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Memories of Ice

The Malazan Book of the Fallen: Book 3

Steven Erikson

The ravaged continent of Genabackis has given birth to a terrifying new empire: the Pannion Domin. Like a tide of corrupted blood, it seethes across the land, devouring all. In its path stands an uneasy alliance: Onearm's army and Whiskeyjack's Bridgeburners alongside their enemies of old--the forces of the Warlord Caladan Brood, Anomander Rake and his Tiste Andii mages, and the Rhivi people of the plains.

But ancient undead clans are also gathering; the T'lan Imass have risen. For it would seem something altogether darker and more malign threatens this world. Rumors abound that the Crippled God is now unchained and intent on a terrible revenge.

Assassin's Fate

Fitz and the Fool: Book 3

Robin Hobb

Prince FitzChivalry Farseer's daughter Bee was violently abducted from Withywoods by Servants of the Four in their search for the Unexpected Son, foretold to wield great power. With Fitz in pursuit, the Servants fled through a Skill-pillar, leaving no trace. It seems certain that they and their young hostage have perished in the Skill-river.

Clerres, where White Prophets were trained by the Servants to set the world on a better path, has been corrupted by greed. Fitz is determined to reach the city and take vengeance on the Four, not only for the loss of Bee but also for their torture of the Fool. Accompanied by FitzVigilant, son of the assassin Chade, Chade's protg Spark and the stableboy Perseverance, Bee's only friend, their journey will take them from the Elderling city of Kelsingra, down the perilous Rain Wild River, and on to the Pirate Isles.

Their mission for revenge will become a voyage of discovery, as well as of reunions, transformations and heartrending shocks. Startling answers to old mysteries are revealed. What became of the liveships Paragon and Vivacia and their crews? What is the origin of the Others and their eerie beach? How are liveships and dragons connected?

But Fitz and his followers are not the only ones with a deadly grudge against the Four. An ancient wrong will bring them unlikely and dangerous allies in their quest. And if the corrupt society of Clerres is to be brought down, Fitz and the Fool will have to make a series of profound and fateful sacrifices.

The Last Mortal Bond

Chronicle of the Unhewn Throne: Book 3

Brian Staveley

DEATH IS NEAR, ARMIES ARE GATHERED, AND THE FUTURE RESTS ON A KNIFE-EDGE

The Annurian Empire is losing a war on two fronts - and it's unclear who is in command. Adare is stationed in the thick of battle and now calls herself Emperor. However, she can't hold back the nomadic Urgul forces for much longer. She needs her brilliant general, Ran il Tornja, but will he betray her again?

Her brother Kaden is the true heir, yet he'll accept a Republic to save his divided people. And he faces something even more terrible than war. He's unmasked Ran il Tornja as a remnant of an ancient race who attempted to destroy mankind. The general plans to finish what they started, and is amassing all the power he needs.

The empire calls on the Kettral, its toughest soldiers, but their order has been decimated. Its last fighters are in disarray, but could they still turn the tide of war? Most disturbingly of all, capricious gods walk the earth in human guise. And their desires could seal the fate of a world.

The Crippled God

The Malazan Book of the Fallen: Book 10

Steven Erikson

Savaged by the K'Chain Nah'Ruk, the Bonehunters march for Kolanse, where waits an unknown fate. Tormented by questions, the army totters on the edge of mutiny, but Adjunct Tavore will not relent. One final act remains, if it is in her power, if she can hold her army together, if the shaky allegiances she has forged can survive all that is to come. A woman with no gifts of magic, deemed plain, unprepossessing, displaying nothing to instill loyalty or confidence, Tavore Paran of House Paran means to challenge the gods -- if her own troops don't kill her first.

Awaiting Tavore and her allies are the Forkrul Assail, the final arbiters of humanity. Drawing upon an alien power terrible in its magnitude, they seek to cleanse the world, to annihilate every human, every civilization, in order to begin anew. They welcome the coming conflagration of slaughter, for it shall be of their own devising, and it pleases them to know that, in the midst of the enemies gathering against them, there shall be betrayal. In the realm of Kurald Galain, home to the long lost city of Kharkanas, a mass of refugees stand upon the First Shore. Commanded by Yedan Derryg, the Watch, they await the breaching of Lightfall, and the coming of the Tiste Liosan. This is a war they cannot win, and they will die in the name of an empty city and a queen with no subjects.

Elsewhere, the three Elder Gods, Kilmandaros, Errastas and Sechul Lath, work to shatter the chains binding Korabas, the Otataral Dragon, and release her from her eternal prison. Once freed, she will be a force of utter devastation, and against her no mortal can stand. At the Gates of Starvald Demelain, the Azath House sealing the portal is dying. Soon will come the Eleint, and once more, there will be dragons in the world. And so, in a far away land and beneath indifferent skies, the final cataclysmic chapter in the extraordinary 'Malazan Book of the Fallen' begins.

A Storm of Swords

A Song of Ice and Fire: Book 3

George R. R. Martin

Of the five contenders for power, one is dead, another in disfavor, and still the wars rage as violently as ever, as alliances are made and broken. Joffrey, of House Lannister, sits on the Iron Throne, the uneasy ruler of the land of the Seven Kingdoms. His most bitter rival, Lord Stannis, stands defeated and disgraced, the victim of the jealous sorceress who holds him in her evil thrall. But young Robb, of House Stark, still rules the North from the fortress of Riverrun. Robb plots against his despised Lannister enemies, even as they hold his sister hostage at King's Landing, the seat of the Iron Throne. Meanwhile, making her way across a blood-drenched continent is the exiled queen, Daenerys, mistress of the only three dragons still left in the world....

