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Robin Hobb


The Inheritance and Other Stories

Robin Hobb
Megan Lindholm

Megan Lindholm (Wizard of the Pigeons) writes tightly constructed SF and fantasy with a distinctly contemporary feel. Robin Hobb (Assassin's Quest) writes sprawling, multi-volume fantasies set in imaginary realms. These two writers, apparently so different, are, of course, the same person, each reflecting an aspect of a single multifaceted imagination.

Inheritance gathers the best of Hobb and Lindholm's shorter fiction into one irreplaceable volume containing ten stories and novellas (seven by Lindholm, three by Hobb), together with a revealing introduction and extensive, highly readable story notes. The Lindholm section leads off with the Hugo and Nebula-nominated novella 'A Touch of Lavender,' a powerful account of love, music, poverty, and addiction set against an extended encounter between human and alien societies. Other memorable entries include 'Cut,' a reflection on the complex consequences of freedom, and the newly published 'Drum Machine,' an equally absorbing meditation on the chaotic nature of the creative impulse. Two of Robin Hobb's contributions revisit the world of her popular Live Traders series. 'Homecoming' enlarges the earlier history of those novels through the journal entries of Lady Carillion Carrock, while 'The Inheritance' concerns a disenfranchised young woman who comes to understand the true nature of her grandmother's legacy. And in 'Cat's Meat,' a long and wonderful story written expressly for this collection, an embattled single mother reclaims her life with the help of a gifted--and utterly ruthless--cat.

Inheritance offers the best of two separate but related fictional worlds. Whatever their differences, the Hobb and Lindholm stories have certain crucial elements in common: their intelligence, their attention to detail, and their instant, almost effortless accessibility. Together, these beautifully crafted tales constitute a unique and important collection that offers both offers both intellectual pleasure and pure narrative excitement on virtually every page.

Table of Contents:

  • A Touch of Lavender - (1989) - novella by Megan Lindholm
  • Silver Lady and the Fortyish Man - (1989) - novelette by Megan Lindholm
  • Cut - (2001) - shortstory by Megan Lindholm
  • The Fifth Squashed Cat - (1994) - novelette by Megan Lindholm
  • Strays - (1998) - novelette by Megan Lindholm
  • Finis - (2011) - shortstory by Megan Lindholm
  • Drum Machine - (2011) - shortstory by Megan Lindholm
  • Homecoming - (2003) - novella by Robin Hobb
  • The Inheritance - (2000) - novelette by Robin Hobb
  • Cat's Meat - (2011) - novella by Robin Hobb

The Willful Princess and the Piebald Prince

Robin Hobb

One of the darkest legends in the Realm of the Elderlings recounts the tale of the so-called Piebald Prince, a Witted pretender to the throne unseated by the actions of brave nobles so that the Farseer line could continue untainted. Now the truth behind the story is revealed through the account of Felicity, a low-born companion of the Princess Caution at Buckkeep.

With Felicity by her side, Caution grows into a headstrong Queen-in-Waiting. But when Caution gives birth to a bastard son who shares the piebald markings of his father s horse, Felicity is the one who raises him. And as the prince comes to power, political intrigue sparks dangerous whispers about the Wit that will change the kingdom forever...

Internationally-bestselling, critically-acclaimed author Robin Hobb takes readers deep into the history behind the Farseer series in this exclusive, new novella, 'The Willful Princess and the Piebald Prince.' In her trademark style, Hobb offers a revealing exploration of a family secret still reverberating generations later when assassin FitzChivalry Farseer comes onto the scene. Fans will not want to miss these tantalizing new insights into a much-beloved world and its unforgettable characters.

Fool's Assassin

Fitz and the Fool: Book 1

Robin Hobb

FitzChivalry -- royal bastard and former king's assassin -- has left his life of intrigue behind. As far as the rest of the world knows, FitzChivalry Farseer is dead and buried. Masquerading as Tom Badgerlock, Fitz is now married to his childhood sweetheart, Molly, and leading the quiet life of a country squire.

Though Fitz is haunted by the disappearance of the Fool, who did so much to shape Fitz into the man he has become, such private hurts are put aside in the business of daily life, at least until the appearance of menacing, pale-skinned strangers casts a sinister shadow over Fitz's past...and his future.

