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Carrie Vaughn


Amaryllis and Other Stories

Carrie Vaughn

For more than fifteen years Carrie Vaughn has published short fiction across all genres, through time and space, earning praise from critics and readers for twists and turns, shocks and delights, and emotional heart. This collection brings together alien encounters, classic fantasy creatures, strange magic, historical milieus; stories with heart, of people making their ways in the world the best they can, however strange and hostile those worlds might be; rare, hard-to-find stories that haven't been available in years.

All this, now brought together in the first widely-available retrospective collection of Vaughn's work, including her Hugo-nominated, WSFA Small Press Award winning story "Amaryllis," about a post-catastrophe future in which a community struggles to live in balance with the environment and each other.

Table of Contents:

Read free online at WIRED.com

Astrophilia

Carrie Vaughn

This novelette originally appeared in Clarkesworld Magazine, #70 July 2012. The story can also be found in the anthologies:

Read the full story for free at Clarkesworld.

Crazy Rhythm

Carrie Vaughn

This short story originally appeared in Lightspeed, July 2015.

Read the full story for free at Lightspeed.

Discord's Apple

Carrie Vaughn

When Evie Walker goes home to spend time with her dying father, she discovers that his creaky old house in Hope's Fort, Colorado, is not the only legacy she stands to inherit. Hidden behind the old basement door is a secret and magical storeroom, a place where wondrous treasures from myth and legend are kept safe until they are needed again. The magic of the storeroom prevents access to any who are not intended to use the items. But just because it has never been done does not mean it cannot be done.

And there are certainly those who will give anything to find a way in.

Evie must guard the storeroom against ancient and malicious forces, protecting the past and the future even as the present unravels around them. Old heroes and notorious villains alike will rise to fight on her side or to undermine her most desperate gambits. At stake is the fate of the world, and the prevention of nothing less than the apocalypse. In the same month, along with this all-new hardcover, Tor will publish a new novel in Carrie Vaughn's popular, New York Times bestselling urban fantasy series featuring werewolf talk radio host, Kitty Norville. Kitty Goes to War will be the eighth book in this successful mass market series.

Game of Chance

Carrie Vaughn

This short story originally appeared in Lightspeed, June 2013. It can also be found in the anthologies Unfettered: Tales by Masters of Fantasy: Tales by Masters of Fantasy (2013), edited by Shawn Speakman, and The Year's Best Science Fiction & Fantasy 2014, edited by Rich Horton.

Read the full story for free at Lightspeed.

Gremlin

Carrie Vaughn

This story is sort of a reversal on the famous Shatner Twilight Zone episode: a multi-generational story of a family line of women pilots, stretching from WWII to the Iraq War to the far future, and the supernatural creature which shapes their destinies.

This novella was a Finalist for the Asimov's Readers' Awards and was first published in Asimov's Science Fiction in May/June 2019.

Read this story for free at Asimov's.

Martians Abroad

Carrie Vaughn

Polly Newton has one single-minded dream, to be a starship pilot and travel the galaxy. Her mother, the Director of the Mars Colony, derails Polly's plans when she sends Polly and her genius twin brother, Charles, to Galileo Academy on Earth--the one planet Polly has no desire to visit. Ever.

Homesick and cut off from her own plans for her future, Polly cannot seem to fit into the constraints of life on Earth, unlike Charles, who deftly maneuvers around people and sees through their behavior to their true motives. Strange, unexplained, dangerous coincidences centered on their high-profile classmates begin piling up. Charles may be right -- there's more going on than would appear, and the stakes are high. With the help of Charles, Polly is determined to find the truth, no matter the cost.

Origin Story

Carrie Vaughn

This short story originally appeared in Lightspeed, April 2016.

Read the full story for free at Lightspeed.

Questland

Carrie Vaughn

YOU FIND YOURSELF IN A MAZE FULL OF TWISTY PASSAGES...

Literature professor Dr. Addie Cox is living a happy, if sheltered, life in her ivory tower when Harris Lang, the famously eccentric billionaire tech genius, offers her an unusual job. He wants her to guide a mercenary strike team sent to infiltrate his island retreat off the northwest coast of the United States. Addie is puzzled by her role on the mission until she understands what Lang has built: Insula Mirabilis, an isolated resort where tourists will one day pay big bucks for a convincing, high-tech-powered fantasy-world experience, complete with dragons, unicorns, and, yes, magic.

