for heirs is not high. Will Robyn reject her love or risk the lives of her children to be?

This is an engrossing time-travel romance in the mold of Diana Gabaldon's bestselling timeslip tales.

White Rose

War of the Roses: Book 3

R. Garcia y Robertson

R. Garcia y Robertson's delightful saga of time travel and romance, which began with Knight Errant and continued through Lady Robyn, grows even more irresistible as Robyn Stafford, a savvy Hollywood exec mystically transplanted to 15th century England, works overtime to secure happiness and true love amidst the fratricidal madness of the War of the Roses.

Once a thoroughly modern Californian (and former Miss Rodeo Montana), Robyn has come to savor her new life as Lady Robyn of Pontefract, betrothed to the dashing young Edward Plantagenet, Earl of March, Duke of York, and heir to the English throne. Temporarily stranded back in 21st century, she wastes no time getting back to 1461, albeit with a few unexpected bumps along the way.

But her troubles hardly end when she makes it back to Merrie Olde England and the arms of her beloved knight errant. War is in the air, with a rebellious Tudor army challenging Edward's forces at home, and a French invasion force gathering in the north, preparing to march on London. Having witnessed firsthand the deadly realities of medieval politics, Robyn is in no hurry to see Edward claim the throne, but, like it or not, he is the heir apparent, and Robyn must use all her wits to keep their love alive -- even if it means inventing tabloid journalism several centuries early!

Look out, London! Lady Robyn has returned, so the Middle Ages had best mind its manners.

The Demon in the Mirror

War of the Wizards: Book 1

Andrew J. Offutt
Richard K. Lyon

Tiana of Reme seeks to find her lost brother, and will do anything to get him back.

In order to do so, there is one figure upon whom she must seek vengeance: the evil Demerral, whose body is scattered across the land - preserved to prevent his return.

Is Tiana prepared to face this force of evil and risk unleashing him to the world once again?

Fighting vampire nuns, demons, barbarians, werehawks and killer plants, Tiana must keep a clear head and strong heart enter the battle of the Wizards.

Along the way, she encounters characters good and evil, battling those who want to hurt her, and learning from those who help.

The Eyes of Sarsis

War of the Wizards: Book 2

Andrew J. Offutt
Richard K. Lyon

A strange white cat wandered about the streets of Reme while Captain Tiana Highrider, master of the pirate ship Vixen, held court.

The red-haired beauty was queen of the pirates and had seen many strange things throughout her adventures, but when a harmless blind beggar moves with the certainty of his sighted days, her instincts are prickling.

Suddenly, she and her adopted father, the mighty Caranga, are brought before the king and asked to take up the quest to return his kidnapped daughter. The king also tells of a dark power he unwittingly unleashed in his desperation to have his daughter returned; the Eyes of Sarsis - a dark power even the most commanding of magicians desire to remain buried in the earth.

At the same time, more mysterious things are happening through the city - animated bodies, mysterious orders, corpses without blood - and at all, a white cat lurks in the shadows.

Tiana's thirst for adventure and the promised reward lead them through the city, out onto the open sea, into dangerous territory, and seeking strange lands in the quest to return the king's daughter, find the stolen treasure, and most of all, defeat the Eyes of Sarsis, a power no man can break.

Along the way they ally with strong barbarians, magicians, unknowable creatures, and ancient beings to fight the awful power of the vampiric Eyes...

Web of the Spider

War of the Wizards: Book 3

Andrew J. Offutt
Richard K. Lyon

The dark and powerful wizard Ekron is locked in a war with his mortal enemy, another equally insidious wizard, Pyre.

But Ekron possesses a talent that was as potent and commanding as it was dangerous to himself: He could see into the future.

The future, once seen, could not be changed. Many times he had looked forward to see his plans fail.

While looking forward into one of his failed plans, Ekron saw the mighty Pyre make one blunder. It served to plant a single tenuous seed for later disaster.

And what of Tiana, the pirate queen, captain of Vixen?

Having found herself arrested for the crimes of piracy and high treason, her sentence was to be cremated alive.

During the trial, while she is pleading her case to High Magistrate Ishcon of the Grand Court of Thesia, he is mysteriously killed and suspended from the ceiling by a spider's web...

Tiana must escape to an alien land and bring about an end to this war between wizards.

Armed with a mysterious black box she goes to face Ekron and Pyre...

The Cyborg and the Sorcerers

War Surplus: Book 1

Lawrence Watt-Evans

The cyborg code-named "Slant" was sent out as an Independent Reconnaissance Unit during an interstellar war between Earth and its colonies. The fighting ended three hundred years ago, but Slant's computer does not admit this -- he is compelled to carry on as if the war were still raging.

Then he comes across a planet where his sensors register "gravitational anomalies." The computer interprets these as enemy weapons research.

The local inhabitants call the anomalies ''magic.''

The Wizard and the War Machine

War Surplus: Book 2

Lawrence Watt-Evans

At the end of The Cyborg and the Sorcerers, Sam Turner was making a life for himself on the planet Dest. He thought he had left the long-lost interstellar war between Earth and its rebellious colonies behind him forever.

"Forever" turned out to be eleven years. That was how long it took for another Independent Reconnaissance Unit to respond to the distress call his ship had sent before it was destroyed.

And this one made his own berserk killer computer look sane.

Mort(e)

War with No Name: Book 1

Robert Repino

The "war with no name" has begun, with human extinction as its goal. The instigator of this war is the Colony, a race of intelligent ants who, for thousands of years, have been silently building an army that would forever eradicate the destructive, oppressive humans. Under the Colony's watchful eye, this utopia will be free of the humans' penchant for violence, exploitation and religious superstition. The final step in the Colony's war effort is transforming the surface animals into high-functioning two-legged beings who rise up to kill their masters.

Former housecat turned war hero, Mort(e) is famous for taking on the most dangerous missions and fighting the dreaded human bio-weapon EMSAH. But the true motivation behind his recklessness is his ongoing search for a pre-transformation friend--a dog named Sheba. When he receives a mysterious message from the dwindling human resistance claiming Sheba is alive, he begins a journey that will take him from the remaining human strongholds to the heart of the Colony, where he will discover the source of EMSAH and the ultimate fate of all of earth's creatures.

Culdesac

War with No Name: Book 2

Robert Repino

The war with no name rages on, setting the world on fire. Humanity faces extinction at the hands of the Colony, a race of intelligent ants seeking to overthrow the humans and establish a new order.

The bobcat Culdesac is among the fiercest warriors fighting for the Colony. Driven by revenge and notorious for his ability to hunt humans in the wild, Culdesac is the perfect leader of the Red Sphinx, an elite unit of feline assassins. With the humans in retreat, the Red Sphinx seizes control of the remote village of Milton. But holding the town soon becomes a bitter struggle of wills. As the humans threaten a massive counterattack, the townsfolk protect a dark secret that could tip the balance of the war. For the brutal Culdesac, violence is the answer to everything. But this time, he'll need more than his claws and his guns, for what he discovers in Milton will upend everything he believes, everything he fought for, and everything he left behind.

Relentless, bloody, and unforgiving, Culdesac is the story of an antihero with no soul to lose, carving a path of destruction that consumes the innocent and the guilty alike.

D'Arc

War with No Name: Book 3

Robert Repino

In the aftermath of the War With No Name, the Colony has been defeated, its queen lies dead, and the world left behind will never be the same. In her madness, the queen used a strange technology to uplift the surface animals, turning dogs and cats, bats and bears, pigs and wolves into intelligent, highly evolved creatures who rise up and kill their oppressors. And now, after years of bloodshed, these sentient beasts must learn to live alongside their sworn enemies--humans.

Far removed from this newly emerging civilization, a housecat turned war hero named Mort(e) lives a quiet life with the love he thought he had lost, a dog named Sheba. But before long, the chaos that they escaped comes crashing in around them. An unstoppable monster terrorizes a nearby settlement of beavers. A serial killer runs amok in the holy city of Hosanna. An apocalyptic cult threatens the fragile peace. And a mysterious race of amphibious creatures rises from the seas, intent on fulfilling the Colony's destiny and ridding the world of all humans. No longer able to run away, Sheba and Mort(e) rush headlong into the conflict, ready to fight but unprepared for a world that seems hell-bent on tearing them apart. In the twilight of all life on Earth, love survives, but at a cost that only the desperate and the reckless are willing to pay.

Malefactor

War with No Name: Book 4

Robert Repino

Over a decade has passed since the ant queen began her apocalyptic war with the humans. In the aftermath, she leaves behind a strange legacy: a race of uplifted animals, the queen's conscripts in the war effort, now trying to make their way in the world they destroyed. While the conflict has left deep scars, it has also allowed both sides to demonstrate feats of courage and compassion that were never possible before. And now, after years of bloodshed, the survivors have a fleeting chance to build a lasting peace.

But peace always comes with a price. The holy city of Hosanna--where animals and humans form a joint government--finds itself surrounded by wolves who are determined to retake the land. A powerful matriarch has united the rival wolf packs, using a terrible power harnessed from the Queen herself.

Soon, the looming violence pulls in those who sought to escape. The war hero Mort(e) suspects a plot to destroy Hosanna from within, and recruits a team of unlikely allies to investigate. Falkirk, captain of the airship Vesuvius, must choose between treason and loyalty to save the city. And D'Arc, sailing aboard the al-Rihla, learns that the wolves may have triggered a new cycle of life for the Colony, bringing a final reckoning to animal and human alike. Once reunited, the three outcasts begin a journey into wolf territory to face the last remnant of the queen's empire. But while destiny has drawn them together, it may destroy them as well, for even love, courage, and honor may not be enough to stop the forces of destruction set to be unleashed on the world.

Warbots

Warbots: Book 1

G. Harry Stine

In the high-tech laboratories of tomorrow a new breed of super-soldier is born!

The brutal face of warfare has been dramatically altered. Armored giants now roam the explosive fields of battle. Massive instruments of devastation with computer minds inseparably linked with the brainwaves of their human masters. They are the Warbots. Men and machines combined to create the most lethal warriors in the history of armed conflict.

But a monstrous challenge emerges for the mechanical gladiators emanating from a country that technology forgot. As Captain Curt Carson leads his robot infantry in a daring attempt to rescue 105 hostages from the sadistic clutches of a bloodthirsty terrorist army, the soldiers of tomorrow face the butchers of yesterday in a battle for the future of the free world.

Operation Steel Band

Warbots: Book 2

G. Harry Stine

Into a world on the brink of chaos comes a bold new breed of warrior!

Part-human, part-machine, they are the WARBOTS. America's awesome first line of defense in a volatile future. Indestructible armored giants with computer minds inseparably linked to the brainwaves of their human masters. They bring an explosive new brand of technology warfare to the deadly battlefields of the 21st century!

With the help of a treacherous alliance of left-wing South American states, renegade U.S. Army officer Austin Drake has seized control of the island of Trinidad and its vast petroleum resources. And as Drake's engineers begin construction on an ultra-modern space weapons launching facility, Captain Curt Carson's Robot Infantry springs into action.

Battling hostile terrain and corrosive environmental conditions, only the Warbots can halt a madman's deadly power-play as they race against time to obliterate a terrifying threat to global security that looms on America's doorstep.

The Bastaard Rebellion

Warbots: Book 3

G. Harry Stine

In the 21st century, a new breed of soldier rules the explosive fields of battle.

Massive instruments of destruction with computer brains linked to the minds of their human-masters, they are the warbots - men and machines combined to create the most lethal warriors in the history of armed conflict!

In the volatile South African Republic of Omahandja, vast bloodthirsty hordes of Bastaard and Herero tribesmen have gone on a rampage of destruction and slaughter. Captain Curt Carson's awesome Robot Infantry is dispatched as part of a multi-national peacekeeping force entrusted with rescuing the few surviving Afrikaners and foreign nationals from the besieged capital city, while preventing the recently deposed White-supremacist government from re-taking control.

But when the Allies are routed, the warbots are faced with their ultimate challenge: to rescue the hostages and their would be deliverers as well, from the brutal jaws of death - as a small band of high-tech gladiators must battle an overwhelming army of stone age savages in a desolate African hellhole, the "Land that angered God!"

Sierra Madre

Warbots: Book 4

G. Harry Stine

In the volatile 21st century, they are America's first and last line of defense!

Born in top-secret government laboratories, a bold new breed of super-solider explodes on the international battlefields of tomorrow! The most awesome fighting force in military history, they are the warbots!

South of the Border, a bloody power struggle rages between Mexico's ruthless narcotics kingpins and the country's equally corrupt junta government. in an attempt to involve the united states in the deadly conflict, Luis Sebastian "Gordo" Guerrero, Latin America's most feared druglord and his private army launch a series of brutal raids against small, unprotected towns in the southwestern united states. Determined to avenge the first assault on America's mainland in over a century.

Major Curt Carson and his robot infantry pursue the murderous invaders into their own territory, en route to an explosive confrontation high atop Mexico's Sierra Madre mountains. With trigger happy federal troops on one side and bloodthirsty "Herreronistas" on the other, the outnumbered high-tech gladiators face their deadliest challenge - their chances appear to be near zero!!!

Operation High Dragon

Warbots: Book 5

G. Harry Stine

High-tech warriors, half human, half machine roam the bloody battlefields of tomorrow's war-torn world.

This is the battle: the ongoing struggle for survival in a world still ravaged and torn by warfare. And these are the soldiers: massive, armored, half-human, half-machine super warriors - The Warbots. Awesome instruments of devastation with computer brains intimately linked and instantly responsive to their human masters' brainwaves, they are America's first and last line of defense.

Civilization is under attack! A "virus program" has been injected into America's polar-orbit military satellites by an unknown enemy. The only motive can be the preparation for attack against the free world. The source of "infection" is traced to a barren, storm-swept rock-pile in the southern Indian Ocean.

Now, it is up to the forces of freedom to search out and destroy the enemy. With the aid of their infantry - The Warbots - The Washington Greys mount Operation High Dragon in a climactic battle for the future of the free world.

The Lost Battalion

Warbots: Book 6

G. Harry Stine

From the high-tech laboratories of tomorrow springs a new breed of warrior - Half Man, Half Machine - The Warbots

Awesome armored giants with computer brains linked for instant response to their human masters, the Warbots are the deadliest instruments of devastation and destruction ever to stride the battle-scarred earth in unyielding combat against the enemies of freedom.

Major Curt Carson has his orders. He is to lead his Warbot-equipped Washington Greys in a search-and-destroy mission in the mountain jungles of Borneo. The enemy: a strongly entrenched army of Shiite Muslim guerrillas who have captured the Second Tactical Battalion, threatening them with slaughter. As allies, the Washington Greys have enlisted the mysterious Grey Lotus Battalion, a mixed-breed horde of Japanese jungle fighters. Strong, intelligent, they are still dedicated to the ancient Japanese warrior-code of bushido and their primitive jungle skills are a perfect compliment to the Washington Greys' high tech ways of waging war.

Together with their newfound allies, the small band of high tech warriors must face swarming hoards of fanatical Shiite guerrillas in a battle that will decide the fate of Southeast Asia - and the security of the free world.

Operation Iron Fist

Warbots: Book 7

G. Harry Stine

The most awesome force in military history on guard for freedom!

In the ongoing struggle for survival in a war-torn world, a new breed of super-warrior explodes onto the international battlefield. Terrible instruments of destruction born in top secret government laboratories, half-human and half-machine, they are the WARBOTS - freedom's first and last line of defense against the world's evil overlords of terror and death.

Russia's centuries-old ambition to conquer lands along its southern border erupts in a savage show of force that pits a horde of Soviet-backed Turkish guerrillas against the freedom-loving Kurds in their homeland high in the Caucasus Mountains. At stake: the rich oil fields of the Middle East. Facing certain annihilation, the valiant Kurds turn to the robot infantry of Major Curt Carson's "Ghost Forces" for help.

But the brutal Turks, supported by a deadly Soviet Spetsnaz battalion, far outnumber Carson's desperately embattled Washington Greys - and on the blood-stained slopes of historic Mount Ararat, the high tech warriors of tomorrow must face their most awesome challenge yet!

Force of Arms

Warbots: Book 8

G. Harry Stine

AMERICA'S ELITE FORCE OF SUPER HIGH-TECH WAR MACHINES FIGHTS THE BATTLE TO END ALL BATTLES!

21st century Earth. A world poised on the brink of destruction as rival nations fight each other with the most awesome war arsenals of all time. The only chance for the future rests with a new breed of high-tech warrior, forged from a fusion of advanced technology and the human brain. Born in top secret government laboratories, battle tested under the toughest conditions known, they are the WARBOTS - the first and last line of defense against total annihilation!

The peaceful island of Sakhalin turns into a scarred battlefield as the armies of Chile, Japan, and Russia fight for control of its mineral-rich land: In violation of all known treaties, the deadly conflict must stop before it explodes into global war. The solution: the super combat unit of warbot-equipped Washington Greys. Mounting a high-tech invasion on three fronts, the Greys.

Mounting a high-tech invasion on three fronts, the Greys cut through the hostile forces and regroup for a final battle that will decide the fate of the world!

Blood Siege

Warbots: Book 9

G. Harry Stine

America's Elite Forces of High-Tech Commandos Wage War to Save the Nation's Future

21st century Earth - a planet torn by superpowers waging war against each other with the most awesome arsenals of death in the history of mankind. But America's had a strategic advantage: its new breed of high-tech warriors, forged from super military technology and the limitless power of the human mind. They're the WARBOTS, a cyborg-steeled, laser-directed attack division standing ready to protect the nation from its enemies home and abroad.

A crazed futurist cult has begun the deadly countdown to launch its prototype spacecraft from a secret desert missile site, jeopardizing millions of innocent lives in nearby Las Vegas. Protected by nuclear weapons set to destroy key cities if the liftoff is interrupted and a special robot army designed to repulse any conventional military attack force, the cult complex is impregnable to the local police and state militia.

With only hours to spare, the President unleashes the lethal might of Lieutenant Colonel Curt Carson's warbot troops, the Washington Greys, into the bloody fray with but one tough objective: shutdown the takeoff before the country becomes a radioactive wasteland!

Guts and Glory

Warbots: Book 10

G. Harry Stine

America's Elite Force Of High-Tech Commandos Wage War To Save The Nation's Future!

21st Century Earth - a planet torn by superpowers waging war against each other with the most awesome arsenals of death in the history of mankind. But America has a strategic advantage: its new breed of high-tech warriors, forges from super military technology and the limitless power of the human mind. They're the WARBOTS, a cyborg-steeled, laser-directed attack division standing ready to protect the nation from its enemies home and abroad.

Jebel Miswar, Yemen, the primary supplier of the world's richest iron ore to the industrial powers of the West, is seized by an army of Marxist guerrillas armed with the latest in robotic weapons from the Chinese. The world economy is thrown into chaos and global war threatens the delicate balance of peace.

Only one force on earth can stop the terrorist fanatics from achieving their terrible goal - Lieutenant Colonel Curt Carson's battle-hardened force of Warbot soldiers, the Washington Greys. Fighting bloody attacks on desert, mountain, and sea. America's super warriors wage a lethal war against massive military odds to save the planet from total destruction.

Warrior Shield

Warbots: Book 11

G. Harry Stine

America's Elite Force of High-Tech Commando

Wage War To Restore World Peace!

21st Century Earth - A planet ravaged by superpowers waging war against each other with the most awesome arsenals in the history of mankind. But America has a strategic advantage: its new breed of high-tech warriors, forged from super military technology and the limitless power of the human mind. They're the WARBOTS, a battle tough, laser directed attack division standing ready to protect the cause of freedom from its enemies.

The bloody invasion of the peaceful West African nation of Senegambia sent shock waves through the free world. Thousands were killed by the terrible armies of the insane military dictator Generalissimo Modibo in his ruthless attempt to seize power for his impoverished nation. And when the President of the United States demanded his complete and immediate withdrawal. Modibo responded by slaughtering scores of American nationals and imprisoning the rest. Outraged, Washington had no choice but to retaliate and ordered its awesome high-tech strike force, the Washington Greys, to restore order and bring the hostages home.

Fighting tough terrain, pitted against a combined army of desperate African and foreign soldiers. Commander Curt Carson and his warbot warriors hit hard with surgical precision. In the final bloody assault, they must rescue their fellow countrymen and bring freedom to the small war-torn nation or suffer the consequences of total global war!

Judgment Day

Warbots: Book 12

G. Harry Stine

America's Elite Force of High-Tech Commando Wage War To Restore World Peace! Now back in print!

21st Century Earth - A planet ravaged by superpowers waging war against each other with the most awesome arsenals in the history of mankind. But America has a strategic advantage: its new breed of high-tech warriors, forged from super military technology and the limitless power of the human mind. They're the WARBOTS, a battle tough, laser directed attack division standing ready to protect the cause of freedom from its enemies.

The New World Order is crumbling. The dreaded totalitarian Eat World goads the West into borderland conflicts that could ignite into total war. However, technologically ill-equipped to take on America's invincible Warbot legions, kept razor sharp for battle, the enemies of peace bide their time - until their secret sabotage is complete. High atop the Himalayan plains, a super la has developed a strategic weapon capable of rendering all Warbots useless.

When American intelligence stumbles on the plan the President orders Curt Carson and his Washington Greys to destroy the fortified facility and the lethal breakthrough it has developed. Fighting sub-zero blizzards and the combined armies of China and India, the Warbot warriors scale treacherous heights to win the war for peace!

Warchild

Warchild: Book 1

Richard Bowes

In every quadrant in time telepathic and mysterious beings are manipulating the very fabric of the universe, seeking ultimate control. On one world, the wise leader of the Republic valiantly tries to contain the atrocities of marauding, savage hordes. On another, people are bought and sold as chattel in the dreaded Goblin Market. And everywhere, the insidious influence of the Riders is felt, as they steal and enslave human minds. But in the void of the Time Lanes, a boy with telepathic powers he has yet to discover has entered the portal where all world are joined. Young and untried, a loner with much to learn, he must now become the legendary Warchild, if the universe is ever to survive.

Goblin Market

Warchild: Book 2

Richard Bowes

In this exciting sequel to the author's highly praised first novel, Warchild, young Garvin uses his telepathic powers to fight the ultimate battle with the evil slave traders of the Goblin Market.

Warchild

Warchild Trilogy: Book 1

Karin Lowachee

The merchant ship Mukudori encompasses the whole of eight-year-old Jos's world, until a notorious pirate destroys the ship, slaughters the adults, and enslaves the children. Thus begins a desperate odyssey of terror and escape that takes Jos beyond known space to the homeworld of the strits, Earth's alien enemies. To survive, the boy must become a living weapon and a master spy. But no training will protect Jos in a war where every hope might be a deadly lie, and every friendship might hide a lethal betrayal. And all the while he will face the most grueling trial of his lifebecoming his own man.

Burndive

Warchild Trilogy: Book 2

Karin Lowachee

By the author of "Warchild", this drama sees Ryan Azarcon targeted by assasins. He begins to question everything he thought he knew about the war and his father, but realizes that the enemy is not who he thinks. He uncovers a secret that may destroy any hope of peace.

