open
Upgrade to a better browser, please.

Search Worlds Without End

Advanced Search
Search Terms:
Award(s):
Hugo
Nebula
BSFA
Mythopoeic
Locus SF
Derleth
Campbell
WFA
Locus F
Prometheus
Locus FN
PKD
Clarke
Stoker
Aurealis SF
Aurealis F
Aurealis H
Locus YA
Norton
Jackson
Legend
Red Tentacle
Morningstar
Golden Tentacle
Holdstock
All Awards
Sub-Genre:
Date Range:  to 

Search Results Returned:  79


Memories of Ice

The Malazan Book of the Fallen: Book 3

Steven Erikson

The ravaged continent of Genabackis has given birth to a terrifying new empire: the Pannion Domin. Like a tide of corrupted blood, it seethes across the land, devouring all. In its path stands an uneasy alliance: Onearm's army and Whiskeyjack's Bridgeburners alongside their enemies of old--the forces of the Warlord Caladan Brood, Anomander Rake and his Tiste Andii mages, and the Rhivi people of the plains.

But ancient undead clans are also gathering; the T'lan Imass have risen. For it would seem something altogether darker and more malign threatens this world. Rumors abound that the Crippled God is now unchained and intent on a terrible revenge.

The Last Mortal Bond

Chronicle of the Unhewn Throne: Book 3

Brian Staveley

DEATH IS NEAR, ARMIES ARE GATHERED, AND THE FUTURE RESTS ON A KNIFE-EDGE

The Annurian Empire is losing a war on two fronts - and it's unclear who is in command. Adare is stationed in the thick of battle and now calls herself Emperor. However, she can't hold back the nomadic Urgul forces for much longer. She needs her brilliant general, Ran il Tornja, but will he betray her again?

Her brother Kaden is the true heir, yet he'll accept a Republic to save his divided people. And he faces something even more terrible than war. He's unmasked Ran il Tornja as a remnant of an ancient race who attempted to destroy mankind. The general plans to finish what they started, and is amassing all the power he needs.

The empire calls on the Kettral, its toughest soldiers, but their order has been decimated. Its last fighters are in disarray, but could they still turn the tide of war? Most disturbingly of all, capricious gods walk the earth in human guise. And their desires could seal the fate of a world.

Vita Nostra

Vita Nostra: Book 1

Sergey Dyachenko
Marina Dyachenko

The definitive English language translation of the internationally bestselling Russian novel--a brilliant dark fantasy with "the potential to be a modern classic" (Lev Grossman), combining psychological suspense, enchantment, and terror that makes us consider human existence in a fresh and provocative way.

Our life is brief...

While vacationing at the beach with her mother, Sasha Samokhina meets the mysterious Farit Kozhennikov under the most peculiar circumstances. The teenage girl is powerless to refuse when this strange and unusual man with an air of the sinister directs her to perform a task with potentially scandalous consequences. He rewards her effort with a strange golden coin.

As the days progress, Sasha carries out other acts for which she receives more coins from Kozhennikov. As summer ends, her domineering mentor directs her to move to a remote village and use her gold to enter the Institute of Special Technologies. Though she does not want to go to this unknown town or school, she also feels it's the only place she should be. Against her mother's wishes, Sasha leaves behind all that is familiar and begins her education.

As she quickly discovers, the institute's "special technologies" are unlike anything she has ever encountered. The books are impossible to read, the lessons obscure to the point of maddening, and the work refuses memorization. Using terror and coercion to keep the students in line, the school does not punish them for their transgressions and failures; instead, their families pay a terrible price. Yet despite her fear, Sasha undergoes changes that defy the dictates of matter and time; experiences which are nothing she has ever dreamed of... and suddenly all she could ever want.

A complex blend of adventure, magic, science, and philosophy that probes the mysteries of existence, filtered through a distinct Russian sensibility, this astonishing work of speculative fiction--brilliantly translated by Julia Meitov Hersey--is reminiscent of modern classics such as Lev Grossman's The Magicians, Max Barry's Lexicon, and Katherine Arden's The Bear and the Nightingale, but will transport them to a place far beyond those fantastical worlds.

The Crippled God

The Malazan Book of the Fallen: Book 10

Steven Erikson

Savaged by the K'Chain Nah'Ruk, the Bonehunters march for Kolanse, where waits an unknown fate. Tormented by questions, the army totters on the edge of mutiny, but Adjunct Tavore will not relent. One final act remains, if it is in her power, if she can hold her army together, if the shaky allegiances she has forged can survive all that is to come. A woman with no gifts of magic, deemed plain, unprepossessing, displaying nothing to instill loyalty or confidence, Tavore Paran of House Paran means to challenge the gods -- if her own troops don't kill her first.

Awaiting Tavore and her allies are the Forkrul Assail, the final arbiters of humanity. Drawing upon an alien power terrible in its magnitude, they seek to cleanse the world, to annihilate every human, every civilization, in order to begin anew. They welcome the coming conflagration of slaughter, for it shall be of their own devising, and it pleases them to know that, in the midst of the enemies gathering against them, there shall be betrayal. In the realm of Kurald Galain, home to the long lost city of Kharkanas, a mass of refugees stand upon the First Shore. Commanded by Yedan Derryg, the Watch, they await the breaching of Lightfall, and the coming of the Tiste Liosan. This is a war they cannot win, and they will die in the name of an empty city and a queen with no subjects.

Elsewhere, the three Elder Gods, Kilmandaros, Errastas and Sechul Lath, work to shatter the chains binding Korabas, the Otataral Dragon, and release her from her eternal prison. Once freed, she will be a force of utter devastation, and against her no mortal can stand. At the Gates of Starvald Demelain, the Azath House sealing the portal is dying. Soon will come the Eleint, and once more, there will be dragons in the world. And so, in a far away land and beneath indifferent skies, the final cataclysmic chapter in the extraordinary 'Malazan Book of the Fallen' begins.

A Storm of Swords

A Song of Ice and Fire: Book 3

George R. R. Martin

Of the five contenders for power, one is dead, another in disfavor, and still the wars rage as violently as ever, as alliances are made and broken. Joffrey, of House Lannister, sits on the Iron Throne, the uneasy ruler of the land of the Seven Kingdoms. His most bitter rival, Lord Stannis, stands defeated and disgraced, the victim of the jealous sorceress who holds him in her evil thrall. But young Robb, of House Stark, still rules the North from the fortress of Riverrun. Robb plots against his despised Lannister enemies, even as they hold his sister hostage at King's Landing, the seat of the Iron Throne. Meanwhile, making her way across a blood-drenched continent is the exiled queen, Daenerys, mistress of the only three dragons still left in the world....

But as opposing forces maneuver for the final titanic showdown, an army of barbaric wildlings arrives from the outermost line of civilization. In their vanguard is a horde of mythical Others--a supernatural army of the living dead whose animated corpses are unstoppable. As the future of the land hangs in the balance, no one will rest until the Seven Kingdoms have exploded in a veritable storm of swords...

Reaper's Gale

The Malazan Book of the Fallen: Book 7

Steven Erikson

All is not well in the Letherii Empire. Rhulad Sengar, the Emperor of a Thousand Deaths, spirals into madness, surrounded by sycophants and agents of his Machiavellian chancellor. Meanwhile, the Letherii secret police conduct a campaign of terror against their own people. The Errant, once a farseeing god, is suddenly blind to the future. Conspiracies seethe throughout the palace, as the empire - driven by the corrupt and self-interested - edges ever-closer to all-out war with the neighboring kingdoms.

The great Edur fleet--its warriors selected from countless numbers of people--draws closer. Amongst the warriors are Karsa Orlong and Icarium Lifestealer--each destined to cross blades with the emperor himself. That yet more blood is to be spilled is inevitable... Against this backdrop, a band of fugitives seek a way out of the empire, but one of them, Fear Sengar, must find the soul of Scabandari Bloodeye. It is his hope that the soul might help halt the Tiste Edur, and so save his brother, the emperor. Yet, traveling with them is Scabandari's most ancient foe: Silchas Ruin, brother of Anomander Rake. And his motives are anything but certain - for the wounds he carries on his back, made by the blades of Scabandari, are still fresh.

Fate decrees that there is to be a reckoning, for such bloodshed cannot go unanswered--and it will be a reckoning on an unimaginable scale. This is a brutal, harrowing novel of war, intrigue and dark, uncontrollable magic; this is epic fantasy at its most imaginative, storytelling at its most thrilling.

Deadhouse Gates

The Malazan Book of the Fallen: Book 2

Steven Erikson

In the vast dominion of Seven Cities, in the Holy Desert Raraku, the seer Sha'ik and her followers prepare for the long-prophesied uprising known as the Whirlwind. Unprecedented in size and savagery, this maelstrom of fanaticism and bloodlust will embroil the Malazan Empire in one of the bloodiest conflicts it has ever known, shaping destinies and giving birth to legends . . .

House of Chains

The Malazan Book of the Fallen: Book 4

Steven Erikson

In Northern Genabackis, a raiding party of savage tribal warriors descends from the mountains into the southern flatlands. Their intention is to wreak havoc amongst the despised lowlanders, but for the one named Karsa Orlong it marks the beginning of what will prove to be an extraordinary destiny.