Unfortunately, one of the island's employees has gone rogue and activated an invisible force shield that has cut off all outside communication. A Coast Guard cutter attempting to pass through the shield has been destroyed. Suspicion rests on Dominic Brand, the project's head designer-- and Addie Cox's ex-boyfriend. Lang has tasked Addie and the mercenary team with taking back control of the island at any cost.

But Addie is wrestling demons of her own--and not the fantastical kind. Now, she must navigate the deadly traps of Insula Mirabilis as well as her own past trauma. And no d20, however lucky, can help Addie make this saving throw.

Salvage

Carrie Vaughn

This short story originally appeared in Lightspeed: Women Destroy Science Fiction! Special Issue, June 2014.

Read the full story for free at Lightspeed.

Steel

Carrie Vaughn

It was a slender length of rusted steel, tapered to a point at one end and jagged at the other, as if it had broken. A thousand people would step over it and think it trash, but not her.

This was the tip of a rapier.

Sixteen-year-old Jill has fought in dozens of fencing tournaments, but she has never held a sharpened blade. When she finds a corroded sword piece on a Caribbean beach, she is instantly intrigued and pockets it as her own personal treasure.

The broken tip holds secrets, though, and it transports Jill through time to the deck of a pirate ship. Stranded in the past and surrounded by strangers, she is forced to sign on as crew. But a pirate's life is bloody and brief, and as Jill learns about the dark magic that brought her there, she forms a desperate scheme to get home--one that risks everything in a duel to the death with a villainous pirate captain.

Time travel, swordplay, and romance combine in an original high-seas adventure from New York Times bestseller Carrie Vaughn.

Straying From the Path

Carrie Vaughn

Flee the familiar, embrace the unexpected, treat yourself to this unique collection of stories impossible to classify.

New York Times bestselling author Carrie Vaughn, has selected ten of her personal favorite tales and reveals how they came about.

Table of Contents:

  • Introduction - (2012) - essay by Jay Lake
  • This Is the Highest Step in the World - (2004)
  • Peace in Our Time - (2004)
  • Silence Before Starlight - (2001)
  • The Happiest Place - (2009)
  • Swing Time - (2007)
  • The Librarian's Daughter - (2002)
  • The Bravest of Us Touched the Sky - (2004)
  • The Heroic Death of Lieutenant Michkov - (2002)
  • Real City - (2006)
  • In Time - (2001)

Swing Time

Carrie Vaughn

This short story originally appeared in Jim Baen's Universe, June 2007, and was reprinted in Lightspeed, August 2017. It cal also be found in the anthologies The Best of Jim Baen's Universe II (2008), edited by Eric Flint and Mike Resnick, and The Time Traveler's Almanac (2014), edited by Ann and Jeff VanderMeer. The story is included in the collection Straying From the Path (2011).

Read the full story for free at Lightspeed.

That Game We Played During the War

Carrie Vaughn

Hugo Award nominated Short Story

The people of Gaant are telepaths. The people of Enith are not. The two countries have been at war for decades, but now peace has fallen, and Calla of Enith seeks to renew an unlikely friendship with Gaantish officer Valk over an even more unlikely game of chess.

This story is included in the anthologies The Year's Best Science Fiction: Thirty-Fourth Annual Collection (2017), edited by Gardner Dozois and The Year's Best Science Fiction & Fantasy 2017, edited by Rich Horton.

Read the full story for free at Tor.com.

The Best We Can

Carrie Vaughn

First contact was supposed to change the course of human history. But it turns out, you still have to go to work the next morning.

This story is included in the anthologies The Year's Best Science Fiction: Thirty-First Annual Collection (2014), edited by Gardner Dozois, and Worlds Seen in Passing: Ten Years of Tor.com Short Fiction(2018), edited by Irene Gallo.

Read the full story for free at Tor.com.

The Lady of Shalott

Carrie Vaughn

This short story originally appeared in the anthology Swords v. Cthulhu (2016), edited by Jesse Bullington, Molly Tanzer, and was reprinted in Lightspeed, Issue 107, April 2019.