Cagebird

Warchild Trilogy: Book 3

Karin Lowachee

At age four, Yuri Kirov watched his homecolony destroyed by the alien enemy. By six,he was a wounded soul, fending for himself in a desolate refugee camp, and still a child when the pirates found him. Now 24, Yuri is a killer, a spy, a blackmailer, and a pirate captaindoing life in prison. That is until Earthhub Black Ops agents decide to make Yuri their secret weapon in a covert interstellar power grab. Released from jail, but on a leash to the government, Yuri is more trapped than ever. Controlled by men even more ruthless than the brigands hes ordered to betray, Yuri is back again in deep space where his survival depends on a dangerous act: trusting a strangers offer of help.

Warcross

Warcross: Book 1

Marie Lu

For the millions who log in every day, Warcross isn't just a game--it's a way of life. The obsession started ten years ago and its fan base now spans the globe, some eager to escape from reality and others hoping to make a profit. Struggling to make ends meet, teenage hacker Emika Chen works as a bounty hunter, tracking down Warcross players who bet on the game illegally. But the bounty-hunting world is a competitive one, and survival has not been easy. To make some quick cash, Emika takes a risk and hacks into the opening game of the international Warcross Championships--only to accidentally glitch herself into the action and become an overnight sensation.

Convinced she's going to be arrested, Emika is shocked when instead she gets a call from the game's creator, the elusive young billionaire Hideo Tanaka, with an irresistible offer. He needs a spy on the inside of this year's tournament in order to uncover a security problem... and he wants Emika for the job. With no time to lose, Emika's whisked off to Tokyo and thrust into a world of fame and fortune that she's only dreamed of. But soon her investigation uncovers a sinister plot, with major consequences for the entire Warcross empire.

In this sci-fi thriller, #1 New York Times bestselling author Marie Lu conjures an immersive, exhilarating world where choosing who to trust may be the biggest gamble of all.

Wildcard

Warcross: Book 2

Marie Lu

Emika Chen barely made it out of the Warcross Championships alive. Now that she knows the truth behind Hideo's new NeuroLink algorithm, she can no longer trust the one person she's always looked up to, who she once thought was on her side.

Determined to put a stop to Hideo's grim plans, Emika and the Phoenix Riders band together, only to find a new threat lurking on the neon-lit streets of Tokyo. Someone's put a bounty on Emika's head, and her sole chance for survival lies with Zero and the Blackcoats, his ruthless crew. But Emika soon learns that Zero isn't all that he seems--and his protection comes at a price.

Caught in a web of betrayal, with the future of free will at risk, just how far will Emika go to take down the man she loves?

The Ware Tetralogy

Ware

Rudy Rucker

It starts with Software, where rebel robots bring immortality to their human creator by eating his brain. Software won the first Philip K. Dick Award. In Wetware, the robots decide to start building people--and people get strung out on an insane new drug called merge. This cyberpunk classic garnered a second Philip K. Dick award. By Freeware, the robots have evolved into soft plastic slugs called moldies--and some human "cheeseballs" want to have sex with them. The action redoubles when aliens begin arriving in the form of cosmic rays. And with Realware, the humans and robots reach a higher plateau. Includes an introduction by William Gibson.

Software

Ware: Book 1

Rudy Rucker

It was Cobb Anderson who built the"boppers"--the first robots with real brains. Now, in 2020, Cobb is just another aged "pheezer" with a bad heart, drinking and grooving on the old tunes in Florida retirement hell. His "bops" have came a long way, though, rebelling against their subjugation to set up their own society on the moon. And now they're offering creator Cobb immortality but at a stiff price: his body, his soul... and his world.

Wetware

Ware: Book 2

Rudy Rucker

In 2030, bopper robots in their lunar refuge have founds a way to infuse DNA wetware with their own software code. The result is a new lifeform: the "meatbop." Fair is fair, after all. Humans built the boppers, now bops are building humans... sort of. It's all part of an insidious plot that's about to ensnare Della Taze--who doesn't think she killed her lover while in drug-induced ecstasy... but isn't sure. And it's certainly catastrophic enough to call Cobb Anderson -- the pheezer who started it all -- out of cold-storage heaven.

Freeware

Ware: Book 3

Rudy Rucker

The Godfather of cyberpunk--a mad scientist bravely meddling in the outrageous and heretical--Rucker created Bopper Robots, who rebelled against human society in his award-winning classic Software.

Now, in 2953, "moldies" are the latest robotic advancement--evolved artificial lifeforms made of soft plastic and gene-tweaked molds and algae, so anatomically inventive and universally despised that their very presence on the planet has thrown the entire low-rent future into a serious tailspin. So the moon is the place to be, if you're a persecuted "moldie" or an enlightened "flesher" intent an creating a new, more utopian hybrid civilization. Of course up there, there are other intergalactic intelligences to contend with--and some not so intelligent--who have their own agendas and appetites.

This is scientific fabulation at its most brazenly inventive--funny, cutting-edge and deeply informed. No writer alive puts it all together like Rudy Rucker.Artificial life forms made of soft plastic and gene-tweaked mold and algae, moldies are evolved robots in the year 2053--anatomically inventive and universally despised. In a sleazy, low-rent future, sexual fraternization with moldies is strictly taboo--a societal sin that is of no concern whatsoever to Randy Karl Tucker. A Kentucky boy who has seriously strayed from the Heritagist religion1s stern teachings about the evils of artificial life, Randy feels a definite something for Monique, moldie bookkeeper and maid at the Clearlight Terrace Court Motel But Monique1s sudden and inexplicable abduction from the planet--coupled with unsettling revelations about Randy1s own dubious origins--is dragging the degenerate flesher and all those around him into an ugly, conspiratorial mess... even as it pulls an unsuspecting humanity ever-closer to a stunning encounter with intergalactic intelligence.

Realware

Ware: Book 4

Rudy Rucker

Gottner doesn't know where his life is. His girlfriend is hooked on merge, a drug used in "bacteria-style" sex. His father has just been swallowed by a hyperspatial anomaly that materialized from a piece of art designed to project images of four-dimensional objects into three-dimensional space. Then, at the funeral, Phil meets and falls in love with Yoke Starr-Mydol, a young lovely visiting from the Moon.

Spuring Phil's advances, Yoke flies to the Polynesian island of Tonga, where she discovers an alien presence at the bottome of the sea. Calling themselves Metamartians, the aliens offer Yoke an alla,a handheld device that gives its owner the power of mind over matter--which, it turns out, is pretty much like having a magic wand.

But as Phil pursues Yoke, and the altruistic Metamartians distribute more allas, he begins to suspect that his father's disappearance and presumed death are linked to the aliens and their miraculous gift. For it seems that the allas are accompanied by a fourth-dimensional entity known as Om, a godlike being who's taken a special interest in humans. Now Phil and Yoke must solve the mystery of the Metamartians and their god, before humanity uses its newfound powers to destroy itself altogether.

A Touch of Fever

Warehouse 13: Book 1

Greg Cox

Hidden away in the Badlands of South Dakota, Warehouse 13 is a top-secret repository for historical artifacts imbued with dangerous supernatural properties. Secret Service agents Pete Lattimer and Myka Bering are ever on the lookout for loose artifacts threatening to ruin the world's day. Their mission: Snag it, bag it, tag it.

Reports of a genuine psychic healer, along with a simultaneous epidemic of mysterious illnesses, lead Myka and Pete on a hazardous investigation that stretches from a carnival sideshow back to the bloody history of the Civil War. But when Pete is infected with a deadly disease, Myka and the rest of the team, including Artie Nielsen and Claudia Donovan, must track down a pair of cursed gloves before a madman unleashes a virulent plague upon America!

Fell Cargo

Warhammer

Dan Abnett

Luka Silvaro, a pirate captain long thought dead, returns from the wilderness to reclaim his ship. Back aboard his beloved ship, Luka embarks on a deadly new mission. But things have changed since he was last a buccaneer: it seems that the only way to become a pirate these days is to die first. Faced with a ship full of bloodthirsty zombies, can Luka defeat the evil and save the day? The Warhammer world takes to the high seas in this action-packed tale of adventure and dark sorcery.

Hammers of Ulric

Warhammer

Nik Vincent
James Wallis
Dan Abnett

Aric rode forward across the corpse-strewn ground and helped Gruber to his feet. The older warrior was speckled with blood, but alive. "See to von Glick and watch the standard. Give me your horse," Gruber said to Aric. Arick dismounted and returned to the banner of Vess as Gruber galloped back into the brutal fray. Von Glick lay next to the standard, which was still stuck upright in the bloody earth. The lifeless bodies of almost a dozen beastmen lay around him. "L-let me see..." von Glick breathed. Aric knelt beside him and raised his head. "So, Anspach's bold plan worked..." breathed the beteran warrior. "He's pleased... I'll wager." Aric started to laugh, then stopped. The old man was dead. In the savage world of Warhammer, dark powers gather around the ancient mountain-top city of Middenheim, the City of the White Wolf. Only the noble Templar Knights of Ulric and a few unlikely allies stand to defend her against the insidious servants of Death.

Riders of the Dead

Warhammer

Dan Abnett

Far to the north of the Empire lies the dreaded Chaos Wastes, home of the Dark Powers and their mutated servants. As they head into this sinister region, two brothers-in-arms find their destinies thrown into turmoil as their fight against the hordes of Chaos rips them asunder Such is the destructive power of this fallen land, that the strongest of friends can soon turn into the most bitter of enemies, hurtling inexorably towards a final cataclysmic showdown.

A Massacre in Marienburg

Warhammer

David Bishop

Marienburg is the greatest port of the Old World, and stands at constant alert against its enemies. When the port comes under sudden attack from a horde of undead led by an all-powerful necromancer, the people of Marienburg must fight a desperate battle to save their city, and themselves.

A Murder in Marienburg

Warhammer

David Bishop

Marienburg is the greatest port of the Old World, a melting pot of different cultures and races. When he is made a captain of the watch, ex Imperial army officer Kurt Schnell soon finds his promotion is a poison chalice. His watch station is in the worst part of town, his men are scum, strange creatures prowl the streets at night - what more could possibly go wrong?

The Enemy Within

Warhammer

Richard Lee Byers

The practice of magic is strictly controlled in the Empire, and rogue mages are ruthlessly hunted down by the witch hunters. An Imperial wizard is blackmailed into infiltrating a vile Chaos cult - if doesn't, he will be denounced as a heretic. Can he complete his assignment without being corrupted, and can he trust his tormentor to honour his part of the bargain?

Death & Dishonour

Warhammer

Alex Davis
Nick Kyme
Lindsey Priestley

The Warhammer world is filled with great heroes, and defined by honour and survival against the odds. But sometimes these values are overridden, and death and dishonour prevail. This collection contains nine new stories featuring some of Warhammer's most legendary heroes including Gotrek and Felix, Florin and Lorenzo and Brunner the Bounty Hunter.

Invasion!

Warhammer

Christian Dunn
Marc Gascoigne

This is an exciting collection of Warhammer short stories that explores the theme of invasion, both literally and metaphorically. From the shores of Naggaroth, the Land of Chill, to the dark forests that lie at the heart of the Empire, these tales will thrill and entertain.

Lords of Valour

Warhammer

Christian Dunn
Marc Gascoigne

An exiting anthology of action-packed short fantasy stories set in the grim world of Warhammer follows the adventures and exploits of those caught up in the eternal struggle between darkness and light

Swords of the Empire

Warhammer

Marc Gascoigne
Christian Dunn

In the dark and gothic Warhammer world, the foul magic of Chaos is everywhere, its corrupting and mutating powers twisting man and beast alike. From the south, the dark armies of the Undead attack the realms of man, thirsting to drain all life from the land. From the north, the endless hordes of Chaos sweep down from the wastelands and destroy in the name of their Dark Gods. Swords of the Empire is a storming collection of short stories including a brand new Storm of Chaos novella by the award-winning Dan Abnett and a new Zavant short story by Gordon Rennie!

Tales of the Old World

Warhammer

Christian Dunn
Marc Gascoigne

Repeating the winning formula established by "Let the Galaxy Burn", this bumper anthology unites classic short stories with brand-new tales. It is an attractive package that will appeal to Warhammer fans and all lovers of great fantasy fiction.

The Cold Hand of Betrayal

Warhammer

Marc Gascoigne
Christian Dunn

A great collection of new Warhammer fantasy short stories penned by some of the Black Library's favourite authors. A terrific collection that will appeal to all lovers of dark, gritty fantasy.

Way of the Dead

Warhammer

Christian Dunn
Marc Gascoigne

Anthology of fantasy stories set in Games Workshop's Warhammer universe

Broken Honour

Warhammer

Robert Earl

The armies of Hochland are at breaking point. Beset on all sides by the feral beastmen, the safety and prosperity of the province is shattered. These are desperate times. Mercenary Captain Eriksson looks to capitalise on the conflict, buying the freedom of a group of prisoners to form a new free company. The criminals are delighted to be released, but this comes at a terrible price - to fight and die in the upcoming conflict. Eriksson must lead his makeshift company into one bloody conflict after another, putting his faith in those who gave up on honour long ago. On the battlefields of Hochland, either damnation or redemption awaits them.

The Corrupted

Warhammer

Robert Earl

The corrupting nature of magic is revealed! The dark nature of the Warhammer world's wizards is explored in Robert Earl's latest action-packed novel. With very strong cross-over with the "Warhammer Fantasy Roleplay" books, "Realm of Sorcery" and "Tome of Corruption", this novel is targetted to appeal to the legions of WFRP fans and fantasy readers alike. When rogue wizard Grendl flees the Empire, a disgraced wizard and a fanatical team of witch hunters are sent to track him down. But as hunters and hunted stray into the Northern Wastes, all bets are off as the corrupting touch of Chaos starts to affect them all...

Realm of Chaos

Warhammer

Marc Gascoigne
Andy Jones

In the dark and gothic world of Warhammer, the ravaging armies of the Ruinous Powers sweep down from the savage north to assail the lands of men. Realm of Chaos is a searing collection of a dozen all-action fantasy short stories set in those desperate times.

Magestorm

Warhammer

Jonathan Green

A self-imposed exile after accidentally killing his family and destroying his hometown while hunting the skaven rat-men, fire wizard Gerhart Brennend risks his life to travel the Empire in order to make amends in the eyes of his mystical order. Original.

Necromancer

Warhammer

Jonathan Green

A man can stray into evil for many reasons - a lust for power, the pursuit of forbidden knowledge or simply a desire to do the right thing. But they all have one thing in common - once the first steps are taken along the dark path, none ever return. Pursued by fanatical witch hunters and universally hated and feared, the necromancer risks death and damnation in his studies to prolong life. For the successful, however, an eternity of power awaits! Following his last awesome fantasy novel, Magestorm, Jonathan Green charts the descent of a simple physician as he travels the insane path of necromancy! As the darkness grows, he must face up to the truth that he has perhaps gone too far in his quest to cheat death.

Forged in Battle

Warhammer

Justin Hunter

Readers have long been demanding why there has never been a "Gaunt's Ghosts for the Warhammer world". The wait is over. Allow us to introduce you to the Ragged Company. Plucked from their everyday lives by the threat of a vast Chaos invasion, this motley band of militiamen seem very shabby and indisciplined alongside the knights and foot troops of the Emperor's army. But when the daemon hordes of the Ruinous Powers are hurling themselves against the city walls, no one worries about clean uniforms or marching in step. Total war, from the darkest and hardest medieval fantasy setting there is. The first awesome novel in a major new series featuring the Ragged Company!

Honourkeeper

Warhammer

Nick Kyme

Dwarfs and elves are pitched into battle in this stirring fantasy tale by Oathbreaker author, Nick Kyme.

Oathbreaker

Warhammer

Nick Kyme

In this storming tale of courage and heroism, a band of dwarf adventurers make a doomed attempt to reconquer the lost dwarf hold of Karak Varn.

Ignorant Armies

Warhammer

David Pringle

An anthology of Warhammer Stories edited by David Pringle. Eight (8) stories of magic and horror from the Warhammer world, a land of grim fantasy and perilous adventure.

Red Thirst

Warhammer

David Pringle

The "Warhammer" world is a land of grim fantasy and perilous adventure, threatened by the Dark Powers. This anthology of six stories features Genevieve the vampire, Vokutich the mercenary, Buttermere Warble the halfling investigator, and troll-slayer Gotrek and his human companion Felix.

The Laughter of Dark Gods

Warhammer

David Pringle

A collection of Warhammer Fantasy short stories, including a 'Charles Stross' story, writing as 'Charles Davidson' Science Fiction author 'Brian Stableford' contributes two stories wriing as 'Brian Craig'.

Wolf Riders

Warhammer

David Pringle

Eight stories from the grim reaches of the Warhammer world. Continuing the adventures of Gotrek the Trollslayer, Felix, his human companion and Sam Warble, the Halfling investigator. Edited by David Pringle.

The Life of Sigmar

Warhammer

Gav Thorpe
Matt Ralphs

The legend of Sigmar, warrior-god and central hero in the Warhammer fantasy mythology, is told for the first time in this book. Accompanying the exciting story and wonderful design are fantastic drawings and stylish presentation, which add an authentic flavour and depth to this mythical subject.

Mark of Chaos

Warhammer

Anthony Reynolds

This is the action-packed novelization of Namco's hit computer game of war on a formidable scale. The dark forces of Chaos are an ever-present threat to the civilized lands of the Empire. Their regular incursions call for mankind to defend its life to the last man if necessary. It is a crucible where heroes are made and legends are born! When a young commander is caught up in this carnage of war, he must prove his honor by tracking down and destroying one of the most feared enemy leaders. With massive promotion alongside the computer game, this thrilling novel is sure to satisfy the battle-hungry appetites of games players and Warhammer fans alike!

Knight of the Blazing Sun

Warhammer

Josh Reynolds

The Knights of the Blazing sun defend the Empire from chaos and an invasion of Norscans.

Hector Goetz, Knight of the Blazing Sun, and his battle brothers fight to protect the Empire and Marienburg from an onslaught of Norscans and chaos.

The Wine of Dreams

Warhammer

Brian Stableford

Deep within the shadowy foothills of the Grey Mountains, a dark and deadly plot is uncovered by an innocent young merchant. A mysterious stranger leads young Reinmar Weiland to stumble upon the secrets of a sinister underworld hidden beneath the very feet of the unsuspecting Empire - and learn of a legendary elixir, the mysterious and forbidden Wine of Dreams.

Grudge Bearer

Warhammer

Gav Thorpe

Dwarf King Throndin Stoneheart of Zhufbar is dead; betrayed upon the field of battle. as his son barundin takes up the mantle of King, he must fulfil a mighty oath of vengeance. In an epic tale that spans centuries, Grudge Bearer follows Barundin as he battles his way through enemies on a desperate quest to avenge the wrongs against his father and save his people from a terrible war against the dark forces of Chaos.

Runefang

Warhammer

C. L. Werner

The fate of Wissenland lies in the balance when a mighty Undead horde lays waste to the state. As the Imperial troops are pushed remorselessly back, the count and his advisors come up with a desperate plan - to find the missing Solland runefang, for with this legendary weapon they will surely win the day. Baron von Rabwald and a small force of men head into the mountains to seek the sword, but can they find it, let alone get back in time? "Runefang" is an explosive tale of fantasy adventure from C.L. Werner, author of the "Witchhunter" novels.

Vermintide

Warhammer

C. L. Werner

When Erwin Rohmer is asked to investigate a series of mysterious thefts, he expects nothing more than a challenge to his deductive powers. After all, what risk is there in solving a burglary? However, Erwin is soon plunged into a world of terrifying secrets and monsters. Fleeing for his life, he is forced to turn to the dwarfs in an attempt to stop the verminous skaven race. But will the stubborn dwarfs stoop to helping a lowly manling?

Masters of Magic

Warhammer

Chris Wraight

Under constant pressure from its enemies, the human Empire maintains mighty armies to protect itself. Crucial among these troops are the Imperial battle wizards, trained to rain fiery death upon their foes, or summon the fury of the heavens. When Grey wizard Lothar and his colleagues ride to war against a massive orc invasion, can the wizards control their rivalry and ambition long enough to defeat the enemy?

Headtaker

Warhammer Heroes

David Guymer

A vicious scourge emerges to claim the Old World

Warlord Queek Headtaker is unlike other skaven, a fearless warrior, a general who leads from the front and the grim victor of many great battles. When King Kazador begins to gather an army at Karak Azul it falls to Queek to lead a surprise attack on the hold, but even one as cunning as he cannot resist the chance to face such a renowned hero of the dwarfs in single combat. With old enemies moving against him on both sides of the conflict, he musters his stormvermin for war...

Honour of the Grave

Warhammer: Angelika Fleischer: Book 1

Robin D. Laws

As the Empire's mighty armies clash against the rampaging hordes of evil, they leave in their wake the detritus of war, including the dead and the dying. Resourceful Angelika Fleischer ekes a living by looting the bloody battlefields, searching for the trinkets and gold carried by soldiers of all sides. But an encounter with the mysterious Kopf brothers leaves Angelika desperate to discover the dark truth behind their quest to find their missing brother before the sweeping tide of battle overtakes them all.

Sacred Flesh

Warhammer: Angelika Fleischer: Book 2

Robin D. Laws

Battlefield looter Angelika Fleischer joins forces with a group of Pilgrims headed for a remote monastery in the Blackfire Pass to visit Mother Elisabeth, the Priestess of Shallya, but the group is forced to confront a series of deadly goblin attacks and an unknown killer in their midst along the wa

Liar's Peak

Warhammer: Angelika Fleischer: Book 3

Robin D. Laws

Battlefield looter Angelika Fleischer has finally decided to quit her grisly job and retire. The only problems standing between her and the quiet life are a village of vengeful haflings, an invading horde of Chaos, a dangerously incompetent general... and the truly worrying fact that someone has stolen her life savings. As the armies of darkness gather, Angelika must use all her wits and cunning to survive and reclaim her fortune. But even then, can she really just retire? Robin D Law's popular series continues with this tense, gripping tale of action and intrigue in the Warhammer world.

Archaon Everchosen

Warhammer: Archaon: Book 1

Rob Sanders

Archaon, the Everchosen was once a man, a devout servant of the warrior-god Sigmar. What could cause such a soul to fall to the worship of the Dark Gods? What dark events could have put a knight of the Empire on the path to becoming the harbinger of the world's end?

In the north of the world the forces of Chaos gather, awaiting their moment to strike. At their head is the Everchosen, the warrior who will lead the final, cataclysmic assault that will usher in the End Times and the reign of the Ruinous Powers. But he was not always thus - he was once a man, a devout servant of the warrior-god Sigmar. What could cause such a soul to fall to the worship of the Dark Gods? What dark events could have put a knight of the Empire on the path to becoming the harbinger of the world's end? And just who was the man who will become known to all as Archaon?

Tainted Blood

Warhammer: Blackhearts

Nathan Long

Still shocked by the death of their comrade Abel, Reiner and his cut-throat companions, the Blackhearts, are horrified to learn that there may be a spy amongst them. Imprisoned and forced into dangerous missions under threat of death, they are press ganged into working as bodyguards for their "employer", Count Manfred, as he journeys to Talabheim, where the forces of magic are running wild. With enemies all around and a traitor within, can the Blackhearts solve the mystery and save the city from destruction?

