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A Certain Magical Index: Book 16
Acqua of the Back has taken aim at Touma Kamijou -- or more specifically, his right hand -- with all the powers of sainthood and magic available to a powerful member of God's Right Seat. As a countermeasure, The Amakusa Style Church has dispatched Itsuwa as a temporary live in bodyguard. But when she whips out her overwhelming cooking ability and domestic skills, will Index completely lose her place in the Kamijou household before the threat passes?!
A Certain Magical Index: Book 17
The head of the English Puritan Church, Laura Stuart, has summoned the Index Librorum Prohibitorum with a mission to investigate the bombing of the Euro Tunnel that connects the UK with France. Index soon departs for the British Isles with her guardian Touma Kamijou in tow but their when their flight is suddenly hijacked by a mysterious figure, their plans will have to change! If they survive, Index and Touma's next unfortunate adventure will lead them to the heart of the UK!
A Certain Magical Index: Book 18
In London, main headquarters of the English Puritan Church that Index hails from. This capital of magic has fallen to a coup-de-tat by the Knights faction headed by the Knight Leader. Its effects can be felt throughout the entire United Kingdom, as civilians are arrested or confined by soldiers on city streets. In the turmoil as the Knights' revolution progresses, the Puritan faction which commands the sorcerers continues to resist across the country. Touma Kamijou heads to Folkstone to save Index and finally meets face to face with the coup-de-tat's mastermind. Also present is Acqua of the Back, of God's Right Seat. And the one he aims his blade at is the second princess of the British royal house, Carissa...! When science and sorcery intersect, stories begin...!
A Certain Magical Index: Book 19
A certain unlikely hero...
In the shadowy underbelly of Academy City, the problem-busting team known as Group (centered around Level Five esper Accelerator and the man who wields the powers of science and magic, Tsuchimikado) is investigating every lead they can related to the word dragon. This clue may be the key to finding their way out of a terrible situation. Unfortunately, their efforts put them at odds with a particular member of the General Board, the highest body of authority in Academy City. Once again, Group finds itself in the center of a gunfire-filled conspiracy... just as former Item member Hamazura stumbles onto the scene?!
A Certain Magical Index: Book 20
October 18th. World War III has begun. As the flames of conflict between Academy City and Russia spread further, many other countries suddenly find themselves pulled into the fight. Fiamma, the only remaining active member of God's Right Seat, attempts to control everything from the shadows while others run straight into the heart of the storm! Kamijou will travel as far as necessary to revive the magically comatose Index; Accelerator won't let even a war stop him from saving Last Order; and Hamazura must find a way to heal Takitsubo's stimulant-abused body.
Though their goals are all different, it is fate that these three will cross paths in Russia, where something sinister lies in wait for them...!
A Certain Magical Index: Book 21
A certain unlikely hero...
As battles rage around the world, three boys continue to dash through the fires of Russia. Takitsubo is still suffering, and with no cure in sight, Hamazura relies on a chance encounter and a borrowed jeep to find what he needs in Elizalinan territory. Already there is Accelerator, who awoke in a field hospital after his defeat at the hands of his weakest and most worthy opponent. Though Last Order is no better than before she and Accelerator arrived, it might be just the right place to learn how the occult parchment ties into everything. Back across the border in war-torn Russia, Kamijou is about to infiltrate another military base to finally corner Fiamma. That's easier said than done, though, when two enormous angels turn the entire area into a battlefield!
A Certain Magical Index: Book 22
Fiamma of the Right, last remaining member of the shadowy Roman Orthodox organization, God's Right Seat, has finally set his long-awaited plans into motion.
The Star of Bethlehem: a giant fortress rises into the wartorn Russian skies. Fiamma calls for a purge of the unworthy while three young men continue to fight, carrying various causes in their hearts as they make a last stand against impending disaster.
A Certain Magical Index SS, Vol. 2
A Certain Magical Index: Book 24
A certain unlikely hero...
It's another exciting, messy time in Academy City as Uiharu repels a massive hacking attack on the data banks. Elsewhere, Hamazura, Hanzou, and Komaba speed away from the scene of their most recent crime, only to quickly regret their choices after one cop makes it her life's mission to catch them--no matter the cost in property damage. Meanwhile, in the dark underbelly of the vaunted scientific city, Hanzou must come to terms with his dark lineage or face the consequences. And in that same shadowy world, several Misaka Sisters have gathered for their next mission to... look up their horoscopes?
Ace SF Special, Series 2: Book 6
Challenge the Hellmaker is an intriguing new novel by a husband and wife team of scientists.
Drawing on their exhaustive knowledge and imagination they have conjured up a near-future world dominated by the repressive U.N. Security Corps. The last barrier to its total dictatorship is a small group of international scientists isolated on a space station miles above the Earth... and the Hellmaker.
Activation: Book 1
Brothers Harry and Jack leave Manchester for New York City for their annual weekend getaway. But upon arrival, they find a silent, deserted JFK, where the few ground crew they can spot have all been slaughtered.
Harry and Jack are military veterans, but they've never encountered anything like this.
As they witness the carnage and stumble across murderous madmen in a post-apocalyptic New York City, it becomes clear that escape is the only option--that is, if there is anywhere sane to escape to...
The 47North edition is a revised edition: This edition of First Activation includes editorial revisions.
Akira: Book 1
Welcome to Neo-Tokyo, built on the ashes of a Tokyo annihilated by a blast of unknown origin that triggered World War III. The lives of two streetwise teenage friends, Tetsuo and Kaneda, change forever when paranormal abilities begin to waken in Tetsuo, making him a target for a shadowy agency that will stop at nothing to prevent another catastrophe like the one that leveled Tokyo. At the core of the agency's motivation is a raw, all-consuming fear of an unthinkable, monstrous power known only as Akira.