Fool's Quest

Fitz and the Fool: Book 2

Robin Hobb

Robin Hobb returns to her best loved characters with the second volume in a brand new series.

Happy endings never last...

Years ago, they freed a dragon from the glaciers on Aslevjal. Then they parted ways, the Fool returning to far-off Clerres, while Fitz finally claimed a wife, a family, and a home of his own.

Now, betrayed by his own people and broken by torment, the Fool has made his way back to the Six Duchies. But as Fitz attempts to heal his old friend in Buckkeep Castle, his young daughter Bee is abducted from Withywoods by pale and mysterious raiders who leave ruin and confusion in their wake.

Fitz must find a way to rescue his beloved Bee. At the same time it is the Fool's fiercest wish to return to Clerres with the best assassin he has ever known, to gain vengeance and justice.

Can Fitz bear to take up the tools of his old trade again, even to avenge his dearest friend and save his child?

Assassin's Fate

Fitz and the Fool: Book 3

Robin Hobb

Prince FitzChivalry Farseer's daughter Bee was violently abducted from Withywoods by Servants of the Four in their search for the Unexpected Son, foretold to wield great power. With Fitz in pursuit, the Servants fled through a Skill-pillar, leaving no trace. It seems certain that they and their young hostage have perished in the Skill-river.

Clerres, where White Prophets were trained by the Servants to set the world on a better path, has been corrupted by greed. Fitz is determined to reach the city and take vengeance on the Four, not only for the loss of Bee but also for their torture of the Fool. Accompanied by FitzVigilant, son of the assassin Chade, Chade's protg Spark and the stableboy Perseverance, Bee's only friend, their journey will take them from the Elderling city of Kelsingra, down the perilous Rain Wild River, and on to the Pirate Isles.

Their mission for revenge will become a voyage of discovery, as well as of reunions, transformations and heartrending shocks. Startling answers to old mysteries are revealed. What became of the liveships Paragon and Vivacia and their crews? What is the origin of the Others and their eerie beach? How are liveships and dragons connected?

But Fitz and his followers are not the only ones with a deadly grudge against the Four. An ancient wrong will bring them unlikely and dangerous allies in their quest. And if the corrupt society of Clerres is to be brought down, Fitz and the Fool will have to make a series of profound and fateful sacrifices.

Shaman's Crossing

Soldier Son: Book 1

Robin Hobb

Young Nevare Burvelle is the second son of a second son. Traditionally in Gernia, the firstborn son is heir to the family fortunes, the second son bears a sword and the third son is consecrated to the priesthood. Nevare will follow his father--newly made a lord by the King--into the cavalry; to the frontier and thence to an advantageous marriage, to carry on the Burvelle name. It is a golden future, and Nevare looks forward to it with relish.

For twenty years King Troven's cavalry have pushed the frontiers of Gernia out across the grasslands, subduing the fierce tribes of the plain on its way. Now they have driven the frontier as far as the Barrier Mountains, home to the enigmatic Speck people. The Specks--a dapple-skinned, forest-dwelling folk--retain the last vestiges of magic in a world which is becoming progressive and technologised. The 'civilised' peoples base their beliefs on a rational philosophy founded on scientific principle and a belief in the good god, who displaced the older deities of their world. To them, the Specks are primeval savages, little better than beasts. Superstitions abound; it is said that they harbour strange diseases and worship trees. Sexual congress with them is regarded as both filthy and foolhardy: the Speck plague which has ravaged the frontier has decimated entire regiments.

All these beliefs will touch Nevare's training at the Academy; but his progress there is not as simple as he would wish. He will experience prejudice from the old aristocracy: as the son of a 'new noble' he is segregated into a patrol comprising other new nobles' sons, all of whom will encounter injustice, discrimination and foul play in that hostile and deeply competitive environment. In addition, his world view will be challenged by his unconventional girl-cousin Epiny; and by the bizarre dreams which visit him at night. And then, on Dark Evening, the circus comes to Old Thares, bringing with it the first Specks Nevare has ever seen...