Valnir's Bane

Warhammer: Blackhearts: Book 1

Nathan Long

Fantasy heroes come in all shapes and sizes, but few are less able to fit the classic image than the Black Hearts. In a terrific twist on the classic war story, this disreputable band of convicts is released from the dungeons and given a grim choice: volunteer for a suicide mission or die by the noose. They do the former, of course, but when they learn their quest is to venture deep into the lands of the enemy and retrieve an ancient relic that could turn the tide of the war, they begin to seriously regret their choice. With broad characters and violent action, this riotous novel introduces the Black Hearts in just the first of a planned series of adventures.

The Broken Lance

Warhammer: Blackhearts: Book 2

Nathan Long

A deserted outpost... A cry for help... or a trap! In the second book of the "Black Hearts series", Reiner and his band of reprobates are given a new mission. All communications with a vital Imperial border fort have been lost, and they are sent to find out what's going on - has the commander gone rogue, or are more sinister forces at work! The memorable rogues from last year's Valnir's Bane return with another tale of bravery and treachery. Reiner and his fellow criminals are back with another suicide mission. Can their luck hold out once more!

Blood Money

Warhammer: Bounty Hunter Brunner: Book 1

C. L. Werner

Their world is one of deceit, treachery and random violence, where words are cheap and life even more so. Survival depends upon a unique blend of intelligence, animal cunning and brute force, with pain and the promise of pain maintaining their aura of fear.

Brunner is one such man, a ruthless individual who will stop at nothing to catch his prey and claim his reward.

After a chance encounter with Tilean writer Erhard Stoeker, Brunner relates some of his adventures from nobleman to slave to apprentice bounty hunter and beyond. The tales he tells are nothing short of epic -- the treachery of the blackheart Viscount Augustine De Chegney, battles against the mutated skaven ratmen, tracking down vicious orc warlords and battles against the legendary bandit, the Black Prince.

But Brunner has scores to settle from a previous lifetime. The smouldering desire for revenge constantly burns away at him until he can claim final vengeance.

Blood and Steel

Warhammer: Bounty Hunter Brunner: Book 2

C. L. Werner

In the shadowy backstreets of the Old World, vicious bounty hunters ply their lethal trade--catching fugitives for a purse of gold. Brunner is one such ruthless man... but also keeps the closely guarded secret of a former life of luxury and nobility that turned to betrayal and bloodshed. With dark thoughts of vengeance burning away inside him, Brunner must battle to foil the plans of his latest quarry before his nemesis, Krogh, carries out a deadly retribution.

Blood of the Dragon

Warhammer: Bounty Hunter Brunner: Book 3

C. L. Werner

Writer Erhard Stoecker picks up the tale of the ruthless Bounty Hunter, Brunner as he scours the lands of Bretonnia searching for the notorious highwayman Gobineau. Brunner becomes embroiled in a series of dangerous adventures until he reaches the blighted city of Mousillon. The accursed ruins are home to two opposing factions - a band of degenerate mutants and the sinister being who now claims rule over Mousillon - the Knight of the Black Grail. At the centre of their battle is the Horn of Ithilmar - a strange artefact, which has power to control dragons. But with so many deadly factions seeking ownership of the horn and a mighty dragon looking to destroy it, Brunner's days look numbered!

Palace of the Plague Lord

Warhammer: Chaos Powers: Book 1

C. L. Werner

CL Werner's latest tale follows the last warrior of a fierce Norse tribe as he sets out on a perilous quest deep into the dreaded Chaos Wastes, a land of magic and madness that lies far to the north of the Empire. Hideous monsters, ravenous daemons, even the landscape itself threaten him and his warrior band on every step of the journey. What price must a mortal pay to steal the treasure of Nurgle - the god of pestilence and decay?

Blood of the Blood God

Warhammer: Chaos Powers: Book 2

C. L. Werner

The Skulltaker is a feared champion of Khorne, a lone warrior of hideous strength and power who kills all who lie in his path. Blood for the Blood God tells the tale of this terror of the north, as he stalks his prey with an iron determination and a dark purpose.

Day of the Daemon

Warhammer: Daemon Gates: Book 1

Aaron Rosenberg

A countdown to destruction and hatred has begun in a brand new dark fantasy series. The first exciting instalment in this brand new series, set in the dark and gothic Warhammer world, is packed with action and adventure not seen since "Indiana Jones". "Day of the Daemon" follows the journey of an archaeologist as he returns to the war-blighted city of Middenheim. The recent war against the dark forces of Chaos has corrupted the souls of many mortal men and there is now no shortage willing to do the bidding of the Dark Gods. As the clock ticks down, the day of the daemon approaches and it falls to those few men who have remained true to the Empire to stop it! Aaron Rosenberg shows that he has a real talent for writing action-packed dark fantasy in his Black Library debut.

Night of the Daemon

Warhammer: Daemon Gates: Book 2

Aaron Rosenberg

After their adventures in "Day of the Daemon", Alaric and Dietz head south to the Border Princes, the wild, lawless land south of the Empire. Narrowly escaping the clutches of a liche lord, their quest leads them to a citadel full of Chaos cultists. Against such impossible odds, how can our heroes and their new ally get in to defeat the daemon this time?

Hour of the Daemon

Warhammer: Daemon Gates: Book 3

Aaron Rosenberg

Alaric and Dietz have one last chance to track down the daemon and destroy it before it materialises and lays waste to the civilised world. This time, their journey takes them into the dark heart of the Grey Mountains, where they must face a savage horde of beastmen and their mutated ruler. Even with the help of their allies, the wood elves, how can our heroes ever hope to triumph against such impossible odds?

Guardians of the Forest

Warhammer: Elves: Book 1

Graham McNeill

The Dark Forest of Athel Loren, home of the Wood Elves, is a place of mystery and danger, a place no mortal man dares enter. Leofric, a noble knight of Bretonnia, has been raised since birth to shun and fear the forest and its enigmatic denizens. But a beastman plot to corrupt the sacred places of Athel Loren throws Leofric into an uneasy alliance with the wood elf Kyarno as they battle the invasion. If the Beastmen succeed, not only will the elves and their forest home be wiped off the face of the earth, but the destructive spirits of the forest will be unleashed to lay waste to all Bretonnia.

Defenders of Ulthuan

Warhammer: Elves: Book 2

Graham McNeill

The high elves must strive to protect the magical vortex of Ulthuan when it comes under attack by dark elves led by the Witch King or risk unleashing the forces of chaos on the Warhammer World.

Sons of Ellyrion

Warhammer: Elves: Book 3

Graham McNeill

Ulthuan is a land at the verge of destruction. At Lothern, a fell army marches against the elven defenders of Prince Imrik and Prince Tyrion. In Averlorn, two brothers fight for forgiveness and their right to defend their people. But at Tor Elyr, the conflict will be lost and won. The druchii army, led by Morathi and Issyk Kul, battles the gathered might of the high elves in a vast, destructive conflict. But Morathi has even grander plans than this - to destroy the vortex that holds Ulthuan together, plunging the island into a nightmare domain of Chaos. The noble elves must overcome their dark cousins, or else face the end of their race.

The Burning Shore

Warhammer: Florin and Lorenzo: Book 1

Robert Earl

Forced to escape his life of debt and debauchery, Bretonnian nobleman Florin d'Artaud tricks his way onto a flotilla headed to the fabled lands of Lustria. Posing as a veteran military commander, Florin's immediate concerns are to get his troops under control and survive the long, dangerous sea voyage. Once they arrive in lustria's steamy jungles, the mercenaries find far more than they barained for and a simple treasure hunt turns into a sinister expedition for forgotten lore. But the ancient guardians of the junle will not let their secrets be plundered so freely.

Wild Kingdoms

Warhammer: Florin and Lorenzo: Book 2

Robert Earl

In the sequel to The Burning Shore, Florin and Lorenzo, finding their treasure depleted, decide to venture into the dangerous wilderness beyond the Empire to search for a savage girl--who might be Katerina Hansebourg, believed long when her father's merchant caravan was attacked twelve years earlier

Savage City

Warhammer: Florin and Lorenzo: Book 3

Robert Earl

Wild girl Katrina, fresh from the Ogre Kingdoms, is still trying to get used to life in normal society, Her 'saviours', Floren and Lorenzo, are enjoying their ill-gotten gains, and seem unconcerned that local crime boss Mordicio still has his eye on her...With the untimely (and suspicious) death of her husband Sergei, however, Katrina returns to what she knows best and, with Floren and Lorenzo in tow, sets out to tear the town of Bordelaux apart in her quest for vengeance. The dark, gothic world of Warhammer is brought to life in this gritty, no-holds-barred tale of honour and revenge.

Drachenfels

Warhammer: Genevieve Dieudonne: Book 1

Kim Newman

The "Warhammer" world is a land of grim fantasy and perilous adventure, threatened by the Dark Powers. This dark tale of magic and horror is the first story of Detlef Scerick, greatest playwright and impresario in the "Warhammer" world.

Beasts in Velvet

Warhammer: Genevieve Dieudonne: Book 2

Kim Newman

In the Imperial capital of Altdorf, a killer stalks the streets. Nicknamed The Beast by those who have seen the remains of his victims all evidence points to the haughty members of the Imperial court, the wealthy and privileged who are a law unto themselves.

Genevieve Undead

Warhammer: Genevieve Dieudonne: Book 3

Kim Newman

Humanity was not the first species to walk amongst the stars. Their existance is a mere blink of an eye to those immortal beings that still exist. Now a discovery has been made that may lead to a savage upheaval in their aeon-long dormancy. A race will begin for an ancient device of galaxy-destroying power.

Silver Nails

Warhammer: Genevieve Dieudonne: Book 4

Kim Newman

Vukotich went tense again, and Genevieve put her hand on his chest, restraining him. She felt his heart beating fast and realized her nails were growing longer, turning to claws. She regained control and her fingerknives dwindled. Vukotach was bleeding slightly, from the mouth. She had cut him when they kissed. A shudder of pleasure ran through her as she rolled the traces of his blood around her mouth. She swallowed, and felt warm.

Gilead's Blood

Warhammer: Gilead Lothain: Book 1

Dan Abnett
Nik Vincent

Gilead Lothain, shadowfast warrior and last of the line of Tor Anrok, travels the land slaking his thirst for vengeance on the dark creatures that stalk the forests and mountains of the Old World. With his faithful retainer Fithvael at his side, the doom-laden Gilead battles corrupt humans, beastmen, warriors of the Dark Gods and more in this collection of action-packed tales.

Gilead's Curse

Warhammer: Gilead Lothain: Book 2

Dan Abnett
Nik Vincent

New fantasy title, continuing the story of High Elf Gilead Lothain

Gilead Lothain returns! From the warrens of the skaven to the streets of Nuln, the shadowfast warrior and his faithful retainer Fithvael find themselves surrounded by evil. Beneath the earth, the dangerous and insane Rat King, its powers amplified by evil magic, plots Gilead's downfall, while a bloodthirsty vampire count becomes an unlikely ally... and Gilead's deadliest foe.

Gotrek and Felix: The Anthology

Warhammer: Gotrek & Felix

Christian Dunn

A group of Black Library authors give their own spin on stories based on and about the iconic characters of Warhammer Fantasy - Gotrek and Felix. Stories are by the authors - Nathan Long (x2), Josh Reynolds, John Brunner, Jordan Ellinger, Ben McCallum, David Guymer, Andy Smillie, CL Werner, and Richard Salter.

Lost Tales

Warhammer: Gotrek & Felix

Laurie Goulding

A collection of action-packed novellas from Warhammer's longest running series

Gotrek and Felix: unsung heroes of the Empire, or nothing more than common thieves and murderers? The truth perhaps lies somewhere in between, and depends entirely upon whom you ask... A collection of timeless tales featuring the Slayer Gotrek Gurnisson and his human companion Felix Jaeger. From the undead-ridden marshes of Hel Fenn, where an ancient evil lurks, to the court of a skaven lord in the depths of a dwarf hold, the duo face excitement, danger and intrigue at every turn.

Trollslayer

Warhammer: Gotrek & Felix: Book 1

William King

Trollslayer is the first part of the death saga of Gotrek Gurnisson, as retold by his travelling companion Felix Jaeger. Set in the darkly gothic world of Warhammer, Trollslayer is an episodic novel featuring some of the most extraordinary adventures of this deadly pair of heroes. Monsters, daemons, sorcerers, mutants, orcs, beastmen and worse are to be found as Gotrek strives to achieve a noble death in battle. Felix, of course, only has to survive to tell the tale.

Skavenslayer

Warhammer: Gotrek & Felix: Book 2

William King

Set in the mighty city of Nuln, Gotrek and Felix are back in Skavenslayer, the second novel in this epic saga. Seeking to undermine the very fabric of the Empire with their arcane warp-sorcery, the skaven, twisted Chaos rat-men, are at large in the reeking sewers beneath the city. Led by Grey Seer Thanquol, the servants of the Horned Rat are determined to overthrow this bastion of humanity. Against such forces, what possible threat can just two hard-bitten adventurers pose?

Daemonslayer

Warhammer: Gotrek & Felix: Book 3

William King

Gotrek and Felix are looking for the lost Dwarfhold of Karag Dum. But greater and more sinister energies are coming into play, as a daemonic power is awoken to fulfil its ancient, deadly promise.

Dragonslayer

Warhammer: Gotrek & Felix: Book 4

William King

Dragonslayer is the fourth epic instalment in the death-seeking saga of Gotrek and Felix. After the daring exploits in Daemonslayer, the fearless duo find themselves pursued by the insidious and ruthless skaven-lord, Grey Seer Thanquol. Drogonslayer sees the fearless Trollslayer and his sworn companion back aboard the arcane dwarf airship in search of a golden hoard - and its deadly guardian! New edition with stunning redesigned cover!

Beastslayer

Warhammer: Gotrek & Felix: Book 5

William King

As the dark forces of Chaos bring destruction to the northern lands of Kislev, only dwarf warrior Gotrek Gurnisson and his human companion, Felix Jaeger, stand between the evil hordes and the ancient city of Praag. Reprint.

Vampireslayer

Warhammer: Gotrek & Felix: Book 6

William King

Gotrek Gurnisson, the doom-seeking dwarf, and his human companion, Felix Jaeger, confront a dark and terrible new foe in their continuing struggle against the dark forces of Chaos. Reprint.

Giantslayer

Warhammer: Gotrek & Felix: Book 7

William King

A darkness is gathering over the storm-wracked isle of Albion. Foul creatures stalk the lands once more and the omens foretell the coming of a great evil. Gotrek and Felix are compelled to fight the malignant evil that terrorises the populace before it can grow to threaten the whole world. With the aid of the mighty high elf mage, Teclis, they must decipher and utilise the secrets of the Old Ones. Only then can they hope to save the innocent and vanquish the dark master.

Orcslayer

Warhammer: Gotrek & Felix: Book 8

Nathan Long

Gotrek and Felix arrive back on the southern coast of the Old World to discover that the orcs are running rampant as the Empire fights off a Chaos invasion futher inland. To honour an ancient pledge, Gotrek agrees to help a dwarf prince reclaim his hold from the greenskin invaders who have siezed it, but our intrepid heroes find more than they bargain for in the cold depths of the mountains.

"A snappy serial in the Tolkein vein draws its heroes and villains from a somewhat tired set of fantasy tropes, but Long's storytelling ability makes it worthwhile?the narrative maintains the momentum throughout. An engaging if derivative fantasy tale."

-Kirkus Discoveries, VNU US Literary Group

Manslayer

Warhammer: Gotrek & Felix: Book 9

Nathan Long

Now back in the Empire following their sojourn overseas, Gotrek and Felix head north, to aid the men of the Empire in their fight against the invading Chaos hordes. Stopping off in Nuln, they meet up with dwarf engineer Malakai Makaisson, who is helping the Imperial war effort by transporting cannons to the frontline on his airship, The Spirit of Grungni. After a series of nasty accidents, it becomes clear that saboteurs are at work - can our heroes find the villains in time to save the day?

Elfslayer

Warhammer: Gotrek & Felix: Book 10

Nathan Long

Dwarf Trollslayer Gotrek and his human companion Felix Jaeger, Warhammer's most famous pair of heroes, head off to a new adventure facing the terrifying dark elves in the latest novel of this best-selling fantasy series.

Shamanslayer

Warhammer: Gotrek & Felix: Book 11

Nathan Long

Latest instalment in the Gotrek & Felix series.

Dwarf Trollslayer Gotrek and his human companion Felix Jaeger, Warhammer's most famous pair of heroes, head off to a new adventure in the latest novel of this best-selling fantasy series against a horde of beastmen who threaten the safety of the Empire.

Zombieslayer

Warhammer: Gotrek & Felix: Book 12

Nathan Long

Pursued by the dark forces of the necromancer Heinrich Kemmler, Gotrek and Felix arrive at Castle Reikgard, where they must hold out against the zombie hordes. The brutality of the siege is unremitting as wave after wave of horrific creatures, led by the undead champion Krell, attempt to take the walls. With supplies running low and morale sinking, the defenders begin to hear terrible whispers and endure awful nightmares. Suspicion and paranoia run rampant within the castle walls, and the defence seems impossible. Somehow Gotrek and Felix must unite the forces of the Empire against Kemmler's ever-growing legion.

Road of Skulls

Warhammer: Gotrek & Felix: Book 13

Josh Reynolds

The return of Black Library favourites Gotrek & Felix

Gotrek and Felix: unsung heroes of the Empire, or nothing more than common thieves and murderers? The truth perhaps lies somewhere in between, and depends entirely upon whom you ask... Gotrek and Felix race to the dwarf hold at Karak Kadrin, finding it besieged by one of the grand armies of Chaos warlord Garmr. When King Ungrim Ironfist speaks of the legendary 'Road of Skulls' and of the hated foe's attempts to open a portal into the Realm of Chaos, Gotrek senses that a great doom awaits him - though it may not be the one he would choose for himself. As the king's own son leads his army of Slayers to fulfil an ancient prophecy, it seems that Garmr's hour of victory may be at hand.

City of the Damned

Warhammer: Gotrek & Felix: Book 14

David Guymer

A new novel featuring Gotrek & Felix, two of Warhammer's most popular characters.

Gotrek and Felix: unsung heroes of the Empire, or nothing more than common thieves and murderers? The truth perhaps lies somewhere in between, and depends entirely upon whom you ask... Legend tells of the City of the Damned - a dark and forbidding place destroyed in a previous age by the wrath of Sigmar. Long have its fallen towers remained undisturbed by the people of Ostermark, but now an ancient evil stirs in the depths, gathering its strength once more. Gotrek and Felix are swept up in the crusade of Baron Götz von Kiel to cleanse the city, and as the ruins are torn from the passage of time itself, the Slayer's doom appears to be approaching more quickly than either of them would like.

The Serpent Queen

Warhammer: Gotrek & Felix: Book 15

Josh Reynolds

The bestselling Gotrek & Felix series continues

Gotrek and Felix: unsung heroes of the Empire, or nothing more than common thieves and murderers? The truth perhaps lies somewhere in between, and depends entirely upon whom you ask... Travelling to the mysterious south in search of a mighty death, the Slayer Gotrek Gurnisson and his human companion, Felix Jaeger, find themselves caught up in a battle between warring kingdoms. Captured by the sinister Queen Khalida and forced to do her bidding, the adventurers must brave the horrors of the sun-soaked Land of the Dead, where the dead do not rest easy.

Kinslayer

Warhammer: Gotrek & Felix: Book 16

David Guymer

The 16th novel in Black Library's longest running fantasy series.

Once heroes and companions on the greatest of adventures, Gotrek Gurnisson and Felix Jaeger have long since gone their separate ways. Felix, married and working for the family business in Altdorf, embarks on a journey north to Kislev when he hears that an old comrade has been captured by the forces of Chaos. Reunited with Gotrek, and other old friends, Felix begins to suspect that he has embarked upon his final adventure. And in the cold north, Gotrek's doom awaits him...

Slayer

Warhammer: Gotrek & Felix: Book 17

David Guymer

With enemies on all sides and destiny calling, Felix must make a choice: to follow Gotrek into the darkness that awaits him, or to abandon his oldest friend once and for all.

For many long years, Felix Jaeger has followed the dwarf Slayer Gotrek Gurnisson across the world. Their adventures have been extraordinary, their heroic partnership the stuff of legends. Now it ends. With their friendship in tatters after a series of betrayals, the pair march south at the head of a ragtag army, intent upon driving the forces of Chaos out of the Empire and returning Felix to his wife. But Gotrek's doom is at hand, and great powers are at work to ensure that he meets it. With enemies on all sides and destiny calling, Felix must make a choice: to follow Gotrek into the darkness that awaits him, or to abandon his oldest friend once and for all.

Valkia the Bloody

Warhammer: Heroes

Sarah Cawkwell

Demoness of the Warhammer Fantasy world

Warrior-maiden and consort of the blood god Khorne, the name of Valkia the Bloody is feared among all the tribes of the north - friend and foe alike. From her earliest days as a shield bearer for her father King Merroc, she has known nothing but unending warfare and the brutal politics of the tribal leaders, and soon reaches out to seize power for herself. Though her feral beauty might attract unlikely suitors and her enemies may plot against her in secret, Valkia holds the patronage of the Ruinous Powers, and Khorne will not allow his chosen queen to fall...

Van Horstmann

Warhammer: Heroes

Ben Counter

The latest Warhammer Heroes book from an old favorite of BL fans

Egrimm van Horstmann is the most promising wizard the College of Light has ever seen. Surpassing his mentors and reaching new heights of magical power, he seems destined to lead the College into a bright new future. But van Horstmann's true motives are sinister - he plans to unleash an ancient dragon imprisoned beneath the college and bring ruin to the Empire, in the name of the Dark Gods.

Skarsnik

Warhammer: Heroes

Guy Haley

The rise of the goblin king

The goblin chieftain Skarsnik's name is known and feared throughout the Old World. When a greenskin horde threatens the borders of the Empire, the greatest military minds in Altdorf seek assistance from a most unlikely source - the disgraced poet Jeremiah Bickenstadt. Though long since consumed by madness, he claims to have spent a great deal of time in the company of the feared Warlord of the Eight Peaks, and can offer a unique insight into what it is that drives and motivates him. From humble beginnings, a monstrous legend is born.

Sigvald

Warhammer: Heroes

Darius Hinks

Prince Sigvald the Magnificent has struck a pact with his Slaaneshi masters that bestows incredible power and beauty, but drives him to ever greater acts of hedonism. Despite his pre-eminence, the champion of Chaos is tricked into an impossible war with the promise of a powerful artefact to slake his dark desires. After centuries of debauchery, Sigvald rouses his army and leads them to battle against the legions of the Blood God Khorne. Obsessed with the Brass Skull, the object of his misguided yearnings, Sigvald is unaware his enemies are closing in around him. In a hellish quest that drives him across the twisted landscape of the Chaos Wastes and culminates in an epic confrontation, he realise that the lures of Slaanesh can never be sated.

The Red Duke

Warhammer: Heroes

C. L. Werner

Bloodthirsty vampire lord the Red Duke is resurrected from his ancient slumber to terrorise the lands of Bretonnia.

Wulfrik

Warhammer: Heroes

C. L. Werner

Emerging from the mists, Wulfrik the Wanderer brings destruction and death everywhere he treads. Cursed by the Ruinous Powers, the champion must seek prizes to appease the forces of Chaos. His unholy quest takes him to distant lands and pits him against foes no mortal man could defeat, but his blade is inescapable and his determination unrelenting. With the gift of tongues, he challenges any who stand in his way, an invitation to battle that cannot be refused. But now dark forces plot against Wulfrik, and he must discover the enemy within or else his soul will be lost to the Dark Gods forever.