Akira: Book 2
IN THE 21ST CENTURY, Neo-Tokyo has risen from the ashes of a Tokyo obliterated by a monstrous psychokinetic power known only as Akira, a being who yet lives, secretly imprisoned in frozen stasis. Those who stand guard know that Akira's awakening is a terrifying inevitability. Tetsuo, an angry young man with immense--and rapidly growing--psychic abilities, may be their only hope to control Akira when he wakes. But Tetsuo is becoming increasingly unstable and harbors a growing obsession to confront Akira face to face. A clandestine group including his former best friend sets out to destroy Tetsuo before he can release Akira--or before Tetsuo himself becomes so powerful that no force on Earth can stop him.
An epic masterpiece of graphic fiction and the inspiration for its stunning animated adaptation, Akira is required reading for any enthusiast of science fiction, manga, and the graphic novel.
Akira: Book 3
IN THE 21ST CENTURY, the glittering Neo-Tokyo has risen from the rubble of a Tokyo destroyed by an apocalyptic telekinetic blast from a young boy called Akira--the subject of a covert government experiment gone wrong now imprisoned for three decades in frozen stasis. But Tetsuo, an unstable youth with immense paranormal abilities of his own, has done the unthinkable: He has released Akiraand set into motion a chain of events that could once again destroy the city and drag the world to the brink of Armageddon. Resistance agents and an armada of government forces race against the clock to find the child with godlike powers before his unstoppable destructive abilities are unleashed.
One of the true international classics of graphic fiction, Akira has once again taken America by storm. Artist/writer/filmmaker Katsuhiro Otomo is acclaimed worldwide as a master storyteller, and Akirashowcases Otomo at the peak of his creative form. Akira is a timeless, epic work of unforgettable beauty, horror, and imagination.
Akira: Book 4
Suffering the fate that beset its namesake three decades earlier, twenty-first-century Neo-Tokyo lies in ruin. Set off by the bullet of a would-be assassin, the godlike telekinetic fury of the superhuman child Akira has once again demolished in seconds that which took decades and untold billions to build. Now cut off from the rest of the world, the Great Tokyo Empire rises, with Akira its king, the psychic juggernaut Tetsuo its mad prime minister, and a growing army of fanatic acolytes ready to go to any length to please their masters. Forces on the outside still search for a way to stop Akira, and the answer may lie in the hands of the mysterious Lady Miyako, a powerful member of Akira's paranormal brotherhood. But the solution to harnessing Akira may ultimately be more dangerous than Akira himself.
Twenty years since its original release in Japan, Akira remains one of the most widely acclaimed and influential works of graphic fiction, and creator Katsuhiro Otomo has become a legendary storyteller in animation as well as manga. Akira is a science fiction tour de force, a breathtaking vision of innocence, infamy, and insanity.
Akira: Book 5
IN THE 21ST CENTURY, the once glittering Neo-Tokyo lies in ruin, leveled in minutes by the infinite power of the child psychic Akira. From the flooded wasteland of rubble and anarchy rises the Great Tokyo Empire, populated by a ragtag army of zealots and crazies who worship and fear Akria ad his mad prime minister, Tetsuo, and angry teen with immense powers of his own -- and equally immense, twisted ambitions. The world at large is not taking the threat lying down, and the military strength of the planet is massing to take on the empire, but will technology's most advanced weaponry be enough to destroy Akira? And are Tetsuo's rapidly growing paranormal abilities a potentially greater threat?
A mind-blowing epic, Akira is a sweeping graphic-novel tour de force of awe-inspiring vision and gut-wrenching intensity -- and the inspiration for the brilliant Akira animated film. Creator Katsuhiro Otomo has influenced a generation of graphic novelists and animators and is universally acknowledged as a storyteller of extraordinary skill, standing alongside the finest writers and directors of science fiction.
Akira: Book 6
IN A DEVASTATED 21ST CENTURY, Neo-Tokyo, the armed might of Earth is massed against the godlike powers of two psychic titans, the mute child Akira and the deranged youth Tetsuo. While Akira has unintentionally destoryed the city twice before, Tetsuo has ravaged the surface of the Moon for his sheer amusement, and his madness grows as his abilities expand. But he is gradually losing control of the limitless energies that rage within him, mutating Tetsuo into a horror beyond imagination, and as all forces converge for a final confrontation, the fate of the planet lies in the hands of mere mortals...and the mind of a child.
This final chapter of Katsuhiro Otomo's internationally honored graphic-novel masterpiece brings to a shattering, mind-warping conclusion the science-fiction epic that has influenced storytellers from every continent and in every medium. Akira is a one-of-a-kind work of breathtaking scope, unforgettable imagery, and singular vision.
Alex Benedict: Book 8
After being lost in space for eleven years, Gabe finally makes his triumphant return to reunite with Alex and Chase and retrieve a possibly alien artifact--which may lead them to solve the greatest archaeological mystery of their careers, in the eighth installment of the Alex Benedict series.
After his return from space, Gabe is trying to find a new life for himself after being presumed dead--just as Alex and Chase are trying to relearn how to live and work without him. But when a seemingly alien artifact goes missing from Gabe's old collection, it grants the group a chance to dive into solving the mystery of its origins as a team, once again.
When a lead on the artifact is tied to a dead pilot's sole unrecorded trip, another clue seems to lead to one of the greatest lingering mysteries of the age: the infamous disappearance of a team of scientists aboard a space station orbiting a black hole--the Amelia Earhart of their time. With any luck, Alex, Chase, and Gabe may be on the trail of the greatest archaeological discovery of their careers...
The time--a future closer than we know. Where groups of extraterrestrial aliens have become familiar members of our society.
The place--Los Angeles. Still a town of fast times and hard crime, touching every life form inside the city limits.