Some years later, it is the aftermath of the Chain of Dogs. Tavore, the Adjunct to the Empress, has arrived in the last remaining Malazan stronghold of Seven Cities. New to command, she must hone twelve thousand soldiers, mostly raw recruits but for a handful of veterans of Coltaine's legendary march, into a force capable of challenging the massed hordes of Sha'ik's Whirlwind who lie in wait in the heart of the Holy Desert.

But waiting is never easy. The seer's warlords are locked into a power struggle that threatens the very soul of the rebellion, while Sha'ik herself suffers, haunted by the knowledge of her nemesis: her own sister, Tavore.

Last Argument of Kings

The First Law Universe: First Law Trilogy: Book 3

Joe Abercrombie

The end is coming.

Logen Ninefingers might only have one more fight in him-but it's going to be a big one. Battle rages across the North, the king of the Northmen still stands firm, and there's only one man who can stop him. His oldest friend, and his oldest enemy: it's time for the Bloody-Nine to come home.

With too many masters and too little time, Superior Glokta is fighting a different kind of war. A secret struggle in which no one is safe, and no one can be trusted. As his days with a sword are far behind him, it's fortunate that he's deadly with his remaining weapons: blackmail, threats, and torture.

Jezal dan Luthar has decided that winning glory is too painful an undertaking and turned his back on soldiering for a simple life with the woman he loves. But love can be painful too-and glory has a nasty habit of creeping up on a man when he least expects it.

The king of the Union lies on his deathbed, the peasants revolt, and the nobles scramble to steal his crown. No one believes that the shadow of war is about to fall across the heart of the Union. Only the First of the Magi can save the world, but there are risks. There is no risk more terrible, than to break the First Law...

Fool's Errand

The Tawny Man: Book 1

Robin Hobb

Return to the world of the Farseers...

Robin Hobb's best loved characters, Fitz , The Fool and Nighteyes the wolf, face new adventures and trials in the first book of The Tawny Man trilogy.

When Assassin's Quest closed, Fitz was living in self-imposed exile. Wracked with pain, he had chosen to discard the magical gifts that had seen him survive the wonders and torments of navigating the legendary city of the Elderlings, and of raising a dragon.

Now, in this the first of a trilogy, we are returned to the world of the Six Duchies and the lives of those who managed to survive the events of the first Assassin trilogy.

Fifteen years have passed and events are about to sweep Fitz out of his quiet backwater life and into the main political current again. Persecution of the Witted has become rampant throughout the Six Duchies despite Queen Kettricken's effort to damp it. The Witted themselves have begun to strike back. So when 15 year old Prince Dutiful disappears, is it only because he is nervous about his betrothal ceremony to an Outislander princess, or has he been taken hostage by the Witted? Worse, is he perhaps another 'Piebald Prince', a Farseer tainted by Wit magic? As the desperate situation worsens, Kettricken has no choice but to summon Fitz to Buckkeep, for who better to track the young prince down than another gifted with the Wit, together with his bonded companion, the wolf Nighteyes?

A Clash of Kings

A Song of Ice and Fire: Book 2

George R. R. Martin

George R. R. Martin, a writer of unsurpassed vision, power, and imagination, has created a landmark of fantasy fiction. In his widely acclaimed A Game of Thrones, he introduced us to an extraordinary world of wonder, intrigue, and adventure. Now, in the eagerly awaited second volume in this epic saga, he once again proves himself a master myth-maker, setting a standard against which all other fantasy novels will be measured for years to come.

Time is out of joint. The summer of peace and plenty, ten years long, is drawing to a close, and the harsh, chill winter approaches like an angry beast. Two great leaders--Lord Eddard Stark and Robert Baratheon--who held sway over an age of enforced peace are dead...victims of royal treachery. Now, from the ancient citadel of Dragonstone to the forbidding shores of Winterfell, chaos reigns, as pretenders to the Iron Throne of the Seven Kingdoms prepare to stake their claims through tempest, turmoil, and war.

As a prophecy of doom cuts across the sky--a comet the color of blood and flame--six factions struggle for control of a divided land. Eddard's son Robb has declared himself King in the North. In the south, Joffrey, the heir apparent, rules in name only, victim of the scheming courtiers who teem over King's Landing. Robert's two brothers each seek their own dominion, while a disfavored house turns once more to conquest. And a continent away, an exiled queen, the Mother of Dragons, risks everything to lead her precious brood across a hard hot desert to win back the crown that is rightfully hers.

A Clash of Kings transports us into a magnificent, forgotten land of revelry and revenge, wizardry and warfare. It is a tale in which maidens cavort with madmen, brother plots against brother, and the dead rise to walk in the night. Here a princess masquerades as an orphan boy; a knight of the mind prepares a poison for a treacherous sorceress; and wild men descend from the Mountains of the Moon to ravage the countryside.

Against a backdrop of incest and fratricide, alchemy and murder, the price of glory may be measured in blood. And the spoils of victory may just go to the men and women possessed of the coldest steel...and the coldest hearts. For when rulers clash, all of the land feels the tremors.

Audacious, inventive, brilliantly imagined, A Clash of Kings is a novel of dazzling beauty and boundless enchantment--a tale of pure excitement you will never forget.

Midnight Tides

The Malazan Book of the Fallen: Book 5

Steven Erikson

After decades of internecine warfare, the tribes of the Tiste Edur have at last united under the Warlock King of the Hiroth, There is peace--but it has been exacted at a terrible price: a pact made with a hidden power whose motives are at best suspect, at worst deadly.

To the south, the expansionist kingdom of Lether, eager to fulfill its long-prophesized renaissance as an Empire reborn, has enslaved all its less-civilized neighbors with rapacious hunger. All, that is, save one--the Tiste Edur. And it must be only a matter of time before they too fall--either beneath the suffocating weight of gold, or by slaughter at the edge of a sword. Or so destiny has decreed.

Yet as the two sides gather for a pivotal treaty neither truly wants, ancient forces are awakening. For the impending struggle between these two peoples is but a pale reflection of a far more profound, primal battle--a confrontation with the still-raw wound of an old betrayal and the craving for revenge at its seething heart.

Assassin's Fate

Fitz and the Fool: Book 3

Robin Hobb

Prince FitzChivalry Farseer's daughter Bee was violently abducted from Withywoods by Servants of the Four in their search for the Unexpected Son, foretold to wield great power. With Fitz in pursuit, the Servants fled through a Skill-pillar, leaving no trace. It seems certain that they and their young hostage have perished in the Skill-river.

Clerres, where White Prophets were trained by the Servants to set the world on a better path, has been corrupted by greed. Fitz is determined to reach the city and take vengeance on the Four, not only for the loss of Bee but also for their torture of the Fool. Accompanied by FitzVigilant, son of the assassin Chade, Chade's protg Spark and the stableboy Perseverance, Bee's only friend, their journey will take them from the Elderling city of Kelsingra, down the perilous Rain Wild River, and on to the Pirate Isles.

Their mission for revenge will become a voyage of discovery, as well as of reunions, transformations and heartrending shocks. Startling answers to old mysteries are revealed. What became of the liveships Paragon and Vivacia and their crews? What is the origin of the Others and their eerie beach? How are liveships and dragons connected?

But Fitz and his followers are not the only ones with a deadly grudge against the Four. An ancient wrong will bring them unlikely and dangerous allies in their quest. And if the corrupt society of Clerres is to be brought down, Fitz and the Fool will have to make a series of profound and fateful sacrifices.

Grey Sister

Book of the Ancestor: Book 2

Mark Lawrence

Behind its walls, the Convent of Sweet Mercy has trained young girls to hone their skills for centuries. In Mystic Class, Novice Nona Grey has begun to learn the secrets of the universe. But so often even the deepest truths just make our choices harder. Before she leaves the convent, Nona must choose which order to dedicate herself to--and whether her path will lead to a life of prayer and service or one of the blade and the fist.

All that stands between her and these choices are the pride of a thwarted assassin, the designs of a would-be empress wielding the Inquisition like a knife, and the vengeance of the empire's richest lord.

As the world narrows around her, and her enemies attack her through the system she is sworn to, Nona must find her own path despite the competing pulls of friendship, revenge, ambition, and loyalty.

And in all this only one thing is certain: there will be blood.

Fool's Assassin

Fitz and the Fool: Book 1

Robin Hobb

FitzChivalry -- royal bastard and former king's assassin -- has left his life of intrigue behind. As far as the rest of the world knows, FitzChivalry Farseer is dead and buried. Masquerading as Tom Badgerlock, Fitz is now married to his childhood sweetheart, Molly, and leading the quiet life of a country squire.

Though Fitz is haunted by the disappearance of the Fool, who did so much to shape Fitz into the man he has become, such private hurts are put aside in the business of daily life, at least until the appearance of menacing, pale-skinned strangers casts a sinister shadow over Fitz's past...and his future.

The Bonehunters

The Malazan Book of the Fallen: Book 6

Steven Erikson

The Seven Cities Rebellion has been crushed. Sha'ik is dead. One last rebel force remains, holed up in the city of Y'Ghatan and under the fanatical command of Leoman of the Flails. The prospect of laying siege to this ancient fortress makes the battle-weary Malaz 14th Army uneasy. For it was here that the Empire's greatest champion Dassem Ultor was slain and a tide of Malazan blood spilled. A place of foreboding, its smell is of death.