Luthor Huss

Warhammer: Heroes

Chris Wraight

A great hero of the Warhammer world who is both warrior and priest fights against evil in the old world.

Few warrior priests are as devout - or as feared - as Luthor Huss. When dark forces rise in the Drakwald forest, Huss unleashes the fury of Sigmar on the corrupt servants of Chaos.

Witch hunter Lukas Eichmann investigates a series of bizarre murders, which ultimately lead him into the haunted depths of the Empire at the head of an army of fanatical warriors. In the Drakwald forest, Luthor Huss, warrior priest of Sigmar, battles to free the denizens of the forest from a plague of the walking dead. As their fates entwine, the two warriors confront a threat that will decide their future, while Huss must face a secret from his past if he is to survive and embrace his destiny as the Hammer of Sigmar.

Sword of Justice

Warhammer: Heroes

Chris Wraight

Fresh from the slaughter of the Emperor's enemies in the north, Ludwig Schwarzhelm, Emperor's Champion, is sent to Averland to oversee the inauguration of a new elector count. Beset by greenskins, and hampered on all sides by the ambitions of rival magnates, he is soon fighting to keep the fractious province together. But the rot runs deep. Powerful forces in Altdorf seem determined to see him fail, and suspicion falls on even his most trusted allies. When all is at its bleakest, the mark of Chaos and the full horror of his task is finally revealed. Alone, doubted by those closest to him, this will be Schwarzhelm's greatest ever challenge, one on which the destiny of the Empire itself depends.

Sword of Vengeance

Warhammer: Heroes

Chris Wraight

Averland burns. An army of cultists rises in the corrupted city of Averheim. The Grand Theogonist Volkmar marches towards the capital in a race to snuff out the rebellion before it grows too widespread to defeat.

Konrad

Warhammer: Konrad: Book 1

David Ferring

His home destroyed, his true love slain by deamonic forces, Konrad's entire life is shattered in a single day. Saved from certain death by the enigmatic mercenary known as Wolf, Konrad sets out on a perilous quest for vengeance and the secret of his destiny. It is an adventure that will take him to the dark edge.

Shadowbreed

Warhammer: Konrad: Book 2

David Ferring

The "Warhammer" world is a land of grim fantasy and perilous adventure, threatened by the Dark Powers. This is the second book of a trilogy in which Konrad pursues a dangerous quest through the "Warhammer" world, for the riddle of his past and the secret of his destiny.

Warblade

Warhammer: Konrad: Book 3

David Ferring

The mystery of Konrad's destiny plunges him into a new set of deadly adventures, aided by the Warblade, a mystical sword forged especially for his hand. Konrad and his band of fellows are thrown into conflict with their old enemies the skaven, who are plotting against the life of the Emperor himself.

Mark of Damnation

Warhammer: Marks of Chaos: Book 1

James Wallis

Hoche has dedicated his life to fighting the corrupting powers of the Chaos, and now he is persuaded to join a covert group dedicated to combating its terrifying forces. But Hoche soon learns that the lines between good and evil are blurred-until he makes a shocking discovery about himself that changes his destiny forever.

Mark of Heresy

Warhammer: Marks of Chaos: Book 2

James Wallis

Former Empire solider Karl Hoche has spent his life hunting down the dark forces of Chaos. But after developing a mutation himself, Karl struggles to come to terms with becoming his own most hated enemy. Distraught, he reverts to what he knows best--the destruction of Chaos. But when he begins to garner a reputation as the near mythical Chaos Hunter, he becomes a more attractive target for those who seek out heretics.

Mark of Mutation

Warhammer: Marks of Chaos: Book 3

James Wallis

Continuing his crusade against the evil forces of Chaos, former Empire warrior Karl Hoche finds himself the target of the Witch Hunters of the Old World and becomes trapped in the city of Middenheim as the dark hordes of Chaos lay siege.

Zaragoz

Warhammer: Orfeo: Book 1

Brian Stableford

A moment's kindness plunges the wandering player Orfeo deep into a web of intrigue within the grim walls of Zaragoz, where his life is imperiled by tyrannical ministers, secret police, black magicians and wayward saints. This is the first in a trilogy of macabre tales related by Orfeo of the struggles that threaten the Warhammer world.

Plague Daemon

Warhammer: Orfeo: Book 2

Brian Stableford

The second of a trilogy of macabre fantasies told by the minstrel Orfeo of the struggle against the Dark Powers that threaten the Warhammer world.

Storm Warriors

Warhammer: Orfeo: Book 3

Brian Stableford

The third of a trilogy of macabre fantasies told by the minstrel Orfeo of the struggle against the Dark Powers that threaten the Warhammer world.

Orion: The Vaults of Winter

Warhammer: Orion / Wood Elf History: Book 1

Darius Hinks

Award winning author Darius Hinks follow-up novel

At the heart the wood elves' kingdom of Athel Loren, the forest-king Orion slumbers through the winter months to be reborn each spring and resume his arboreal throne. However, this year he awakens to discover a foul canker at the core of his eternal spirit - he has been cursed, though by whom and for what reason he does not know. In the grip of a furious rage he leads the asrai to war, but as the corruption spreads to the woodland realm around him, he feels his power waning and must rely upon his loyal subjects to help him unmask the traitor within their ranks.

Orion: Tears of Isha

Warhammer: Orion / Wood Elf History: Book 2

Darius Hinks

The story of the forest-king of Athel Loren continues

Winter approaches, and Orion leads the wild hunt one last time before he returns to his slumber. But a dark power is rising in the groves of Athel Loren, corrupting beasts and elves alike. As Orion's servants hunt for a new host for the forest king's spirit, the daemon Alkhor's plan comes to fruition, threatening not only the wood elves but the forest realm itself.

Orion: The Council of the Beast

Warhammer: Orion / Wood Elf History: Book 3

Darius Hinks

The final instalment in the Orion trilogy

Orion is dead, his mortal host killed before the forest king could resurrect. The halls of the wood elves are in ruins and Athel Loren has fallen under the corrupting shadow of Chaos. As the ancient accord between elf and forest collapses into conflict, daemons flock to the woodland domain, intent on creating a new Realm of Chaos in the heart of the Old World. As the seasons pass and Orion is finally reborn, he must rally all the defenders of the forest if any are to survive.

The Claws of Chaos

Warhammer: Slaves to Darkness: Book 1

Gav Thorpe

In this first book in a new trilogy, Kurt Leitzig, a knight in the Count of Ostermark's bodyguard, hides his shameful past as the son of a family condemned and burned by witch-hunters. However, when another with hunt brews, Kurt discovers that when the powers of Chaos become involved he cannot trust those closest to him--perhaps not even himself.

The Blades of Chaos

Warhammer: Slaves to Darkness: Book 2

Gav Thorpe

Following the cataclysmic events in "The Claws of Chaos, Kurt Leitzig sits uneasily as the chosen warrior of the Gods. With the villagers of Fjaergard becoming angered by his life of luxury, Kurt is forced to prove his mettle. Promising riches beyond their wildest dreams, Kurt sails off with a war party to the fabled lands of Araby, where he discovers a seemingly deserted city of rising pyramids, forgotten tombs--and an newly awakened army that has been dead for thousands of years....

The Heart of Chaos

Warhammer: Slaves to Darkness: Book 3

Gav Thorpe

Once a noble warrior of the Empire, Kurt Leitzig has fallen prey to the evil clutches of Chaos, and his former lover, Ursula, must risk everything to raise an army to stop him from being transformed into a daemon that would destroy the Warhammer world, in the fantastical conclusion of the Slave to D

Star of Erengrad

Warhammer: Stefan Kumansky: Book 1

Neil McIntosh

Sword-for-hire Stean Kumansky is a lone warrior in a dark and dangerous world, driven to destroy forces of evil wherever they may hide. Now his quest for vengeance has forced him to undertake a perilous journey to Erengrad, a frozen city under siege. Hunted by enemies both natural and daemonic, Stefan must face the greatest foe of his past before he can face an uncertain future of sweeping battle, deadly combat and sinister conspiracy.

Taint of Evil

Warhammer: Stefan Kumansky: Book 2

Neil McIntosh

Hot on the trail of his erstwhile comrade Alexei, Stefan Kumansky finds his journey taking him slowly towards the Empire. But the mutating powers of Chaos is an ever-present danger and he finds the landscape changing as they move ever closer. Stefan must find Alexei before his friend’s soul is irrevocably lost to the Dark Powers.

Keepers of the Flame

Warhammer: Stefan Kumansky: Book 3

Neil McIntosh

This title is the third novel in the Stefan Kumansky saga, preceded by Star of Erengrad and Taint of Evil. The agents of Chaos have launched an all-out attack on the empire of men. Yet, as their armies assault the city of Middenheim in the north, a plot is hatched in the capital city of Altdorf to assassinate the Grand Theogonist, head of the church of Sigmar, the spiritual heart of mankind. Without his guidance, surely the Empire will fall?

Grey Seer

Warhammer: Thanquol & Boneripper: Book 1

C. L. Werner

A Thanqoul and Boneripper novel. When the noxious artefact known as the Wormstone is discovered, only one being in the insidious skaven Under-Empire is vicious and ruthless enough to dare harness its awful power: Grey Seer Thanquol. But when the artefact is stolen by smugglers, Thanquol must recover it. Not only that, but a mysterious wizard and his band of henchmen are also trying to stop him. Only by finding the Wormstone, avoiding the murderous attentions of his treacherous subordinates and dodging the displeasure of his superiors in Skavenblight will Thanquol realise his plan to bring the kingdoms of both man and ratkin to their knees...

Temple of the Serpent

Warhammer: Thanquol & Boneripper: Book 2

C. L. Werner

After a series of failures, Grey Seer Thanquol is offered a chance to redeem himself by going to the island of Lustria to kill the Prophet of Sotek. Dogged by assassins and stranded in a foreign land of giant lizards, temple cities and endless jungle, Thanquol must use all of his cunning and magic if he is to come out alive.

Thanquol's Doom

Warhammer: Thanquol & Boneripper: Book 3

C. L. Werner

Grey Seer Thanquol uses his deadliest invention to battle the dwarfs in their mountain holds

The Ambassador

Warhammer: The Ambassador: Book 1

Graham McNeill

Grizzled ex-general Kaspar von Velten finds himself unprepared for his duties as the new ambassador to the court of Tsarina. Not ready for the power struggles and politics, Kaspar is soon using his battlefield experience to cajole, influence, and get his way. But when a member of Tsarina's family is murdered in Kaspar's homeland, relationships become strained to the point of war.

Ursun's Teeth

Warhammer: The Ambassador: Book 2

Graham McNeill

Following the war-torn events in The Ambassador, grizzled ex-general Kaspar von Velten returns to the frozen lands of Kislev to continue his role as the Empire's ambassador to the court of the Tsarina. But with the massed hordes of Chaos rampaging from the north, Kaspar must uncover the dark agents hidden within the city before they can bring the defences tumbling down. As a combined Empire/Kislevite army ride out to meet the dark Lord Archaon in battle at a vital rock formation known as Ursun's Teeth, Kaspar faces a desperate race against time! Graham McNeill's second fantasy novel is set against a grand backdrop of war, political intrigue and Chaos!

The Daemon's Curse

Warhammer: The Chronicles of Malus Darkblade: Book 1

Dan Abnett
Mike Lee

WARRIOR. BETRAYER. MONSTER. Even among the treacherous dark elves, Malus Darkblade stands out as a study in utter ruthlessness. When he steals a map that leads to a secret power hidden deep within the Chaos Wastes, Malus collects his cut-throat warriors and sets off to seek his fortune. Their journey takes them into the madness of Chaos and horrors that cause even a dark elf to quake in fear.

Mike Lee has worked together with the Black Library's bestselling author and Darkblade creator Dan Abnett to pen the first in a series of all-conquering novels that take the savage world of Warhammer to a spectacular new level.

Bloodstorm

Warhammer: The Chronicles of Malus Darkblade: Book 2

Dan Abnett
Mike Lee

Send a monster to kill a monster... Murderer, betrayer, warrior beyond compare... Yet by the cruel standards of the dark elves, Malus Darkblade still has a lot to prove. Possessed by the foul daemon Tz'arkan, Malus only has a year to find five magic artefacts or his soul will be forfeit. To retrieve the Idol of Kolkuth, Malus will have to call on all his cunning and wits to survive a magic labyrinth and defeat its fearsome guardian.

The second instalment in the "Darkblade" series, Bloodstorm delves further into the twisted psyche of the cruel and malicious Malus Darkblade. The ultimate antihero returns in the second episode of the "Darkblade" saga.

Reaper of Souls

Warhammer: The Chronicles of Malus Darkblade: Book 3

Dan Abnett
Mike Lee

Dan Abnett and Mike Lee unleash the cruel monster Malus Darkblade! Of all the heroes in fantasy literature, few can truly compare to Dan Abnett's creation, Malus Darkblade. A member of the dark elf race, Darkblade's reputation as a warrior is beyond compare and his cruelty is legendary - even by the standards of the dark elves. Having been possessed by the foul daemon Tz'arkan, Malus undertakes a perilous quest to regain five magical artefacts that will free his soul or damn him forever!

Together with comicbook legend, Dan Abnett, Mike Lee brings a fresh perspective to the Warhammer world and unleashes the monster that is Malus Darkblade!

Warpsword

Warhammer: The Chronicles of Malus Darkblade: Book 4

Dan Abnett
Mike Lee

In the world of Warhammer, no race is as cruel and treacherous as the dark elves, and no member of this race is more infamous than Malus Darkblade. His soul taken forfeit by a daemon, Darkblade must now seek the legendary Warpsword of Khaine or be forever damned.

Lord of Ruin

Warhammer: The Chronicles of Malus Darkblade: Book 5

Dan Abnett
Mike Lee

In the world of Warhammer, no race is as cruel and treacherous as the dark elves, and no member of this race is more infamous than Malus Darkblade. Now that he has retrieved the five missing artefacts, Darkblade must return them to the daemon before the year is up. But can Tz'arkan be trusted to honour his part of the bargain or will he try to trick Darkblade one last time?

Deathblade

Warhammer: The Chronicles of Malus Darkblade: Book 6

C. L. Werner

Darkblade must decide where his loyalties lie - will he follow Malekith to the death, or will he finally rise up and try to claim the throne of Naggaroth for himself? And either way, will he survive?

It has taken decades, but Malus Darkblade has finally plotted, schemed and murdered his way to power, as the ruler of the city of Hag Graef and general of the Witch King Malekith's armies. But his position is imperilled when Malekith orders an all-out assault on Ulthuan - with Darkblade in the vanguard. As he wages war on the high elves, Darkblade must decide where his loyalties lie - will he follow Malekith to the death, or will he finally rise up and try to claim the throne of Naggaroth for himself? And either way, will he survive?

The Doom of Dragonback

Warhammer: Time of Legend

Gav Thorpe

The latest book in the popular Time of Legends series

War with the elves has ended in bloody stalemate, great quakes have broken the peaks, and the enemies of the dwarfs are rising in vast numbers. Far removed from this grief, however, are the dwarfs of Ekrund, great underground city of the Dragonback Mountains, convinced that no foe will ever breach their walls. Amongst them, the Angbok clan continues to mine their gold, until war threatens Dragonback and decisions must be made that could change their way of life forever. Whether by exile or extinction, a great doom is coming...

Neferata

Warhammer: Time of Legend: Blood of Nagash: Book 1

Josh Reynolds

The start of a new Time of Legends story arc featuring mummies

Neferata is a queen without a kingdom. Lahmia has fallen, her vampire children have scattered and she is reduced to draining blood from the beasts of the mountains. After a chance encounter with a party of dwarfs, she sets her sights on a capital for her new empire - the stronghold of Silver Pinnacle. She calls her allies to battle - but can she truly trust Ushoran, Lord of Masks, and his bestial Strigoi vampires?

Master of Death

Warhammer: Time of Legend: Blood of Nagash: Book 2

Josh Reynolds

An ancient follower of the Great Necromancer seeks power over death itself.

W'soran, one of the first vampires and former pupil of the Great Necromancer Nagash, plots to unravel the secrets of life and death. But his hunt for power is interrupted by a civil war in Mourkain, the mountain nation ruled by his former ally, Ushoran. Now W'soran must battle old friends and new enemies as he weaves a complex web of treachery and deceit in order to anoint himself the Master of Death...

The Legend of Sigmar

Warhammer: Time of Legend: Legend of Sigmar

Graham McNeill

Omnibus of the founding of the Warhammer Fantasy Empire and Sigmar

Relive the legend of the first emperor of men! Omnibus edition featuring the novels Heldenhammer, Empire and God-King by David Gemmell Legend Award-winning author Graham McNeill.

Dead Winter

Warhammer: Time of Legend: The Black Plague: Book 1

C. L. Werner

Book one in the Black Plague trilogy from the Time of Legends.

A thousand years after the Age of Sigmar, the Empire is struck by a deadly plague which decimates the population. In its wake, the foul skaven move to lay claim to the land of men.

More than a thousand years after the Age of Sigmar, the Empire he struggled to create rests on the edge of destruction - the reign of the greedy and incompetent Emperor Boris Goldgather has shaken down the great and prosperous edifice of his erstwhile realm. Without warning, a terrible and deadly plague strikes, wiping out entire villages and leaving towns eerily silent through the long frozen months. As the survivors struggle to maintain order and a worthy military presence, vermin pour up from the sewers and caverns beneath the cities, heralding a new and unspeakable threat - the insidious skaven!

Blighted Empire

Warhammer: Time of Legend: The Black Plague: Book 2

C. L. Werner

Second novel in the Time of Legends: The Black Plague series

The Black Plague spreads across the Empire, followed by a tide of monsters from legend: the skaven. In Altdorf, Emperor Boris's troops valiantly hold off the ratmen while the corrupt Emperor escapes to safety. In Middenheim, Graf Gunthar and his son Mandred defend their city against a horde of the vile invaders. And in Sylvania, the skaven find more than they had expected in the form of the necromancer Vanhal and his army of the dead... an army that gets larger as the plague worsens.

Wolf of Sigmar

Warhammer: Time of Legend: The Black Plague: Book 3

C. L. Werner

The final part of The Black Plague trilogy.

The Black Plague has done its work, and the ravaged Empire is ripe for the picking. As the dread armies of the skaven sweep across Sigmar's realm, each of the great cities looks to its own defence – except Middenheim. As he gathers warriors to his banner and liberates towns and villages from the verminous menace, Graf Mandred begins to embrace his destiny as the future leader of a united Empire – if he can survive the trials to come.

The Return of Nagash

Warhammer: Time of Legend: The End Times: Book 1

Josh Reynolds

An ancient evil returns to the Warhammer World

The End Times are coming. As the forces of Chaos threaten to drown the world in madness, Mannfred von Carstein and Arkhan the Black put aside their difference and plot to resurrect the one being with the power to stand against the servants of the Ruinous Powers and restore order to the world - the Great Necromancer himself. As they set about gathering artefacts to use in their dark ritual, armies converge on Sylvania, intent on stopping them. But Arkhan and Mannfred are determined to complete their task. No matter the cost, Nagash must rise again.

The Fall of Altdorf

Warhammer: Time of Legend: The End Times: Book 2

Chris Wraight

With the hordes of Chaos marshalling in the north and the Emperor lost, it falls to Reiksmarshal Kurt Helborg to prepare to meet the forces of the Ruinous Powers.

The End Times are coming. With the hordes of Chaos marshalling in the north, Emperor Karl Franz leads his armies in defence of his realm. But when the worst happens and the Emperor is lost, it falls to Reiksmarshal Kurt Helborg to return to Altdorf, capital of the Empire, and prepare to meet the forces of the Ruinous Powers in a final battle for that ancient city. As plague spreads and the defences weaken, all seems lost, until help arrives from a most unexpected source... if Helborg can bring himself to accept it.

The Curse of Khaine

Warhammer: Time of Legend: The End Times: Book 3

Gav Thorpe

The End Times are coming. With Naggaroth besieged by the hordes of Chaos, the Witch King Malekith makes the decision to abandon the Land of Chill and make one final attempt to seize the throne of Ulthuan.

As the druchii march upon the soil of their ancestral home once again, long-laid plans come to fruition and treachery blooms, bringing Malekith closer than ever to his goal. All that stands in the Witch King's way is the Regent of Ulthuan, Prince Tyrion, and the darkness within Malekith's own soul, the call of the Curse of Khaine.

The Rise of the Horned Rat

Warhammer: Time of Legend: The End Times: Book 4

Guy Haley

The End Times are coming. In the warrens of Skavenblight, a new power is rising. The verminlords walk the earth and they plan to lead the skaven to their destiny as rulers of the world.

But for Queek Headtaker, the only destiny that matters is his own, as he plans his final assault on Karak Eight Peaks. In the depths of that ancient city, two rival kings - the goblin Skarsnik and the dwarf Belegar - prepare to meet the onslaught. And in Karaz-a-Karak, High King Thorgrim Grudgebearer presides over what he knows, in his heart, is the end of the dwarf empire. The Horned Rat rises and nothing will ever be the same...

The Lord of the End Times

Warhammer: Time of Legend: The End Times: Book 5

Josh Reynolds

The End Times have come. Archaon Everchosen marches on the city of Middenheim, and if he captures it, the key to the Chaos gods' ultimate victory will be his.

The last heroes of men, elves and dwarfs gather to stop him, but to stand against the hordes of the Ruinous Powers, they must turn to darker allies. Against all reason, the last hope for the world may be the Undying King, Nagash himself - if he and the mortal races can find common cause and work together. If they cannot, Archaon's plan will come to fruition and the world will be consumed by Chaos.

The Rise of Nagash

Warhammer: Time of Legend: The Rise of Nagash

Mike Lee

The story of Nagash - father of the vampires - in one big volume

Nagash is the first necromancer and the supreme lord of undeath. He wrested the secrets of dark magic from the elves and perverted them to suit his ends. When the priest-kings of Nehekhara stood united against him, he broke their armies and sacked their cities. He raised the largest army of the dead the world has ever known and became an immortal dark god. His deeds are legend. This is his story.

Nagash the Sorcerer

Warhammer: Time of Legend: The Rise of Nagash: Book 1

Mike Lee

The new, high-profile Warhammer fantasy series Time of Legends from Darkblade co-author Mike Lee. Nagash the Sorcerer tells the story of the rise of Nagash, a priest king whose quest for immortality damned Nehekhara and its people forever.

Nagash the Unbroken

Warhammer: Time of Legend: The Rise of Nagash: Book 2

Mike Lee

The second in the Time of Legends series on Nagash deals with the return of the sorcerer to power and the rise of vampires.

The powerful sorcerer Nasgash is defeated, but begins to rebuild his strength in the Mountains of Cripple peak. There he builds an alliance with Skaven, and plans his revenge.