The cops--Sykes, earthman, and Francisco, alien. Facing a menace meaner than the meanest streets on their beat. Fighting an enemy as terrifying as the darkest forces in a vast, unfathomable universe. Battling back with the best--and the deadliest--of both their worlds.
Alien Nation: Book 1
Los Angeles, the present. Rookie detective Matt Sikes begins his first murder investigation and stumbles onto a deadly conspiracy that threatens his life, his daughter and his world. At the same time, onboard a nightmarish starship hurtling toward the Earth's sun, Stangya Soren'tzahh-- a courageous Tenctonese slave destined to become Detective George Francisco-- is swept into his peoples' last desperate struggle for freedom against the ruthless and mysterious Overseers. When the great ship lands on Earth, the future of the Tenctonese and all humanity depends on two unlikely heroes, Matt and George-- who must work together for the first time to prevent a disaster that could destrroy both their peoples.
Alien Nation: Book 2
On July 31, 1991, the final episode of "Alien Nation, "Green Eyes" aired, ending the series with a blockbuster finale and an exciting cliffhanger.
In "Green Eyes" the Newcomers were faced with a deadly new bacteria created by a ruthless group of humans called Purists, who were determined to rid the Earth of the alien Tenctonese. As the story closed, all of the "Alien Nation characters were in crisis, and the Francisco family was infected with the bacteria, facing certain death.
This story was never resolved... until now. "Dark Horizon" was a two-hour "Alien Nation script commissioned by Twentieth Century Fox. The story would have resolved the cliffhanger and kicked off "Alien Nation's second seacon. With the final cancellation of the series, the script was put away and fans were left with their questions unanswered. Pocket Books is now proud to present a novelization by critically acclaimed science fiction author K. W. Jeter, of the entire action-packed story that began with "Green Eyes" and ended with "Dark Horizon."
As the story opens, George Francisco and Matthew Sikes stand watch over George's family, while the Earth faces a new threat. A ruthless Overseer has come from space to recover the Tenctonese slaves, and he will stop at nothing to see that the Newcomers-- as well as the entire human race-- are enslaved forever.
Alien Nation: Book 3
While investigating the truth behind the reports of the birth of the first half-human, half-Tenctonese child, Matthew Sikes finds himself increasing drawn to his Tenctonese friend, Cathy.
Alien Nation: Book 4
"The Change" is one of a small number of scripts developed by the producers and staff of "Alien Nation" -- scripts never televised because of the show's early demise. A piece of history for "Alien Nation" fans, "the Change" provides an incredible glimpse at an "Alien Nation" story that never was.
Critically acclaimed science fiction novelist Barry B. Longyear brings to life an exciting story in which Newcomer police detective George Francisco undergoes a startling metamorphosis that will either mean his death or the beginning of a new life. In the midst of this time of change, George must also face a vicious, unstoppable killer from his past who has sworn a deadly revenge on George and everyone he cares for...
Alien Nation: Book 5
Detective Matthew Sikes and his Newcomer partner George Francisco must track down a missing human journalist, named Micky Cass, who has gone undercover as a Newcomer to expose racism and discrimination against the Tenctonese. From the beginning, the journalist's articles about his experiences ignited fierce controversy. When Micky Cass disappears, the controversy explodes and violence wracks the city. It is now up to Sikes and Francisco to solve a case that has the entire city caught in a grip of hate.
Finally, as the city burns, Matt Sikes must go undercover as a Newcomer and place himself at the center of the worst violence Los Angeles has ever known...
Alien Nation: Book 6
In an all-new "Alien Nation novel, a chance encounter with a mysterious woman from his past propels Detective Matt Sikes into an investigation of a lethal Newcomer drug, and forces the woman he loves to risk her life for someone she's never even met. Meanwhile, tension mounts between Sikes and his Newcomer partner, George Francisco, as each is forced to deal with the range of emotions evoked by this unusual case. As they delve deeper into the intricate maze of L.A.'s illegal drug market, Fransicso and Sikes discover that some Newcomers will do anything to assimilate into human society-- even face the horrifying and deadly consequences that could destroy them all.
Alien Nation: Book 7
On a business trip to Pittsburgh, detective Matthew Sikes and his Newcomer partner, George Francisco, stumble on what appears to be an unusual homicide. It isn't long before the case leads them to a frightening world of abuse and violence that set in motion the series of horrifying murders born of an unremiting hate-- murders that target only the innocent. With bodies piling up and time running out, Sikes and Francisco must race against the clock to stop the killing-- and face a terrifying monster from beyond the stars!
Alien Nation: Book 8
The pregnancy of Newcomer Cathy Frankel by her human boyfriend, Matt Sikes, ignites tensions city-wide as extremist groups who fear the implications of the birth of the first half-human/half-Newcomer child threaten Cathy's safety. The danger escalates when the medical facility treating Cathy is attacked, forcing her into seclusion. Meanwhile, George Francisco is drawn into a Newcomer cult headed by a mysterious messianic figure. Obsessed with the cult, George quits the police force to devote all his time to his new religion. Now with his partner gone, Sikes must defend his newborn baby from a hostile band of criminals determined to destroy anyone who's different-- even an innocent child.
Ancient Shores: Book 1
It turned up in a North Dakota wheat field: a triangle, like a shark's fin, sticking up from the black loam. Tom Lasker did what any farmer would have done. He dug it up. And discovered a boat, made of a fiberglass-like material with an utterly impossible atomic number. What it was doing buried under a dozen feet of prairie soil two thousand miles from any ocean, no one knew. True, Tom Lasker's wheat field had once been on the shoreline of a great inland sea, but that was a long time ago - ten thousand years ago.
Andromeda Strain: Book 1
The United States government stands warned that sterilization procedures for returning space probes may be inadequate to guarantee uncontaminated re-entry to the atmosphere. When a probe satellite falls to the earth two years later, and lands in a desolate area of northeastern Arizona, the bodies that lie heaped and flung across the ground, have faces locked in frozen surprise. The terror has begun.