Forest Mage

Soldier Son: Book 2

Robin Hobb

The King's Cavalla Academy has been ravaged by the Speck plague.

The disease has decimated the ranks of both cadets and instructors, and even the survivors remain sickly. Many have been forced to relinquish their military ambitions and return to their families to face lives of dependency and disappointment.

As the Academy infirmary empties, Cadet Nevare Burvelle also prepares to journey home, to attend his brother Rosse's wedding. Far from being a broken man, Nevare is hale and hearty after his convalescence. He has defeated his nemesis, Tree Woman and freed himself of the Speck magic that infected him and attempted to turn him against his own people. A bright future awaits him as a commissioned officer betrothed to a beautiful young noblewoman.

Yet his nights are still haunted by dreams of the voluptuous Tree Woman, dreams in which his Speck self betrays everything he holds dear in his waking life. Has the plague infected him in ways far more mysterious than the merely physical?

Despite his fears, Nevare will journey back to Widevale in high spirits, in full expectation of a jubilant homecoming and a tender reunion with his beautiful fiancée, Carsina. But his life is about to take a shocking turn, as the magic in his blood roars to life and forces him to recognize that his most dangerous enemy, an enemy that seeks to destroy all he loves, might dwell within him.

Renegade's Magic

Soldier Son: Book 3

Robin Hobb

The people of Getty's town remember the death of their cemetery soldier vividly. They remember believing him guilty of unspeakable crimes, condemning him, and then watching as other men of his unit beat him until he no longer drew breath.

But Nevare Burvelle didn't die that day, though everyone believes they saw it happen. He was cornered by a power far more intractable than any angry mob.

When he was a boy, the magic of the Specks – the dapple-skinned tribes of the frontier forests – claimed Nevare as a saviour; severing his soul in two, naming his stolen half Soldier's Boy and shaping him into a weapon to halt the Gernian expansion into their lands and save their beloved ancestor trees.

Until now Nevare has defied the magic, unable to accept his traitorous fate. But the magic has won: it has extinguished his once golden future, devastated his family and has now turned his own people against him. Faced with endangering the only loved-ones he has left, Nevare has no choice but to surrender to its will and enter the forest.

But surrendering to his Speck destiny is only the beginning of his trials. Before he submits completely, Nevare makes one desperate last attempt to deter the Gernians from the Barrier Mountains without causing them harm. But the magic accepts no compromise. Exhausted, Nevare can no longer suppress his traitorous Speck self, Soldiers Boy. Losing control, he becomes a prisoner in his own body; able only to watch helplessly as his other half takes

Soldier's Boy is determined to stop the Gernian expansion at all cost, and unlike Nevare, he has no love, nor sympathy for his spirit-twin's world.

Assassin's Apprentice

The Farseer Trilogy: Book 1

Robin Hobb

Young Fitz is the bastard son of the noble Prince Chivalry, raised in the shadow of the royal court by his father's gruff stableman. He is treated like an outcast by all the royalty except the devious King Shrewd, who has him sectetly tutored in the arts of the assassin. For in Fitz's blood runs the magic Skill--and the darker knowledge of a child raised with the stable hounds and rejected by his family. As barbarous raiders ravage the coasts, Fitz is growing to manhood. Soon he will face his first dangerous, soul-shattering mission. And though some regard him as a threat to the throne, he may just be the key to the survival of the kingdom.

Royal Assassin

The Farseer Trilogy: Book 2

Robin Hobb

Young Fitz, the illegitimate son of the noble Prince Chivalry, is ignored by all royalty except the devious King Shrewd, who has had him tutored in the dark arts of the assassin. He has barely survived his first, soul-shattering mission, and returns to the court where he is thrown headfirst into the tumult of royal life.

With the King near death, and Fitz's only ally off on a seemingly hopeless quest, the throne itself is threatened. Meanwhile, the treacherous Red Ship Raiders have renewed their attacks on the Six Duchies, slaughtering the inhabitants of entire seaside towns.

In this time of great peril, it soon becomes clear that the fate of the kingdom may rest in Fitz's hands -- and his role in its salvation may require the ultimate sacrifice.