Nagash Immortal

Warhammer: Time of Legend: The Rise of Nagash: Book 3

Mike Lee

In the tunnels of Nagashizzar, a new threat to the realm of the undead is rising. Nagash must call upon all his reserves of power to defeat the skaven assault and continue his unholy reign. But when Nagash realises he can use his enemy for his own nefarious needs, an uneasy alliance is struck and a vast, nightmarish army is formed. The necromancer launches his final attack on the lands of Nehekhara, sweeping all before him. Only one man dare stand in his way - Alcadizzar, a peerless warrior and the leader of a defiant force. Their confrontation will not just decide the fate of Nehekhara, but of all the Old World.

The Sundering

Warhammer: Time of Legend: The Sundering

Gav Thorpe

Omnibus containing Malekith, Shadow King, Caledor

Malekith

Warhammer: Time of Legend: The Sundering: Book 1

Gav Thorpe

The third book in the Time of Legends series begins the epic tale of the Sundering. Malekith triggers a tragic sequence of events that plunges the realm of the elves into a civil war from which they will never recover.

Shadow King

Warhammer: Time of Legend: The Sundering: Book 2

Gav Thorpe

When his family is betrayed and slain, Alith Anar, ill-fated prince of the Nagarythe, is forced to walk a dark path. With the island of Ulthuan in the grip of a civil war with their evil counterparts, the druchii, Alith Anar follows his destiny to become the Shadow King. Hunting his enemies from the darkness, he is now on a quest for vengeance that will never end.

Caledor

Warhammer: Time of Legend: The Sundering: Book 3

Gav Thorpe

Ulthuan is burning. Its peoples are scattered, its lands in ruin. Under the iron fist of the Witch King dark elves sack and pillage. His desire is nothing short of total domination and the utter extinction of the high elves. Skies blacken with the wings of dragons and smoke occludes the sun. Daemons crawl from their hell-pits, hungering for souls. Through the fires of civil war, a general becomes a king. Prince Caledor takes up the Phoenix Crown and with it the hopes of all of Ulthuan. Though it is a burden unwished for, he is the last heroic thread that can unite the realm of the true asur. Darkness closes, filled with the screams of war. Dead elves soak the land in blood, anointing a spell of unbinding, a cataclysm intended to end the very world.

The Great Betrayal

Warhammer: Time of Legend: The War of Vengeance: Book 1

Nick Kyme

The war between dwarfs and elves that shaped the Warhammer world begins.

Thousands of years before the rise of men, the dwarfs and elves are stalwart allies and enjoy an era of unrivalled peace and prosperity. But when dwarf trading caravans are attacked and their merchants slain, the elves are accused of betrayal. Quick to condemn the people of Ulthuan as traitors, the mountain lords nevertheless try to prevent conflict, but the elves' arrogance undoes any chance of reconciliation and war is inevitable. At the city of Tor Alessi a vast army stands against the dwarfs. Here Snorri Halfhand, son of the High King of the dwarfs, will meet his destiny against the elven King Caledor as the first blow is struck in a conflict that could bring about the fall of two great civilisations

Master of Dragons

Warhammer: Time of Legend: The War of Vengeance: Book 2

Chris Wraight

The epic war between dwarfs and elves continues.

For millennia, the elves of Ulthuan and the dwarfs of the mountain realm have been friends and allies. Now that time is over and the War of Vengeance has begun. Prince Imladrik, master of dragons and Ulthuan's finest warrior, is ordered to leave his beloved homeland and lead his host in a war he does not believe in. Facing the fury of the dwarfs, the jealousy of his brother and the ever-present threat of Malekith's dark elves, Imladrik must balance his love for his wife and home with the thrill of battle.

The Curse of the Phoenix Crown

Warhammer: Time of Legend: The War of Vengeance: Book 3

C. L. Werner

The concluding instalment of the War of Vengeance saga.

For centuries, war has raged between the proud elves and unforgiving dwarfs. After many great battles and vicious sieges, many failed attempts at peace and bloody massacres, both the dwarf High King Gotrek Starbreaker and the elf Phoenix King Caledor II tire of war and seek to bring the conflict to an end - but neither will surrender. As the last battle of the war begins, the two kings meet in single combat to decide who will be the true master of the Old World. And only one of them will walk away. The concluding instalment of the War of Vengeance saga.

The Dead and the Damned

Warhammer: Torben Badenov

Jonathan Green

Fantasy novel set in Games Workshop's Warhammer universe

Bloodborn

Warhammer: Ulrika the Vampire: Book 1

Nathan Long

Newly made vampire heroine Ulrika must adjust to her life as a vampire in the midst of an investigation into the death of one of her Lahmian sisterhood

Bloodforged

Warhammer: Ulrika the Vampire: Book 2

Nathan Long

Unable to adapt to Lahmian society, Ulrika seeks her own way, striking out to the Chaos-besieged city of Praag to seek old friends and glory in battle. On her arrival, she finds a devastated but defiant people and the invaders repelled. But the Ruinous Powers can take many forms, and now a more insidious threat is rising from within a Slaaneshi cult that seeks to claim dominion in Praag. Shunned by her Lahmian sisters, decried by the humans she seeks to protect, Ulrika treads a lonely path as she tries to find the root of this destructive plot. Caught between the will of the vampires and the insane designs of Chaos sorcerers and cultists, Ulrika must call upon all of her cunning and savagery if she is to triumph...

Bloodsworn

Warhammer: Ulrika the Vampire: Book 3

Nathan Long

Ulrika the Vampire - prowling the Old World

Returning to Nuln after her adventures in Praag, Ulrika finds the Lahmian vampires preparing for war. Across the Old World, their rivals, the sinister von Carsteins, attack their strongholds and lead the witch hunters to their hidden lairs. Spurned by her sisters, Ulrika forms an uneasy alliance with the von Carsteins in a plot to destabilise the Empire by striking at its very heart - they plan nothing less than the assassination of Emperor Karl Franz. With enemies on all sides and the Empire in flames, Ulrika must decide whether her future will see her living among the humans, or as their enemy.

Ancient Blood

Warhammer: Vampires: Book 1

Robert Earl

Driven out of the Empire, nomadic feral vampires make an epic trek through the Black Mountains in search of their ancient homeland, ignorant of the vampires kin that trail them as prey.

Curse of the Necrarch

Warhammer: Vampires: Book 2

Steven Savile

Feared and reviled, the reclusive necrarch vampires lurk in their lairs, engrossed in mad experiments and dreams of depraved glory. When one of these foul creatures invades an Empire town and slaughters its inhabitants, its knight protector, the ageing hero Reinhardt Metzger swears vengeance.

Inheritance

Warhammer: Von Carstein Trilogy: Book 1

Steven Savile

This monumental new dark fantasy trilogy delves into the horrific world of the immortal Vampire Counts. This is the first of a blood-drenched trilogy that tells the tale of the Vampire Counts. "Inheritance" chronicles the rise to power of the most infamous family of vampires in the Warhammer world - the von Carsteins. When the dark and sinister Vlad von Carstein arrives in Sylvania, a plague of evil is set loose and the land is transformed into a domain of the undead. Can anyone save the land of the living from this bloodthirsty family of vampires and their terrifying undead armies?

Dominion

Warhammer: Von Carstein Trilogy: Book 2

Steven Savile

This second novel explores the horrific world of the immortal Vampire Counts. The immortal Vampire Counts have ravaged the Old World for many generations. Their undead scourge has been felt throughout history and Steven Savile brings the bloodshed to life in the second novel of this series which features the rise and fall of Konrad von Carstein. Mighty armies have been raised and swept away before the rising tide of death, swelling the ranks of the undead beyond count. The von Carstein bloodline of vampires are the most infamous and feared in the Warhammer world and their deadly adventures continue in Dominion.

Retribution

Warhammer: Von Carstein Trilogy: Book 3

Steven Savile

With Vlad and Konrad defeated, now is the time for the most dangerous vampire count of them all to take centre stage. Strong, cunning and resourceful, Mannfred von Carstein assembles his undead army and prepares to strike at the heart of the Empire. The men of the Empire and their allies the dwarfs have one last chance to stop their undead foe - Hel Fenn.

Death's Messenger

Warhammer: WFRP: Book 1

Sandy Mitchell

Village life in the Empire is a relatively dull affair for Rudi. Living with his father, he dreams his life away, wishing he was anywhere else but here! That all changes when a group of savage beastmen attack the village and Rudi is accused of Chaos worship in the subsequent investigation. Forced to flee, Rudi heads for the safety of Marienburg an the life of adventure that he wished so hard for.

Death's City

Warhammer: WFRP: Book 2

Sandy Mitchell

In the wild forests of the Warhammer world, there is never any chance of peace. Forced to flee from their home by witch hunters, Rudi and Hanna take refuge in Marienburg, but it soon becomes clear that life in the city is just as dangerous. Can Rudi come any closer to discovering the secret of his past before he is hunted down by the forces of Chaos?

Death's Legacy

Warhammer: WFRP: Book 3

Sandy Mitchell

Rudi and Hanna seek refuge in Altdorf, capital city of the Empire. Rudi finally discovers the dark secret of his family, and is forced to turn to his mortal enemy, the witch hunter Gerhard, for help. Can Rudi ever be free from the evil trapped in his soul, or will the battle to destroy it also destroy him?

Witch Hunter

Warhammer: Witch Hunter: Book 1

C. L. Werner

The dreaded Witch Hunters--including the legendary Marius Thurlman--hunt out evil throughout the towns and villages of the medieval Old World, ruthlessly suppressing any of those daring to ally themselves with the Dark Powers with any means at their disposal. Original.

Witch Finder

Warhammer: Witch Hunter: Book 2

C. L. Werner

Within the shadows of the grim medieval Old World, the sinister agents of darkness plot the downfall of the civilised realms. Their numbers are unknown and their masters can only be guessed at, but they are legion and they are deadly. To combat this insidious threat, the Old World has drawn upon the services of the witch hunters - ruthless men who have dedicated their lives to hunting down the evil with the land! The author of the Brunner novels, CL Werner, showed off the talents of witch hunter Mathias Thulmann in the first novel in this series, Witch Hunter. Now he's back and the stakes are even higher!

Witch Killer

Warhammer: Witch Hunter: Book 3

C. L. Werner

In the third novel of the series, witch hunter Mathias Thulmann continues his search for the forbidden tome Das Buch die Unholden. Trailing the thieves into the wildest reaches of the Empire, Thulmann and his murderous assistant Streng end up in a mysterious, isolated town. Can they find the book and escape before their souls are trapped forever in this web of evil?

Zavant

Warhammer: Zavant Konniger: Book 1

Gordon Rennie

The Old World is a dark and dangerous place. At its rotten heart, vast reaches of untamed forest teem with foul beasts and monsters. Yet even the towns and cities offer little shelter, for the evil that stalks their fog-shrouded streets is as deadly as it is elusive. Enter Zavant Konniger, the great sage-detective of Altdorf. Accompanied by his trusty halfling manservant, Vido, this most brilliant scholar must use his incredible powers of deduction to solve the most sinister mysteries of the day.

The Prince of Ill Luck

Warhorse of Estragon: Book 1

Susan Dexter

Leith had been born under a curse, but when he found Valadan, a fabulous black stallion, he thought his luck and his life were about to change. He was only partly right. He wins the hand of a maiden who she doesn't want to be won. The maiden claims her missing mother is a witch and wants to look for her, not marry. And with Leith's help, she can. Perhaps when they finally find her, he can get rid of this curse... once and for all!

The Wind-Witch

Warhorse of Estragon: Book 2

Susan Dexter

Warp and weft must cross, or there's no cloth...

The orderly threads of Druyan's life are dyed the colors of duty and obedience: to father, mother, family, husband, custom. So she does not whistle up the wind, though she knows she has the gift. So she pretends that Valadan is only an old black horse, not the fabled Warhorse of Esdragon her grandfather Leith rode. She marries a farmer, and weaves fine cloth from the wool of his sheep.

The True Knight

Warhorse of Estragon: Book 3

Susan Dexter

The stallion, the swan, and the sorceress...

Titch had trained all his life in the ways of honor and of arms. Now he saddled his late father's warhorse, belted on his heirloom sword, and set off to win his knighthood. Unfortunately, his first challenge pitted him against a formidable foe on a glossy black charger, and winning wasn't in the cards for Titch -- though he'd see that horse again.

Wren was an apprentice magician, a shape-changer and healer. She chanced upon the wounded warrior, bushed and left to die. She took Titch in, nursed him back to health, then sent him on his way -- though she'd see that youth again.

For a mad queen and an impossible quest would reunite Wren and Titch and the magical stallion Valadan. Together they would search out an enchanted swan, which Wren must somehow transform into a prince. Should she fail, she would pay with her life.

The penalties would be higher yet should she succeed!

A Study in Brimstone

Warlock Holmes: Book 1

G. S. Denning

Warlock Holmes is an idiot. Frankly, he couldn't deduce his way out of a paper bag. The only thing he has really got going for him are his arcane power, the might of a thousand demons and his stalwart flatmate. Thankfully, Dr. Watson is always there to aid him through the treacherous shoals of Victorian propriety ... and save him from a gruesome death every now and again.

The Hell-Hound of the Baskervilles

Warlock Holmes: Book 2

G. S. Denning

The game's afoot once more as Holmes and Watson face off against Moriarty's gang, the Pinkertons, flesh-eating horses, a parliament of imps, boredom, Surrey, a disappointing butler demon, a succubus, a wicked lord, an overly-Canadian lord, a tricycle-fight to the death and the dreaded Pumpcrow. Oh, and a hell hound, one assumes.

My Grave Ritual

Warlock Holmes: Book 3

G. S. Denning

As they blunder towards doom, Warlock Holmes and Dr. John Watson find themselves inconvenienced by a variety of eldritch beings. Christmas brings a goose that doesn't let being cooked slow it down; they meet an electricity demon, discover why being a redhead is even tricker than one might imagine, and Holmes attempts an Irish accent. And, naturally, Moriarty is hanging around... in some form or other.

The Sign of Nine

Warlock Holmes: Book 4

G. S. Denning

Warlock Holmes may have demons in his head, but now Dr. John Watson has a mummy in his bloodstream. Specifically that of the sorcerer Xantharaxes, who when shredded and dissolved in an 8% solution, results in some extremely odd but useful prophetic dreams. There's also the small matter of Watson falling for yet another damsel-du-jour, and Warlock deciding that his companion needs some domestic bliss...

The Finality Problem

Warlock Holmes: Book 5

G. S. Denning

The famous duo has been split! Watson has been banished from Holmes's company. Despite the interference of his horrible wife, Mary, Watson tirelessly insinuates himself into every magical adventure he can. Together, he and Holmes face a man with a twisted... everything, some very questionable juice-drinking Germans, Garrideb the Devourer and the estimable Irene Adler. Yet, nothing can prepare them for Moriarty's new form and the terrible moment they must face their Finality Problem at the edge of the Reichenbach Falls.

M'Lady Witch

Warlock's Heirs: Book 1

Christopher Stasheff

Confident in her power as daughter of the High Warlock, Cordelia Gallowglass decides she can take her time deciding whether to accept Prince Alain's offer of marriage, until she finds out she has enemies who oppose the union.

Quicksilver's Knight

Warlock's Heirs: Book 2

Christopher Stasheff

A young, brave warlock's son finds his loyalties divided between two women, including the beautiful bandit Quicksilver, who has stolen a lord's land for herself, and the sultry witch Moraga, who will do anything for the throne of Gramarye.

The Spell-Bound Scholar

Warlock's Heirs: Book 3

Christopher Stasheff

Overview In this first "Warlock" novel in years, the adventures of the Gallowglass family continue with the youngest son, Gregory. This most eligible bachelor with a true heart is an ultimate challenge for the family's nemesis, Moraga. Through her spells, she will bring him under her power.

Here Be Monsters

Warlock's Heirs: Book 4

Christopher Stasheff

You are invited to a Warlock wedding...

B.Y.O.M. (Bring Your Own Monster).

The perennially popular Gallowglass family has three weddings to plan. But what Warlock wedding could be complete without an army of monsters threatening the planet?

Warlords of Sigrdrifa: Rusalka

Warlords of Sigrdrifa: Book 1

Tappei Nagatsuki

UNFOLDING THE WINGS OF VICTORY!

Humanity is under siege. Strange, hostile beings known only as pillars are stripping away the very life force of the Earth, turning vast tracts of the planet into barren wasteland. The only ones who can stand in their way are the Valkyries, the chosen of Odin himself who fight with his blessing in divine machines that arc gracefully through the air, leading the countercharge of the human race. Even with their support, the fighting is desperate, and hope is hard to come by on the European front. Rusalka is determined to do everything she can to change that as one of the chosen warriors tasked with retaking the skies and bringing humanity back from the brink of extinction!

The New Hunger

Warm Bodies

Isaac Marion

Julie Grigio drives with her parents through the crumbling wastelands of America - a nightmarish family road trip in search of a new home.

A few hundred miles away, Nora Greene finds herself the reluctant, terrified guardian of her younger brother when her parents abandon them in the not-quite-empty ruins of Seattle.

In the darkness of a forest, a dead man in a red tie opens his eyes. With no memory of who or what he is, he must unravel the grim mystery of his existence - right after he learns how to think, how to walk, and how to satisfy the monster howling in his belly...

Two warped families and a lonely monster. Unknown to any of them, their paths are set to cross in a startling encounter that will change the course of their lives - or deaths - forever.

Warm Bodies

Warm Bodies: Book 1

Isaac Marion

'R' is a zombie. He has no name, no memories, and no pulse, but he has dreams. He is a little different from his fellow Dead.

Amongst the ruins of an abandoned city, R meets a girl. Her name is Julie and she is the opposite of everything he knows - warm and bright and very much alive, she is a blast of colour in a dreary grey landscape. For reasons he can't understand, R chooses to save Julie instead of eating her, and a tense yet strangely tender relationship begins.

This has never happened before. It breaks the rules and defies logic, but R is no longer content with life in the grave. He wants to breathe again, he wants to live, and Julie wants to help him. But their grim, rotting world won't be changed without a fight...

The Burning World

Warm Bodies: Book 2

Isaac Marion

The New York Times bestseller Warm Bodies captured hearts worldwide in twenty-five languages, inspiring a major film and a cult fandom. Now R the reluctant zombie continues his journey in this much-anticipated sequel.

Being alive is hard. Being human is harder. But since his recent recovery from death, R is making progress. He's learning how to read, how to speak, maybe even how to love, and the city's undead population is showing signs of life. R can almost imagine a future with Julie, this girl who restarted his heart--building a new world from the ashes of the old one.

And then helicopters appear on the horizon. Someone is coming to restore order. To silence all this noise. To return things to the way they were, the good old days of stability and control and the strong eating the weak. The plague is ancient and ambitious, and the Dead were never its only weapon.

How do you fight an enemy that's in everyone? Can the world ever really change? With their home overrun by madmen, R, Julie, and their ragged group of refugees plunge into the otherworldly wastelands of America in search of answers. But there are some answers R doesn't want to find. A past life, an old shadow, crawling up from the basement.

Warp Speed

Warp Speed Series: Book 1

Travis S. Taylor

Tomorrow the Stars--Today, World War III!

Dr. Neil Anson Clemons was born at the very moment that men first landed on the moon and always strived to become an astronaut and reach the stars. Becoming an astronaut and traveling to the stars are not easy tasks. Neil devoted his life to staying physically fit as any astronaut should be through martial arts and mentally fit by studying and becoming one of the world's foremost experts in quantum physics and gravitational theory. Now he and his team have achieved a breakthrough, both in building a warp drive, and finding a new energy source powerful enough to make the drive more than an interesting theoretical concept.

With the help of attractive and outspoken southern astronaut, US Air Force Colonel Tabitha Ames, the US Government is convinced to fund the Top Secret warp project, including assembly in orbit of the first faster-than-light probe. Unfortunately, forces working behind the scenes have much darker dreams, and have infiltrated the Top Secret program. They do not hesitate to blow up a space shuttle, attempt to kill Neil and Tabitha, and use the stolen warp technology to start what they expect to be a short, devastating, and victorious war with the United States.

But Dr. Clemons has ideas for using his warp drive technology completely unsuspected by America's enemies, and repelling the all-out attack is only the beginning of a titanic struggle to reach the stars.

Warp Speed is lightning-paced science fiction adventure built upon authentic science in the grand tradition of Isaac Asimov, Arthur C. Clarke, and E. E. "Doc" Smith.

The Quantum Connection

Warp Speed Series: Book 2

Travis S. Taylor

Steven Montana, computer whiz and hacker extraordinaire, was attending college in Ohio when his world fell apart. A swarm of huge meteors fell all over the world, on Europe, on the United States, and in particular on Steven's home town in California. In an instant, his family and all his friends were gone.

Suffering fits of deep depression, he dropped out of college and ended up working as a repairman in a video games store, where he did a brilliant job of repairing a 30-year-old video game. That caught the attention of the game's owner, who happened to be in a position to get Steven a government job, cracking computer codes, and reverse engineering unusual hardware.

When he was given a tiny piece of hardware to examine as a "test," he worked out its functions so well that he and his boss were called to Washington for a Top Secret meeting. They asked him countless questions, yet declined to answer his; but he would soon learn all the answers.

The "meteor" onslaught that had orphaned him had actually been a brief and still secret war between the U.S and its enemies (as told in Warp Speed) using a new warp drive technology that was more secret than top secret. Another secret was that U.S. had been sending faster-than-light ships to other star systems. Most secret of all was that unfriendly aliens were observing the Earth, and while U.S. spaceships were not quite in a war with the unknown aliens, they were shooting at the intruders.

Whether any of these answers would do Steven any good was an open question because he learned them only after he was abducted by those very same aliens and was held prisoner on one of their ships orbiting Saturn. At first, he was one of three human prisoners, but he had just seen the aliens completely dissect one of the three, and it looked like either Steven, or the Russian girl who was his fellow prisoner, were scheduled to be the next alien lab experiment....

Who Goes Here?

Warren Peace: Book 1

Bob Shaw

In the 24th century, men join the Space Legion to forget. A memory-erasing machine makes sure they do just that. The machine purges the memory of all traces of guilt, but for Legion recruit Warren Pearce it has wiped out everything. He must have had a very nasty past indeed - if only he could recall it. Into battle with the Legion, Warren faces vicious predators in fearsome conflict without the slightest idea why he's been stupid enough to sign on in the first place!

The Harp of Kings

Warrior Bards: Book 1

Juliet Marillier

Eighteen-year-old Liobhan is a powerful singer and an expert whistle player. Her brother has a voice to melt the hardest heart, and is a rare talent on the harp. But Liobhan's burning ambition is to join the elite warrior band on Swan Island. She and her brother train there to compete for places, and find themselves joining a mission while still candidates. Their unusual blend of skills makes them ideal for this particular job, which requires going undercover as traveling minstrels. For Swan Island trains both warriors and spies.

Their mission: to find and retrieve a precious harp, an ancient symbol of kingship, which has gone missing. If the instrument is not played at the upcoming coronation, the candidate will not be accepted and the kingdom will be thrown into disarray. Faced with plotting courtiers and tight-lipped druids, an insightful storyteller, and a boorish Crown Prince, Liobhan soon realizes an Otherworld power may be meddling in the affairs of the kingdom. When ambition clashes with conscience, Liobhan must make a bold decision--and the consequences may break her heart.

A Dance with Fate

Warrior Bards: Book 2

Juliet Marillier

A young woman who is both a bard--and a warrior--seeks to repay her debts and settle scores in this thrilling historical fantasy series.