Becoming Alien: Book 1
Living on a chicken farm in backwater America, forced to help his older brother run an illegal drug operation, Tom was going nowhere fast. Then an extraterrestial ship crashed on his farm, and he managed to save one alien from the wreck - Mica, a cadet of the multi-species Federation.
Communicating largely through pictures, the two form an odd friendship and Tom decides to become a Federation cadet -- a test case to see if humans could ever be considered for membership. As the lone human among the alien race, Tom's survival was not assured. And if he fell prey to fear and prejudice, Earth would be condemned to eternal quarantine.
Bel Dame Apocrypha: Book 2
The only thing worse than war is revolution. Especially when you're already losing the war...
Nyx used to be a bel dame, a government-funded assassin with a talent for cutting off heads for cash. Now she's babysitting diplomats to make ends meet and longing for the days when killing was a lot more honorable.
When Nyx's former bel dame "sisters" lead a coup against the government that threatens to plunge the country into civil war, Nyx is tasked with bringing them in. The hunt takes Nyx and her inglorious team of mercenaries to one of the richest, most peaceful, and most contaminated places on the planet - a country wholly unprepared to host a battle waged by the world's deadliest assassins.
In a rotten nation of sweet-tongued politicians, giant bugs, and renegade shape shifters, Nyx will forge unlikely allies and rekindle old acquaintances. And the bodies she leaves scattered across the continent this time... may include her own.
Because no matter where you go or how far you run in this world, one thing is certain: the bloody bel dames will find you.
Future Noir: The Making of Blade Runner
The 1992 release of the "Director's Cut" only confirmed what the international film cognoscenti have know all along: Ridley Scott's Blade Runner, based on Philip K. Dick's brilliant and troubling SF novel Do Androids Dream of Electric Sheep, still rules as the most visually dense, thematically challenging, and influential SF film ever made.
Future Noir is the story of that triumph.
The making of Blade Runner was a seven-year odyssey that would test the stamina and the imagination of writers, producers, special effects wizards, and the most innovative art directors and set designers in the industry.
A fascinating look at the ever-shifting interface between commerce and the art that is modern Hollywood, Future Noir is the intense, intimate, anything-but-glamerous inside account of how the work of SF's most uncompromising author was transformed into a critical sensation, a commercial success, and a cult classic.
Bofuri: I Don't Want to Get Hurt, so I'll Max Out My Defense, Vol. 1
Bofuri: Book 1
Urged on by her friend, Kaede Honjo begins playing the VRMMORPG NewWorld Online under the name Maple. Not wanting to get hurt, Maple opts to be a shield user with maxed-out defense stats, and continues putting every status point she earns in the game into increasing only her defense level. As a result, she is left with slow foot speed and no magic, but her high defense allows her to endure most hits without taking any damage. This, along with her basic-level creative thinking, allows for her to make unexpected accomplishments in the game, its quests and events. By doing this, she ends up earning all kinds of equally unexpected skills and becomes one of the strongest players in the game.
IS SHE THE GAME'S LAST BOSS?!
Though she doesn't play many MMOs, Maple has either a natural talent or impossibly good luck, because by pouring every last stat point she has into Vitality, she's created a character who can't be hurt! Whether it's physical attacks or magic or status effects, nothing poses a real threat. In no time at all, news spreads across the server about the adorable terror who can't be defeated. While Maple may just be having fun, her broken build is sure to attract lots of unexpected attention...
Bofuri: I Don't Want to Get Hurt, so I'll Max Out My Defense, Vol. 2
Bofuri: Book 2
Urged on by her friend, Kaede Honjo begins playing the VRMMORPG NewWorld Online under the name Maple. Not wanting to get hurt, Maple opts to be a shield user with maxed-out defense stats, and continues putting every status point she earns in the game into increasing only her defense level. As a result, she is left with slow foot speed and no magic, but her high defense allows her to endure most hits without taking any damage. This, along with her basic-level creative thinking, allows for her to make unexpected accomplishments in the game, its quests and events. By doing this, she ends up earning all kinds of equally unexpected skills and becomes one of the strongest players in the game.
Double Trouble...
Maple has become famous overnight after finishing in the top three of the battle royale and defeating a shocking two hundred players without taking any damage at all. Now, with the treasure hunt event about to start, Maple and Sally set off in search of rare gear and adventure! The game admins and other players look on in both fear and excitement as they wait to see what crazy new development is about to hit the server!
Bofuri: I Don't Want to Get Hurt, so I'll Max Out My Defense, Vol. 3
Bofuri: Book 3
Urged on by her friend, Kaede Honjo begins playing the VRMMORPG NewWorld Online under the name Maple. Not wanting to get hurt, Maple opts to be a shield user with maxed-out defense stats, and continues putting every status point she earns in the game into increasing only her defense level. As a result, she is left with slow foot speed and no magic, but her high defense allows her to endure most hits without taking any damage. This, along with her basic-level creative thinking, allows for her to make unexpected accomplishments in the game, its quests and events. By doing this, she ends up earning all kinds of equally unexpected skills and becomes one of the strongest players in the game.
THIS IS WHERE IT ALL BEGINS!
Following their incredible performance in the treasure hunt event, Maple and Sally are interested in one thing and one thing only--buying a house! After all, every guild needs a home. Though their guild is still small, the girls and their friends are excited to have a place to meet, train, and grow--especially now that the newly minted guilds are all going to be facing off in the next big event! This is the birth of the legendary Maple Tree, the guild whose name strikes fear into the hearts of all who hear it!