But as opposing forces maneuver for the final titanic showdown, an army of barbaric wildlings arrives from the outermost line of civilization. In their vanguard is a horde of mythical Others--a supernatural army of the living dead whose animated corpses are unstoppable. As the future of the land hangs in the balance, no one will rest until the Seven Kingdoms have exploded in a veritable storm of swords...

Reaper's Gale

The Malazan Book of the Fallen: Book 7

Steven Erikson

All is not well in the Letherii Empire. Rhulad Sengar, the Emperor of a Thousand Deaths, spirals into madness, surrounded by sycophants and agents of his Machiavellian chancellor. Meanwhile, the Letherii secret police conduct a campaign of terror against their own people. The Errant, once a farseeing god, is suddenly blind to the future. Conspiracies seethe throughout the palace, as the empire - driven by the corrupt and self-interested - edges ever-closer to all-out war with the neighboring kingdoms.

The great Edur fleet--its warriors selected from countless numbers of people--draws closer. Amongst the warriors are Karsa Orlong and Icarium Lifestealer--each destined to cross blades with the emperor himself. That yet more blood is to be spilled is inevitable... Against this backdrop, a band of fugitives seek a way out of the empire, but one of them, Fear Sengar, must find the soul of Scabandari Bloodeye. It is his hope that the soul might help halt the Tiste Edur, and so save his brother, the emperor. Yet, traveling with them is Scabandari's most ancient foe: Silchas Ruin, brother of Anomander Rake. And his motives are anything but certain - for the wounds he carries on his back, made by the blades of Scabandari, are still fresh.

Fate decrees that there is to be a reckoning, for such bloodshed cannot go unanswered--and it will be a reckoning on an unimaginable scale. This is a brutal, harrowing novel of war, intrigue and dark, uncontrollable magic; this is epic fantasy at its most imaginative, storytelling at its most thrilling.

Deadhouse Gates

The Malazan Book of the Fallen: Book 2

Steven Erikson

In the vast dominion of Seven Cities, in the Holy Desert Raraku, the seer Sha'ik and her followers prepare for the long-prophesied uprising known as the Whirlwind. Unprecedented in size and savagery, this maelstrom of fanaticism and bloodlust will embroil the Malazan Empire in one of the bloodiest conflicts it has ever known, shaping destinies and giving birth to legends . . .

Fool's Assassin

Fitz and the Fool: Book 1

Robin Hobb

FitzChivalry -- royal bastard and former king's assassin -- has left his life of intrigue behind. As far as the rest of the world knows, FitzChivalry Farseer is dead and buried. Masquerading as Tom Badgerlock, Fitz is now married to his childhood sweetheart, Molly, and leading the quiet life of a country squire.

Though Fitz is haunted by the disappearance of the Fool, who did so much to shape Fitz into the man he has become, such private hurts are put aside in the business of daily life, at least until the appearance of menacing, pale-skinned strangers casts a sinister shadow over Fitz's past...and his future.

Fool's Errand

The Tawny Man: Book 1

Robin Hobb

Return to the world of the Farseers...

Robin Hobb's best loved characters, Fitz , The Fool and Nighteyes the wolf, face new adventures and trials in the first book of The Tawny Man trilogy.

When Assassin's Quest closed, Fitz was living in self-imposed exile. Wracked with pain, he had chosen to discard the magical gifts that had seen him survive the wonders and torments of navigating the legendary city of the Elderlings, and of raising a dragon.

Now, in this the first of a trilogy, we are returned to the world of the Six Duchies and the lives of those who managed to survive the events of the first Assassin trilogy.

Fifteen years have passed and events are about to sweep Fitz out of his quiet backwater life and into the main political current again. Persecution of the Witted has become rampant throughout the Six Duchies despite Queen Kettricken's effort to damp it. The Witted themselves have begun to strike back. So when 15 year old Prince Dutiful disappears, is it only because he is nervous about his betrothal ceremony to an Outislander princess, or has he been taken hostage by the Witted? Worse, is he perhaps another 'Piebald Prince', a Farseer tainted by Wit magic? As the desperate situation worsens, Kettricken has no choice but to summon Fitz to Buckkeep, for who better to track the young prince down than another gifted with the Wit, together with his bonded companion, the wolf Nighteyes?

House of Chains

The Malazan Book of the Fallen: Book 4

Steven Erikson

In Northern Genabackis, a raiding party of savage tribal warriors descends from the mountains into the southern flatlands. Their intention is to wreak havoc amongst the despised lowlanders, but for the one named Karsa Orlong it marks the beginning of what will prove to be an extraordinary destiny.

Some years later, it is the aftermath of the Chain of Dogs. Tavore, the Adjunct to the Empress, has arrived in the last remaining Malazan stronghold of Seven Cities. New to command, she must hone twelve thousand soldiers, mostly raw recruits but for a handful of veterans of Coltaine's legendary march, into a force capable of challenging the massed hordes of Sha'ik's Whirlwind who lie in wait in the heart of the Holy Desert.