Assassin's Quest

The Farseer Trilogy: Book 3

Robin Hobb

As this epic trilogy reaches its unforgettable conclusion, young FitzChivalry faces his toughest opponent ever: himself. Embittered and broken, his body reclaimed from the grave and his spirit from the care of his bond-wolf Nighteyes, Fitz awakens to a world where everything he once held dear is in ruins. King Shrewd is dead; Prince Regal has claimed the throne and rules the kingdom with a cruel and selfish negligence. Molly has deserted him for parts unknown. Queen Kettricken and her unborn child have fled to the mountains with the Fool, Verity is lost seeking the elusive Elderlings, and Fitz's presumed death forever bars him from Buckkeep. The only companions he had left in his solitude are Chade and Burrich, who wrestle him reluctantly back to humanity after his sojourn in Nighteyes' mind.

But angry with the lot Fate has cast him, Fitz drives away even these loyal companions, and for the first time faces his life on his own, without anyone to guide or lead him. And what he most desires is revenge against Regal, for everything the usurper has cost him. So, preparing his assassin's kit, he sets out for Regal's new capital at Tradeford, determined to murder the treacherous "king." Without guidance, though, he botches the attempt, and an urgent sending by Verity to save him leaves Fitz imprinted with the burning imperative to find and aid his true king in his quest to aid the land.

Eventually fighting his way through to the mountains, he rejoins Kettricken and the Fool in a quest for Verity--and there in the Skill-shadowed hills, he discovers an ancient power and a mysterious riddle, whose answer may well change the fate of the Six Duchies forever....

Ship of Magic

The Liveship Traders: Book 1

Robin Hobb

Wizardwood, a sentient wood. The most precious commodity in the world. Like many legendary wares, it comes only from the Rain River Wilds.

But how can one trade with the Rain Wilders, when only a liveship, fashioned from wizardwood, can negotiate the perilous waters of the Rain River? Rare and valuable, a liveship will quicken only when three members, from successive generations, have died on board. The liveship Vivacia is about to undergo her quickening, as Althea Vestrit's father is carried on deck in his death-throes. Althea waits for the ship that she loves more than anything else in the world to awaken. Only to discover that the Vivacia has been signed away in her father's will to her brutal brother-in-law, Kyle Haven. . .

Others plot to win, or steal, a liveship. The Paragon, known by many as the Pariah, went mad, turned turtle and drowned his crew. Now he lies, blind, lonely and broken on a deserted beach. But greedy men have designs to restore him, to sail the waters of the Rain Wild River once more.

Mad Ship

The Liveship Traders: Book 2

Robin Hobb

Althea Vestrit has found a new home aboard the liveship Ophelia, but lives only to reclaim the Vivacia as her rightful inheritance. However, Vivacia has been captured by the pirate, 'King' Kennit, and is acquiring a keen bloodlust.

Bingtown becomes embroiled in a violent political upheaval against the corrupt Jamaillian leader, while the fading fortunes of the Vestrit family lead Malta deeper into the magical secrets of the mysterious Rain Wilds Traders.

Beyond Bingtown, enigmatic wood-carver Amber dreams of re-launching the Paragon, The Mad Ship, despite the history of death and despair that surrounds him.

Secrets will be revealed - secrets forgotten by sea serpents, hidden by the disfigured Wild Rain Traders, buried deep in wizardwood coffins - secrets with startling, dramatic consequences.

Ship of Destiny

The Liveship Traders: Book 3

Robin Hobb

The dragon, Tintaglia, has been released from her wizardwood coffin, only to find that the glories of her kingdom have passed into ancient memory.

Meanwhile, Malta Vestrit navigates the acid flow of the Rain Wild River in a decomposing boat, accompanied by the Satrap Cosgo and his Companion Kekki. Against hope, a ship appears in the alien waters, but does it mean rescue, or a further nightmare, for Malta?

In ruined Bingtown, the citizens are at war, If the city is to survive, Ronica Vestrit must unite all its peoples--both Trader and Tattooed--and liberate the city once and for all.

Althea and Brashen are finally at sea together, sailing the liveship Paragon into pirate waters in a last-ditch effort to rescue the Vestrit family liveship, Vivacia, stolen by the Pirate king, Kennit; but there is mutiny brewing in their rag-tag crew; and in the mind of the mad ship itself...