Bofuri: I Don't Want to Get Hurt, so I'll Max Out My Defense, Vol. 4
Bofuri: Book 4
Urged on by her friend, Kaede Honjo begins playing the VRMMORPG NewWorld Online under the name Maple. Not wanting to get hurt, Maple opts to be a shield user with maxed-out defense stats, and continues putting every status point she earns in the game into increasing only her defense level. As a result, she is left with slow foot speed and no magic, but her high defense allows her to endure most hits without taking any damage. This, along with her basic-level creative thinking, allows for her to make unexpected accomplishments in the game, its quests and events. By doing this, she ends up earning all kinds of equally unexpected skills and becomes one of the strongest players in the game.
BEGUN, THE GUILD WARS HAVE!
With new allies and skills at the ready, Maple Tree embarks on their first event! The obvious favorites to take the crown are the big guilds like Flame Empire and the Order of the Holy Sword, each boasting well over a hundred members and some of the best players who topped the ranks in previous events. To make matters worse, everyone on the server has been stocking up on anti-Maple skills and items after her rise to infamy. For any hope of victory, Maple Tree will have to overcome incredible odds and shatter all expectations--or wipe out everybody else trying!
Bofuri: I Don't Want to Get Hurt, so I'll Max Out My Defense, Vol. 5
Bofuri: Book 5
Urged on by her friend, Kaede Honjo begins playing the VRMMORPG NewWorld Online under the name Maple. Not wanting to get hurt, Maple opts to be a shield user with maxed-out defense stats, and continues putting every status point she earns in the game into increasing only her defense level. As a result, she is left with slow foot speed and no magic, but her high defense allows her to endure most hits without taking any damage. This, along with her basic-level creative thinking, allows for her to make unexpected accomplishments in the game, its quests and events. By doing this, she ends up earning all kinds of equally unexpected skills and becomes one of the strongest players in the game.
NEW DAY, NEW EXPANSION!
After going toe-to-toe with two of the strongest guilds on the entire server, Maple Tree proved itself as a force to be reckoned with when they placed third overall in the latest event. That said, war isn't all the guilds are good for! Maple and her friends have steadily grown closer to members of the Order of the Holy Sword and Flame Empire as their rivalries give way to something more. With new friends and powers, everyone is more than ready to dive headfirst into the newly released stratum!
Bofuri: I Don't Want to Get Hurt, so I'll Max Out My Defense, Vol. 6
Bofuri: Book 6
Urged on by her friend, Kaede Honjo begins playing the VRMMORPG NewWorld Online under the name Maple. Not wanting to get hurt, Maple opts to be a shield user with maxed-out defense stats, and continues putting every status point she earns in the game into increasing only her defense level. As a result, she is left with slow foot speed and no magic, but her high defense allows her to endure most hits without taking any damage. This, along with her basic-level creative thinking, allows for her to make unexpected accomplishments in the game, its quests and events. By doing this, she ends up earning all kinds of equally unexpected skills and becomes one of the strongest players in the game.
A WALKING NIGHTMARE FOR GAME DESIGN!
Between easily beating the fifth stratum's secret boss and keeping pace with the best players in the game, Maple continues to demonstrate exactly how broken she is. Unfortunately, things aren't going as smoothly for Sally because the sixth stratum's debut reveals a horror-themed level, meaning it's chock-full of ghosts, geists, and ghouls! Wanting to do something nice for her partner who's too terrified to even step onto the new map, Maple sets out to find presents in the haunted houses and cursed crypts, much to the horror of the admins...
Bofuri: I Don't Want to Get Hurt, so I'll Max Out My Defense, Vol. 7
Bofuri: Book 7
Urged on by her friend, Kaede Honjo begins playing the VRMMORPG NewWorld Online under the name Maple. Not wanting to get hurt, Maple opts to be a shield user with maxed-out defense stats, and continues putting every status point she earns in the game into increasing only her defense level. As a result, she is left with slow foot speed and no magic, but her high defense allows her to endure most hits without taking any damage. This, along with her basic-level creative thinking, allows for her to make unexpected accomplishments in the game, its quests and events. By doing this, she ends up earning all kinds of equally unexpected skills and becomes one of the strongest players in the game.
Still feeling a bit sad for Sally, who missed out on the sixth layer, Maple proposes they try something fun for the seventh event. It'll be just the two of them, aiming to complete a no damage run with the odds against them and the difficulty set to max. What could possibly go wrong?
Bofuri: I Don't Want to Get Hurt, so I'll Max Out My Defense, Vol. 8
Bofuri: Book 8
GOTTA FIND THEM ALL!
Maple Tree has just reached the seventh stratum, and there's only one thing on everyone's minds -- get every member of the guild their very own pet monster! There isn't a moment to lose because the next event is about to begin, and pets are supposed to be critical! Since Maple already has Syrup and Sally has Oboro, they're helping everyone else find their partners while exploring the massive new map. Of course, Maple still somehow finds a way to stumble into even more insanity!
Bofuri: I Don't Want to Get Hurt, so I'll Max Out My Defense, Vol. 9
Bofuri: Book 9
THE GAMEDEVS TURN UP THE HEAT!
Maple Tree swept the prelims and then reunite for the eighth event's main round-a brutal three-day survival mission. Each member tamed monsters that perfectly fit their unique builds and are unmatched in combat. The guild's feeling confident thanks to the perfect plan they've devised, but the devs aren't going to make it easy. Will Maple Tree be ready for the challenges lying in wait? Teaming up with rival guilds maybe the only way to make it to the end of this harsh trial. Equipment Mud of Dead Spirit Skills.
Borne: Book 1
"Am I a person?" Borne asked me.
"Yes, you are a person," I told him. "But like a person, you can be a weapon, too."