But waiting is never easy. The seer's warlords are locked into a power struggle that threatens the very soul of the rebellion, while Sha'ik herself suffers, haunted by the knowledge of her nemesis: her own sister, Tavore.

Midnight Tides

The Malazan Book of the Fallen: Book 5

Steven Erikson

After decades of internecine warfare, the tribes of the Tiste Edur have at last united under the Warlock King of the Hiroth, There is peace--but it has been exacted at a terrible price: a pact made with a hidden power whose motives are at best suspect, at worst deadly.

To the south, the expansionist kingdom of Lether, eager to fulfill its long-prophesized renaissance as an Empire reborn, has enslaved all its less-civilized neighbors with rapacious hunger. All, that is, save one--the Tiste Edur. And it must be only a matter of time before they too fall--either beneath the suffocating weight of gold, or by slaughter at the edge of a sword. Or so destiny has decreed.

Yet as the two sides gather for a pivotal treaty neither truly wants, ancient forces are awakening. For the impending struggle between these two peoples is but a pale reflection of a far more profound, primal battle--a confrontation with the still-raw wound of an old betrayal and the craving for revenge at its seething heart.

A Clash of Kings

A Song of Ice and Fire: Book 2

George R. R. Martin

George R. R. Martin, a writer of unsurpassed vision, power, and imagination, has created a landmark of fantasy fiction. In his widely acclaimed A Game of Thrones, he introduced us to an extraordinary world of wonder, intrigue, and adventure. Now, in the eagerly awaited second volume in this epic saga, he once again proves himself a master myth-maker, setting a standard against which all other fantasy novels will be measured for years to come.

Time is out of joint. The summer of peace and plenty, ten years long, is drawing to a close, and the harsh, chill winter approaches like an angry beast. Two great leaders--Lord Eddard Stark and Robert Baratheon--who held sway over an age of enforced peace are dead...victims of royal treachery. Now, from the ancient citadel of Dragonstone to the forbidding shores of Winterfell, chaos reigns, as pretenders to the Iron Throne of the Seven Kingdoms prepare to stake their claims through tempest, turmoil, and war.

As a prophecy of doom cuts across the sky--a comet the color of blood and flame--six factions struggle for control of a divided land. Eddard's son Robb has declared himself King in the North. In the south, Joffrey, the heir apparent, rules in name only, victim of the scheming courtiers who teem over King's Landing. Robert's two brothers each seek their own dominion, while a disfavored house turns once more to conquest. And a continent away, an exiled queen, the Mother of Dragons, risks everything to lead her precious brood across a hard hot desert to win back the crown that is rightfully hers.

A Clash of Kings transports us into a magnificent, forgotten land of revelry and revenge, wizardry and warfare. It is a tale in which maidens cavort with madmen, brother plots against brother, and the dead rise to walk in the night. Here a princess masquerades as an orphan boy; a knight of the mind prepares a poison for a treacherous sorceress; and wild men descend from the Mountains of the Moon to ravage the countryside.

Against a backdrop of incest and fratricide, alchemy and murder, the price of glory may be measured in blood. And the spoils of victory may just go to the men and women possessed of the coldest steel...and the coldest hearts. For when rulers clash, all of the land feels the tremors.

Audacious, inventive, brilliantly imagined, A Clash of Kings is a novel of dazzling beauty and boundless enchantment--a tale of pure excitement you will never forget.

The Bonehunters

The Malazan Book of the Fallen: Book 6

Steven Erikson

The Seven Cities Rebellion has been crushed. Sha'ik is dead. One last rebel force remains, holed up in the city of Y'Ghatan and under the fanatical command of Leoman of the Flails. The prospect of laying siege to this ancient fortress makes the battle-weary Malaz 14th Army uneasy. For it was here that the Empire's greatest champion Dassem Ultor was slain and a tide of Malazan blood spilled. A place of foreboding, its smell is of death.

But elsewhere, agents of a far greater conflict have made their opening moves. The Crippled God has been granted a place in the pantheon, a schism threatens and sides must be chosen. Whatever each god decides, the ground-rules have changed, irrevocably, terrifyingly and the first blood spilled will be in the mortal world.

A world in which a host of characters, familiar and new, including Heboric Ghost Hands, the possessed Apsalar, Cutter, once a thief now a killer, the warrior Karsa Orlong and the two ancient wanderers Icarium and Mappo--each searching for such a fate as they might fashion with their own hands, guided by their own will. If only the gods would leave them alone. But now that knives have been unsheathed, the gods are disinclined to be kind. There shall be war, war in the heavens. And, the prize? Nothing less than existence itself...

Mistborn: The Final Empire

Cosmere: Mistborn: Book 1

Brandon Sanderson

Brandon Sanderson, fantasy's newest master tale spinner, author of the acclaimed debut Elantris, dares to turn a genre on its head by asking a simple question: What if the hero of prophecy fails? What kind of world results when the Dark Lord is in charge? The answer will be found in the Mistborn Trilogy, a saga of surprises and magical martial-arts action that begins in Mistborn.