But elsewhere, agents of a far greater conflict have made their opening moves. The Crippled God has been granted a place in the pantheon, a schism threatens and sides must be chosen. Whatever each god decides, the ground-rules have changed, irrevocably, terrifyingly and the first blood spilled will be in the mortal world.

A world in which a host of characters, familiar and new, including Heboric Ghost Hands, the possessed Apsalar, Cutter, once a thief now a killer, the warrior Karsa Orlong and the two ancient wanderers Icarium and Mappo--each searching for such a fate as they might fashion with their own hands, guided by their own will. If only the gods would leave them alone. But now that knives have been unsheathed, the gods are disinclined to be kind. There shall be war, war in the heavens. And, the prize? Nothing less than existence itself...

Before They Are Hanged

The First Law Universe: First Law Trilogy: Book 2

Joe Abercrombie

Superior Glokta has a problem. How do you defend a city surrounded by enemies and riddled with traitors, when your allies can by no means be trusted, and your predecessor vanished without a trace? It s enough to make a torturer want to run if he could even walk without a stick.

Northmen have spilled over the border of Angland and are spreading fire and death across the frozen country. Crown Prince Ladisla is poised to drive them back and win undying glory. There is only one problem he commands the worst-armed, worst-trained, worst-led army in the world.

And Bayaz, the First of the Magi, is leading a party of bold adventurers on a perilous mission through the ruins of the past. The most hated woman in the South, the most feared man in the North, and the most selfish boy in the Union make a strange alliance, but a deadly one. They might even stand a chance of saving mankind from the Eaters if they didn t hate each other quite so much.

Ancient secrets will be uncovered. Bloody battles will be won and lost. Bitter enemies will be forgiven but not before they are hanged.

Foundryside

The Founders Trilogy: Book 1

Robert Jackson Bennett

In a city that runs on industrialized magic, a secret war will be fought to overwrite reality itself.

Sancia Grado is a thief, and a damn good one. And her latest target, a heavily guarded warehouse on Tevanne's docks, is nothing her unique abilities can't handle.

But unbeknownst to her, Sancia's been sent to steal an artifact of unimaginable power, an object that could revolutionize the magical technology known as scriving. The Merchant Houses who control this magic -- the art of using coded commands to imbue everyday objects with sentience -- have already used it to transform Tevanne into a vast, remorseless capitalist machine. But if they can unlock the artifact's secrets, they will rewrite the world itself to suit their aims.

Now someone in those Houses wants Sancia dead, and the artifact for themselves. And in the city of Tevanne, there's nobody with the power to stop them.

To have a chance at surviving -- and at stopping the deadly transformation that's under way -- Sancia will have to marshal unlikely allies, learn to harness the artifact's power for herself, and undergo her own transformation, one that will turn her into something she could never have imagined.

The Hero of Ages

Cosmere: Mistborn: Book 3

Brandon Sanderson

Who is the Hero of Ages?

To end the Final Empire and restore freedom, Vin killed the Lord Ruler. But as a result, the Deepness---the lethal form of the ubiquitous mists--is back, along with increasingly heavy ashfalls and ever more powerful earthquakes. Humanity appears to be doomed.

Having escaped death at the climax of The Well of Ascension only by becoming a Mistborn himself, Emperor Elend Venture hopes to find clues left behind by the Lord Ruler that will allow him to save the world. Vin is consumed with guilt at having been tricked into releasing the mystic force known as Ruin from the Well. Ruin wants to end the world, and its near omniscience and ability to warp reality make stopping it seem impossible. She can't even discuss it with Elend lest Ruin learn their plans!

The conclusion of the Mistborn trilogy fulfills all the promise of the first two books. Revelations abound, connections rooted in early chapters of the series click into place, and surprises, as satisfying as they are stunning, blossom like fireworks to dazzle and delight. It all leads up to a finale unmatched for originality and audacity that will leave readers rubbing their eyes in wonder, as if awaking from an amazing dream.

Mistborn: The Final Empire

Cosmere: Mistborn: Book 1

Brandon Sanderson

Brandon Sanderson, fantasy's newest master tale spinner, author of the acclaimed debut Elantris, dares to turn a genre on its head by asking a simple question: What if the hero of prophecy fails? What kind of world results when the Dark Lord is in charge? The answer will be found in the Mistborn Trilogy, a saga of surprises and magical martial-arts action that begins in Mistborn.

For a thousand years the ash fell and no flowers bloomed. For a thousand years the Skaa slaved in misery and lived in fear. For a thousand years the Lord Ruler, the "Sliver of Infinity," reigned with absolute power and ultimate terror, divinely invincible. Then, when hope was so long lost that not even its memory remained, a terribly scarred, heart-broken half-Skaa rediscovered it in the depths of the Lord Ruler's most hellish prison. Kelsier "snapped" and found in himself the powers of a Mistborn. A brilliant thief and natural leader, he turned his talents to the ultimate caper, with the Lord Ruler himself as the mark.

Kelsier recruited the underworld's elite, the smartest and most trustworthy allomancers, each of whom shares one of his many powers, and all of whom relish a high-stakes challenge. Only then does he reveal his ultimate dream, not just the greatest heist in history, but the downfall of the divine despot.

But even with the best criminal crew ever assembled, Kel's plan looks more like the ultimate long shot, until luck brings a ragged girl named Vin into his life. Like him, she's a half-Skaa orphan, but she's lived a much harsher life. Vin has learned to expect betrayal from everyone she meets, and gotten it. She will have to learn to trust, if Kel is to help her master powers of which she never dreamed.

Readers of Elantris thought they'd discovered someone special in Brandon Sanderson. Mistborn proves they were right.

The Providence of Fire

Chronicle of the Unhewn Throne: Book 2

Brian Staveley

The conspiracy to destroy the ruling family of the Annurian Empire is far from over.

Having learned the identity of her father's assassin, Adare flees the Dawn Palace in search of allies to challenge the coup against her family. Few trust her, but when she is believed to be touched by Intarra, patron goddess of the empire, the people rally to help her retake the capital city. As armies prepare to clash, the threat of invasion from barbarian hordes compels the rival forces to unite against their common enemy. Unknown to Adare, her brother Valyn, renegade member of the empire's most elite fighting force, has allied with the invading nomads. The terrible choices each of them has made may make war between them inevitable.

Between Valyn and Adare is their brother Kaden, rightful heir to the Unhewn Throne, who has infiltrated the Annurian capital with the help of two strange companions. The knowledge they possess of the secret history that shapes these events could save Annur or destroy it.

Toll the Hounds

The Malazan Book of the Fallen: Book 8

Steven Erikson

In Darujhistan, the city of blue fire, it is said that love and death shall arrive dancing. It is summer and the heat is oppressive, but for the small round man in the faded red waistcoat, discomfiture is not just because of the sun. All is not well. Dire portents plague his nights and haunt the city streets like fiends of shadow. Assassins skulk in alleyways, but the quarry has turned and the hunters become the hunted.

Hidden hands pluck the strings of tyranny like a fell chorus. While the bards sing their tragic tales, somewhere in the distance can be heard the baying of Hounds...And in the distant city of Black Coral, where rules Anomander Rake, Son of Darkness, ancient crimes awaken, intent on revenge. It seems Love and Death are indeed about to arrive... hand in hand, dancing.

A thrilling, harrowing novel of war, intrigue and dark, uncontrollable magic, Toll the Hounds is the new chapter in Erikson's monumental series - epic fantasy at its most imaginative and storytelling at its most exciting.

Perdido Street Station

New Crobuzon: Book 1

China MiƩville

Beneath the towering bleached ribs of a dead, ancient beast lies New Crobuzon, a squalid city where humans, Re-mades, and arcane races live in perpetual fear of Parliament and its brutal militia. The air and rivers are thick with factory pollutants and the strange effluents of alchemy, and the ghettos contain a vast mix of workers, artists, spies, junkies, and whores. In New Crobuzon, the unsavory deal is stranger to none not even to Isaac, a brilliant scientist with a penchant for Crisis Theory.

Isaac has spent a lifetime quietly carrying out his unique research. But when a half-bird, half-human creature known as the Garuda comes to him from afar, Isaac is faced with challenges he has never before fathomed. Though the Garuda's request is scientifically daunting, Isaac is sparked by his own curiosity and an uncanny reverence for this curious stranger.

While Isaac's experiments for the Garuda turn into an obsession, one of his lab specimens demands attention: a brilliantly colored caterpillar that feeds on nothing but a hallucinatory drug and grows larger and more consuming by the day. What finally emerges from the silken cocoon will permeate every fiber of New Crobuzon and not even the Ambassador of Hell will challenge the malignant terror it invokes...

Shadows Linger

Black Company: The Book of the North: Book 2

Glen Cook

Mercenary soldiers in the service of the Lady, the Black Company stands against the rebels of the White Rose. They are tough men, proud of honoring their contracts. The Lady is evil, but so, too, are those who falsely profess to follow the White Rose, reincarnation of a centuries-dead heroine. Yet now some of the Company have discovered that the mute girl they rescued and sheltered is truly the White Rose reborn. Now there may be a path to the light, even for such as they. If they can survive it.