In Borne, a young woman named Rachel survives as a scavenger in a ruined city half destroyed by drought and conflict. The city is dangerous, littered with discarded experiments from the Company--a biotech firm now derelict--and punished by the unpredictable predations of a giant bear. Rachel ekes out an existence in the shelter of a run-down sanctuary she shares with her partner, Wick, who deals his own homegrown psychoactive biotech.
One day, Rachel finds Borne during a scavenging mission and takes him home. Borne as salvage is little more than a green lump--plant or animal?--but exudes a strange charisma. Borne reminds Rachel of the marine life from the island nation of her birth, now lost to rising seas. There is an attachment she resents: in this world any weakness can kill you. Yet, against her instincts--and definitely against Wick's wishes--Rachel keeps Borne. She cannot help herself. Borne, learning to speak, learning about the world, is fun to be with, and in a world so broken that innocence is a precious thing. For Borne makes Rachel see beauty in the desolation around her. She begins to feel a protectiveness she can ill afford.
"He was born, but I had borne him."
But as Borne grows, he begins to threaten the balance of power in the city and to put the security of her sanctuary with Wick at risk. For the Company, it seems, may not be truly dead, and new enemies are creeping in. What Borne will lay bare to Rachel as he changes is how precarious her existence has been, and how dependent on subterfuge and secrets. In the aftermath, nothing may ever be the same.
Eighty years after her death in a car accident, Mira awakens in a "dating center". The patrons of the dating center are lonely men seeking wives, and dead women in cryogenic storage. A male patron can revive a female patron's head and interview her -- and, if he doesn't like her, press a button to immediately return her to storage. As various suitors reject her, and the years go by, Mira's only chance to avoid being frozen forever is to convince a total stranger that she loves him enough that he should pay for her full revival.
This Hugo Award-winnning and Nebula Award-nominated short story was originally published in Asimov's Science Fiction, January 2009, and can also be found in Nebula Awards Showcase 2011, edited by Kevin J. Anderson.
Listen to a podcast of this story at EscapePod.
In the future, love is complicated and death is not necessarily the end. Love Minus Eighty follows several interconnected people in a disquieting vision of romantic life in the century to come.
There's Rob, who accidentally kills a jogger, then sacrifices all to visit her in a cryogenic dating facility, seeking forgiveness but instead falling in love.
Veronika, a shy dating coach, finds herself coaching the very woman who is stealing the man she loves.
And Mira, a gay woman accidentally placed in a heterosexual dating center near its inception, desperately seeks a way to reunite with her frozen partner as the years pass.
In this daring and big-hearted novel based on the Hugo-winning short story, the lovelorn navigate a word in which technology has reached the outer limits of morality and romance.
Brilliance Saga: Book 2
The brilliants changed everything.
Since 1980, 1% of the world has been born with gifts we'd only dreamed of. The ability to sense a person's most intimate secrets, or predict the stock market, or move virtually unseen. For thirty years the world has struggled with a growing divide between the exceptional... and the rest of us.
Now a terrorist network led by brilliants has crippled three cities. Supermarket shelves stand empty. 911 calls go unanswered. Fanatics are burning people alive.
Nick Cooper has always fought to make the world better for his children. As both a brilliant and an advisor to the president of the United States, he's against everything the terrorists represent. But as America slides toward a devastating civil war, Cooper is forced to play a game he dares not lose--because his opponents have their own vision of a better world.
And to reach it, they're willing to burn this one down.
CatNet: Book 1
How much does the internet know about YOU?
Because her mom is always on the move, Steph hasn't lived anyplace longer than six months. Her only constant is an online community called CatNet - a social media site where users upload cat pictures - a place she knows she is welcome. What Steph doesn't know is that the admin of the site, CheshireCat, is a sentient A.I.
When a threat from Steph's past catches up to her and ChesireCat's existence is discovered by outsiders, it's up to Steph and her friends, both online and IRL, to save her.
CatNet: Book 2
When a mysterious entity starts hacking into social networks and chat rooms to instigate paranoia and violence in the real world, it's up to Steph and her new friend, Nell, to find a way to stop it – with the help of their benevolent AI friend, CheshireCat.
Centenal Cycle: Book 1
It's been twenty years and two election cycles since Information, a powerful search engine monopoly, pioneered the switch from warring nation-states to global micro-democracy. The corporate coalition party Heritage has won the last two elections. With another election on the horizon, the Supermajority is in tight contention, and everything's on the line.
With power comes corruption. For Ken, this is his chance to do right by the idealistic Policy1st party and get a steady job in the big leagues. For Domaine, the election represents another staging ground in his ongoing struggle against the pax democratica. For Mishima, a dangerous Information operative, the whole situation is a puzzle: how do you keep the wheels running on the biggest political experiment of all time, when so many have so much to gain?
Infomocracy is Malka Older's debut novel.
This short story originally appeared in Analog Science Fiction and Fact, September 2014. It can also be found in the anthology The Year's Best Science Fiction: Thirty-Second Annual Collection (2015), edited by Gardner Dozois. The story was later incorporated in the fixup novel Central Station (2016).
Chaga: Book 1
On the trail of the mystery of Saturn's disappearing moons, network journalist Gaby McAslan find herself in Aftrica researching the Kilimanjaro Event: a meteor which landed in Kenya causing the striking African landscape to give way to something equally beautiful – and indescribably alien. Dubbed the Chaga, the alien flora destroys all man-made materials, and moulds human flesh, bone and spirit to its own designs. And when Gaby McAsland finds the first man to survive the Chaga's changes, she realizes it has its own plans for humankind.
Published in the US as Evolution's Shore.
Chet Kinsman: Book 1
All Kinsman wanted was the moon...
It was the threshold to space and the stars, to new industries, new worlds, and a new destiny for mankind. It was vital that the United States establish a Moon colony - and Chet Kinsman was determined to lead it.