For a thousand years the ash fell and no flowers bloomed. For a thousand years the Skaa slaved in misery and lived in fear. For a thousand years the Lord Ruler, the "Sliver of Infinity," reigned with absolute power and ultimate terror, divinely invincible. Then, when hope was so long lost that not even its memory remained, a terribly scarred, heart-broken half-Skaa rediscovered it in the depths of the Lord Ruler's most hellish prison. Kelsier "snapped" and found in himself the powers of a Mistborn. A brilliant thief and natural leader, he turned his talents to the ultimate caper, with the Lord Ruler himself as the mark.

Kelsier recruited the underworld's elite, the smartest and most trustworthy allomancers, each of whom shares one of his many powers, and all of whom relish a high-stakes challenge. Only then does he reveal his ultimate dream, not just the greatest heist in history, but the downfall of the divine despot.

But even with the best criminal crew ever assembled, Kel's plan looks more like the ultimate long shot, until luck brings a ragged girl named Vin into his life. Like him, she's a half-Skaa orphan, but she's lived a much harsher life. Vin has learned to expect betrayal from everyone she meets, and gotten it. She will have to learn to trust, if Kel is to help her master powers of which she never dreamed.

Readers of Elantris thought they'd discovered someone special in Brandon Sanderson. Mistborn proves they were right.

The White Rose

Black Company: The Book of the North: Book 3

Glen Cook

She is the last hope of good in the war against the evil sorceress known as the Lady. From a secret base on the Plains of Fear, where even the Lady hesitates to go, the Black Company, once in service to the Lady, now fights to bring victory to the White Rose. But now an even greater evil threatens the world. All the great battles that have gone before will seem a skirmishes when the Dominator rises from the grave.

Before They Are Hanged

The First Law Universe: First Law Trilogy: Book 2

Joe Abercrombie

Superior Glokta has a problem. How do you defend a city surrounded by enemies and riddled with traitors, when your allies can by no means be trusted, and your predecessor vanished without a trace? It s enough to make a torturer want to run if he could even walk without a stick.

Northmen have spilled over the border of Angland and are spreading fire and death across the frozen country. Crown Prince Ladisla is poised to drive them back and win undying glory. There is only one problem he commands the worst-armed, worst-trained, worst-led army in the world.

And Bayaz, the First of the Magi, is leading a party of bold adventurers on a perilous mission through the ruins of the past. The most hated woman in the South, the most feared man in the North, and the most selfish boy in the Union make a strange alliance, but a deadly one. They might even stand a chance of saving mankind from the Eaters if they didn t hate each other quite so much.

Ancient secrets will be uncovered. Bloody battles will be won and lost. Bitter enemies will be forgiven but not before they are hanged.

The Providence of Fire

Chronicle of the Unhewn Throne: Book 2

Brian Staveley

The conspiracy to destroy the ruling family of the Annurian Empire is far from over.

Having learned the identity of her father's assassin, Adare flees the Dawn Palace in search of allies to challenge the coup against her family. Few trust her, but when she is believed to be touched by Intarra, patron goddess of the empire, the people rally to help her retake the capital city. As armies prepare to clash, the threat of invasion from barbarian hordes compels the rival forces to unite against their common enemy. Unknown to Adare, her brother Valyn, renegade member of the empire's most elite fighting force, has allied with the invading nomads. The terrible choices each of them has made may make war between them inevitable.

Between Valyn and Adare is their brother Kaden, rightful heir to the Unhewn Throne, who has infiltrated the Annurian capital with the help of two strange companions. The knowledge they possess of the secret history that shapes these events could save Annur or destroy it.

Dark of the Moon

Chronicles of the Kencyrath: Book 2

P. C. Hodgell

Tai-tastigon is burning.

The whole city is in an uproar. And the cause, Jame, and her friend Marc have fled. They are making their way through mountain passes, far too late in the season, hoping to find Jame's brother Tori somewhere on the other side.

Nothing ever goes easily for Jame, least of all this journey. As hints of the past she has forgotten — of dark and horrid years in the house of Gerridon, betrayer of her people, the Kencyrath, and her god — come to the surface, she encounters changers from the house of Gerridon, wanting to bring her back into that dark place. Arrin-ken, catlike creatures who are nevertheless a part of her own people, find and judge her. Bandits, brigands and strange remnants from the past of her people—which suggest a dim future for them, their god and their hope of defeating the great enemy, Perimal Darkling — arise to haunt her. But her determination to find her brother and to avoid falling into eternal darkness only grows stronger.

Meanwhile Tori, who is Highlord of the Kencyrath, leads the wayward lords of the Kencyrath with uneasy grace. He is a compromise for them, a way of avoiding endless battle between them. But he can bind them together only so long as he can tread a narrow way between their varied needs and desires. When a vast and unexpected danger threatens, he must call up the host — the troops that each lord must muster — but in so doing he threatens his own position and his sanity, for he cannot avoid the attention this calls to him, attention that seems to bring changers who want to kill him, and odd nightmares that seem to suggest a future he does not want and the reappearance of a sister he both loves and fears.

Shadows Linger

Black Company: The Book of the North: Book 2

Glen Cook

Mercenary soldiers in the service of the Lady, the Black Company stands against the rebels of the White Rose. They are tough men, proud of honoring their contracts. The Lady is evil, but so, too, are those who falsely profess to follow the White Rose, reincarnation of a centuries-dead heroine. Yet now some of the Company have discovered that the mute girl they rescued and sheltered is truly the White Rose reborn. Now there may be a path to the light, even for such as they. If they can survive it.