The Blade Itself

The First Law Universe: First Law Trilogy: Book 1

Joe Abercrombie

Logen Ninefingers, infamous barbarian, has finally run out of luck. Caught in one feud too many, he's on the verge of becoming a dead barbarian - leaving nothing behind him but bad songs, dead friends, and a lot of happy enemies.

Nobleman, dashing officer, and paragon of selfishness, Captain Jezal dan Luthar has nothing more dangerous in mind than fleecing his friends at cards and dreaming of glory in the fencing circle. But war is brewing, and on the battlefields of the frozen North they fight by altogether bloodier rules.

Inquisitor Glokta, cripple turned torturer, would like nothing better than to see Jezal come home in a box. But then Glokta hates everyone: cutting treason out of the Union one confession at a time leaves little room for friendship. His latest trail of corpses may lead him right to the rotten heart of government, if he can stay alive long enough to follow it.

Enter the wizard, Bayaz. A bald old man with a terrible temper and a pathetic assistant, he could be the First of the Magi, he could be a spectacular fraud, but whatever he is, he's about to make the lives of Logen, Jezal, and Glotka a whole lot more difficult.

Murderous conspiracies rise to the surface, old scores are ready to be settled, and the line between hero and villain is sharp enough to draw blood. Unpredictable, compelling, wickedly funny, and packed with unforgettable characters, The Blade Itself is noir fantasy with a real cutting edge.

The Last Graduate

Scholomance: Book 2

Naomi Novik

At the Scholomance, El, Orion, and the other students are faced with their final year - and the looming specter of graduation, a deadly ritual that leaves few students alive in its wake. El is determined that her chosen group will survive, but it is a prospect that is looking harder by the day as the savagery of the school ramps up. Until El realizes that sometimes winning the game means throwing out all the rules

Stormbringer

The Elric Saga: Book 9

Michael Moorcock

There came a time when there was a great movement upon the Earth and above it, when the destiny of Men and Gods was hammered out upon the forge of Fate, when monstrous wars were brewed and mighty deeds were designed. And there rose up in this time, which was called the Age of the Young Kingdoms, heroes. Greatest of these heroes was a doom-driven adventurer who bore a crooning rune blade that he loathed.

His name was Elric of Melnibone, king of ruins, lord of a scattered race that had once ruled the ancient world. Elric, sorcerer and swordsman, slayer of kin, despoiler of his homeland, white-faced albino, last of his line.

The Well of Ascension

Cosmere: Mistborn: Book 2

Brandon Sanderson

Evil has been defeated. The war has just begun.

They did the impossible, deposing the godlike being whose brutal rule had lasted a thousand years. Now Vin, the street urchin who has grown into the most powerful Mistborn in the land, and Elend Venture, the idealistic young nobleman who loves her, must build a healthy new society in the ashes of an empire.

They have barely begun when three separate armies attack. As the siege tightens, an ancient legend seems to offer a glimmer of hope. But even if it really exists, no one knows where to find the Well of Ascension or what manner of power it bestows.

It may just be that killing the Lord Ruler was the easy part. Surviving the aftermath of his fall is going to be the real challenge.

Dark of the Moon

Chronicles of the Kencyrath: Book 2

P. C. Hodgell

Tai-tastigon is burning.

The whole city is in an uproar. And the cause, Jame, and her friend Marc have fled. They are making their way through mountain passes, far too late in the season, hoping to find Jame's brother Tori somewhere on the other side.

Nothing ever goes easily for Jame, least of all this journey. As hints of the past she has forgotten -- of dark and horrid years in the house of Gerridon, betrayer of her people, the Kencyrath, and her god -- come to the surface, she encounters changers from the house of Gerridon, wanting to bring her back into that dark place. Arrin-ken, catlike creatures who are nevertheless a part of her own people, find and judge her. Bandits, brigands and strange remnants from the past of her people--which suggest a dim future for them, their god and their hope of defeating the great enemy, Perimal Darkling -- arise to haunt her. But her determination to find her brother and to avoid falling into eternal darkness only grows stronger.

Meanwhile Tori, who is Highlord of the Kencyrath, leads the wayward lords of the Kencyrath with uneasy grace. He is a compromise for them, a way of avoiding endless battle between them. But he can bind them together only so long as he can tread a narrow way between their varied needs and desires. When a vast and unexpected danger threatens, he must call up the host -- the troops that each lord must muster -- but in so doing he threatens his own position and his sanity, for he cannot avoid the attention this calls to him, attention that seems to bring changers who want to kill him, and odd nightmares that seem to suggest a future he does not want and the reappearance of a sister he both loves and fears.

Royal Assassin

The Farseer Trilogy: Book 2

Robin Hobb

Young Fitz, the illegitimate son of the noble Prince Chivalry, is ignored by all royalty except the devious King Shrewd, who has had him tutored in the dark arts of the assassin. He has barely survived his first, soul-shattering mission, and returns to the court where he is thrown headfirst into the tumult of royal life.

With the King near death, and Fitz's only ally off on a seemingly hopeless quest, the throne itself is threatened. Meanwhile, the treacherous Red Ship Raiders have renewed their attacks on the Six Duchies, slaughtering the inhabitants of entire seaside towns.

In this time of great peril, it soon becomes clear that the fate of the kingdom may rest in Fitz's hands -- and his role in its salvation may require the ultimate sacrifice.

Assassin's Quest

The Farseer Trilogy: Book 3

Robin Hobb

As this epic trilogy reaches its unforgettable conclusion, young FitzChivalry faces his toughest opponent ever: himself. Embittered and broken, his body reclaimed from the grave and his spirit from the care of his bond-wolf Nighteyes, Fitz awakens to a world where everything he once held dear is in ruins. King Shrewd is dead; Prince Regal has claimed the throne and rules the kingdom with a cruel and selfish negligence. Molly has deserted him for parts unknown. Queen Kettricken and her unborn child have fled to the mountains with the Fool, Verity is lost seeking the elusive Elderlings, and Fitz's presumed death forever bars him from Buckkeep. The only companions he had left in his solitude are Chade and Burrich, who wrestle him reluctantly back to humanity after his sojourn in Nighteyes' mind.

But angry with the lot Fate has cast him, Fitz drives away even these loyal companions, and for the first time faces his life on his own, without anyone to guide or lead him. And what he most desires is revenge against Regal, for everything the usurper has cost him. So, preparing his assassin's kit, he sets out for Regal's new capital at Tradeford, determined to murder the treacherous "king." Without guidance, though, he botches the attempt, and an urgent sending by Verity to save him leaves Fitz imprinted with the burning imperative to find and aid his true king in his quest to aid the land.

Eventually fighting his way through to the mountains, he rejoins Kettricken and the Fool in a quest for Verity--and there in the Skill-shadowed hills, he discovers an ancient power and a mysterious riddle, whose answer may well change the fate of the Six Duchies forever....

The Chronicles of The Black Company

Black Company: Tales of the Black Company: Book 1

Glen Cook

Darkness wars with darkness as the hard-bitten men of the Black Company take their pay and do what they must. They bury their doubts with their dead.

Then comes the prophecy: The White Rose has been reborn, somewhere, to embody good once more....

This omnibus edition comprises The Black Company, Shadows Linger, and The White Rose.

Assassin's Apprentice

The Farseer Trilogy: Book 1

Robin Hobb

Young Fitz is the bastard son of the noble Prince Chivalry, raised in the shadow of the royal court by his father's gruff stableman. He is treated like an outcast by all the royalty except the devious King Shrewd, who has him sectetly tutored in the arts of the assassin. For in Fitz's blood runs the magic Skill--and the darker knowledge of a child raised with the stable hounds and rejected by his family. As barbarous raiders ravage the coasts, Fitz is growing to manhood. Soon he will face his first dangerous, soul-shattering mission. And though some regard him as a threat to the throne, he may just be the key to the survival of the kingdom.

Ship of Magic

The Liveship Traders: Book 1

Robin Hobb

Wizardwood, a sentient wood. The most precious commodity in the world. Like many legendary wares, it comes only from the Rain River Wilds.

But how can one trade with the Rain Wilders, when only a liveship, fashioned from wizardwood, can negotiate the perilous waters of the Rain River? Rare and valuable, a liveship will quicken only when three members, from successive generations, have died on board. The liveship Vivacia is about to undergo her quickening, as Althea Vestrit's father is carried on deck in his death-throes. Althea waits for the ship that she loves more than anything else in the world to awaken. Only to discover that the Vivacia has been signed away in her father's will to her brutal brother-in-law, Kyle Haven. . .

Others plot to win, or steal, a liveship. The Paragon, known by many as the Pariah, went mad, turned turtle and drowned his crew. Now he lies, blind, lonely and broken on a deserted beach. But greedy men have designs to restore him, to sail the waters of the Rain Wild River once more.

God Stalk

Chronicles of the Kencyrath: Book 1

P. C. Hodgell

Jame is a Kencyr. Kencyrs are not native to the planet where they now live. For thirty centuries they have been the weapon that their Three-Faced God has used against the power of the Perimal Darkling. And though they have fought well, the Darkling has come to planet after planet, and the Kencyrs have moved on.