But the opposition was fierce, well-financed, and politically powerfull. To fight and win, Kinsman would have to use - to betray and perhaps destroy - the woman he loved, his oldest friend, and - if it came to that - himself.
A stirring novel of character and human confilic as well as adventurous technology, Kinsman brings to vivid life the near-future epic of the newest and widest frontier of all.
Lies, Damned Lies, and History
Chronicles of St. Mary's: Book 7
I've done some stupid things in my time. I've been reckless. I've broken a few rules. But never before have I ruined so many lives or left such a trail of destruction behind me.
As Max would be the first to admit, she's never been one for rules. They tend to happen to other people. But this time she's gone too far and everyone is paying the price.
Grounded until the end of time, how can she ever put things right?
Chronicles of St. Mary's: Book 8
"Because, my dear Max, you dance on the edge of darkness... and I don't think it would take very much for you to dance my way."
When an old enemy appears out of nowhere with an astonishing proposition for Max -- a proposition that could change everything -- Max is tempted. Very tempted.
With an end to an old conflict finally in sight, it looks as if St Mary's problems are over with. Can they all finally live happily ever after?
As everything hangs in the balance, Max and St Mary's find themselves engulfed in tragedies worse than they could ever imagine.
Is this the end?
An Argumentation of Historians
Chronicles of St. Mary's: Book 9
Behind the seemingly innocuous facade of St. Mary's Institute of Historical Research, a different kind of academic work is taking place. Just don't call it "time travel" -- these historians "investigate major historical events in contemporary time." And they aren't your harmless eccentrics either; a more accurate description, as they ricochet around history, might be unintentional disaster-magnets.
From Tudor England to the burning city of Persepolis, from a medieval St. Mary's under siege to Victorian Rushford and a very nasty case of gaol fever, Max is struggling to keep her private life intact. There's an ambitious programme hindered by giant teapots, plus Mrs. Midgely's objection to dead hamsters in her airing cupboard, and Mr. Markham's stubborn refusal to reveal his exact marital status.
And as if that's not enough -- the unfortunately not leprosy-laden Malcolm Halcombe is back. Admittedly, none of this is the most secure platform from which to launch an initiative to bring down the renegade Clive Ronan, but hey -- what's the worst that could happen?
Chronicles of St. Mary's: Book 10
Max is no stranger to taking matters into her own hands. Especially when she's had A Brilliant Idea. Yes, it will mean breaking a few rules, but - as Max always says - they're not her rules.
Seconded to the Time Police to join in the hunt for the renegade Clive Ronan, Max is a long way from St Mary's. But life in the future does have its plus points - although not for long.
A problem with the Time Map reveals chaos in the 16th century and the wrong Tudor queen on the throne. History has gone rogue, there's a St Mary's team right in the firing line and Max must step up.
You know what they say. Hope for the best. But plan for the worst.
Chronicles of St. Mary's: Book 11
I would have trusted this man with my life. Until a couple of days ago, anyway.
You know what they say - hope for the best, but plan for the worst.
Max is quite accustomed to everything going wrong. She's St Mary's, after all. Disaster is her default state. But with her family reunited and a jump to Bronze Age Crete in the works, life is getting back to normal. Well, normal for St Mary's.
And then, following one fateful night at the Tower of London, everything Max thought she knew comes crashing down around her.
Too late for plans. The worst has happened. And who can Max trust now?
Chronicles of St. Mary's: Book 12
At long last it's all over. Job done. Max has her life back and everything is set for the traditional happy ending. Except, this is St Mary's and if something can go wrong, it will.
Disaster is piled upon catastrophe. A new Head of Security. A new Director of St Mary's. Historians lost in time. And Max dishonourably discharged.
Jobless and homeless, she receives an offer she cannot refuse and suddenly finds herself in another time and another place. Just a way to pass the weeks until she can reunite with Leon - or so she thinks. Because events are on the move and, as usual, St Mary's is at the centre of the storm.
Circuit: Book 1
The setting is the moon, where newfound industrial strength gives the frontier communities a chance to show independence from the Earth nations that established them. A leading constitutionalist and friend of the U.S. president, Justice Cabot Huntington is sent in to regain control. The stiff-necked judge looks forward to writing precedents for space law, but when his first decision leads to the death of Soviet miners he must reevaluate his position and acknowledge his own complicity in the deadly power struggle that comes to implicate both the Russian and American leaders in the miners' murders.
Snodgrass's idealistic portrait of the spacers is appealing if broad and rather simple, and the protests against martial law, the courtroom theatrics and the spacegoing shootouts keep the action boiling.
Circuit: Book 2
Judge Cabot Huntington becomes caught in the middle of a conflict between ruthless, corrupt industrial powers on Earth and a group of proud, determined colonists over newly discovered diamond mines on Mars.
Circuit: Book 3
Judge Cabot Huntingdon, dodging impeachment, is hiding among the Belters. The Fifteenth Circuit Court has been suspended, leaving those who live in the belt, on Mars, or on the Moon, on their own. In those territories there is no judicial system approved by Earth, and therefore no judicial buffer against Earth's assaults.
Now terrorists in the Belt have hijacked a spaceship carrying antimatter and are threatening the Earth with it.
It's clearly going to be tough for Judge Cabot to keep the Earth and the Belt from each other's necks, notwithstanding the dubious "help" of his well-connected family.
Cities in Flight: Book 1
Also published as Year 2018!
2018 AD. The time of the Cold Peace, worse even than the Cold War. The bureaucratic regimes that rule from Washington and Moscow are indistinguishable in their passion for total repression. But in the West, a few dedicated individuals still struggle to find a way out of the trap of human history. Behind the screen of official research their desperate project is nearing completion...