Read the full story for free at Lightspeed.

Voices of Dragons

Carrie Vaughn

On one side of the border lies the modern world: the internet, homecoming dances, cell phones. On the other side dwell the ancient monsters who spark humanity's deepest fears: dragons.

Seventeen-year-old Kay Wyatt knows she's breaking the law by rock climbing near the border, but she'd rather have an adventure than follow the rules. When the dragon Artegal unexpectedly saves her life, the rules are abruptly shattered, and a secret friendship grows between them.

But suspicion and terror are the legacy of human and dragon interactions, and the fragile truce that has maintained peace between the species is unraveling. As tensions mount and battles begin, Kay and Artegal are caught in the middle. Can their friendship change the course of a war?

In her young-adult debut, New York Times bestselling author Carrie Vaughn presents a distinctly twenty-first-century tale of myths and machines, and an alliance that crosses a seemingly unbridgeable divide.

After the Golden Age

After the Golden Age: Book 1

Carrie Vaughn

It's not easy being a superhero's daughter....

Carrie Vaughn has captured legions of fans with her wildly popular Kitty Norville novels. Now she uses her extraordinary wit and imagination to tell a sensational new story about superhuman heroes--and the people who have to live with them.

Most people dream of having superheroes for parents, but not Celia West. The only daughter of Captain Olympus and Spark, the world's greatest champions, she has no powers of her own, and the most exciting thing she's ever done is win a silver medal in a high school swim meet. Meanwhile, she's the favorite hostage of every crime boss and supervillain in Comemrce City. She doesn't have a code name, but if she did, it would probably be Bait Girl, the Captive Wonder.

Rejecting her famous family and its legacy, Celia has worked hard to create a life for herself beyond the shadow of their capes, becoming a skilled forensic accountant. But when her parents' archenemy, the Destructor, faces justice in the "Trial of the Century," Celia finds herself sucked back into the more-than-mortal world of Captain Olympus--and forced to confront a secret that she hoped would stay buried forever.

Dreams of the Golden Age

After the Golden Age: Book 2

Carrie Vaughn

Like every teen, Anna has secrets. Unlike every teen, Anna has a telepath for a father and Commerce City's most powerful businessperson for a mother. She's also the granddaughter of the city's two most famous superheroes, the former leaders of the legendary Olympiad, and the company car drops her off at the gate of her exclusive high school every morning. Privacy is one luxury she doesn't have.

Hiding her burgeoning superpowers from her parents is hard enough; how's she supposed to keep them from finding out that her friends have powers, too? Or that she and the others are meeting late at night, honing their skills and dreaming of becoming Commerce City's next great team of masked vigilantes?

Like every mother, Celia worries about her daughter. Unlike every mother, Celia has the means to send Anna to the best schools and keep a close watch on her, every second of every day. At least Celia doesn't have to worry about Anna becoming a target for every gang with masks and an agenda, like Celia was at Anna's age.

As far as Celia knows, Anna isn't anything other than a normal teen. Still, just in case, Celia has secretly awarded scholarships at Anna's private high school to the descendants of the city's other superpowered humans. Maybe, just maybe, these teens could one day fill the gap left by the dissolution of The Olympiad....in Carrie Vaughn's Dreams of the Golden Age.

Amaryllis

Amaryllis

Carrie Vaughn

"I never knew my mother, and I never understood why she did what she did. I ought to be grateful that she was crazy enough to cut out her implant so she could get pregnant. But it also meant she was crazy enough to hide the pregnancy until termination wasn't an option, knowing the whole time that she'd never get to keep the baby. That she'd lose everything. That her household would lose everything because of her."

Read the full story for free at Lightspeed Magazine.

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Amaryllis

Carrie Vaughn

This novelette originally appeared in the anthology The End Has Come (2015), edited by John Joseph Adams and Hugh Howley. It can also be found in the anthologies The Year's Best Science Fiction: Thirty-Third Annual Collection (2016), edited by Gardner Dozois, and The Best Science Fiction of the Year: Volume 1 (2016), edited by Neil Clarke.

Where Would You Be Now?