Toll the Hounds

The Malazan Book of the Fallen: Book 8

Steven Erikson

In Darujhistan, the city of blue fire, it is said that love and death shall arrive dancing. It is summer and the heat is oppressive, but for the small round man in the faded red waistcoat, discomfiture is not just because of the sun. All is not well. Dire portents plague his nights and haunt the city streets like fiends of shadow. Assassins skulk in alleyways, but the quarry has turned and the hunters become the hunted.

Hidden hands pluck the strings of tyranny like a fell chorus. While the bards sing their tragic tales, somewhere in the distance can be heard the baying of Hounds...And in the distant city of Black Coral, where rules Anomander Rake, Son of Darkness, ancient crimes awaken, intent on revenge. It seems Love and Death are indeed about to arrive... hand in hand, dancing.

A thrilling, harrowing novel of war, intrigue and dark, uncontrollable magic, Toll the Hounds is the new chapter in Erikson's monumental series - epic fantasy at its most imaginative and storytelling at its most exciting.

The Blade Itself

The First Law Universe: First Law Trilogy: Book 1

Joe Abercrombie

Logen Ninefingers, infamous barbarian, has finally run out of luck. Caught in one feud too many, he's on the verge of becoming a dead barbarian - leaving nothing behind him but bad songs, dead friends, and a lot of happy enemies.

Nobleman, dashing officer, and paragon of selfishness, Captain Jezal dan Luthar has nothing more dangerous in mind than fleecing his friends at cards and dreaming of glory in the fencing circle. But war is brewing, and on the battlefields of the frozen North they fight by altogether bloodier rules.

Inquisitor Glokta, cripple turned torturer, would like nothing better than to see Jezal come home in a box. But then Glokta hates everyone: cutting treason out of the Union one confession at a time leaves little room for friendship. His latest trail of corpses may lead him right to the rotten heart of government, if he can stay alive long enough to follow it.

Enter the wizard, Bayaz. A bald old man with a terrible temper and a pathetic assistant, he could be the First of the Magi, he could be a spectacular fraud, but whatever he is, he's about to make the lives of Logen, Jezal, and Glotka a whole lot more difficult.

Murderous conspiracies rise to the surface, old scores are ready to be settled, and the line between hero and villain is sharp enough to draw blood. Unpredictable, compelling, wickedly funny, and packed with unforgettable characters, The Blade Itself is noir fantasy with a real cutting edge.

Assassin's Quest

The Farseer Trilogy: Book 3

Robin Hobb

As this epic trilogy reaches its unforgettable conclusion, young FitzChivalry faces his toughest opponent ever: himself. Embittered and broken, his body reclaimed from the grave and his spirit from the care of his bond-wolf Nighteyes, Fitz awakens to a world where everything he once held dear is in ruins. King Shrewd is dead; Prince Regal has claimed the throne and rules the kingdom with a cruel and selfish negligence. Molly has deserted him for parts unknown. Queen Kettricken and her unborn child have fled to the mountains with the Fool, Verity is lost seeking the elusive Elderlings, and Fitz's presumed death forever bars him from Buckkeep. The only companions he had left in his solitude are Chade and Burrich, who wrestle him reluctantly back to humanity after his sojourn in Nighteyes' mind.

But angry with the lot Fate has cast him, Fitz drives away even these loyal companions, and for the first time faces his life on his own, without anyone to guide or lead him. And what he most desires is revenge against Regal, for everything the usurper has cost him. So, preparing his assassin's kit, he sets out for Regal's new capital at Tradeford, determined to murder the treacherous "king." Without guidance, though, he botches the attempt, and an urgent sending by Verity to save him leaves Fitz imprinted with the burning imperative to find and aid his true king in his quest to aid the land.

Eventually fighting his way through to the mountains, he rejoins Kettricken and the Fool in a quest for Verity--and there in the Skill-shadowed hills, he discovers an ancient power and a mysterious riddle, whose answer may well change the fate of the Six Duchies forever....

Ship of Magic

The Liveship Traders: Book 1

Robin Hobb

Wizardwood, a sentient wood. The most precious commodity in the world. Like many legendary wares, it comes only from the Rain River Wilds.

But how can one trade with the Rain Wilders, when only a liveship, fashioned from wizardwood, can negotiate the perilous waters of the Rain River? Rare and valuable, a liveship will quicken only when three members, from successive generations, have died on board. The liveship Vivacia is about to undergo her quickening, as Althea Vestrit's father is carried on deck in his death-throes. Althea waits for the ship that she loves more than anything else in the world to awaken. Only to discover that the Vivacia has been signed away in her father's will to her brutal brother-in-law, Kyle Haven. . .

Others plot to win, or steal, a liveship. The Paragon, known by many as the Pariah, went mad, turned turtle and drowned his crew. Now he lies, blind, lonely and broken on a deserted beach. But greedy men have designs to restore him, to sail the waters of the Rain Wild River once more.

Assassin's Apprentice

The Farseer Trilogy: Book 1

Robin Hobb

Young Fitz is the bastard son of the noble Prince Chivalry, raised in the shadow of the royal court by his father's gruff stableman. He is treated like an outcast by all the royalty except the devious King Shrewd, who has him sectetly tutored in the arts of the assassin. For in Fitz's blood runs the magic Skill--and the darker knowledge of a child raised with the stable hounds and rejected by his family. As barbarous raiders ravage the coasts, Fitz is growing to manhood. Soon he will face his first dangerous, soul-shattering mission. And though some regard him as a threat to the throne, he may just be the key to the survival of the kingdom.