Jame knows this as she stumbles out of the hilly, barren Haunted Lands into the city of Tai-tastigon. But she knows little else. She does not remember where she has been or what she has done for the last ten years of her life. Her memory goes back only a week or two -- to finding her home destroyed and all her family dead.

In Tai-tastigon Jame begins a new life that seems to be at odds with all that the Kencyrs stand for. Kencyrs are honest and just, but Jame becomes an apprentice to the most renowned thief in the powerful Thieves' Guild. Kencyrs are confirmed monotheists, yet Jame explores the rituals and activities of the thousands of gods, templed and untempled, in this religious center; she even kills a god and then resurrects him. And at the inn, the Res aB'tyrr, where she lives, she finds herself using the most sacred dances of her people, dances she does not even remember learning, for the entertainment and sometimes the destruction of the inn's patrons.

Within herself Jame finds power she does not want and doubts she defies her heredity to harbor. She moves through the rich and bloody stew of Tai-tastigon like a hot spice. Her probings, to find herself and to discover what her powers mean to her and her people, combined with influences already at work, very nearly destroy the city. And yet, they bring her face to face with a destiny she must accept.

The Poison Song

Winnowing Flame: Book 3

Jen Williams

Ebora was once a glorious city, defended by legendary warriors and celebrated in song. Now refugees from every corner of Sarn seek shelter within its crumbling walls, and the enemy that has poisoned their land won't lie dormant for long.

The deep-rooted connection that Tormalin, Noon and the scholar Vintage share with their Eboran war-beasts has kept them alive so far. But with Tor distracted, and his sister Hestillion hell-bent on bringing ruthless order to the next Jure'lia attack, the people of Sarn need all the help they can get.

Noon is no stranger to playing with fire and knows just where to recruit a new - and powerful - army. But even she underestimates the epic quest that is to come. It is a journey wrought with pain and sacrifice - a reckoning that will change the face of Sarn forever.

The Killing Moon

Dreamblood: Book 1

N. K. Jemisin

The city burned beneath the Dreaming Moon.

In the ancient city-state of Gujaareh, peace is the only law. Upon its rooftops and amongst the shadows of its cobbled streets wait the Gatherers - the keepers of this peace. Priests of the dream-goddess, their duty is to harvest the magic of the sleeping mind and use it to heal, soothe . . . and kill those judged corrupt.

But when a conspiracy blooms within Gujaareh's great temple, Ehiru - the most famous of the city's Gatherers - must question everything he knows. Someone, or something, is murdering dreamers in the goddess' name, stalking its prey both in Gujaareh's alleys and the realm of dreams. Ehiru must now protect the woman he was sent to kill - or watch the city be devoured by war and forbidden magic.

Finch

Ambergris: Book 3

Jeff VanderMeer

In Finch, mysterious underground inhabitants known as the gray caps have reconquered the failed fantasy state Ambergris and put it under martial law. They have disbanded House Hoegbotton and are controlling the human inhabitants with strange addictive drugs, internment in camps, and random acts of terror. The rebel resistance is scattered, and the gray caps are using human labor to build two strange towers.

Against this backdrop, John Finch, who lives alone with a cat and a lizard, must solve an impossible double murder for his gray cap masters while trying to make contact with the rebels. Nothing is as it seems as Finch and his disintegrating partner Wyte negotiate their way through a landscape of spies, rebels, and deception. Trapped by his job and the city, Finch is about to come face to face with a series of mysteries that will change him and Ambergris forever.

A Feast for Crows

A Song of Ice and Fire: Book 4

George R. R. Martin

Few books have captivated the imagination and won the devotion and praise of readers and critics everywhere as has George R. R. Martin's monumental epic cycle of high fantasy. Now, in A Feast for Crows, Martin delivers the long-awaited fourth book of his landmark series, as a kingdom torn asunder finds itself at last on the brink of peace... only to be launched on an even more terrifying course of destruction.

A Feast for Crows

It seems too good to be true. After centuries of bitter strife and fatal treachery, the seven powers dividing the land have decimated one another into an uneasy truce. Or so it appears.... With the death of the monstrous King Joffrey, Cersei is ruling as regent in King's Landing. Robb Stark's demise has broken the back of the Northern rebels, and his siblings are scattered throughout the kingdom like seeds on barren soil. Few legitimate claims to the once desperately sought Iron Throne still exist -- or they are held in hands too weak or too distant to wield them effectively. The war, which raged out of control for so long, has burned itself out.

But as in the aftermath of any climactic struggle, it is not long before the survivors, outlaws, renegades, and carrion eaters start to gather, picking over the bones of the dead and fighting for the spoils of the soon-to-be dead. Now in the Seven Kingdoms, as the human crows assemble over a banquet of ashes, daring new plots and dangerous new alliances are formed, while surprising faces -- some familiar, others only just appearing -- are seen emerging from an ominous twilight of past struggles and chaos to take up the challenges ahead.

It is a time when the wise and the ambitious, the deceitful and the strong will acquire the skills, the power, and the magic to survive the stark and terrible times that lie before them. It is a time for nobles and commoners, soldiers and sorcerers, assassins and sages to come together and stake their fortunes... and their lives. For at a feast for crows, many are the guests -- but only a few are the survivors.

The Blinding Knife

The Lightbringer Series: Book 2

Brent Weeks

From the New York Times Bestselling author of The Black Prism...

Gavin Guile is dying. He'd thought he had five years left--now he has less than one. With fifty thousand refugees, a bastard son, and an ex-fianc?e who may have learned his darkest secret, Gavin has problems on every side.

All magic in the world is running wild and threatens to destroy the Seven Satrapies. Worst of all, the old gods are being reborn, and their army of color wights is unstoppable. The only salvation may be the brother whose freedom and life Gavin stole sixteen years ago.

The Traitor Baru Cormorant

The Masquerade: Book 1

Seth Dickinson

In Seth Dickinson's highly-anticipated debut The Traitor Baru Cormorant, a young woman from a conquered people tries to transform an empire in this richly imagined geopolitical fantasy.

Baru Cormorant believes any price is worth paying to liberate her people-even her soul.

When the Empire of Masks conquers her island home, overwrites her culture, criminalizes her customs, and murders one of her fathers, Baru vows to swallow her hate, join the Empire's civil service, and claw her way high enough to set her people free.

Sent as an Imperial agent to distant Aurdwynn, another conquered country, Baru discovers it's on the brink of rebellion. Drawn by the intriguing duchess Tain Hu into a circle of seditious dukes, Baru may be able to use her position to help. As she pursues a precarious balance between the rebels and a shadowy cabal within the Empire, she orchestrates a do-or-die gambit with freedom as the prize.

But the cost of winning the long game of saving her people may be far greater than Baru imagines.

The Alchemist

The Tangled Lands Universe: Book 1

Paolo Bacigalupi

Nebula-nominated Novella

Magic has a price. But someone else will pay. Every time a spell is cast, a bit of bramble sprouts, sending up tangling vines, bloody thorns, and threatening a poisonous sleep. It sprouts in tilled fields and in neighbors' roof beams, thrusts up from between street cobbles, and bursts forth from sacks of powdered spice. A bit of magic, and bramble follows. A little at first, and then more--until whole cities are dragged down under tangling vines and empires lie dead, ruins choked by bramble forest. Monuments to people who loved magic too much.

In the paired novellas, The Alchemist & The Executioness, award-winning authors Tobias Buckell and Paolo Bacigalupi explore a shared world where magic is forbidden and its use is rewarded with the axe. A world of glittering memories and a desperate present, where everyone uses a little magic, and someone else always pays the price.

In the beleaguered city of Khaim, a lone alchemist seeks a solution to a deadly threat. The bramble, a plant that feeds upon magic, now presses upon Khaim, nourished by the furtive spellcasting of its inhabitants and threatening to strangle the city under poisonous vines. Driven by desperation and genius, the alchemist constructs a device that transcends magic, unlocking the mysteries of bramble's essential nature. But the power of his newly-built balanthast is even greater than he dreamed. Where he sought to save a city and its people, the balanthast has the potential to save the world entire--if it doesn't destroy him and his family first.

Sleeping In Flame

The Answered Prayers Sextet: Book 2

Jonathan Carroll

Walker Easterling is a retired actor turned successful screenwriter living in the Vienna of strong coffee, fascinating friends, and mysterious cafes. When he falls in love with Maris York, a beautiful artist who creates cities, his life becomes alive in fantastic and unsettling ways. As Walker's love for Maris grows, his life gets more and more bizarre-he discovers he can see things happening just before they happen, and at the same time feels an incredibly strong tug from his past-so a friend steers him to Venasque, an odd little man reputed to be a powerful shaman. Venasque helps Walker discover and unravel his many interconnected past lives, and it is soon clear that an unresolved conflict from these past lives has resurfaced, and now threatens to undo Walker and Maris's love.

White Gold Wielder

The Second Chronicles of Thomas Covenant: Book 3

Stephen R. Donaldson

Thomas Covenant realized that despite their awful failure on the Isle of The One Tree, there was no alternative but to return to the Land and fight. Mhoram had warned him: "...In the end, you must return to the Land."