Amaryllis

Carrie Vaughn

The world as they know it is ending, a new world is taking its place. Among the doctors and nurses of a clinic-turned-fortress, Kath is coming of age in this new world, and helping define it. But that doesn't make letting go of the old any easier.

Read the full story for free at Tor.com.

Bannerless

Amaryllis: Book 1

Carrie Vaughn

Decades after economic and environmental collapse destroys much of civilization in the United States, the Coast Road region isn't just surviving but thriving by some accounts, building something new on the ruins of what came before. A culture of population control has developed in which people, organized into households, must earn the children they bear by proving they can take care of them and are awarded symbolic banners to demonstrate this privilege. In the meantime, birth control is mandatory.

Enid of Haven is an Investigator, called on to mediate disputes and examine transgressions against the community. She's young for the job and hasn't yet handled a serious case. Now, though, a suspicious death requires her attention. The victim was an outcast, but might someone have taken dislike a step further and murdered him?

In a world defined by the disasters that happened a century before, the past is always present. But this investigation may reveal the cracks in Enid's world and make her question what she really stands for.

Set in the same universe as some of the author's short stories, which can be read here:

The Wild Dead

Amaryllis: Book 2

Carrie Vaughn

A century after environmental and economic collapse, the people of the Coast Road have rebuilt their own sort of civilization, striving not to make the mistakes their ancestors did. They strictly ration and manage resources, including the ability to have children.

Enid of Haven is an investigator, who with her new partner, Teeg, is called on to mediate a dispute over an old building in a far-flung settlement at the edge of Coast Road territory. The investigators' decision seems straightforward -- and then the body of a young woman turns up in the nearby marshland. Almost more shocking than that, she's not from the Coast Road, but from one of the outsider camps belonging to the nomads and wild folk who live outside the Coast Road communities. Now one of them is dead, and Enid wants to find out who killed her, even as Teeg argues that the murder isn't their problem.

In a dystopian future of isolated communities, can our moral sense survive the worst hard times?

Sinew and Steel and What They Told

Graff: Book 1

Carrie Vaughn

Pilot Graff has been keeping a big secret from his closest friends, the captain and crew of a pirate-hunting starship. He expected to die before they ever discovered what he really is. But he's not dead, and now he has to explain.

Originally published on 26 February 2020, read it for free at Tor.com

An Easy Job

Graff: Book 2

Carrie Vaughn

Graff's official role is muscle for the Visigoth - but his personal mission is internally cataloguing all of his experiences to relay to the other beings from his home planet when they cross paths. His professional life rarely clashes with his identity, but when he realizes his newest mission is to take down one of his kind, everything becomes a bit less simple.

Originally published on 9 June 2021, read it for free at Tor.com

Time: Marked and Mended

Graff: Book 3

Carrie Vaughn

Graff isn't quite human. His people move through the galaxy collecting memories and experiences, recording their lives and passing them on. Then, one day, he breaks: he discovers a chunk of his memory is missing. This should be impossible - he's never forgotten a moment in his life. Now, he has to learn to forget, and to remember, and this has consequences for all his people, his culture, and his whole world.

Originally published on 11 January 2023, read it for free at Tor.com

Not the Most Romantic Thing

Graff: Book 4

Carrie Vaughn

On one of their earliest Visigoth assignments, Graff and Ell stumble into each other's secrets (and one significant surprise) while conducting a recovery mission on a mining asteroid scheduled for imminent pulverization...

Originally published on 11 October 2023, read the story for free at Tor.com

Harry and Marlowe and the Talisman of the Cult of Egil

Harry and Marlowe: Book 1

Carrie Vaughn

This short story originally appeared in Lightspeed, February 2012. It can also be found in the anthologies Steampunk III: Steampunk Revolution (2012), edited by Ann VanderMeer and The Mammoth Book of Steampunk Adventures (2014), edited by Sean Wallace.

Read the full story for free at Lightspeed.

Harry and Marlowe Escape the Mechanical Siege of Paris

Harry and Marlowe: Book 2

Carrie Vaughn

This short story originally appeared in Lightspeed, February 2013.

Read the full story for free at Lightspeed.