Royal Assassin

The Farseer Trilogy: Book 2

Robin Hobb

Young Fitz, the illegitimate son of the noble Prince Chivalry, is ignored by all royalty except the devious King Shrewd, who has had him tutored in the dark arts of the assassin. He has barely survived his first, soul-shattering mission, and returns to the court where he is thrown headfirst into the tumult of royal life.

With the King near death, and Fitz's only ally off on a seemingly hopeless quest, the throne itself is threatened. Meanwhile, the treacherous Red Ship Raiders have renewed their attacks on the Six Duchies, slaughtering the inhabitants of entire seaside towns.

In this time of great peril, it soon becomes clear that the fate of the kingdom may rest in Fitz's hands -- and his role in its salvation may require the ultimate sacrifice.

A Feast for Crows

A Song of Ice and Fire: Book 4

George R. R. Martin

Few books have captivated the imagination and won the devotion and praise of readers and critics everywhere as has George R. R. Martin's monumental epic cycle of high fantasy. Now, in A Feast for Crows, Martin delivers the long-awaited fourth book of his landmark series, as a kingdom torn asunder finds itself at last on the brink of peace... only to be launched on an even more terrifying course of destruction.

A Feast for Crows

It seems too good to be true. After centuries of bitter strife and fatal treachery, the seven powers dividing the land have decimated one another into an uneasy truce. Or so it appears.... With the death of the monstrous King Joffrey, Cersei is ruling as regent in King's Landing. Robb Stark's demise has broken the back of the Northern rebels, and his siblings are scattered throughout the kingdom like seeds on barren soil. Few legitimate claims to the once desperately sought Iron Throne still exist -- or they are held in hands too weak or too distant to wield them effectively. The war, which raged out of control for so long, has burned itself out.

But as in the aftermath of any climactic struggle, it is not long before the survivors, outlaws, renegades, and carrion eaters start to gather, picking over the bones of the dead and fighting for the spoils of the soon-to-be dead. Now in the Seven Kingdoms, as the human crows assemble over a banquet of ashes, daring new plots and dangerous new alliances are formed, while surprising faces -- some familiar, others only just appearing -- are seen emerging from an ominous twilight of past struggles and chaos to take up the challenges ahead.

It is a time when the wise and the ambitious, the deceitful and the strong will acquire the skills, the power, and the magic to survive the stark and terrible times that lie before them. It is a time for nobles and commoners, soldiers and sorcerers, assassins and sages to come together and stake their fortunes... and their lives. For at a feast for crows, many are the guests -- but only a few are the survivors.

The Traitor Baru Cormorant

The Masquerade: Book 1

Seth Dickinson

In Seth Dickinson's highly-anticipated debut The Traitor Baru Cormorant, a young woman from a conquered people tries to transform an empire in this richly imagined geopolitical fantasy.

Baru Cormorant believes any price is worth paying to liberate her people-even her soul.

When the Empire of Masks conquers her island home, overwrites her culture, criminalizes her customs, and murders one of her fathers, Baru vows to swallow her hate, join the Empire's civil service, and claw her way high enough to set her people free.

Sent as an Imperial agent to distant Aurdwynn, another conquered country, Baru discovers it's on the brink of rebellion. Drawn by the intriguing duchess Tain Hu into a circle of seditious dukes, Baru may be able to use her position to help. As she pursues a precarious balance between the rebels and a shadowy cabal within the Empire, she orchestrates a do-or-die gambit with freedom as the prize.

But the cost of winning the long game of saving her people may be far greater than Baru imagines.

The Blinding Knife

The Lightbringer Series: Book 2

Brent Weeks

From the New York Times Bestselling author of The Black Prism...

Gavin Guile is dying. He'd thought he had five years left--now he has less than one. With fifty thousand refugees, a bastard son, and an ex-fianc?e who may have learned his darkest secret, Gavin has problems on every side.

All magic in the world is running wild and threatens to destroy the Seven Satrapies. Worst of all, the old gods are being reborn, and their army of color wights is unstoppable. The only salvation may be the brother whose freedom and life Gavin stole sixteen years ago.

The Alchemist

The Tangled Lands Universe: Book 1

Paolo Bacigalupi

Nebula-nominated Novella

Magic has a price. But someone else will pay. Every time a spell is cast, a bit of bramble sprouts, sending up tangling vines, bloody thorns, and threatening a poisonous sleep. It sprouts in tilled fields and in neighbors' roof beams, thrusts up from between street cobbles, and bursts forth from sacks of powdered spice. A bit of magic, and bramble follows. A little at first, and then more--until whole cities are dragged down under tangling vines and empires lie dead, ruins choked by bramble forest. Monuments to people who loved magic too much.

In the paired novellas, The Alchemist & The Executioness, award-winning authors Tobias Buckell and Paolo Bacigalupi explore a shared world where magic is forbidden and its use is rewarded with the axe. A world of glittering memories and a desperate present, where everyone uses a little magic, and someone else always pays the price.