Majestic and sweeping, Ship of Destiny concludes the tale of the Vestrit family and their part in the history of The Liveship Traders with a soaring and unforgettable finale to this unique series of epic fantasy.

Dragon Keeper

The Rain Wilds Chronicles: Book 1

Robin Hobb

Guided by the great blue dragon Tintaglia, they came from the sea: a Tangle of serpents fighting their way up the Rain Wilds River, the first to make the perilous journey to the cocooning grounds in generations. Many have died along the way. With its acid waters and impenetrable forest, it is a hard place for any to survive.

People are changed by the Rain Wilds, subtly or otherwise. One such is Thymara. Born with black claws and other aberrations, she should have been exposed at birth. But her father saved her and her mother has never forgiven him. Like everyone else, Thymara is fascinated by the return of dragons: it is as if they symbolise the return of hope to their war-torn world. Leftrin, captain of the liveship Tarman, also has an interest in the hatching; as does Bingtown newlywed, Alise Finbok, who has made it her life's work to study all there is to know of dragons.

But the creatures which emerge from the cocoons are a travesty of the powerful, shining dragons of old. Stunted and deformed, they cannot fly; some seem witless and bestial. Soon, they become a danger and a burden to the Rain Wilders: something must be done. The dragons claim an ancestral memory of a fabled Elderling city far upriver: perhaps there the dragons will find their true home. But Kelsingra appears on no maps and they cannot get there on their own: a band of dragon keepers, hunters and chroniclers must attend them.

To be a dragon keeper is a dangerous job: their charges are vicious and unpredictable, and there are many unknown perils on the journey to a city which may not even exist...

Dragon Haven

The Rain Wilds Chronicles: Book 2

Robin Hobb

The dragon keepers and the fledgling dragons are forging a passage up the treacherous Rain Wild River. They are in search of the mythical Elderling city of Kelsingra, and are accompanied by the liveship Tarman, its captain, Leftrin, and a group of hunters who must search the forests for game with which to keep the dragons fed. With them are Alise, who has escaped her cold marriage to the cruel libertine Hest Finbok in order to continue her study of dragons, and Hest's amanuensis, Bingtown dandy, Sedric.

Rivalries and romances are already threatening to disrupt the band of explorers: but external forces may prove to be even more dangerous. Chalcedean merchants are keen to lay hands on dragon blood and organs to turn them to medicines and profit. Their traitor has infiltrated the expeditionand will stop at nothing to obtain the coveted body parts. And then there are the Rain Wilds themselves: mysterious, unstable and ever perilous, its mighty river running with acid, its jungle impenetrable and its waterways uncharted.

Will the expedition reach their destination unscathed? Does the city of Kelsingra even exist? Only one thing is certain: the journey will leave none of the dragons nor their human companions unchanged by the experience.

City of Dragons

The Rain Wilds Chronicles: Book 3

Robin Hobb

The dragon keepers and fledgling dragons have discovered a route to the lost city of Kelsingra but there is one problem: they need to be able to fly to cross the treacherous waters and enter the fabled city. At first, only a few dragons are willing to try--the others are either too ashamed of their deformed wings and feeble muscles or too proud to risk failure and humiliation.

But the rewards waiting at Kelsingra for those brave enough to take to the air are worth more than they could possibly imagine. This was a city built for dragons and their keepers. Alise Finbok is overwhelmed by the treasures she finds there, and spends hours carefully uncovering wonder after wonder, recording her findings for posterity. She knows the knowledge will change everything the world thought about dragons and the Elderlings.

Yet rumours of the city's discovery have floated down the Rain Wild River and reached envious ears in Bingtown and beyond. Adventurers, pirates and fortune hunters are coming in droves to pillage what they can from the city. Will the dragons, only just finding their strength, and their keepers, who are changing in their own mysterious ways, be able to fend them off?

And what has happened to Tintaglia, the dragon-mother who started it all? Has she really abandoned her offspring forever? Or will she too return to seek the riches of Kelsingra...