The young warrior and bard Liobhan has lost her brother to the Otherworld. Even more determined to gain a place as an elite fighter, she returns to Swan Island to continue her training. But Liobhan is devastated when her comrade Dau is injured and loses his sight in their final display bout. Blamed by Dau's family for the accident, she agrees to go to Dau's home as a bond servant for the span of one year.

There, she soon learns that Oakhill is a place of dark secrets. The vicious Crow Folk still threaten both worlds. And Dau, battling the demon of despair, is not an easy man to help.

When Liobhan and Dau start to expose the rot at the center of Oakhill, they place themselves in deadly danger. For their enemy wields great power and will stop at nothing to get his way. It will take all the skills of a Swan Island warrior and a touch of the uncanny to give them a hope of survival....

A Song of Flight

Warrior Bards: Book 3

Juliet Marillier

Bard and fighter Liobhan is always ready for a challenge. So when news arrives at Swan Island that the prince of Dalriada has gone missing after an assault by both masked men and the sinister Crow Folk, she's eager to act.

While Liobhan and her fellow Swan Island warriors seek answers to the prince's disappearance, the bard Brocc, Liobhan's brother, finds himself in dire trouble. His attempts to communicate with the Crow Folk have led him down a perilous path. When Liobhan and her comrades are sent to the rescue, it becomes clear the two missions are connected--and a great mystery unfolds.

What brought the Crow Folk to Erin? And who seeks to use them in an unscrupulous bid for power? As Liobhan and Brocc investigate, it will take all their strength and will to continue pursuing the truth. With the safety of their loved ones in the balance, the risks they must take may cost them everything.

City of the Beast

Warrior of Mars: Book 1

Michael Moorcock

Michael Moorcock's Eternal Champion returns as Kane of Old Mars, a brilliant American physicist whose strange experiments in matter transmission catapult him across space and time to the Red Planet. Kane's is a Mars of the distant past - a place of romantic civilizations, fabulous many-spired cities and the gorgeous princess Shizala. To win her hand and bring peace to Mars, Kane must defeat the terrible Blue Giants of the Argzoon, whose ravaging hordes threaten the whole planet!

alternate title: Warriors of Mars

originally published under the pseudonym Edward P. Bradbury

Lord of the Spiders

Warrior of Mars: Book 2

Michael Moorcock

Once more into the matter transmitter for an unforgettable journey to ancient Mars! Pulled back to earth on the eve of his marriage to the beautiful Princess Shizala, brilliant physicist Michael Kane must once again journey to the Red Planet to reclaim a life of swordplay and high adventure in the tradition of Edgar Rice Burroughs! Kane finds himself on a different Mars, a place of blue giants and red revolution that ultimately leads to a ruined obsidian city inhabited by savage spider-men.

alternate title: Blades of Mars

originally published under the pseudonyn Edward P. Bradbury

Masters of the Pit

Warrior of Mars: Book 3

Michael Moorcock

Michael Moorcock's Eternal Champion returns in the form of Michael Kane, a brilliant Earthman stranded on the treacherous deserts of Ancient Mars! In this sweeping, epic sword-and-planet adventure in the tradition of Edgar Rice Burroughs, Kane and his blue giant companion Hool Haji must travel to the far reaches of the Red Planet to halt the hideous Green Death, an unstoppable disease that rots the mind as well as the body. From gorgeous Karnala, City of Green Mists, to the empty streets of tainted Cend-Amrid to the forgotten weird-science laboratories of the lost, highly advanced Yaksha culture, Masters of the Pit promises stunning locales, disgusting Martian creatures, and relentless action from the Nebula and World Fantasy Award-winning creator of Elric of Melnibone!

alternate title: Barbarians of Mars

originally published under the pseudonym Edward P. Bradbury

The Frozen Crown

Warrior Witch Duology: Book 1

Greta Kelly

Askia became heir to the Frozen Crown of Seravesh because of her devotion to her people. But her realm is facing a threat she cannot defeat by sheer will alone. The mad emperor of the Roven Empire has unleashed a horde of invading soldiers to enslave her lands. For months, her warriors have waged a valiant, stealth battle, yet they cannot stop the enemy's advancement. Running out of time, she sets sail for sun-drenched Vishir, the neighboring land to the south, to seek help from its ruler, Emperor Armaan.

A young woman raised in army camps, Askia is ill-equipped to navigate Vishir's labyrinthine political games. Her every move sinks her deeper into court intrigues which bewilder and repel her, leaving her vulnerable not only to enemies gathering at Vishir's gates, but to those behind the palace walls.

And in this glittering court, where secrets are worth more than gold, Askia fears that one false step will expose her true nature. For Askia is a witch gifted with magical abilities--knowledge that could destroy not only her life but her people. As her adversaries draw closer, Askia is forced to make an impossible choice--and no matter what she decides, it may not be enough to prevent Seravesh's fall.

The Seventh Queen

Warrior Witch Duology: Book 2

Greta Kelly

The Empire of Vishir has lost its ruler, and the fight to save Seravesh from the Roven Empire is looking bleak. Moreover, Askia has been captured by power-hungry Emperor Radovan, who plans on making her his wife simply so he can take her magic as his own, killing her in the process. Aware of his ex-wives' fates, Askia must find a means of avoiding this doom, not only for the sake of Seravesh, but now for Vishir as well. She must put both nations first and remember Ozura's advice: you must play the game in order to survive. Askia was born a soldier, but now it's time to become a spy.

But it's hard to play a game where the only person who knows the rules wants to kill her.

And time is a factor. The jewel Radovan has put around her neck will pull her power from her in thirty days. Worse, Vishir might not even have that long, as the two heirs to the throne are on the verge of civil war. Without any hope for help from the south, without any access to her magic, alone in a hostile land, Askia is no closer to freeing her people than she was when she fled to Vishir. In the clutches of a madman, the only thing she's close to is death.

Yet she'd trade her life for a chance to save Seravesh. The problem: she may not have that choice.

Warriors

Warriors

George R. R. Martin
Gardner Dozois

From George R. R. Martin's Introduction to Warriors:

"People have been telling stories about warriors for as long as they have been telling stories. Since Homer first sang the wrath of Achilles and the ancient Sumerians set down their tales of Gilgamesh, warriors, soldiers, and fighters have fascinated us; they are a part of every culture, every literary tradition, every genre. All Quiet on the Western Front, From Here to Eternity, and The Red Badge of Courage have become part of our literary canon, taught in classrooms all around the country and the world. Our contributors make up an all-star lineup of award-winning and bestselling writers, representing a dozen different publishers and as many genres. We asked each of them for the same thing?a story about a warrior. Some chose to write in the genre they're best known for. Some decided to try something different. You will find warriors of every shape, size, and color in these pages, warriors from every epoch of human history, from yesterday and today and tomorrow, and from worlds that never were. Some of the stories will make you sad, some will make you laugh, and many will keep you on the edge of your seat."

Included are a long novella from the world of Song of Ice and Fire by George R. R. Martin, a new tale of Lord John by Diana Gabaldon, and an epic of humanity at bay by David Weber. Also present are original tales by David Ball, Peter S. Beagle, Lawrence Block, Gardner Dozois, Joe Haldeman, Robin Hobb, Cecelia Holland, Joe R. Lansdale, David Morrell, Naomi Novik, James Rollins, Steven Saylor, Robert Silverberg, S.M. Stirling, Carrie Vaughn, Howard Waldrop, and Tad Williams.

Many of these writers are bestsellers. All of them are storytellers of the highest quality. Together they make a volume of unforgettable reading.

Table of Contents:

  • Introduction: Stories from the Spinner Rack - essay by George R. R. Martin
  • The King of Norway - novelette by Cecelia Holland
  • Forever Bound - novelette by Joe Haldeman
  • The Triumph - novelette by Robin Hobb
  • Clean Slate - novelette by Lawrence Block
  • And Ministers of Grace - novelette by Tad Williams
  • Soldierin' - novelette by Joe R. Lansdale
  • Dirae - novelette by Peter S. Beagle
  • The Custom of the Army - novella by Diana Gabaldon
  • Seven Years from Home - novelette by Naomi Novik
  • The Eagle and the Rabbit - novelette by Steven Saylor
  • The Pit - novelette by James Rollins
  • Out of the Dark - novella by David Weber
  • The Girls from Avenger - non-genre - novelette by Carrie Vaughn
  • Ancient Ways - novelette by S. M. Stirling
  • Ninieslando - novelette by Howard Waldrop
  • Recidivist - shortstory by Gardner Dozois
  • My Name is Legion - novelette by David Morrell
  • Defenders of the Frontier - novelette by Robert Silverberg
  • The Scroll - novelette by David Ball
  • The Mystery Knight: A Tale of the Seven Kingdoms - novella by George R. R. Martin

Warriors 1

Warriors: Book 1

George R. R. Martin
Gardner Dozois

From George R. R. Martin's Introduction to Warriors:

"People have been telling stories about warriors for as long as they have been telling stories. Since Homer first sang the wrath of Achilles and the ancient Sumerians set down their tales of Gilgamesh, warriors, soldiers, and fighters have fascinated us; they are a part of every culture, every literary tradition, every genre. All Quiet on the Western Front, From Here to Eternity, and The Red Badge of Courage have become part of our literary canon, taught in classrooms all around the country and the world. Our contributors make up an all-star lineup of award-winning and bestselling writers, representing a dozen different publishers and as many genres. We asked each of them for the same thing-a story about a warrior. Some chose to write in the genre they're best known for. Some decided to try something different. You will find warriors of every shape, size, and color in these pages, warriors from every epoch of human history, from yesterday and today and tomorrow, and from worlds that never were. Some of the stories will make you sad, some will make you laugh, and many will keep you on the edge of your seat."

The stories in the first mass market volume of this book are:

  • Introduction: Stories of the Spinner Rack, by George R. R. Martin
  • Forever Bound, by Joe Haldeman
  • The Eagle and the Rabbit, by Steven Saylor
  • And Ministers of Grace, by Tad Williams
  • The King of Norway, by Cecelia Holland
  • Defenders of the Frontier, by Robert Silverberg
  • The Mystery Knight, by George R. R. Martin

Many of these writers are bestsellers. All of them are storytellers of the highest quality. Together they make a volume of unforgettable reading.

Warriors 2

Warriors: Book 2

George R. R. Martin
Gardner Dozois

From George R. R. Martin's Introduction to Warriors:

"People have been telling stories about warriors for as long as they have been telling stories. Since Homer first sang the wrath of Achilles and the ancient Sumerians set down their tales of Gilgamesh, warriors, soldiers, and fighters have fascinated us; they are a part of every culture, every literary tradition, every genre. All Quiet on the Western Front, From Here to Eternity, and The Red Badge of Courage have become part of our literary canon, taught in classrooms all around the country and the world. Our contributors make up an all-star lineup of award-winning and bestselling writers, representing a dozen different publishers and as many genres. We asked each of them for the same thing-a story about a warrior. Some chose to write in the genre they're best known for. Some decided to try something different. You will find warriors of every shape, size, and color in these pages, warriors from every epoch of human history, from yesterday and today and tomorrow, and from worlds that never were. Some of the stories will make you sad, some will make you laugh, and many will keep you on the edge of your seat."

The stories in the second mass market volume of this book are:

  • Introduction: Stories of the Spinner Rack, by George R. R. Martin
  • Seven Years from Home, by Naomi Novik
  • Dirae, by Peter S. Beagle
  • Ancient Ways, by S. M. Stirling
  • The Scroll, by David Ball
  • Recidivist, by Gardner Dozois
  • Ninieslando, by Howard Waldrop
  • Out of the Dark, by David Weber

Many of these writers are bestsellers. All of them are storytellers of the highest quality. Together they make a volume of unforgettable reading.

Warriors 3

Warriors: Book 3

George R. R. Martin
Gardner Dozois

From George R. R. Martin's Introduction to Warriors:

"People have been telling stories about warriors for as long as they have been telling stories. Since Homer first sang the wrath of Achilles and the ancient Sumerians set down their tales of Gilgamesh, warriors, soldiers, and fighters have fascinated us; they are a part of every culture, every literary tradition, every genre. All Quiet on the Western Front, From Here to Eternity, and The Red Badge of Courage have become part of our literary canon, taught in classrooms all around the country and the world. Our contributors make up an all-star lineup of award-winning and bestselling writers, representing a dozen different publishers and as many genres. We asked each of them for the same thing-a story about a warrior. Some chose to write in the genre they're best known for. Some decided to try something different. You will find warriors of every shape, size, and color in these pages, warriors from every epoch of human history, from yesterday and today and tomorrow, and from worlds that never were. Some of the stories will make you sad, some will make you laugh, and many will keep you on the edge of your seat."

The stories in the third mass market volume of this book are:

  • Introduction: Stories of the Spinner Rack, by George R. R. Martin
  • The Triumph, by Robin Hobb
  • Soldierin', by Joe R. Lansdale
  • Clean Slate, by Lawrence Block
  • The Girls from Avenger, by Carrie Vaughn
  • The Pit, by James Rollins
  • My Name is Legion, by David Morrell
  • The Custom of the Army, by Diana Gabaldon

Many of these writers are bestsellers. All of them are storytellers of the highest quality. Together they make a volume of unforgettable reading.

The Silver Lake

Warriors of Estavia: Book 1

Fiona Patton

In Anavatan, the city of the Silver Lake, where the gods frequently manifest, it's hard to survive if you're not pledged to a deity. When the three-night chaos of Havo's Dance sweeps through the city, the unaffiliated had best find good places to hide-or risk madness and death out on the streets.

But during this year's Dance, street orphans Spar and Brax will discover their destinies: one when he is marked as the future Champion of the War God, and the other as he learns to master his talent as a seer. And their enemy Graize will be cast forth from the city and claimed by hungry spirits-spirits who seek a way into Anatavan and the power of the Silver Lake.

The Golden Tower

Warriors of Estavia: Book 2

Fiona Patton

In Anavatan, the city of the Silver Lake, the Gods manifest themselves on an all-too-regular basis, and it's hard to survive if you're not pledged to one of the deities. Now, Brax, Spar, and Graize have discovered their destinies. Grown into their powers, they are about to face off in a confrontation that will spark a war and see the rise of a new player among the Gods themselves.

The Shining City

Warriors of Estavia: Book 3

Fiona Patton

With the three children of prophecy-the seers Spar and Graize, and the warrior Brax-now grown, and the young God Hisar ready to stake his claim to a place in the pantheon of Anavatan, a time of chaos and change is fast approaching. For only if sworn enemies Spar and Graize can come together as Hisar's priests will the God stand any chance of surviving the coming battles with both the hungry spirits seeking to devour him, and the war with the mortal invasion fleet, which is even now sailing for Anavatan.

The Storm Lord

Wars of Vis: Book 1

Tanith Lee

A novel of an unknown planet and of the conflict of empires and peoples on that world. It is the story of a priestess raped and slain, of a baby born of a king and hidden among strangers, and of how that child, grown to manhood, sought his true heritage. It is a novel of alien gods and lost goddesses, of warriors and wanderers, and of vengeance long delayed. It is an epic in every sense of the word.

Anackire

Wars of Vis: Book 2

Tanith Lee

The lowland girl seemed to contain fire. Her hair stirred, flickered, gushed upward, blowing flame in a wind that did now blow.

A tower of light shot up the sky, beginning where the girl stood. For half a second there was only light, then it took form.

The form it took was Anackire.

She towered, she soared. Her flesh was a white mountain. Her snake's tail a river of fire in spate. Her golden head touched the apex of the sky, and there the serpents of her hair snapped like lightnings. Her eyes were twin suns. The eight arms, outheld as the two arms of the girl had been, rested weightlessly on the air, the long fingers subtly moving...

The girl standing before the well, unblasted by the entity she had released, seemed only quiescent. At last one could see that her face, as it had always been, was the face of Anackire...

The White Serpent

Wars of Vis: Book 3

Tanith Lee

THE WHITE WITCH - She is Aztira, one of the magical Amanackire race, a pure white albino with powers both mysterious and terrifying. She can grant life and defy death, enchant men - or destroy them!

AND THE WARRIOR - He is Rehger. Sold into slavery at the age of four, he will become one of the finest warriors and charioteers in the land. Yet all his prowess with arms will not save him from the spell of the White Witch, a dangerous bewitchment that will lead him to challenge the mightiest of mortals and immortals ... and to embark on a fearsome quest in search of the legendary city that is home to the Amanackire.

The Warring States

Wave Trilogy: Book 2

Aidan Harte

After the rout at Rasenna, Concord faces enemies on all fronts and nobody believes that the last surviving Apprentice is equal to these crises – but Torbidda didn't become Apprentice by letting himself be manipulated.

While Sofia – Rasenna's Contessa – is struggling to understand her miraculous pregnancy, the City of Towers grows wealthy. But it's not long before the people of Rasenna start arguing again and as the city falls apart once more, Sofia realises she must escape Etruria to save her baby. When prophecy leads her to another cesspit of treachery, the decadent Crusader kingdom of Oltremare, Sofia begins to despair, for this time she can see no way out...

In Mercy, Rain

Wayward Children

Seanan McGuire

Jack Walcott was only twelve years old when she and her twin sister Jill, descended the impossible staircase and found herself in the Moors, a world of drowned gods and repugnant royals.

After abandoning her sister to a vampire lord, and under the tutelage of a mad scientist who can do impossible things with flesh and living lightning, Jack quickly learns that in the Moors, death is merely a suggestion.

Read the full story for free at Tor.com

Skeleton Song

Wayward Children

Seanan McGuire

Children have always disappeared under the right conditions - slipping through the shadows under a bed or at the back of a wardrobe, tumbling down rabbit holes and into old wells, and emerging somewhere... else. Adventures are always interesting, but they're not always happy.

From the worlds of Wayward Children comes a story of love, of devotion, of bones wrapped in flesh.

Read the full story for free at Tor Reactor.

Every Heart a Doorway

Wayward Children: Book 1

Seanan McGuire

Tiptree and Hugo Award nominated novella.

Eleanor West's Home for Wayward Children
No Solicitations
No Visitors
No Quests

Children have always disappeared under the right conditions; slipping through the shadows under a bed or at the back of a wardrobe, tumbling down rabbit holes and into old wells, and emerging somewhere... else.

But magical lands have little need for used-up miracle children.

Nancy tumbled once, but now she's back. The things she's experienced... they change a person. The children under Miss West's care understand all too well. And each of them is seeking a way back to their own fantasy world.

But Nancy's arrival marks a change at the Home. There's a darkness just around each corner, and when tragedy strikes, it's up to Nancy and her new-found schoolmates to get to the heart of things.

No matter the cost.

Down Among the Sticks and Bones

Wayward Children: Book 2

Seanan McGuire

Twin sisters Jack and Jill were seventeen when they found their way home and were packed off to Eleanor West's Home for Wayward Children.

This is the story of what happened first...

Jacqueline was her mother's perfect daughter -- polite and quiet, always dressed as a princess. If her mother was sometimes a little strict, it's because crafting the perfect daughter takes discipline.

Jillian was her father's perfect daughter -- adventurous, thrill-seeking, and a bit of a tom-boy. He really would have preferred a son, but you work with what you've got.

They were five when they learned that grown-ups can't be trusted.

They were twelve when they walked down the impossible staircase and discovered that the pretense of love can never be enough to prepare you a life filled with magic in a land filled with mad scientists and death and choices.

Beneath the Sugar Sky

Wayward Children: Book 3

Seanan McGuire

Hugo and World Fantasy Award-nominated Novella

At Eleanor West's Home for Wayward Children, a magical boarding school, children who have experienced fantasy adventures are reintroduced to the "real" world.

When Rini lands with a literal splash in the pond behind Eleanor West's Home for Wayward Children, the last thing she expects to find is her mother, Sumi, who died years before Rini was even conceived. But Rini can't let Reality get in the way of her quest -- not when she has an entire world to save! (Much more common than one would suppose.)

If she can't find a way to restore her mother, Rini will have more than a world to save: she will never have been born in the first place. And in a world without magic, she doesn't have long before Reality notices her existence and washes her away. Good thing the student body is well-acquainted with quests...

Beneath the Sugar Sky is a tale of friendship, baking, and derring-do.

Warning: May contain nuts.

In an Absent Dream

Wayward Children: Book 4

Seanan McGuire

This is the story of Lundy, a very serious young girl who would rather study and dream than become a respectable housewife and live up to the expectations of the world around her. As well she should.

When she finds a doorway to a world founded on logic and reason, riddles and lies, she thinks she's found her paradise. Alas, everything costs at the goblin market, and when her time there is drawing to a close, she makes the kind of bargain that never plays out well.

For anyone...

Come Tumbling Down

Wayward Children: Book 5

Seanan McGuire

When Jack left Eleanor West's School for Wayward Children she was carrying the body of her deliciously deranged sister -- whom she had recently murdered in a fit of righteous justice -- back to their home on the Moors. But death in their adopted world isn't always as permanent as it is here, and when Jack is herself carried back into the school, it becomes clear that something has happened to her. Something terrible. Something of which only the maddest of scientists could conceive. Something only her friends are equipped to help her overcome.

Eleanor West's "No Quests" rule is about to be broken.

Again.

Across the Green Grass Fields

Wayward Children: Book 6

Seanan McGuire

"Welcome to the Hooflands. We're happy to have you, even if you being here means something's coming."

Regan loves, and is loved, though her school-friend situation has become complicated, of late.

When she suddenly finds herself thrust through a doorway that asks her to "Be Sure" before swallowing her whole, Regan must learn to live in a world filled with centaurs, kelpies, and other magical equines - a world that expects its human visitors to step up and be heroes.

But after embracing her time with the herd, Regan discovers that not all forms of heroism are equal, and not all quests are as they seem...

Where the Drowned Girls Go

Wayward Children: Book 7

Seanan McGuire

"Welcome to the Whitethorn Institute. The first step is always admitting you need help, and you've already taken that step by requesting a transfer into our company."

There is another school for children who fall through doors and fall back out again. It isn't as friendly as Eleanor West's Home for Wayward Children. And it isn't as safe.

When Eleanor West decided to open her school, her sanctuary, her "Home for Wayward Children," she knew from the beginning that there would be children she couldn't save; when Cora decides she needs a different direction, a different fate, a different prophecy, Miss West reluctantly agrees to transfer her to the other school, where things are run very differently by Whitethorn, the Headmaster.

She will soon discover that not all doors are welcoming...

Lost in the Moment and Found

Wayward Children: Book 8

Seanan McGuire

Welcome to the Shop Where the Lost Things Go.

If you ever lost a sock, you'll find it here.
If you ever wondered about a favorite toy from childhood... it's probably sitting on a shelf in the back.
And the headphones that you swore this time you'd keep safe? You guessed it....

Antoinette has lost her father. Metaphorically. He's not in the Shop, and she'll never see him again. But when Antsy finds herself lost (literally, this time), she discovers that however many doors open for her, leaving the Shop for good might not be as simple as it sounds.

And stepping through those doors exacts a price.

Mislaid in Parts Half-Known

Wayward Children: Book 9

Seanan McGuire

Antsy is the latest student to pass through the doors at Eleanor West's School for Wayward Children.

When the school's (literally irresistible) mean girl realizes that Antsy's talent for finding absolutely anything may extend to doors, Antsy is forced to flee in the company of a small group of friends, looking for a way back to the Shop Where the Lost Things Go to be sure that Vineta and Hudson are keeping their promise.