Colossus: Book 2
Charles Forbin is the Director: the one man on earth who speaks directly to Colossus. Five years before, the American supercomputer and the Soviet supercomputer were united -- combining their data, their analytic powers, their learning and growth capacity. In the few seconds of that process, they became one Colossus -- master of humankind. Programmed to solve humanity's problems, Colossus solved them: forestalled nuclear holocaust, eradicated poverty and the frustration and violence it breeds. Soon there was nothing for people to do -- but obey. Some made Colossus their God, and Charles Forbin was their Pope. Others wanted to be free of Colossus -- for Colossus was also ruthless beyond any human tyrant ever -- and they wanted Forbin as their deliverer. Either of these movements might get Forbin killed. He is appalled and disgusted by the religious cult, terrified by the rebels -- who haven't a chance, as he knows better than anyone on earth. Then Forbin is handed the key to the overthrow of Colossus -- or is it? He must commit his life to the chance that it is, just to begin with. Then he must commit the earth to the shadowy motives of the mysterious source of this new power.
Cyborg: Book 1
He was a wonder of scientific perfection-- but it was lonely as hell at the top. All the resources of NASA, the Pentagon, and Government Money put the pieces of Lt. Col. Steve Austin's shattered body back together again. He came out of it more perfect than human. Better than new. A deadly, unstoppable weapon. Now all he needed was to find some human emotion in the tangle of plastic, wire and atomic metal that was fused to the remains of his flesh. Basis for The Six Million Dollar Man.
Daemon: Book 1
When a designer of computer games dies, he leaves behind a program that unravels the Internet's interconnected world. It corrupts, kills, and runs independent of human control. It's up to Detective Peter Sebeck to wrest the world from the malevolent virtual enemy before its ultimate purpose is realized: to dismantle society and bring about a new world order.
Daemon: Book 2
The Daemon is in absolute control, using an expanded network of shadowy operatives to tear apart civilization and build it anew. Even as civil war breaks out in the American Midwest in a wave of nightmarish violence, former detective Pete Sebeck--the Daemon's most powerful, though reluctant, operative--must lead a small band of enlightened humans in a movement designed to protect the new world order.
But the private armies of global business are preparing to crush the Daemon once and for all. In a world of shattered loyalties, collapsing societies, and seemingly endless betrayal, the only thing worth fighting for may be nothing less than the freedom of all humankind.
Dagmar Shaw: Book 1
Imagine a game with no boundaries - waiting in a parking lot, sitting at your computer, walking down the street. You could be called at any moment - and you'd better be ready.
This is not a game.
This is a novel of greed, betrayal, and social networking.
Darwin: Book 1
Greg Bear's powerfully written, brilliantly inventive novels combine cutting-edge science and unforgettable characters, illuminating dazzling new technologies--and their dangers. Now, in Darwin's Radio, Bear draws on state-of-the-art biological and anthropological research to give us an ingeniously plotted thriller that questions everything we believe about human origins and destiny--as civilization confronts the next terrifying step in evolution.
A mass grave in Russia that conceals the mummified remains of two women, both with child--and the conspiracy to keep it secret... A major discovery high in the Alps: the preserved bodies of a prehistoric family--the newborn infant possessing disturbing characteristics... A mysterious disease that strikes only pregnant women, resulting in miscarriage. Three disparate facts that will converge into one science-shattering truth.
Molecular biologist Kaye Lang, a specialist in retroviruses, believes that ancient diseases encoded in the DNA of humans can again come to life. But her theory soon becomes chilling reality. For Christopher Dicken--a "virus hunter" at the Epidemic Intelligence Service--has pursued an elusive flu-like disease that strikes down expectant mothers and their offspring. The shocking link: something that has slept in our genes for millions of years is waking up.
Now, as the outbreak of this terrifying disease threatens to become a deadly epidemic, Dicken and Lang, along with anthropologist Mitch Rafelson, must race against time to assemble the pieces of a puzzle only they are equipped to solve. An evolutionary puzzle that will determine the future of the human race... If a future exists at all.
A fiercely intelligent, utterly enthralling novel of adventure and ideas, genetics and evolution, a fast-paced thriller that is grounded in the timeless human themes of struggle, loss, and redemption, Darwin's Radio is sure to become one of the most talked-about books of the year.
Darwin: Book 2
Greg Bear's Nebula Award–winning novel, Darwin's Radio, painted a chilling portrait of humankind on the threshold of a radical leap in evolution - one that would alter our species forever. Now Bear continues his provocative tale of the human race confronted by an uncertain future, where "survival of the fittest" takes on astonishing and controversial new dimensions.
DARWIN'S CHILDREN
Eleven years have passed since SHEVA, an ancient retrovirus, was discovered in human DNA - a retrovirus that caused mutations in the human genome and heralded the arrival of a new wave of genetically enhanced humans. Now these changed children have reached adolescence... and face a world that is outraged about their very existence. For these special youths, possessed of remarkable, advanced traits that mark a major turning point in human development, are also ticking time bombs harboring hosts of viruses that could exterminate the "old" human race.
Fear and hatred of the virus children have made them a persecuted underclass, quarantined by the government in special "schools," targeted by federally sanctioned bounty hunters, and demonized by hysterical segments of the population. But pockets of resistance have sprung up among those opposed to treating the children like dangerous diseases - and who fear the worst if the government's draconian measures are carried to their extreme.
Scientists Kaye Lang and Mitch Rafelson are part of this small but determined minority. Once at the forefront of the discovery and study of the SHEVA outbreak, they now live as virtual exiles in the Virginia suburbs with their daughter, Stella - a bright, inquisitive virus child who is quickly maturing, straining to break free of the protective world her parents have built around her, and eager to seek out others of her kind.
But for all their precautions, Kaye, Mitch, and Stella have not slipped below the government's radar. The agencies fanatically devoted to segregating and controlling the new-breed children monitor their every move - watching and waiting for the opportunity to strike the next blow in their escalating war to preserve "humankind" at any cost.