Blood of Dragons

The Rain Wilds Chronicles: Book 4

Robin Hobb

Dragon blood and scales, dragon liver and eyes and teeth. All required ingredients for medicines with near-miraculous healing powers. The legendary blue dragon Tintaglia is dying of wounds inflicted by hunters sent by the Duke of Chalced, who meanwhile preserves his dwindling life by consuming the blood of the dragon's poet Selden Vestrit.

If Tintaglia perishes, her ancestral memories will die with her. And the dragons in the ancient city of Kelsingra will lose the secret knowledge they need to survive. Their keepers immerse themselves in the dangerously addictive memory-stone records of the city in the hope of recovering the Elderling magic that once allowed humans and dragons to co-exist. In doing so they risk losing their own identities, even their lives.

And danger threatens from beyond the city, too. For war is coming: war between dragonkind and those who would destroy them.

Fool's Errand

The Tawny Man: Book 1

Robin Hobb

Return to the world of the Farseers...

Robin Hobb's best loved characters, Fitz , The Fool and Nighteyes the wolf, face new adventures and trials in the first book of The Tawny Man trilogy.

When Assassin's Quest closed, Fitz was living in self-imposed exile. Wracked with pain, he had chosen to discard the magical gifts that had seen him survive the wonders and torments of navigating the legendary city of the Elderlings, and of raising a dragon.

Now, in this the first of a trilogy, we are returned to the world of the Six Duchies and the lives of those who managed to survive the events of the first Assassin trilogy.

Fifteen years have passed and events are about to sweep Fitz out of his quiet backwater life and into the main political current again. Persecution of the Witted has become rampant throughout the Six Duchies despite Queen Kettricken's effort to damp it. The Witted themselves have begun to strike back. So when 15 year old Prince Dutiful disappears, is it only because he is nervous about his betrothal ceremony to an Outislander princess, or has he been taken hostage by the Witted? Worse, is he perhaps another 'Piebald Prince', a Farseer tainted by Wit magic? As the desperate situation worsens, Kettricken has no choice but to summon Fitz to Buckkeep, for who better to track the young prince down than another gifted with the Wit, together with his bonded companion, the wolf Nighteyes?

The Golden Fool

The Tawny Man: Book 2

Robin Hobb

Fitz has succeeded in rescuing Prince Dutiful from the clutches of the Piebald rebels, and has returned with him to Buckkeep castle. With Dutiful safe again, Queen Kettricken can proceed with plans to marry him to the Outislander princess, Elliania, but with tensions building among the peoples of the Six Duchies over Kettricken's tolerance of the Wittted, even Buckkeep is no longer safe. A reluctant Fitz is assigned to protect the young prince, and also train him in the Skill, and in doing so he finally makes contact not only with his estranged daughter, Nettle, but with someone in Buckkeep who may possess a greater Skill talent than Fitz. And who may represent a terrible threat to the Farseers. Meanwhile, Elliania arrives, and before she will accept Prince Dutiful's betrothal challenges him to undertake an impossible quest. He must kill a legendary Outislander dragon.

Fool's Fate

The Tawny Man: Book 3

Robin Hobb

The moving end to the tale of the Farseers, in which kingdoms must stand or fall on the beat of a dragon's wings, or a Fool's heart.

A small and sadly untried coterie--the old assassin Chade, the serving-boy Thick, Prince Dutiful, and his reluctant Skillmaster, Fitz--sail towards the distant island of Aslevjal. There they must fulfil the Narcheska's challenge to her betrothed: to lay the head of the dragon Icefyre, whom legends tell is buried there deep beneath the ice, upon her hearth. Only with the completion of this quest can the marriage proceed, and the resulting alliance signal an end to war between the two kingdoms.

It is not a happy ship: tensions between the folk of the Six Duchies and their traditional enemies, the Outislanders, lie just beneath the surface. Thick is constantly ill, and his random but powerful Skilling has taken on a dark and menacing tone, while Chade's fascination with the Skill is growing to the point of obsession.

Having ensured that his beloved friend the Fool is safely left behind in Buckkeep, Fitz is guilt-stricken; but he is determined to keep his fate at bay, since prophecy foretells the Fool's death if he ever sets foot on the isle of the black dragon. But as their ship draws in towards Aslevjal a lone figure awaits them...

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