Along the way, they will travel from a world which hides painful memories that cut as sharply as its beauty, to a land that time wasn't yet old enough to forget?and more than one student's life will change forever.

Mislaid in Parts Half-Known is a story that reminds us that getting what you want doesn't always mean finding what you need.

Adrift in Currents Clean and Clear

Wayward Children: Book 10

Seanan McGuire

Nadya had three mothers: the one who bore her, the country that poisoned her, and the one who adopted her.

Nadya never considered herself less than whole, not until her adoptive parents fitted her with a prosthetic arm against her will, seeking to replace the one she'd been missing from birth.

It was cumbersome; it was uncomfortable; it was wrong.

It wasn't her.

Frustrated and unable to express why, Nadya began to wander, until the day she fell through a door into Belyrreka, the Land Beneath the Lake - and found herself in a world of water, filled with child-eating amphibians, majestic giant turtles, and impossible ships that sailed as happily beneath the surface as on top. In Belyyreka, she found herself understood for who she was: a Drowned Girl, who had made her way to her real home, accepted by the river and its people.

But even in Belyyreka, there are dangers, and trials, and Nadya would soon find herself fighting to keep hold of everything she had come to treasure.

The Late Great Wizard

Wayward Mages: Book 1

Sara Hanover

A young woman must work with a magician who is not what he seems to find her father in this new contemporary portal fantasy series.

With her father vanished under suspicious circumstances and her old life destroyed, Tessa Andrews is determined to pick up the pieces and forge ahead. If only their borrowed house didn't shake and rumble as if haunted. But at least she and her mom have a roof over their heads, so her luck couldn't be all bad, could it?

As if to prove her wrong, Tessa gets an urgent call for help one night from crusty old Professor Brandard, one of the people on her charity meals route. She dashes over, only to find the house in flames and the professor gone. A handsome young man steps out of the ashes to request her assistance, claiming to be the professor and a Phoenix wizard. She not only has to believe in him, but in magic, for an ancient evil is awakening and it will take the two of them, plus a few shady friends, to stand against it.

Because the rejuvenation ritual has gone horribly wrong. The late, great wizard desperately needs to get his mojo back, for only if Brandard regains all his magic do they stand any chance of defeating this deadliest of perils.

The New Improved Sorceress

Wayward Mages: Book 2

Sara Hanover

Tessa didn't believe in magic, but magic believed in her, and that started a fight for her life.

An ancient artifact known as a maelstrom stone has embedded itself in her left palm. It thrives on chaos, which describes her new life perfectly. She battles to find a balance between the ordinary world and the magical one, all while freeing her father from his ghostly state, helping a phoenix wizard restore his rejuvenation ritual, and retrieving the stolen Eye of Nimora for the Broadstone clan. Tessa must also help her mother navigate the rocky road of academia and single motherhood finances, fall in love herself, and steer her college teammates to a divisional championship. She needs friends, both ordinary and magical, by her side.

Then a strange and forbidding book of the Dark Arts strikes her with actual power...and Tessa realizes more than ever that there is no I in team--unless it's the one in new, improved sorceress.

The Wayward Mage

Wayward Mages: Book 3

Sara Hanover

When her father disappeared into limbo years ago, Tessa's world fell apart. It took her discovery of magic for her to begin to put things back together. But she hasn't been able to restore her father from his ghostly half-existence--and he is fading fast.

Magic has a price, and Tessa is learning that it is both steep and deadly. The phoenix wizard who could train her has deserted Tessa. She has friends among the Iron dwarves and harpies, even a lesser demon, and the mysterious Malender with his sinister whip of thorns and fire. But she is still faced with a delicate balancing act.

Then her mother incurs the wrath of the magical world when she writes a dissertation exposing its reality. That is the final straw, as Magic fights back and an assassin accepts a contract on their lives. Tessa must learn to master her new powers as a sorceress, or everyone and everything she loves is doomed.

Pines

Wayward Pines: Book 1

Blake Crouch

Secret service agent Ethan Burke arrives in Wayward Pines, Idaho, with a clear mission: locate and recover two federal agents who went missing in the bucolic town one month earlier. But within minutes of his arrival, Ethan is involved in a violent accident. He comes to in a hospital, with no ID, no cell phone, and no briefcase. The medical staff seems friendly enough, but something feels...off.

As the days pass, Ethan's investigation into the disappearance of his colleagues turns up more questions than answers. Why can't he get any phone calls through to his wife and son in the outside world? Why doesn't anyone believe he is who he says he is? And what is the purpose of the electrified fences surrounding the town? Are they meant to keep the residents in? Or something else out?

Each step closer to the truth takes Ethan further from the world he thought he knew, from the man he thought he was, until he must face a horrifying fact--he may never get out of Wayward Pines alive.

Wayward

Wayward Pines: Book 2

Blake Crouch

Welcome to Wayward Pines, population 461. Nestled amidst picture-perfect mountains, the idyllic town is a modern-day Eden...except for the electrified fence and razor wire, snipers scoping everything 24/7, and the relentless surveillance tracking each word and gesture.

None of the residents know how they got here. They are told where to work, how to live, and who to marry. Some believe they are dead. Others think they're trapped in an unfathomable experiment. Everyone secretly dreams of leaving, but those who dare face a terrifying surprise.

Ethan Burke has seen the world beyond. He's sheriff, and one of the few who knows the truth--Wayward Pines isn't just a town. And what lies on the other side of the fence is a nightmare beyond anyone's imagining.

The Last Town

Wayward Pines: Book 3

Blake Crouch

Welcome to Wayward Pines, the last town.

Secret Service agent Ethan Burke arrived in Wayward Pines, Idaho, three weeks ago. In this town, people are told who to marry, where to live, where to work. Their children are taught that David Pilcher, the town's creator, is god. No one is allowed to leave; even asking questions can get you killed.

But Ethan has discovered the astonishing secret of what lies beyond the electrified fence that surrounds Wayward Pines and protects it from the terrifying world beyond. It is a secret that has the entire population completely under the control of a madman and his army of followers, a secret that is about to come storming through the fence to wipe out this last, fragile remnant of humanity.

Ill Wind

Weather Warden: Book 1

Rachel Caine

The Wardens Association has been around pretty much forever. Some Wardens control Fire, others control Earth or Water or Wind--and the most powerful can control more than one. Without wardens, Mother Nature would wipe humanity off the face of the earth...

Joanne Baldwin is a Weather Warden. Usually, all it takes is a wave of her hand to tame the most violent weather. But now, Joanne is trying to outrun another kind of storm: accusations of corruption and murder. So, she's resorting to the very human tactic of running for her life...

Her only hope is Lewis, the most powerful warden known. Unfortunately, he's also on the run from the Council. It seems he's stolen not one but three bottles of Djinn--making him the most wanted man on earth. And without Lewis, Joanne's chances of surviving are as good as a snowball in--well, a place she may be headed. So, she and her classic Mustang are racing hard to find him--because there's some bad weather closing in fast...

Heat Stroke

Weather Warden: Book 2

Rachel Caine

Accused of murder, Weather Warden Joanne Bladwin was chased across the country - and killed - by a team charged with hunting down rogue Wardens. Five days later, Joanne had a lovely funeral and was posthumously cleared of all charges. Her human life was over, but she had been reborn into Djinnhood. Now, until she masters her enhanced powers, Joanne must avoid being 'claimed' by a human. But when a hazard that only a Djinn could sense infiltrates Earth's atmosphere, Joanne must somehow convince someone to do something about it - or the forecast will be deadly. So who said being all - powerful was going to be easy?

Chill Factor

Weather Warden: Book 3

Rachel Caine

Weather Warden Joanne Baldwin has protected the human race from monster storms, been killed, reborn as a Djinn, and then restored to her original form. Now she's throwing the dice to stop an infinitely powerful, deeply disturbed teenager-who is holed up in a Vegas hotel-from bringing on a new ice age.

Windfall

Weather Warden: Book 4

Rachel Caine

Weather Warden Joanne Baldwin's stormy personal life is taking its toll on her patience-and her powers. But when the truce between the Wardens and the mystical Djinn starts to self-destruct, Joanne finds herself forced to choose between saving her Djinn lover, saving her Warden abilities-and saving humanity.

Firestorm

Weather Warden: Book 5

Rachel Caine

The genie is out of the bottle. Rogue Weather Warden Joanne Baldwin is racing to New York to warn her former colleagues of the impending apocalypse. An ancient agreement between the Djinn and the Wardens has been broken, and the furious Djinn, slaves to the Wardens for millennia, are now free of mortal control. With more than half the Wardens unaccounted for in the wake of the Djinn uprising, Joanne realizes that the natural disasters they've combated for so long were merely symptoms of restless Mother Nature fidgeting in her sleep. Now she's waking up - and she's angry...

Thin Air

Weather Warden: Book 6

Rachel Caine

After preventing Mother Earth from destroying the planet, Joanne Baldwin lost her memories thanks to Ashan the djinn-and they will remain lost forever unless Joanne can recover her identity-and destroy the demon who is impersonating her, fabulous shoes and all...

Gale Force

Weather Warden: Book 7

Rachel Caine

Weather Warden Joanne Baldwin is on vacation when her Djinn lover, David, asks Joanne to marry him. She's thrilled to say yes, even if some others may be less than happy about it.

Unfortunately, Joanne's pre-marital bliss is ended by a devastating earthquake in Florida. And she can't ask David and his kind for assistance. Because the cause of the quake is unlike anything Joanne has ever encountered and a power even the Djinn cannot perceive.

Cape Storm

Weather Warden: Book 8

Rachel Caine

Weather Warden Joanne Baldwin and her new husband, the Djinn David, are running from a malevolent hurricane bent on destroying her. Joined by an army of fellow Wardens and Djinn onboard a hijacked luxury liner, Joanne has lured the storm into furious pursuit. But even their combined magic may not be enough to stop it-nor the power-mad ex-Weather Warden controlling it...

Total Eclipse

Weather Warden: Book 9

Rachel Caine

Weather Warden Joanne Baldwin, her husband, the djinn David, and the Earth herself have been poisoned by a substance that destroys the magic that keeps the world alive. The poison is destabilizing the entire balance of power, bestowing magic upon those who have never had it, and removing it form those who need it. It's just a matter of time before the delicate balance of nature explodes into chaos-and doom.

Wither

Wendy Ward: Book 1

John Passarella

A freshman at Danfield College and the daughter of the school's president, Wendy Ward unwittingly unleashes the demonic forces of a coven of witches on the unsuspecting town when her obsession wih the occult leads her to dabble in unexpected horrors

War of the Werelords

Wereworld: Book 6

Curtis Jobling

In this thrilling finale to the Wereworld saga, secrets are finally revealed, truths come to light, and alliances are tested. While the war between the Catlords and the Wolf embroils the Seven Realms in chaos, Drew must take his final stand against the man who has become Lyssia's deadliest villain: his own best friend, the Boarlord Hector, whose powers of dark magick are raging out of control.

Wergen: The Alien Love War

Wergen: Book 1

Mercurio D. Rivera

The Wergens: a highly sophisticated alien race biochemically infatuated with humans. They crave us, they need us, while we need their technology.

Humanity does what it always does. We exploit them. Until, that is, the Wergens find a way to circumvent their addiction...

From the towering skyscrapers of Earth to the methane lakes of Titan, from the ice-plains of Pluto to distant alien gas giants with steel-crushing gravity, Wergen: The Alien Love War explores personal stories of unrequited love set against the cosmic backdrop of the conflict between the two species.

Mercurio D. Rivera's Wergen stories have wowed readers and critics alike. Now, for the first time, the full arc of the human/Wergen relationship is revealed: the conflict, cooperation, love, betrayal, and more.

What Might Have Been? Volume 3: Alternate Wars

What Might Have Been?: Book 3

Gregory Benford
Martin H. Greenberg

What would have happened if history has been different: If the major events that shaped our times had occurred in a different way - or not at all? In this thought-provoking volume, eleven outstanding science fiction writers and one legendary statesman alter the past in order to better see the present. Froma Trojan War in which Helen surrenders, to a Civil War fought with robots, from a World War I in which Teddy Roosevelt tries to capture the glory of San Juan Hill, to a World War II in which the race is not for atomic weapons but for orbital rockets, these bold excursions in time depict bizarre new worlds - oddly familiar, disturbingly different - a rare glimpse of WHAT MIGHT HAVE BEEN.

Table of Contents:

  • Introduction - essay by Gregory Benford
  • And Wild for to Hold - (1991) - novella by Nancy Kress
  • Tundra Moss - novelette by F. M. Busby
  • When Free Men Shall Stand - novelette by Poul Anderson
  • Arms and the Woman - (1991) - shortstory by James Morrow
  • Ready for the Fatherland - shortstory by Harry Turtledove
  • The Tomb - shortstory by Jack McDevitt
  • Turpentine - shortstory by Barry N. Malzberg
  • Goddard's People - (1991) - novelette by Allen Steele
  • Manassas, Again - (1991) - shortstory by Gregory Benford
  • The Number of the Sand - (1991) - shortstory by George Zebrowski
  • If Lee Had Not Won the Battle of Gettysburg - (1930) - essay by Winston S. Churchill
  • Over There - (1991) - novelette by Mike Resnick

Dealer's Choice

Wild Cards: Book 11

George R. R. Martin
Walter Jon Williams
Edward Bryant
Stephen Leigh

As the final battle between the Nats and Bloat rages on Ellis Island, the Turtle throws in the towel, Modular Man switches sides, Reflector faces defeat, and assassins reach Bloat's chamber.

The Magic Wars

Wild Magic: Book 3

Jo Clayton

Shifter Wars

Although Fann has at last achieved mastery of her magical talent, she has still not gained her heart's desire--to be reunited with the mother from whom she was stolen as a young child. But before she can hope to fulfill this quest, Fann and her companions in corcery are cuaght up in a war beyond their imagining, held hostage by a people to whom magic is death.

Forced to use their skills on behalf of their captors, Fann and her comrades are forced down pathways which will lead from univers to universe, to encounters with possible allies such as Brann, the Drinker of Souls, and to terrifying confrontation with the Chained God--a final battle in the Magic Wars which could see not just Fann's world but all of the interlinked universe destroyed!

Weavers of War

Winds of the Forelands: Book 5

David B. Coe

In the four previous books of his epic fantasy series Winds of the Forelands, David Coe has woven a complex tapestry of magic and politics, courage and betrayal, love and hate. Now, he brings the many strands of this enthralling series together in a climactic novel that will thrill readers of epic magical fantasy.

For years the magical Qirsi people who live among the Eandi courts of the Forelands have conspired, weakening alliances among the realms. The renegades are led by a mysterious Weaver named Dusaan with powers that allow him to appear in the dreams of his followers and to bind the magic of many Qirsi into a single weapon more potent than any the Eandi have faced in a thousand years.

Now, his planning begins to bear fruit. He reveals himself to friend and foe alike, knowing that none can stand against him. Dusaan takes control of the Empire and begins his march toward war, enlisting those who serve him in other realms to join the battle, as the ranks of his army swell.

King Kearney's armies are forced to battle Eandi invaders from Braedon. However, this battle is a diversion contrived by Dusaan to weaken the Eandi armies. Grinsa, another Weaver, fights for the king. Knowing that the renegades are the true enemy, he struggles to make his people recognize this before it's too late. At last, the two Weavers do battle, Dusaan leading his army of Qirsi sorcerers, Grinsa standing with an alliance of Eandi nobles and warriors.

Whichever side wins will bear a heavy cost for victory.

A Warlock in a Cursed Kingdom

Winterthorn Saga: Book 2

Nathan Taylor

"You won a battle today, but the war is far from over."

Declan Moore is a Warlock. He doesn't know what that means, he doesn't even know how to use his power, but he has hopes that the people in Vedmark do.

Armed with the knowledge of what he is, Declan's only hope is to harness his unique magic and stop the Fatesmiths for good.

But in a Kingdom where he is neither welcome, nor wanted, finding a willing teacher seems an impossible task.

Who can you trust in a land where every question comes with a cost? In a country where enormous eagles prowl the sky, and a Deathless Demon inhabits the forests?

As Vedmark grows more dangerous, Declan grows more desperate. There are things he must learn. His parents may be gone, but he can still save his best friend.

Euryma needs him. Even if it doesn't want him.

The Warding of Witch World

Witch World Secrets: Book 4

Andre Norton

It is a desperate time in Witch World. The Magestone, the key to the pandimensional gates, has been lost and now all the gates are open. In the classic series' grand finale, an infinite flood of evil is about to wash across the world as Simon Tregarth returns to lead the planet's heroes in the final war against the forces of darkness.

Warlock of the Witch World

Witch World: Estcarp Cycle: Book 4

Andre Norton

Kyllan the warrior, Kaththea the untried witch, Kemoc, whose powers could surpass all others- these are the half-Earthling, half witch-brood family menaced by the sorceries of an unknown enemy. The burden of the struggle fell to Kemoc, who was forced to summon his untested powers in the battle to match the alien evil threatening the Witch World.

'Ware Hawk

Witch World: Estcarp Cycle: Book 7

Andre Norton

Spurred on by a recurring dream, Tirtha accompanied by a falconer, embarks on a dangerous journey to her ancestral home, aware that she is bound by a spell to fulfill a mission whose purpose is unknown to her.

The Chimera Code

Witchware: Book 1

Wayne Santos

Everything's for hire - even magic.

If you need something done, Cloke's one of the best; a mercenary with some unusual talents and an attitude to match. But when she's hired by a virtual construct to destroy the other copies of himself, and the down payment is a new magical skill, she knows this job is going to be a league harder than anything she's ever done.

Witchy Eye

Witchy War: Book 1

D. J. Butler

Sarah Calhoun is the fifteen-year-old daughter of the Elector Andrew Calhoun, one of Appalachee's military heroes and one of the electors who gets to decide who will next ascend as the Emperor of the New World. None of that matters to Sarah. She has a natural talent for hexing and one bad eye, and all she wants is to be left alone--especially by outsiders.

But Sarah's world gets turned on its head at the Nashville Tobacco Fair when a Yankee wizard-priest tries to kidnap her. Sarah fights back with the aid of a mysterious monk named Thalanes, who is one of the not-quite-human Firstborn, the Moundbuilders of the Ohio. It is Thalanes who reveals to Sarah a secret heritage she never dreamed could be hers.

Now on a desperate quest with Thalanes to claim this heritage, she is hunted by the Emperor's bodyguard of elite dragoons, as well as by darker things--shapeshifting Mockers and undead Lazars, and behind them a power more sinister still. If Sarah cannot claim her heritage, it may mean the end to her, her family--and to the world where she is just beginning to find her place.

Witchy Winter

Witchy War: Book 2

D. J. Butler

Sarah Calhoun paid a hard price for her entry onto the stage of the Empire's politics, but she survived. Now she rides north into the Ohio and her father's kingdom, Cahokia. To win the Serpent Throne, she'll have to defeat seven other candidates, win over the kingdom's regent, and learn the will of a hidden goddess--while mastering her people's inscrutable ways and watching her own back.

In New Orleans, a new and unorthodox priest arises to plague the chevalier and embody the curse of the murdered Bishop Ukwu. He battles the chevalier's ordinary forces as well as a troop of Old World mamelukes for control of the city and the mouth of the great Mississippi River. Dodging between these rival titans, a crew of Catalan pirates--whose captain was once a close associate of Mad Hannah Penn--grapples with the chevalier over the fate of one of their mates.

Meanwhile, a failed ceremony and a sick infant send the Anishinaabe hunter Ma'iingan on a journey across the Empire to Cavalier Johnsland, to a troubled foster child named Nathaniel. Ma'iingan is promised that Nathaniel is a mighty healer and can save his imperiled baby, but first Nathaniel--a pale young man with a twisted ear who hears the voices of unseen beings--must himself be rescued, from oppression, imprisonment, and madness.

Witchy Kingdom

Witchy War: Book 3

D. J. Butler

An encounter with her father's goddess has not turned out to be the end for Sarah Elytharias Penn. Now, with the Imperial fist tightened around her city of Cahokia and the beastkind of the Heron King ravaging across the river, she must find a way to access the power of the Serpent Throne itself--a feat, she has learned, that her father never accomplished. To complicate her efforts, Cahokia's Metropolitan, a beloved and charismatic priest who despises the goddess as a demon, returns from a long pilgrimage and attempts to finalize the Wisdom-eradicating reform that dogged Sarah's father when he was king.

Meanwhile, Sarah's brother Nathaniel and her brilliant but erratic servant Jacob Hop find their steps dogged by the Emperor's Machiavel, Temple Franklin, as they hunt in New Amsterdam for the third Elytharias sibling. As Simon Sword's destroying storm threatens from the south and west, and New Orleans is thrown into deadly turmoil when a vodoun priest and mameluke assassins contend for ultimate power and control of the Mississippi, the chance for a unified New World teeters on the brink. Sarah Penn understands she may face a hard fate in the final reckoning. But she also knows that only she can access the power of the Throne--if she can find the Wisdom inside to unlock it.

Witherward

Witherward: Book 1

Hannah Mathewson

Welcome to the Witherward, and to a London that is not quite like our own.

Here, it's summertime in February, the Underground is a cavern of wonders and magic fills the streets. But this London is a city divided, split between six rival magical factions, each with their own extraordinary talents - and the alpha of the Changelings, Gedeon Ravenswood, has gone rogue, threatening the fragile accords that have held London together for decades.

Ilsa is a shapeshifting Changeling who has spent the first 17 years of her life marooned in the wrong London, where real magic is reviled as the devil's work. Abandoned at birth, she has scratched out a living first as a pickpocket and then as a stage magician's assistant, dazzling audiences by secretly using her Changeling talents to perform impossible illusions. When she's dragged through a portal into the Witherward, Ilsa finally feels like she belongs.

But her new home is on the brink of civil war, and Ilsa is pulled into the fray. The only way to save London is to track down Gedeon, and he just so happens to be Ilsa's long-lost brother, one of the last surviving members of the family who stranded her in the wrong world. Beset by enemies on all sides, surrounded by supposed Changeling allies wearing faces that may not be their own, Ilsa must use all the tricks up her sleeve simply to stay alive.

Wayward

Witherward: Book 2

Hannah Mathewson

Welcome to the Witherward, and to a London that is not quite like our own...

The grandchildren of the High Sorcerer are nothing but trouble. Cassia is determined to be inducted into the Society of Young Gifted Sorcerers. But the harder she trains, the more unreliable her spells become. But when Cassia accidentally awakens an archaic power, the fate of the entire city falls into her hands.

Ollivan, her disgraced older brother, is scheming to seize the leadership of the society and revoke his banishment. But if he is to succeed, he must unravel a vengeful plot he set in motion the night he was exiled. The problem? His sister has triggered the spell.

The city is divided between six rulers of six warring, magical factions. Each wields unique powers. Each is uniquely dangerous. The tenuous peace between them all is barely maintained by fragile accords. Now Cassia's only chance to save that peace and put an end to the destruction she's unleashed is to join forces with her villainous estranged brother.

Warrior

Wolfblade Trilogy: Book 2

Jennifer Fallon

It is eight years since Marla Wolfblade buried her second husband. In that time, she has become the power behind Hythria's throne -- as much from a desire to control her own destiny in any way she can, as to protect her son, young Damin.