Harry and Marlowe Meet the Founder of the Aetherian Revolution

Harry and Marlowe: Book 3

Carrie Vaughn

This short story originally appeared in the anthology The Mad Scientist's Guide to World Domination: Original Short Fiction for the Modern Evil Genius (2013), edited by John Joseph Adams, and was reprinted in Lightspeed, September 2015.

Read the full story for free at Lightspeed.

Harry and Marlowe and the Intrigues at the Aetherian Exhibition

Harry and Marlowe: Book 4

Carrie Vaughn

This short story originally appeared in Lightspeed, February 2014.

Read the full story for free at Lightspeed.

Harry and Marlowe Versus the Haunted Locomotive of the Rockies

Harry and Marlowe: Book 5

Carrie Vaughn

This short story originally appeared in Lightspeed, July 2014.

Read the full story for free at Lightspeed.

Harry and Marlowe and the Secret of Ahomana

Harry and Marlowe: Book 6

Carrie Vaughn

This novelette originally appeared in Lightspeed, September 2018.

Read the full story for free at Lightspeed.

Marlowe and Harry and the Disinclined Laboratory

Harry and Marlowe: Book 7

Carrie Vaughn

This short story originally appeared in Lightspeed, Issue 105, February 2019.

Read the full story for free at Lightspeed.

A Princess of Spain

Kitty Norville

Carrie Vaughn

This novelette originally appeared in the anthology The Secret History of Vampires (2007), edited by Darrell Schweitzer, and was reprinted in Lightspeed, November 2012. It is included in the collection Kitty's Greatest Hits (2011).

Read the full story for free at Lightspeed.

Kitty's Greatest Hits

Kitty Norville

Carrie Vaughn

The first-ever story collection from the New York Times bestselling author, including two all-new works!

Kitty Norville, star of a New York Times bestselling series, is everybody's favorite werewolf DJ and out-of-the-closet supernatural creature. Over the course of eight books she's fought evil vampires, were-creatures, and some serious black magic. She's done it all with a sharp wit and the help of a memorable cast of werewolf hunters, psychics, and if-notgood- then-neutral vampires by her side. Kitty's Greatest Hits not only gives readers some of Kitty's further adventures, it offers longtime fans a window into the origins of some of their favorite characters.

In "Conquistador de la Noche," we learn the origin story of Denver's Master vampire, Rick; with "Wild Ride," we find out how Kitty's friend T.J. became a werewolf; and in "Life is the Teacher," we revisit Emma, the human-turned-unwilling-vampire who serves the aloof vampire Master of Washington, D.C.

This entertaining collection includes two brand-new works: "You're On the Air," about one of Kitty's callers after he hangs up the phone; and the eagerly awaited "Long Time Waiting," the novella that finally reveals just what happened to Cormac in prison, something every Kitty fan wants to know.

Table of Content

  • Il Est Né
  • A Princess of Spain
  • Conquistador de la Noche
  • The Book of Daniel
  • The Temptation of Robin Green
  • Looking After Family
  • God's Creatures
  • Wild Ride
  • Winnowing the Herd
  • Kitty and the Mosh Pit of the Damned
  • Kitty's Zombie New Year
  • Life Is the Teacher
  • You're on the Air
  • Long Time Waiting
  • Author's Notes

Kitty's Zombie New Year

Kitty Norville

Carrie Vaughn

When Kitty decides to spend New Year's Eve at a friend's party rather than wallowing alone, she gets more than she bargained for. So does everyone else at the bash when a strange, vacant woman appears....

This story originally appeared in Weird Tales, June-July 2007. It is included in the collection Kitty's Greatest Hits (2011).

Read the full story for free at Tor.com.

Paranormal Bromance

Kitty Norville

Carrie Vaughn

Sam has been a vampire for 15 years, and now he's having a midlife crisis. That is, if he were still human, he'd be turning 40 and having a midlife crisis. He's just met exactly the kind of woman he's always wanted -- but these days, all he really wants is blood. Maybe he could work through it, but his vampire roommates just don't understand. Wasn't unlife supposed to get easier?

This novella is set in the world of Carrie Vaughn's bestselling Kitty Norville series.