After a long and arduous journey overland, the company reaches Revelstone. Following a fiery showdown with Gibbon Raver, Covenant discovers that he can come to terms with--and control--his awesome power. As he readies himself for the final showdown with Lord Foul, the Despiser, Thomas Covenant knows he has the answer at last.

The Warded Man

The Demon Cycle: Book 1

Peter V. Brett

As darkness falls after sunset, the corelings rise-demons who possess supernatural powers and burn with a consuming hatred of humanity. For hundreds of years the demons have terrorized the night, slowly culling the human herd that shelters behind magical wards-symbols of power whose origins are lost in myth and whose protection is terrifyingly fragile.

It was not always this way. Once, men and women battled the corelings on equal terms, but those days are gone. Night by night the demons grow stronger, while human numbers dwindle under their relentless assault. Now, with hope for the future fading, three young survivors of vicious demon attacks will dare the impossible, stepping beyond the crumbling safety of the wards to risk everything in a desperate quest to regain the secrets of the past. Together, they will stand against the night.

Published in the UK as The Painted Man.

The Steel Remains

Land Fit For Heroes: Book 1

Richard K. Morgan

A dark lord will rise. Such is the prophecy that dogs Ringil Eskiath—Gil, for short—a washed-up mercenary and onetime war hero whose cynicism is surpassed only by the speed of his sword. Gil is estranged from his aristocratic family, but when his mother enlists his help in freeing a cousin sold into slavery, Gil sets out to track her down. But it soon becomes apparent that more is at stake than the fate of one young woman. Grim sorceries are awakening in the land. Some speak in whispers of the return of the Aldrain, a race of widely feared, cruel yet beautiful demons. Now Gil and two old comrades are all that stand in the way of a prophecy whose fulfillment will drown an entire world in blood. But with heroes like these, the cure is likely to be worse than the disease.

Blood of Dragons

The Rain Wilds Chronicles: Book 4

Robin Hobb

Dragon blood and scales, dragon liver and eyes and teeth. All required ingredients for medicines with near-miraculous healing powers. The legendary blue dragon Tintaglia is dying of wounds inflicted by hunters sent by the Duke of Chalced, who meanwhile preserves his dwindling life by consuming the blood of the dragon's poet Selden Vestrit.

If Tintaglia perishes, her ancestral memories will die with her. And the dragons in the ancient city of Kelsingra will lose the secret knowledge they need to survive. Their keepers immerse themselves in the dangerously addictive memory-stone records of the city in the hope of recovering the Elderling magic that once allowed humans and dragons to co-exist. In doing so they risk losing their own identities, even their lives.

And danger threatens from beyond the city, too. For war is coming: war between dragonkind and those who would destroy them.

The Etched City

K. J. Bishop

Gwynn and Raule are rebels on the run, with little in common except being on the losing side of a hard-fought war. Gwynn is a gunslinger from the north, a loner, a survivor... a killer. Raule is a wandering surgeon, a healer who still believes in just - and lost - causes. Bound by a desire to escape the ghosts of the past, together they flee to the teeming city of Ashamoil, where Raule plies her trade among the desperate and destitute, and Gwynn becomes bodyguard and assassin for the household of a corrupt magnate. There, in the saving and taking of lives, they find themselves immersed in a world where art infects life, dream and waking fuse, and splendid and frightening miracles begin to bloom...

Gardens of the Moon

The Malazan Book of the Fallen: Book 1

Steven Erikson

The Malazan Empire simmers with discontent, bled dry by interminable warfare, bitter infighting and bloody confrontations with the formidable Anomander Rake and his Tiste Andii, ancient and implacable sorcerers. Even the imperial legions, long inured to the bloodshed, yearn for some respite. Yet Empress Laseen's rule remains absolute, enforced by her dread Claw assassins.

For Sergeant Whiskeyjack and his squad of Bridgeburners, and for Tattersail, surviving cadre mage of the Second Legion, the aftermath of the siege of Pale should have been a time to mourn the many dead. But Darujhistan, last of the Free Cities of Genabackis, yet holds out. It is to this ancient citadel that Laseen turns her predatory gaze.

However, it would appear that the Empire is not alone in this great game. Sinister, shadowbound forces are gathering as the gods themselves prepare to play their hand...

Conceived and written on a panoramic scale, Gardens of the Moon is epic fantasy of the highest order--an enthralling adventure by an outstanding new voice.

The One Tree

The Second Chronicles of Thomas Covenant: Book 2

Stephen R. Donaldson

Thomas Covenant, accompanied by Linden Avery, begins his search for the One Tree aboard the giantship Starfare's Gem. Armed with the knowledge given to him in Andelain by his trusted friend, the Forestal Hile Troy, Covenant was determined to succeed. He was the last hope for the salvation of the Land. Only he had the power to forge a new Staff of Law and return to the Land to stop the encroaching desecration of the Sunbane and the bloody sacrificial rites of the Clave.

But fate decreed that the journey was to be long, arduous, and fraught with danger as Covenant and his companions are assailed by powerful forces whose sole purpose is to ensure the failure of their quest.

The Children of Hurin

Middle Earth

Christopher Tolkien
J. R. R. Tolkien

The Children of Húrin, begun in 1918, was one of three "Great Tales" J.R.R. Tolkien worked on throughout his life, though he never realized his ambition to see it published. Though familiar to many fans from extracts and references within other Tolkien books, it has long been assumed that the story would forever remain an "unfinished tale." Now reconstructed by Christopher Tolkien, painstakingly editing together the complete work from his father's many drafts, this book is the culmination of a tireless thirty-year endeavor by him to bring J.R.R. Tolkien's vast body of unpublished work to a wide audience.

Christopher Tolkien said: "It has seemed to me for a long time that there was a good case for presenting my father's long version of the legend of The Children of Húrin as an independent work, between its own covers, with a minimum of editorial presence, and above all in continuous narrative without gaps or interruptions, if this could be done without distortion or invention, despite the unfinished state in which he left some parts of it."

Having drawn the distinctive maps for the original The Lord of the Rings more than fifty years ago, Christopher has also created a detailed new map for this book. In addition, it will include a jacket and color paintings by Alan Lee, illustrator of The Hobbit and The Lord of the Rings Centenary Edition and Oscar®-winning designer of the film trilogy.

Shriek: An Afterword

Ambergris: Book 2

Jeff VanderMeer

Narrated with flamboyant intensity by one-time society figure Janice Shriek, and presenting a vivid gallery of strange characters and even stranger events, this is an account of the adventures of her brother Duncan, a historian obsessed with a doomed love affair and a dark secret that may kill or transform him. It involves, too, a war between rival publishing houses which threatens to change Ambergris forever, and rivalry with a marginalised race known as the "grey caps" who, armed with advanced fungal technologies, wait underground for their chance to recover the city that was once theirs. This story of the family Shriek is an exotic and colourful novel of love, life and death which brings to fruition the author's genius for capturing the truly weird.

The Dream-Quest of Unknown Kadath

Ballantine Adult Fantasy: Book 15

H. P. Lovecraft

Collection of early Lovecraft stories inspired by Lord Dunsany.

Table of Contents:

  • About The Dream Quest of Unknown Kadath and H. P. Lovecraft: Through the Gates of Deeper Slumber - essay by Lin Carter
  • The Dream-Quest of Unknown Kadath - (1943) - novella
  • Celephais - (1922) - shortstory
  • The Silver Key - (1929) - shortstory
  • Through the Gates of the Silver Key - (1934) - novelette by H. P. Lovecraft and E. Hoffmann Price
  • The White Ship - (1919) - shortstory
  • The Strange High House in the Mist - (1931) - shortstory
  • Postscript About The Dream Quest of Unknown Kadath and H. P. Lovecraft - (1966) - poem by Lin Carter

Veniss Underground

Jeff VanderMeer

In his debut novel, literary alchemist Jeff VanderMeer takes us on an unforgettable journey, a triumph of the imagination that reveals the magical and mysterious city of Veniss through three intertwined voices. First, Nicholas, a would-be Living Artist, seeks to escape his demons in the shadowy undergroundā€“but in doing so makes a deal with the devil himself. In her fevered search for him, his twin sister, Nicola, spins her own unusual and hypnotic tale as she discovers the hidden secrets of the city. And finally, haunted by Nicola's sudden, mysterious disappearance and gripped by despair, Shadrach, Nicola's lover, embarks on a mythic journey to the nightmarish levels deep beneath the surface of the city to bring his love back to light. There he will find wonders beyond imaginingā€¦and horrors greater than the heart can bear.

By turns beautiful, horrifying, delicate, and powerful, Veniss Underground explores the limits of love, memory, and obsession in a landscape that defies the boundaries of the imagination. This special edition includes the short stories "The Sea, Mendeho, and Moonlight"; "Detectives and Cadavers"; and "A Heart for Lucretia" and the novella Balzac's War, offering a complete tour of the fantastic world of Veniss.

Made Things

Made Things: Book 1

Adrian Tchaikovsky

Making friends has never been so important.

Welcome to Fountains Parish -- a cesspit of trade and crime, where ambition curls up to die and desperation grows on its cobbled streets like mold on week-old bread.