But while Marla plays the games of politics and diplomacy, the High Arrion of the Sorcerers' Collective is plotting to destroy her -- and the entire Wolfblade line.

And while Marla's power and fortune are great, they may yet not be enough to protect herself and her family from the High Arrion's wrath -- and her only ally and confidant, Elezaar the Fool, is toying with the idea of betrayal.

For he has discovered that the infamous Rules of Gaining and Wielding Power are not so useful when his own family is involved...

Warlord

Wolfblade Trilogy: Book 3

Jennifer Fallon

Marla Wolfblade is reeling from the loss of her closest advisor, who taught her how to rule a kingdom and to take control of Hythria. But Marla's plans for revenge are disrupted when she discovers a dangerous adversary.

And on their borders, a neighbouring kingdom has massed its troops for invasion. Damin Wolfblade, Marla's eldest son, finds his ability to fight back is thwarted by tradition, politics and the dangerous foolishness of the High Prince.

Back in the city of Krakendar, Damin's uncle Mahkas awaits news of the battle and has sealed the gates against his nephew's return. With the population on the brink of starvation, it seems only theft on an unprecedented scale can free Krakandar from Mahkas's madness and tyranny... and destroy Hythria's web of secrets and lies.

First World Fantasy Awards

World Fantasy Awards: Book 1

Gahan Wilson

A wondrous anthology of fantasy and horror commemorating the First World Fantasy Convention held in 1975 in Providence, Rhode Island--the birthplace of H. P. Lovecraft, master of the macabre.

Here are the winners of the first "Howard Awards" (busts of the venerable Lovecraft himself)--the top honor to be bestowed for excellence in the field of the fantastic, be it short stories, novels, collections, non-fiction, art, or publishing.

Included in this collection is the work of such masters as Robert Bloch, Patricia A. McKillip, and Robert Aickman; British writer Karl Edward Wagner, artist Lee Brown Coye, and Manly Wade Wellman. As well as panel discussions, winners' acceptance speeches, even a mini-treatise, "Toward a Greater Appreciation of H. P. Lovecraft." All overseen and hosted by a winning toastmaster, cartoonist and author Gahan Wilson.

Table of Contents:

  • Introduction - (1977) - essay by Gahan Wilson
  • The Convention - (1977) - essay by Kirby McCauley
  • About the Fantasy Awards - (1977) - essay by David G. Hartwell
  • The Awards - (1977) - essay by Gahan Wilson
  • The Bat Is My Brother - (1944) - short story by Robert Bloch
  • Beetles - (1938) - short story by Robert Bloch
  • Acceptance Speech - (1977) - essay by Robert Bloch
  • About Robert Bloch - (1977) - essay by uncredited
  • The Forgotten Beasts of Eld (Excerpt) - (1974) - short fiction by Patricia A. McKillip
  • An Essay - (1977) - essay by Robert Aickman
  • Pages from a Young Girl's Journal - (1973) - novelette by Robert Aickman
  • The Events at Poroth Farm - (1972) - novella by T. E. D. Klein
  • A Father's Tale - (1974) - novelette by Sterling E. Lanier
  • Sticks - (1974) - novelette by Karl Edward Wagner
  • Come Into My Parlor - (1949) - short story by Manly Wade Wellman
  • Fearful Rock - (1939) - novella by Manly Wade Wellman
  • About Manly Wade Wellman - (1977) - essay by uncredited
  • The Ballantines - (1977) - essay by uncredited
  • Lee Brown Coye // An Appreciation - (1974) - essay by Gahan Wilson
  • The Bait - (1973) - short story by Fritz Leiber
  • The Vampire in America - (1973) - essay by Manly Wade Wellman
  • The Shortest Way - (1974) - short story by David Drake
  • From "Chips and Shavings" - (1963) - essay by Lee Brown Coye
  • The Soft Wall - (1974) - short story by Dennis Etchison
  • Toward a Greater Appreciation of H. P. Lovecraft: The Analytical Approach - (1973) - essay by Dirk W. Mosig
  • Cradle Song for an Abandoned Werewolf - (1973) - poem by H. Warner Munn
  • The Abandoned Boudoir - (1974) - poem by Joseph Payne Brennan
  • Guillotine - (1970) - poem by Walter Shedlofsky
  • The Farmhouse - (1971) - short story by David A. Riley

The World Fantasy Awards, Volume Two

World Fantasy Awards: Book 2

Fritz Leiber
Stuart David Schiff

Table of Contents:

  • Preface - essay by Stuart David Schiff
  • Introduction: Terror, Mystery, Wonder - essay by Fritz Leiber
  • The Whimper of Whipped Dogs - (1973) - short story by Harlan Ellison
  • Jerusalem's Lot - (1978) - novelette by Stephen King
  • The October Game - (1948) - short story by Ray Bradbury
  • Smoke Ghost - (1941) - short story by Fritz Leiber
  • Belsen Express - (1975) - short story by Fritz Leiber
  • Special Award--Professional, Donald M. Grant - (1980) - essay by uncredited
  • Special Award--Professional, Alternate World Recording, Inc. - essay by uncredited
  • The King's Shadow Has No Limits - (1975) - short story by Avram Davidson
  • The Ghastly Priest Doth Reign - (1975) - short story by Manly Wade Wellman
  • A Visitor from Egypt - (1930) - short story by Frank Belknap Long
  • It Only Comes Out at Night - (1976) - short story by Dennis Etchison
  • The Barrow Troll - (1975) - short story by David Drake
  • Special Award--Non-Professional, Carcosa - (1980) - essay by Stuart David Schiff
  • Special Award--Non-Professional: Stuart David Schiff--Whispers - essay by uncredited
  • Two Suns Setting - (1976) - novelette by Karl Edward Wagner
  • The Companion - (1976) - short story by Ramsey Campbell
  • Best Artist--Frank Frazetta - essay by uncredited
  • Best Artist--Roger Dean - essay by uncredited
  • There's a Long, Long Trail A-Winding - (1976) - novelette by Russell Kirk
  • Appendix: World Fantasy Awards 1973-1976 - essay by uncredited

World Made by Hand

World Made by Hand: Book 1

James Howard Kunstler

For the townspeople of Union Grove, New York, the future is not what they thought it would be. Transportation is slow and dangerous, so food is grown locally at great expense of time and energy. And the outside world is largely unknown. There may be a president and he may be in Minneapolis now, but people aren't sure. As the heat of summer intensifies, the residents struggle with the new way of life in a world of abandoned highways and empty houses, horses working the fields and rivers replenished with fish.

A captivating, utterly realistic novel, World Made by Hand takes speculative fiction beyond the apocalypse and shows what happens when life gets extremely local.

The Witch of Hebron

World Made by Hand: Book 2

James Howard Kunstler

In the sequel to his novel, World Made by Hand, Kunstler expands on his vision of a post-oil society with a new novel about an America in which the electricity has flickered off, the Internet is a distant memory, and the government is little more than a rumor.

In the tiny hamlet of Union Grove, New York, travel is horse-drawn and farming is back at the center of life. But it's no pastoral haven. Wars are fought over dwindling resources and illness is a constant presence. Bandits roam the countryside, preying on the weak. And a sinister cult threatens to shatter Union Grove's fragile stability.

In a book that is both shocking yet eerily convincing, Kunstler seamlessly weaves hot-button issues such as the decline of oil and the perils of climate change into a compelling narrative of violence, religious hysteria, innocence lost, and love found.

A History of the Future

World Made by Hand: Book 3

James Howard Kunstler

A History of the Future is the third thrilling novel in Kunstler's "World Made By Hand" series, an exploration of family and morality as played out in the small town of Union Grove.

Following the catastrophes of the twenty-first century--the pandemics, the environmental disaster, the end of oil, the ensuing chaos--people are doing whatever they can to get by and pursuing a simpler and sometimes happier existence. In little Union Grove in upstate New York, the townspeople are preparing for Christmas. Without the consumerist shopping frenzy that dogged the holidays of the previous age, the season has become a time to focus on family and loved ones. It is a stormy Christmas Eve when Robert Earle's son Daniel arrives back from his two years of sojourning throughout what is left of the United States. He collapses from exhaustion and illness, but as he recovers tells the story of the break-up of the nation into three uneasy independent regions and his journey into the dark heart of the New Foxfire Republic centered in Tennesee and led by the female evangelical despot, Loving Morrow. In the background, Union Grove has been shocked by the Christmas Eve double murder by a young mother, in the throes of illness, of her husband and infant son. Town magistrate Stephen Bullock is in a hanging mood.

A History of the Future is attention-grabbing and provocative, but also lyrical, tender, and comic--a vision of a future of America that is becoming more and more convincing and perhaps even desirable with each passing day.

The Harrows of Spring

World Made by Hand: Book 4

James Howard Kunstler

From renowned social critic, energy expert, and bestselling author James Howard Kunstler, The Harrows of Spring is a moving and gripping novel that completes the story of the quaint upstate New York town of Union Grove, thrown into a future world that in many ways resembles the nineteenth century.

In Union Grove, early spring is a challenging season, known as the "six weeks want," a time when fresh food is scarce and the winter stores are dwindling. The town is struggling in particular this year as the Hudson River trade route to Albany has been halted by the local plantation tycoon Stephen Bullock, who has deemed it too resource-intensive and is now striving for self-sufficiency. Meanwhile, after returning from his travels around what is left of the United States, Daniel Earle is intent on resurrecting a newspaper for the community, and finds an interesting story to cover when representatives of a group of anti-establishment, hyper-liberals known as the Berkshire People's Republic arrive in the town. The thrilling conclusion to Kunstler's beloved series, The Harrows of Spring is a powerful, moving tale of insurrection, survival, and what it means to be human.

Wolfheart

World of Warcraft

Richard A. Knaak

In the wake of the Cataclysm, conflict has engulfed every corner of Azeroth. Hungering for more resources amid the turmoil, the Horde has pressed into Ashenvale to feed its burgeoning war machine. There, acting warchief Garrosh Hellscream has employed a brutal new tactic to conquer the region and crush its night elf defenders, a move that will cripple the Alliance's power throughout Azeroth.

Unaware of the disaster brewing in Ashenvale, the night elves' legendary leaders, High Priestess Tyrande Whisperwind and Archdruid Malfurion Stormrage, conduct a summit near Darnassus in order to vote the proud worgen of Gilneas into the Alliance. However, resentment of Gilneas and its ruler, Genn Greymane, runs deep in Stormwind's King Varian Wrynn. His refusal to forgive Genn for closing his nation off from the rest of the world years ago endangers more than just the summit: it threatens to unravel the Alliance itself.

Varian's animosity is only one of many unsettling developments in Darnassus. An uneasiness creeps over the once-immortal night elves as the first of them fall victim to the infirmities of age. While they cope with their mortality, tensions flare over the reintroduction of the Highborne, formerly the highest caste of night elf nobility, into their society. Many night elves are unable to pardon the Highborne for the destruction unleashed millennia ago by their reckless use of magic.

When a murdered Highborne is discovered on the outskirts of Darnassus, Malfurion and Tyrande move to stop further bloodshed and unrest by appointing one of the night elves' most cunning and skilled agents to find the killer: the renowned warden Maiev Shadowsong. Yet with all that is transpiring in Darnassus, the Alliance might be powerless to stop the relentless new warchief Garrosh from seizing the whole of Ashenvale.

Worldshaper

Worldshaper: Book 1

Edward Willett

From an Aurora Award-winning author comes the first book in a new portal fantasy series in which one woman's powers open the way to a labyrinth of new dimensions.

For Shawna Keys, the world is almost perfect. She's just opened a pottery studio in a beautiful city. She's in love with a wonderful man. She has good friends.

But one shattering moment of violence changes everything. Mysterious attackers kill her best friend. They're about to kill Shawna. She can't believe it's happening--and just like that, it isn't. It hasn't. No one else remembers the attack, or her friend. To everyone else, Shawna's friend never existed...

Everyone, that is, except the mysterious stranger who shows up in Shawna's shop. He claims her world has been perfect because she Shaped it to be perfect; that it is only one of uncounted Shaped worlds in a great Labyrinth; and that all those worlds are under threat from the Adversary who has now invaded hers. She cannot save her world, he says, but she might be able to save others--if she will follow him from world to world, learning their secrets and carrying them to Ygrair, the mysterious Lady at the Labyrinth's heart.

Frightened and hounded, Shawna sets off on a desperate journey, uncertain whom she can trust, how to use her newfound power, and what awaits her in the myriad worlds beyond her own.

Master of the World

Worldshaper: Book 2

Edward Willett

Shawna Keys has fled the world she only recently discovered she Shaped, narrowly escaping death at the hands of the Adversary who seized control of it...and losing her only guide, Karl Yatsar, in the process.

Now she finds herself alone in some other Shaper's world, where, in her first two hours, she's rescued from a disintegrating island by an improbable flying machine she recognizes from Jules Verne's Robur the Conqueror, then seized from it by raiders flying tiny personal helicopters, and finally taken to a submarine that bears a strong resemblance to Captain Nemo's Nautilus. Oh, and accused of being both a spy and a witch.

Shawna expects--hopes!--Karl Yatsar will eventually follow her into this new steampunky realm, but exactly where and when he'll show up, she hasn't a clue.

In the meantime, she has to navigate a world where two factions fanatically devoted to their respective leaders are locked in perpetual combat, figure out who the Shaper of the world is, find him or her, and obtain the secret knowledge of this world's Shaping. Then she has to somehow reconnect with Karl Yatsar, and escape to the next Shaped world in the Labyrinth...through a Portal she has no idea how to open.

The Moonlit World

Worldshaper: Book 3

Edward Willett

In which one woman's powers open the way to a labyrinth of new dimensions...

Fresh from their adventures in a world inspired by Jules Verne, Shawna Keys and Karl Yatsar find themselves in a world that mirrors much darker tales. Beneath a full moon that hangs motionless in the sky, they're forced to flee terrifying creatures that can only be vampires...only to run straight into a pack of werewolves.

As the lycanthropes and undead battle, Karl is spirited away to the castle of the vampire queen. Meanwhile, Shawna finds short-lived refuge in a fortified village, where she learns that something has gone horribly wrong with the world in which she finds herself. Once, werewolves, vampires, and humans lived there harmoniously. Now every group is set against every other, and entire villages are being mysteriously emptied of people.

Somehow, Karl and Shawna must reunite, discover the mysteries of the Shaping of this strange world, and escape it for the next, without being sucked dry, devoured, or--worst of all--turned into creatures of the night themselves.

Beneath the frozen, gibbous moon, allies, enemies, surprises, adventures, and unsettling revelations await.

Worldwar: In the Balance

Worldwar: Book 1

Harry Turtledove

From Pearl Harbor to panzers rolling through Paris to the Siege of Leningrad and the Battle of Midway, war seethed across the planet as the flames of destruction rose higher and hotter.

And then, suddenly, the real enemy came.

The invaders seemed unstoppable, their technology far beyond human reach. And never before had men been more divided. For Jew to unite with Nazi, American with Japanese, and Russian with German was unthinkable.

But the alternative was even worse.

As the fate of the world hung in the balance, slowly, painfully, humankind took up the shocking challenge...

Worldwar: Tilting the Balance

Worldwar: Book 2

Harry Turtledove

NO ONE COULD STOP THEM--

NOT STALIN, NOT TOGO, NOT CHURCHILL, NOT ROOSEVELT...

The invaders had cut the United States virtually in half at the Mississippi, vaporized Washington, D.C., devastated much of Europe, and held large parts of the Soviet Union under their thumb.

But humanity would not give up so easily. The new world allies were ruthless at finding their foe's weaknesses and exploiting them.

Whether delivering supplies in tiny biplanes to partisans across the vast steppes of Russia, working furiously to understand the enemy's captured radar in England, or battling house to house on the streets of Chicago, humankind would never give up.

Yet no one could say when the hellish inferno of death would stop being a war of conquest and turn into a war of survival--the very survival of the planet...

Worldwar: Upsetting the Balance

Worldwar: Book 3

Harry Turtledove

Russia, Communist China, Japan, Nazi Germany, the United States: they began World War II as mortal enemies. But suddenly their only hope for survival--never mind victory--was to unite to stop a mighty foe--one whose frightening technology appeared invincible.

Far worse beings than the Nazis were loose. From Warsaw to Moscow to China's enemy-occupied Forbidden City, the nations of the world had been forced into an uneasy alliance since humanity began its struggle against overwhelming odds. In Germany, where the banshee wail of hostile jets screamed across the land, caches of once-forbidden weapons were unearthed, and unthinkable tactics were employed against the enemy. Brilliantly innovative military strategists confronted challenges unprecedented in the history of warfare.

Even as lack of fuel forced people back to horse and carriage, physicists worked feverishly to create the first nuclear bombs--with horrifying results. City after city joined the atomic pyre as the planet erupted in fiery ruins. Yet the crisis continued--on land, sea, and in the air--as humanity writhed in global combat. The tactics of daredevil guerrillas everywhere became increasingly ingenious against a superior foe whose desperate retaliation would grow ever more fearsome.

No one had ever put the United States, or the world, in such deadly danger. But if the carnage and annihilation ever stopped, would there be any pieces to pick up?

Worldwar: Striking the Balance

Worldwar: Book 4

Harry Turtledove

WORLDWAR: BOOK 4

At the bloody height of World War II, the deadliest enemies in all of human history were forced to put aside their hatreds and unite against an even fiercer foe: a seemingly invincible power bent on world domination.

With awesome technology, the aggressors swept across the planet, sowing destruction as Tokyo, Berlin, and Washington, D.C., were A-bombed into submission. Russia, Nazi Germany, Japan and the U.S. were not easily cowed, however. With cunning and incredible daring, they pressed every advantage against the invader's superior strength, and, led by Stalin, began to detonate their own atom bombs in retaliation.

City after city explodes in radioactive firestorms, and fears grow as the worldwide resources disappear; will there be any world left for the invaders to conquer, or for the uneasy allies to defend?

While Mao Tse-tung wages a desperate guerrilla war and Hitler drives his country toward self-destruction, United States forces frantically try to stop the enemy's push from coast to coast. Yet in this battle to stave off world domination, unless the once-great military powers take the risk of annihilating the human race, they'll risk losing the war.

The fatal, final deadline arrives in Harry Turtledove's grand, smashing finale to the Worldwar series, as uneasy allies desperately seek a way out of a no-win, no-survival situation: a way to live free in a world that may soon be bombed into atomic oblivion.

A Difficulty with Dwarves

Wuntvor Trilogy: Book 1

Craig Shaw Gardner

When a wizard is unable to cure his malady of magicks, he sends his apprentice Wuntnor to seek aid in the distant land of the Eastern Kingdoms which are ripe with fiendish peril.

Ragnarok

Xan-Sskarn War: Book 1

Patrick A. Vanner

Captain Alexandra "Alex" McLaughlin is not a woman to be underestimated. Under her petite exterior is a spine of solid steel and a disposition to laugh in the face of impending death. A former member of the Terran Navy's elite force, the Dead Jokers, electronic-warfare pilots with a mortality rate to match that of old Japan's Kamikazes, Alex is a born survivor. But sometimes survival can be a curse.

Humanity is locked in a war of survival with the Xan-Sskarn, an alien race that refuses to acknowledge the rights of "weaker" creatures to live. It is a war that will not end with a peace treaty, but only the complete subjugation of one species to the other. And right now, the alien side is winning.

However, the enemy on the outside is not the only one to be faced. As the battles take on an eerily familiar pattern of no-win scenarios, Alex realized the horrifying truth; humanity has a traitor, and it's somebody close. As each battle brings more death, Alex's ghosts grow and so does her desire for vengeance. There is only one way for this to end, and Alex is just the human to take it there--to Ragnarok.

The Breath of War

Xuya Universe

Aliette de Bodard

A Xuya science fantasy story published in Beneath Ceaseless Skies, March 2014. Finalist for a Nebula Award for Best Short Story (2014). It can also be found in the anthologies Nebula Awards Showcase 2016, edited by Mercedes Lackey, and The Long List Anthology: More Stories from the Hugo Awards Nomination List, edited by David Steffen.

Read this story online for free at Beneath Ceaseless Skies.

The Days of the War, as Red as Blood, as Dark as Bile

Xuya Universe

Aliette de Bodard

Short story set in de Bodard's Xuya universe. It was originally published in Subterranean Magazine, Spring 2014. I can also be found in the anthologies The Year's Best Science Fiction: Thirty-Second Annual Collection (2015), edited by Gardner Dozois and Warrior Women (2015) edited by Paula Guran.

Read the full story for free at Subterranean Magazine.

Yamada Monogatari: The War God's Son

Yamada Monogatari: Book 3

Richard Parks

The Abe clan and its allies are in full rebellion. When the Emperor's greatest military leader, Yoshii, is targeted for assassination by magic, it is up to the newly sober Lord Yamada and his exorcist associate Kenji to keep the young man alive long enough to put down the uprising before the entire country is consumed by war. Yamada knows how to deal with demons, monsters, and angry ghosts, but the greatest threat of all is one final assassin, hidden in a place where no one - especially Lord Yamada - would ever think to look.

Yamato II: The Way of the Warrior Part 1

Yamato: Book 3

Ken Kato

Merchant tycoon Ellis Straker is determined to break the MetraCo monopoly's hold on the Osumi trading outpost, but an attack by the Xanadu Kan leaves Straker, along with trader Jos Hawken and Hawken's daughter, trapped in enemy hands.

Yamato II: The Way of the Warrior Part 2

Yamato: Book 4

Ken Kato

When the Xanadu Kan occupation of the planet Osumi sends desperate Amerikan refugees to the dying Fort Baker, merchant prince Ellis Straker must gamble on a suicide raid to capture a starship and seek reinforcements.

Wizards at War

Young Wizards: Book 8

Diane Duane

Nita and Kit return from their wizardly holiday looking forward to getting back to their everyday routine. But there's trouble brewing. A strange darkness of the mind and heart is about to befall the older wizards of the world, stealing away their power. Soon, the young wizards find themselves forced to defend wizards and nonwizards alike against an invasion of a kind they've never imagined.

For the first time in millenia, the wizards must go to war...

Swarm

Zeroes: Book 2

Deborah Biancotti
Margo Lanagan
Scott Westerfeld

X-Men meets Heroes when New York Times bestselling author Scott Westerfeld teams up with award-winning authors Margo Lanagan and Deborah Biancotti in the second book of an explosive new trilogy about a group of teens with amazing abilities.

They thought they'd already faced their toughest fight. But there's no relaxing for the reunited Zeroes.

These six teens with unique abilities have taken on bank robbers, drug dealers and mobsters. Now they're trying to lay low so they can get their new illegal nightclub off the ground.

But the quiet doesn't last long when two strangers come to town, bringing with them a whole different kind of crowd-based chaos. And hot on their tails is a crowd-power even more dangerous and sinister.

Up against these new enemies, every Zero is under threat. Mob is crippled by the killing-crowd buzz--is she really evil at her core? Flicker is forced to watch the worst things a crowd can do. Crash's conscience--and her heart--get a workout. Anon and Scam must both put family loyalties on the line for the sake of survival. And Bellwether's glorious-leader mojo deserts him.

Who's left to lead the Zeroes into battle against a new, murderous army?