Kitty and the Midnight Hour

Kitty Norville: Book 1

Carrie Vaughn

Kitty Norville is a midnight-shift DJ for a Denver radio station - and she also happens to be a werewolf. One night, sick of the usual lame song requests, she accidentally starts 'The Midnight Hour', a late-night advice show for the supernaturally disadvantaged. Almost immediately she's deluged by calls from desperate vampires, werewolves and witches from all across the country, wanting to share their woes and ask her advice. Kitty's new show is a raging success, but it's Kitty herself who could use some help, not least because her monthly change is a deep and dark secret to all but a very special few. And when she finds one very sexy werewolf-hunter on her tail, not to mention a few homicidal undead, she realises she may just may have bitten off more than she can chew . .

Kitty Goes to Washington

Kitty Norville: Book 2

Carrie Vaughn

Celebrity werewolf and late-night radio host Kitty Norville prefers to be heard and not seen, but when she's invited to testify at a Senate hearing on behalf of the country's supernaturals, her face gets plastered all over national TV. Before long Kitty's inherited a brand-new set of friends and enemies, including the vampire mistress of the city, an über-hot Brazilian were-jaguar, and a Bible-thumping senator who plans to expose Kitty as the monster he truly believes her to be. Kitty quickly learns that in this city of dirty politicians and backstabbing pundits, everyone's itching for a fight - and she's about to be caught in the middle.

Kitty Takes a Holiday

Kitty Norville: Book 3

Carrie Vaughn

Kitty Norville's established herself as a DJ, with her midnight talk show Kitty's Midnight Hour, been forced into revealing herself to the nation as a werewolf and testified to the Senate about the supernatural denizens of the USA, but now it's time to lay low in a remote Colorado cabin and work on her memoirs. Her plans get derailed when sexy werewolf hunter Cormac Bennett shows up with her lawyer, Ben O'Farrell, who's been bitten and is about to turn into a werewolf himself. But Kitty's hideaway is neither as peaceful nor as secret as she hopes, for barbed-wire crosses start showing up all over the place, and, worse, gruesome animal sacrifices are left at her door. Someone wants them gone, and it's up to Kitty and Cormac to find out who's stalking them - before someone gets really hurt . . .

Kitty and the Silver Bullet

Kitty Norville: Book 4

Carrie Vaughn

Kitty's radio show, Kitty's Midnight Hour, is as popular as ever, and now she has a boyfriend who actually seems to understand her. Can she finally settle down to a normal life? Not if this is just the calm before the storm. When her mother falls ill, Kitty rushes back to Denver -- and right back to the abusive pack of werewolves she escaped a year ago. To make matters worse, a war is brewing in the vampire community as Denver's two oldest vampires vie for the city, threatening the whole supernatural community. Though she wants to stay neutral, Kitty is once again drawn into a world of politics and violence. To protect her family, her lover, and herself, she'll have to choose sides . . . and maybe become what she hates most about her kind: a killer.

Kitty and the Dead Man's Hand

Kitty Norville: Book 5

Carrie Vaughn

Kitty Norville, the country's only celebrity werewolf, thinks she's finally got her life sorted. Her radio show is as popular as ever, and she and her cute lawyer boyfriend are the alpha pair of Denver's werewolf pack. Now she and Ben plan to tie the knot human-style - by eloping to Vegas. And just to make things more fun, she's going to do her midnight radio show live and on television from Vegas. In between getting wed and going live on TV, she's also planning on sipping fru-fru drinks by the pool while she works on her tan. So what can possibly go wrong?
Well, their hotel is the venue for a werewolf-hating bounty hunter convention. Elsewhere on the Strip, an old-school magician might just be wielding the real thing. The vampire community is harbouring a dark secret . . . and the irresistibly sexy star of a deeply suspicious animal act is determined to seduce Kitty.
Sin City has never been so wild, and Kitty has never had to fight harder - to save not only her wedding, but her very life.

Kitty Raises Hell

Kitty Norville: Book 6

Carrie Vaughn

TOO DARN HOT!! Kitty and Ben thought they were done with Las Vegas, but it's beginning to looks like Vegas isn't done with them. A sadistic cult of lycanthropes and their vampire priestess have laid a curse on Kitty, revenge for her disrupting their rituals, and now an invisible evil that smells like brimstone and plays with fire has followed them home. The next full moon triggers danger and destruction in the form of fire, and it's not just targeting Kitty, but the pack of werewolves she's sworn to protect. Kitty needs help if she's going to be able to extinguish the terror that's threatening to torch them all!