Coppelia is a street thief, a trickster, a low-level con artist. But she has something other thieves don't... tiny puppet-like companions: some made of wood, some of metal. They don't entirely trust her, and she doesn't entirely understand them, but their partnership mostly works.

After a surprising discovery shakes their world to the core, Coppelia and her friends must re-examine everything they thought they knew about their world, while attempting to save their city from a seemingly impossible new threat.

Untethered Sky

Fonda Lee

Ester's family was torn apart when a manticore killed her mother and baby brother, leaving her with nothing but her father's painful silence and a single, overwhelming need to kill the monsters that took her family.

Ester's path leads her to the King's Royal Mews, where the giant rocs of legend are flown to hunt manticores by their brave and dedicated ruhkers. Paired with a fledgling roc named Zahra, Ester finds purpose and acclaim by devoting herself to a calling that demands absolute sacrifice and a creature that will never return her love. The terrifying partnership between woman and roc leads Ester not only on the empire's most dangerous manticore hunt, but on a journey of perseverance and acceptance.

The Memory Theater

Karin Tidbeck

In a world just parallel to ours exists a mystical realm known only as the Gardens. It's a place where feasts never end, games of croquet have devastating consequences, and teenagers are punished for growing up. For a select group of Masters, it's a decadent paradise where time stands still. But for those who serve them, it's a slow torture where their lives can be ended in a blink.

In a bid to escape before their youth betrays them, Dora and Thistle – best friends and confidants – set out on a remarkable journey through time and space. Traveling between their world and ours, they hunt for the one person who can grant them freedom. Along the way, they encounter a mysterious traveler who trades in favors and never forgets debts, a crossroads at the center of the universe, our own world on the brink of war, and a traveling troupe of actors with the ability to unlock the fabric of reality.

Viriconium

The Viriconium Sequence

M. John Harrison

A magnificent city existing on the fringes of the past, and on the brink of destruction, Viriconium -- With a foreword by Neil Gaiman.

Available to American readers for the first time, this landmark collection gathers four groundbreaking fantasy classics from the acclaimed author of Light. Set in the imagined city of Viriconium, here are the masterworks that revolutionized a genre and enthralled a generation of readers:

  • The Pastel City
  • A Storm of Wings
  • In Viriconium
  • Viriconium Nights

Back in print after a long absence, these singular tales of a timeless realm and its enigmatic inhabitants are now reborn and compiled to captivate a whole new generation.

Forge of Darkness

Kharkanas Trilogy: Book 1

Steven Erikson

Now is the time to tell the story of an ancient realm, a tragic tale that sets the stage for all the tales yet to come and all those already told...

It's a conflicted time in Kurald Galain, the realm of Darkness, where Mother Dark reigns. But this ancient land was once home to many a power. and even death is not quite eternal. The commoners' great hero, Vatha Urusander, is being promoted by his followers to take Mother Dark's hand in marriage, but her Consort, Lord Draconus, stands in the way of such ambitions. The impending clash sends fissures throughout the realm, and as the rumors of civil war burn through the masses, an ancient power emerges from the long dead seas. Caught in the middle of it all are the First Sons of Darkness, Anomander, Andarist, and Silchas Ruin of the Purake Hold...

Steven Erikson entered the pantheon of great fantasy writers with his debut Gardens of the Moon. Now he returns with the first novel in a trilogy that takes place millennia before the events of the Malazan Book of the Fallen and introduces readers to Kurald Galain, the warren of Darkness. It is the epic story of a realm whose fate plays a crucial role in shaping the world of the Malazan Empire.

The Magician King

Fillory: Book 2

Lev Grossman

Return to Fillory in the riveting sequel to The New York Times bestseller and literary phenomenon of 2009--The Magicians.

The Magicians was praised as a triumph by readers and critics of both mainstream and fantasy literature. Now Grossman takes us back to Fillory, where the Brakebills graduates have fled the sorrows of the mundane world, only to face terrifying new challenges.

Quentin and his friends are now the kings and queens of Fillory, but the days and nights of royal luxury are starting to pall. After a morning hunt takes a sinister turn, Quentin and his old friend Julia charter a magical sailing ship and set out on an errand to the wild outer reaches of their kingdom. Their pleasure cruise becomes an adventure when the two are unceremoniously dumped back into the last place Quentin ever wants to see: his parent's house in Chesterton, Massachusetts. And only the black, twisted magic that Julia learned on the streets can save them.

The Magician King is a grand voyage into the dark, glittering heart of magic, an epic quest for the Harry Potter generation. It also introduces a powerful new voice, that of Julia, whose angry genius is thrilling. Once again Grossman proves that he is the modern heir to C.S. Lewis, and the cutting edge of literary fantasy.

The Wounded Land

The Second Chronicles of Thomas Covenant: Book 1

Stephen R. Donaldson

Four thousand years have passed since Covenant first freed the Land from the devastating grip of Lord Foul and his minions. The monstrous force of Evil has regained its power, once again warping the very fabric and balance of the Land. Armed with his stunning white gold, wild magic, Covenant must battle not only terrifying external forces but his own capacity for despair and devastation. His quest to save the Land from ultimate ruin is exciting and heroic as ever.

Homeland

Forgotten Realms: The Legend of Drizzt 2: The Dark Elf Trilogy: Book 1

R. A. Salvatore

This is the paperback version of the stunning new release of the classic R.A. Salvatore novel that begins the tale of his signature dark elf character, Drizzt Do-Urden.

Shorefall

The Founders Trilogy: Book 2

Robert Jackson Bennett

Having narrowly saved the metropolis of Tevanne from destruction, Sancia Grado and her allies have turned to their next task: sowing the seeds of a full-on magical-industrial revolution. If they succeed, the secrets behind scriving -- the art of imbuing everyday objects with sentience -- will be accessible to all of Tevanne's citizens, much to the displeasure of the robber-barons who've hoarded this knowledge for themselves.

But one of Sancia's enemies has embarked on a desperate gambit, an attempt to resurrect a figure straight out of legend -- an immortal being known as a heirophant. Long ago, the heirophant was an ordinary man, but he's used scriving to transform himself into something closer to a god. Once awakened, he'll stop at nothing to remake the world in his horrifying image.

And if Sancia can't stop this ancient power from returning? Well, the only way to fight a god... is with another god.

Dreamer's Pool

Blackthorn & Grim: Book 1

Juliet Marillier

In exchange for help escaping her long and wrongful imprisonment, embittered magical healer Blackthorn has vowed to set aside her bid for vengeance against the man who destroyed all that she once held dear. Followed by a former prison mate, a silent hulk of a man named Grim, she travels north to Dalriada. There she'll live on the fringe of a mysterious forest, duty bound for seven years to assist anyone who asks for her help.

Oran, crown prince of Dalriada, has waited anxiously for the arrival of his future bride, Lady Flidais. He knows her only from a portrait and sweetly poetic correspondence that have convinced him Flidais is his destined true love. But Oran discovers letters can lie. For although his intended exactly resembles her portrait, her brutality upon arrival proves she is nothing like the sensitive woman of the letters.

With the strategic marriage imminent, Oran sees no way out of his dilemma. Word has spread that Blackthorn possesses a remarkable gift for solving knotty problems, so the prince asks her for help. To save Oran from his treacherous nuptials, Blackthorn and Grim will need all their resources: courage, ingenuity, leaps of deduction, and more than a little magic.

Iron Council

New Crobuzon: Book 3

China MiƩville

Following Perdido Street Station and The Scar, acclaimed author China Miéville returns with his hugely anticipated Del Rey hardcover debut. With a fresh and fantastical band of characters, he carries us back to the decadent squalor of New Crobuzon-this time, decades later.

It is a time of wars and revolutions, conflict and intrigue. New Crobuzon is being ripped apart from without and within. War with the shadowy city-state of Tesh and rioting on the streets at home are pushing the teeming city to the brink. A mysterious masked figure spurs strange rebellion, while treachery and violence incubate in unexpected places.

In desperation, a small group of renegades escapes from the city and crosses strange and alien continents in the search for a lost hope.

In the blood and violence of New Crobuzon's most dangerous hour, there are whispers. It is the time of the iron council....

The bold originality that broke Miéville out as a new force of the genre is here once more in Iron Council: the voluminous, lyrical novel that is destined to seal his reputation as perhaps the edgiest mythmaker of the day.

A Child Across the Sky

The Answered Prayers Sextet: Book 3

Jonathan Carroll

Weber Gregston and Philip Strayhorn are best friends. They were at college together; they struggle as nobodies in Hollywood together. Weber soon becomes the most acclaimed director of his generation. Phil is unrecognised for years, and then makes a series of notorious horror films. He has everything; love, fame, money.

Then he takes a gun and blows his head off. Why? Weber hopes the answer is on the video tapes that Phil has left him. But when he plays them, he finds messages from beyond the grave. Step by step, Weber learns that the evil Phil portrayed in his last film is not just slasher gore. He has created something which threatens his friends' lives. And if Weber doesn't put it right, and fast, that evil will extend far beyond a handful of people in Hollywood.

Exploring love and cruelty, creation and ambition, A Child Across the Sky is a brilliant tale of wonder and fear. It is also one of the most important novels of fantastic fiction in recent years.

