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The Long Way to a Small, Angry Planet

Wayfarers: Book 1

Becky Chambers

Somewhere within our crowded sky, a crew of wormhole builders hops from planet to planet, on their way to the job of a lifetime. To the galaxy at large, humanity is a minor species, and one patched-up construction vessel is a mere speck on the starchart. This is an everyday sort of ship, just trying to get from here to there. But all voyages leave their mark, and even the most ordinary of people have stories worth telling. A young Martian woman, hoping the vastness of space will put some distance between herself and the life she's left behind. An alien pilot, navigating life without her own kind. A pacifist captain, awaiting the return of a loved one at war. Set against a backdrop of curious cultures and distant worlds, this episodic tale weaves together the adventures of nine eclectic characters, each on a journey of their own.

A Closed and Common Orbit

Wayfarers: Book 2

Becky Chambers

Lovelace was once merely a ship's artificial intelligence. When she wakes up in an new body, following a total system shut-down and reboot, she has to start over in a synthetic body, in a world where her kind are illegal. She's never felt so alone.

But she's not alone, not really. Pepper, one of the engineers who risked life and limb to reinstall Lovelace, is determined to help her adjust to her new world. Because Pepper knows a thing or two about starting over.

Together, Pepper and Lovey will discover that, huge as the galaxy may be, it's anything but empty.

The Galaxy, and the Ground Within

Wayfarers: Book 4

Becky Chambers

With no water, no air, and no native life, the planet Gora is unremarkable. The only thing it has going for it is a chance proximity to more popular worlds, making it a decent stopover for ships traveling between the wormholes that keep the Galactic Commons connected. If deep space is a highway, Gora is just your average truck stop.

At the Five-Hop One-Stop, long-haul spacers can stretch their legs (if they have legs, that is), and get fuel, transit permits, and assorted supplies. The Five-Hop is run by an enterprising alien and her sometimes helpful child, who work hard to provide a little piece of home to everyone passing through.

When a freak technological failure halts all traffic to and from Gora, three strangers - all different species with different aims - are thrown together at the Five-Hop. Grounded, with nothing to do but wait, the trio - an exiled artist with an appointment to keep, a cargo runner at a personal crossroads, and a mysterious individual doing her best to help those on the fringes - are compelled to confront where they've been, where they might go, and what they are, or could be, to each other.