Kitty's House of Horrors

Kitty Norville: Book 7

Carrie Vaughn

Stranded in a remote cabin with no power, no phones, and no way to know who can be trusted, Kitty must find a way to defeat the evil closing in . . . before it kills them all!
Talk radio host and celebrity werewolf Kitty Norville has agreed to appear on TV's first all-supernatural reality show. What she's expecting is cheesy competitions and manufactured drama starring shapeshifters, vampires, and psychics. But what begins as a publicity stunt is all too quickly turning into a fight for her life.

Kitty and her fellow housemates arrive at the remote mountain lodge where the show is set, but no sooner does filming start when violence erupts. It doesn't take Kitty long to suspect the show is nothing more than a cover for some nefarious plot. Then the cameras stop rolling, cast members start dying, and Kitty learns she and her monster housemates are not battling for a prize: they are, ironically enough, themselves the ultimate prize, in a very different game. Stranded with no power, no phones, and no way to know who can be trusted, she must find a way to defeat the evil closing in . . . before it kills them all.

Kitty Goes to War

Kitty Norville: Book 8

Carrie Vaughn

Three soldiers recently returned from the war in Afghanistan are in custody at Ft Carson in Colorado Springs. They're werewolves, suffering from post traumatic stress, which has left them unable to control their shapeshifting, unable to interact with people. Kitty agrees to see them; after her own battles in KITTY'S HOUSE OF HORRORS (Kitty #7), she feels a great deal of sympathy for them. The soldiers were part of a unit fighting Taliban insurgents in the remote mountains of Afghanistan. Their captain, the original werewolf, transformed the others; their new-found strengths including the ability to survive untold violence while infiltrating remote enemy positions, made them the perfect soldiers for this mission. But it was the captain who kept the group together and kept them sane; when a particularly potent mortar attack killed the captain, the remaining lycanthrope soldiers grew more and more wild, until the final three survivors were captured and delivered to Dr Shumacher at the Center for the Study of Paranatural Biology for treatment. Kitty tries to bring the men into her own pack, to socialise them back into some kind of normal existence, but the group's sergeant has other plans: he's intent on driving out Kitty and Ben and becoming the leader of a new squad of killers.

Kitty's Big Trouble

Kitty Norville: Book 9

Carrie Vaughn

Kitty Norville is back and in more trouble than ever. Her recent run-in with werewolves traumatised by the horrors of war has made her start wondering how long the US government might have been covertly using werewolves in combat. Have any famous names in our own history actually been supernatural? Then an interview with the right vampire puts her on the trail of Wyatt Earp, vampire hunter.

But her investigations lead her to a clue about enigmatic vampire Roman and the mysterious Long Game played by vampires through the millennia. That, plus a call for help from a powerful vampire ally in San Francisco, suddenly puts Kitty and her friends on the supernatural chessboard, pieces in dangerously active play. And Kitty Norville is never content to be a pawn . . .

Kitty Steals the Show

Kitty Norville: Book 10

Carrie Vaughn

Kitty Norville has been tapped as the keynote speaker for the First International Conference on Paranatural Studies, taking place in London. The conference brings together scientists, activists, protestors, and supernatural beings from all over the world - and Kitty is right in the middle of it.

Master vampires from dozens of cities have also gathered in London for a conference of their own, and Kitty gets a glimpse into the power struggle among vampires that has been going on for centuries. But the conference has also attracted some old enemies, who have set their sights on Kitty and her friends.

All the world's a stage, and Kitty's just stepped into the spotlight.

Kitty Rocks the House

Kitty Norville: Book 11

Carrie Vaughn

On the heels of Kitty's return from London, a new werewolf shows up in Denver, one who threatens to split the pack by challenging Kitty's authority at every turn. The timing could not be worse; Kitty needs all the allies she can muster to go against the ancient vampire, Roman, if she's to have any hope of defeating his Long Game. But there's more to this intruder than there seems, and Kitty must uncover the truth, fast. Meanwhile, Cormac pursues an unknown entity wreaking havoc across Denver; and a vampire from the Order of St. Lazaurus tempts Rick with the means to transform his life forever.