The Runes of the Earth

The Last Chronicles of Thomas Covenant: Book 1

Stephen R. Donaldson

The triumphant return of the New York Times-bestselling, critically acclaimed fantasy series that has become a modern classic.

Since their publication more than two decades ago, the initial six books in The Chronicles of Thomas Covenant series have sold more than 6 million copies and have been published in ten countries around the world. Now, starting with The Runes of the Earth, Stephen R. Donaldson returns with a quartet of new Covenant novels that are certain to satisfy his millions of fans, and attract countless new followers.

In the original series, a man-living in our world and in our time-is mysteriously struck down with a disease long since believed to have been eradicated. He becomes a pariah in his small town and is abandoned by his wife who departs with their infant son. Alone and despairing, Thomas Covenant falls and, while unconscious, is transported to a fantastic world in which a battle for the soul of the land is being waged. Christened "The Unbeliever"-for he is convinced the world is only an illusion, a dream-he finds himself slowly forced to accept the role that seems to be his destiny: savior of the Land.

At the end of the sixth book, Covenant is killed, both in the real world and in the Land, as his companion, Linden Avery, looks on in horror. His death is both the ultimate sacrifice-and his redemption.

At the opening of The Runes of Earth, ten years have passed. Linden Avery comes home one day to find her child building images of the Land with blocks, and senses a terrible foreboding. She had thought that she would never again be summoned to the Land-nor ever again see her beloved Thomas Covenant. But in the Land, evil is unmaking the very laws of nature....

Siege and Storm

The Grisha Universe: The Grisha: Book 2

Leigh Bardugo

Darkness never dies.

Hunted across the True Sea, haunted by the lives she took on the Fold, Alina must try to make a life with Mal in an unfamiliar land, all while keeping her identity as the Sun Summoner a secret. But she can't outrun her past or her destiny for long.

The Darkling has emerged from the Shadow Fold with a terrifying new power and a dangerous plan that will test the very boundaries of the natural world. With the help of a notorious privateer, Alina returns to the country she abandoned, determined to fight the forces gathering against Ravka. But as her power grows, Alina slips deeper into the Darkling's game of forbidden magic, and farther away from Mal. Somehow, she will have to choose between her country, her power, and the love she always thought would guide her--or risk losing everything to the oncoming storm.

Siege and Storm is the second book in The Grisha Trilogy by Leigh Bardugo.

The Unforsaken Hiero

Hiero Desteen: Book 2

Sterling E. Lanier

North America 5000 Years after the Death. Part two of Hiero's Journey scatters Hiero and his band of compatriots across the face of the continent. Hiero will face capture by the unclean, death by dehydration in the deserts of death, vicious attacks by murderous, mutated animals, and the most devastating terror of all... Hiero's loss of his unparalleled mental powers. He and his allies will be tested to the very limits of their abilities. They are bolstered only by a fierce determination to defeat the Unclean. It is that determination upon which their survival depends, and which must bring victory in their ultimate confrontation with the unclean if the remnants of civilization are to survive.

Flesh and Spirit

The Lighthouse Duet: Book 1

Carol Berg

In a land torn apart by civil war, pestilence, and shaky alliances, a man branded a traitor may be the world's only hope...

The rebellious son of a long line of pureblood cartographers and diviners, Valen has spent most of his life trying to escape what society — and his family — ordained for him. His own mother has predicted that he will meet his doom in water and blood and ice. And her divination seems fulfilled when a comrade abandons Valen in a rainy wilderness half-dead, addicted to an enchantment that converts pain to pleasure, and possessing only a stolen book of maps.

Offered sanctuary in a nearby monastery, Valen discovers that his book — rumored to lead men into the realm of angels — gains him entry into a world of secret societies, doomsayers, monks, princes, and madmen, all seeking to unlock the mystery of the coming dark age. Unfortunately, the key to Navronne's doom is buried in half-forgotten myth—and the secrets of his own past...

Galveston

Resurrection Man: Book 3

Sean Stewart

Galveston had been baptized twice. Once by water in the fall of 1900. Again by magic during Mardi Gras, 2004. Creatures were born of survivors' joy and sufferers' pain: scorpions the size of dogs, the Crying Clown, the Widow who ate her victims. And the Island of Galveston would forever be divided--between the real city and a city locked in a sort of constant Carnival, an endless Mardi Gras...

Ruin and Rising

The Grisha Universe: The Grisha: Book 3

Leigh Bardugo

The capital has fallen. The Darkling rules Ravka from his shadow throne.

Now the nation's fate rests with a broken Sun Summoner, a disgraced tracker, and the shattered remnants of a once-great magical army.

Deep in an ancient network of tunnels and caverns, a weakened Alina must submit to the dubious protection of the Apparat and the zealots who worship her as a Saint. Yet her plans lie elsewhere, with the hunt for the elusive firebird and the hope that an outlaw prince still survives.

Alina will have to forge new alliances and put aside old rivalries as she and Mal race to find the last of Morozova's amplifiers. But as she begins to unravel the Darkling's secrets, she reveals a past that will forever alter her understanding of the bond they share and the power she wields. The firebird is the one thing that stands between Ravka and destruction--and claiming it could cost Alina the very future she's fighting for.

Ruin and Rising is the thrilling final installment in Leigh Bardugo's Grisha Trilogy.

Nona the Ninth

The Locked Tomb: Book 3

Tamsyn Muir

Her city is under siege.

The zombies are coming back.

And all Nona wants is a birthday party.

In many ways, Nona is like other people. She lives with her family, has a job at her local school, and loves walks on the beach and meeting new dogs. But Nona's not like other people. Six months ago she woke up in a stranger's body, and she's afraid she might have to give it back.

The whole city is falling to pieces. A monstrous blue sphere hangs on the horizon, ready to tear the planet apart. Blood of Eden forces have surrounded the last Cohort facility and wait for the Emperor Undying to come calling. Their leaders want Nona to be the weapon that will save them from the Nine Houses. Nona would prefer to live an ordinary life with the people she loves, with Pyrrha and Camilla and Palamedes, but she also knows that nothing lasts forever.

And each night, Nona dreams of a woman with a skull-painted face...

Uncle Silas

Sheridan Le Fanu

As the November winds wail in ivied chimneys we are drawn into a Victorian Gothic atmosphere of menacing, sombre gloom and ebony shadows. Sheridan Le Fanu leaves us in no doubt that we are in for a feast of exciting drama, luring us into the intensely claustrophobic world of the nineteenth century sensational novel. Le Fanu is amongst the top-notch exponents of the creepy, the criminal and the oppressive. In this tale of the orphaned teenage heiress Maud Ruthyn, fearing for her life at the hands of her sinister uncle, he has created a rattling good plot with the depth of a social novel and the power of high romance.

Jirel of Joiry

C. L. Moore

The fierce, proud, and relentless commander of warriors, standing tall above her enemies and simmering with rage, Jirel bids farewell to the world of treacherous men and walks through a forbidden door into Hell itself in pursuit of freedom, justice, and revenge.

Table of Contents:

The Grey Bastards

The Lot Lands: Book 1

Jonathan French

BRING ON THE ORCS...

Jackal is proud to be a Grey Bastard, member of a sworn brotherhood of half-orcs. Unloved and unwanted in civilized society, the Bastards eke out a hard life in the desolate no-man's-land called the Lots, protecting frail and noble human civilization from invading bands of vicious full-blooded orcs.

But as Jackal is soon to learn, his pride may be misplaced. Because a dark secret lies at the heart of the Bastards' existence - one that reveals a horrifying truth behind humanity's tenuous peace with the orcs, and exposes a grave danger on the horizon.

On the heels of the ultimate betrayal, Jackal must scramble to stop a devastating invasion - even as he wonders where his true loyalties lie.

The Border Keeper

Mkalis Cycle: Book 1

Kerstin Hall

She lived where the railway tracks met the saltpan, on the Ahri side of the shadowline. In the old days, when people still talked about her, she was known as the end-of-the-line woman.

Vasethe, a man with a troubled past, comes to seek a favor from a woman who is not what she seems, and must enter the nine hundred and ninety-nine realms of Mkalis, the world of spirits, where gods and demons wage endless war.

The Brief History of the Dead

Kevin Brockmeier

Award-winning author Kevin Brockmeier delivers a spellbinding, supernatural tale of love, memories, and human connection. All residents of the City have recently died, and they will remain in the City only as long as someone still living on Earth remembers them. On Earth, however, the population has been devastated by a terrible pandemic. Laura Byrd, isolated at an Antarctic research station, may be the only person to have survived the pandemic. But she's running out of time and supplies, and her memories are fading.

Fear

Galaxy Science Fiction: Book 29

L. Ron Hubbard

Professor James Lowry didn't believe in spirits, or witches, or demons. Not until a gentle spring evening when his hat disappeared, and suddenly he couldn't remember the last four hours of his life. Now, the quiet university town of Atworthy is changing - slightly at first, then faster and more frighteningly each time he tries to remember. Lowry is pursued by a dark, secret evil that is turning his whole world against him while it whispers a warning from the shadows: If you find your hat you'll find your four hours. If you find your four hours then you will die...