In the beleaguered city of Khaim, a lone alchemist seeks a solution to a deadly threat. The bramble, a plant that feeds upon magic, now presses upon Khaim, nourished by the furtive spellcasting of its inhabitants and threatening to strangle the city under poisonous vines. Driven by desperation and genius, the alchemist constructs a device that transcends magic, unlocking the mysteries of bramble's essential nature. But the power of his newly-built balanthast is even greater than he dreamed. Where he sought to save a city and its people, the balanthast has the potential to save the world entire--if it doesn't destroy him and his family first.

The Steel Remains

Land Fit For Heroes: Book 1

Richard K. Morgan

A dark lord will rise. Such is the prophecy that dogs Ringil Eskiath—Gil, for short—a washed-up mercenary and onetime war hero whose cynicism is surpassed only by the speed of his sword. Gil is estranged from his aristocratic family, but when his mother enlists his help in freeing a cousin sold into slavery, Gil sets out to track her down. But it soon becomes apparent that more is at stake than the fate of one young woman. Grim sorceries are awakening in the land. Some speak in whispers of the return of the Aldrain, a race of widely feared, cruel yet beautiful demons. Now Gil and two old comrades are all that stand in the way of a prophecy whose fulfillment will drown an entire world in blood. But with heroes like these, the cure is likely to be worse than the disease.

Gardens of the Moon

The Malazan Book of the Fallen: Book 1

Steven Erikson

The Malazan Empire simmers with discontent, bled dry by interminable warfare, bitter infighting and bloody confrontations with the formidable Anomander Rake and his Tiste Andii, ancient and implacable sorcerers. Even the imperial legions, long inured to the bloodshed, yearn for some respite. Yet Empress Laseen's rule remains absolute, enforced by her dread Claw assassins.

For Sergeant Whiskeyjack and his squad of Bridgeburners, and for Tattersail, surviving cadre mage of the Second Legion, the aftermath of the siege of Pale should have been a time to mourn the many dead. But Darujhistan, last of the Free Cities of Genabackis, yet holds out. It is to this ancient citadel that Laseen turns her predatory gaze.

However, it would appear that the Empire is not alone in this great game. Sinister, shadowbound forces are gathering as the gods themselves prepare to play their hand...

Conceived and written on a panoramic scale, Gardens of the Moon is epic fantasy of the highest order--an enthralling adventure by an outstanding new voice.

Blood of Dragons

The Rain Wilds Chronicles: Book 4

Robin Hobb

Dragon blood and scales, dragon liver and eyes and teeth. All required ingredients for medicines with near-miraculous healing powers. The legendary blue dragon Tintaglia is dying of wounds inflicted by hunters sent by the Duke of Chalced, who meanwhile preserves his dwindling life by consuming the blood of the dragon's poet Selden Vestrit.

If Tintaglia perishes, her ancestral memories will die with her. And the dragons in the ancient city of Kelsingra will lose the secret knowledge they need to survive. Their keepers immerse themselves in the dangerously addictive memory-stone records of the city in the hope of recovering the Elderling magic that once allowed humans and dragons to co-exist. In doing so they risk losing their own identities, even their lives.

And danger threatens from beyond the city, too. For war is coming: war between dragonkind and those who would destroy them.

The Children of Hurin

Middle Earth

Christopher Tolkien
J. R. R. Tolkien

The Children of Húrin, begun in 1918, was one of three "Great Tales" J.R.R. Tolkien worked on throughout his life, though he never realized his ambition to see it published. Though familiar to many fans from extracts and references within other Tolkien books, it has long been assumed that the story would forever remain an "unfinished tale." Now reconstructed by Christopher Tolkien, painstakingly editing together the complete work from his father's many drafts, this book is the culmination of a tireless thirty-year endeavor by him to bring J.R.R. Tolkien's vast body of unpublished work to a wide audience.

Christopher Tolkien said: "It has seemed to me for a long time that there was a good case for presenting my father's long version of the legend of The Children of Húrin as an independent work, between its own covers, with a minimum of editorial presence, and above all in continuous narrative without gaps or interruptions, if this could be done without distortion or invention, despite the unfinished state in which he left some parts of it."

Having drawn the distinctive maps for the original The Lord of the Rings more than fifty years ago, Christopher has also created a detailed new map for this book. In addition, it will include a jacket and color paintings by Alan Lee, illustrator of The Hobbit and The Lord of the Rings Centenary Edition and Oscar®-winning designer of the film trilogy.

The Magician King

Fillory: Book 2

Lev Grossman

Return to Fillory in the riveting sequel to The New York Times bestseller and literary phenomenon of 2009--The Magicians.

The Magicians was praised as a triumph by readers and critics of both mainstream and fantasy literature. Now Grossman takes us back to Fillory, where the Brakebills graduates have fled the sorrows of the mundane world, only to face terrifying new challenges.

Quentin and his friends are now the kings and queens of Fillory, but the days and nights of royal luxury are starting to pall. After a morning hunt takes a sinister turn, Quentin and his old friend Julia charter a magical sailing ship and set out on an errand to the wild outer reaches of their kingdom. Their pleasure cruise becomes an adventure when the two are unceremoniously dumped back into the last place Quentin ever wants to see: his parent's house in Chesterton, Massachusetts. And only the black, twisted magic that Julia learned on the streets can save them.

The Magician King is a grand voyage into the dark, glittering heart of magic, an epic quest for the Harry Potter generation. It also introduces a powerful new voice, that of Julia, whose angry genius is thrilling. Once again Grossman proves that he is the modern heir to C.S. Lewis, and the cutting edge of literary fantasy.

The Wounded Land

The Second Chronicles of Thomas Covenant: Book 1

Stephen R. Donaldson

Four thousand years have passed since Covenant first freed the Land from the devastating grip of Lord Foul and his minions. But he is back, and Convenant, armed with his stunning white gold magic, must battle the evil forces and his own despair....

God Stalk

Chronicles of the Kencyrath: Book 1

P. C. Hodgell

Jame is a Kencyr. Kencyrs are not native to the planet where they now live. For thirty centuries they have been the weapon that their Three-Faced God has used against the power of the Perimal Darkling. And though they have fought well, the Darkling has come to planet after planet, and the Kencyrs have moved on.

Jame knows this as she stumbles out of the hilly, barren Haunted Lands into the city of Tai-tastigon. But she knows little else. She does not remember where she has been or what she has done for the last ten years of her life. Her memory goes back only a week or two — to finding her home destroyed and all her family dead.

In Tai-tastigon Jame begins a new life that seems to be at odds with all that the Kencyrs stand for. Kencyrs are honest and just, but Jame becomes an apprentice to the most renowned thief in the powerful Thieves' Guild. Kencyrs are confirmed monotheists, yet Jame explores the rituals and activities of the thousands of gods, templed and untempled, in this religious center; she even kills a god and then resurrects him. And at the inn, the Res aB'tyrr, where she lives, she finds herself using the most sacred dances of her people, dances she does not even remember learning, for the entertainment and sometimes the destruction of the inn's patrons.

Within herself Jame finds power she does not want and doubts she defies her heredity to harbor. She moves through the rich and bloody stew of Tai-tastigon like a hot spice. Her probings, to find herself and to discover what her powers mean to her and her people, combined with influences already at work, very nearly destroy the city. And yet, they bring her face to face with a destiny she must accept.

Homeland

Forgotten Realms: The Dark Elf Trilogy: Book 1

R. A. Salvatore

This is the paperback version of the stunning new release of the classic R.A. Salvatore novel that begins the tale of his signature dark elf character, Drizzt Do-Urden.

Flesh and Spirit

The Lighthouse Duet: Book 1

Carol Berg

In a land torn apart by civil war, pestilence, and shaky alliances, a man branded a traitor may be the world's only hope...

The rebellious son of a long line of pureblood cartographers and diviners, Valen has spent most of his life trying to escape what society — and his family — ordained for him. His own mother has predicted that he will meet his doom in water and blood and ice. And her divination seems fulfilled when a comrade abandons Valen in a rainy wilderness half-dead, addicted to an enchantment that converts pain to pleasure, and possessing only a stolen book of maps.

Offered sanctuary in a nearby monastery, Valen discovers that his book — rumored to lead men into the realm of angels — gains him entry into a world of secret societies, doomsayers, monks, princes, and madmen, all seeking to unlock the mystery of the coming dark age. Unfortunately, the key to Navronne's doom is buried in half-forgotten myth—and the secrets of his own past...

Dreamer's Pool

Blackthorn & Grim: Book 1

Juliet Marillier

In exchange for help escaping her long and wrongful imprisonment, embittered magical healer Blackthorn has vowed to set aside her bid for vengeance against the man who destroyed all that she once held dear. Followed by a former prison mate, a silent hulk of a man named Grim, she travels north to Dalriada. There she'll live on the fringe of a mysterious forest, duty bound for seven years to assist anyone who asks for her help.

Oran, crown prince of Dalriada, has waited anxiously for the arrival of his future bride, Lady Flidais. He knows her only from a portrait and sweetly poetic correspondence that have convinced him Flidais is his destined true love. But Oran discovers letters can lie. For although his intended exactly resembles her portrait, her brutality upon arrival proves she is nothing like the sensitive woman of the letters.

With the strategic marriage imminent, Oran sees no way out of his dilemma. Word has spread that Blackthorn possesses a remarkable gift for solving knotty problems, so the prince asks her for help. To save Oran from his treacherous nuptials, Blackthorn and Grim will need all their resources: courage, ingenuity, leaps of deduction, and more than a little magic.

Viriconium

The Viriconium Sequence

M. John Harrison

A magnificent city existing on the fringes of the past, and on the brink of destruction, Viriconium -- With a foreword by Neil Gaiman.

Available to American readers for the first time, this landmark collection gathers four groundbreaking fantasy classics from the acclaimed author of Light. Set in the imagined city of Viriconium, here are the masterworks that revolutionized a genre and enthralled a generation of readers:

  • The Pastel City
  • A Storm of Wings
  • In Viriconium
  • Viriconium Nights

Back in print after a long absence, these singular tales of a timeless realm and its enigmatic inhabitants are now reborn and compiled to captivate a whole new generation.

The Border Keeper

Kerstin Hall

She lived where the railway tracks met the saltpan, on the Ahri side of the shadowline. In the old days, when people still talked about her, she was known as the end-of-the-line woman.

Vasethe, a man with a troubled past, comes to seek a favor from a woman who is not what she seems, and must enter the nine hundred and ninety-nine realms of Mkalis, the world of spirits, where gods and demons wage endless war.