Kitty in the Underworld

Kitty Norville: Book 12

Carrie Vaughn

As Denver adjusts to a new master vampire, Kitty gets word of an intruder in the Denver werewolf pack's territory, and she investigates the challenge to her authority. She follows the scent of the lycanthrope through the mountains where she is lured into a trap, tranquilized, and captured. When she wakes up, she finds herself in a defunct silver mine: the perfect cage for a werewolf. Her captors are a mysterious cult seeking to induct Kitty into their ranks in a ritual they hope will put an end to Dux Bellorum. Though skeptical of their power, even Kitty finds herself struggling to resist joining their cause. Whatever she decides, they expect Kitty to join them in their plot... willingly or otherwise.

Low Midnight

Kitty Norville: Book 13

Carrie Vaughn

Cormac, the Kitty Norville series' most popular supporting character, stars in his first solo adventure.

Carrie Vaughn's Low Midnight spins out of the series on the wave of popularity surrounding Kitty's most popular supporting character, Cormac Bennett, a two-minded assassin of the paranormal who specializes in killing lycanthropes. In his first solo adventure, Cormac, struggling with a foreign consciousness trapped inside him, investigates a century-old crime in a Colorado mining town which could be the key to translating a mysterious coded diary... a tome with secrets that could shatter Kitty's world and all who inhabit it. With a framing sequence that features Kitty Norville herself, Low Midnight not only pushes the Kitty saga forward, but also illuminates Cormac's past and lays the groundwork for Kitty's future.

Kitty Saves the World

Kitty Norville: Book 14

Carrie Vaughn

It's all come down to this, following the discoveries made by Cormac in Low Midnight, Kitty and her allies are ready to strike. But, when their assassination attempt on the evil vampire Dux Bellorum fails, Kitty finds herself running out of time. The elusive vampire lord has begun his apocalyptic end game, and Kitty still doesn't know where he will strike.

Meanwhile, pressure mounts in Denver as Kitty and her pack begin to experience the true reach of Dux Bellorum's cult. Outnumbered and outgunned at every turn, the stakes have never been higher for Kitty. She will have to call on allies both old and new in order to save not just her family and friends, but the rest of the world as well.

The Immortal Conquistador

Kitty Norville: Book 15

Carrie Vaughn

Discover the deadly origins of the noble immortal Rick, ally to bestselling author Carrie Vaughn's fan-favorite werewolf, Kitty Norville

Ricardo de Avila would have followed Coronado to the ends of the earth. Instead, Ricardo found the end of his mortal life, and a new one, as a renegade vampire-conquistador.

For over five hundred years, Ricardo has upset the established order. He has protected his found family from marauding demons, teamed up with a legendary gunslinger, appointed himself the Master of Denver, and called upon a church buried under the Vatican. He has tended bar and fended off evil werewolves.

Life for a vampire is always long, but for Rick, it is never uncomplicated.

Kitty's Mix-Tape

Kitty Norville: Book 16

Carrie Vaughn

Kitty Norville still can't stay away from trouble--of the supernatural kind.

Everyone's favorite werewolf DJ is here to mix it up just one last time. Here you will find, or will be lucky to newly discover, the irrepressible Kitty Norville with friends and enemies alike: Rick the vampire; Jessi Hardin, paranormal detective; Kitty's werewolf husband Ben; Cormac, the bounty hunter; and the ever-villainous Dux Bellorum. These irresistible tales are full of unpredictable twists and turns: lupines experimenting with astronomy, a cheating boxer with preternatural strength, vampires arriving from the Philippines.

As a special treat, author Carrie Vaughn has provided her own selections for a mix-tape: Story notes and songs dedicated to each tale. Whatever you do, don't miss Kitty before she is gone.

The Ghosts of Sherwood

The Robin Hood Stories: Book 1

Carrie Vaughn

Robin of Locksley and his one true love, Marian, are married. It has been close on two decades since they beat the Sheriff of Nottingham with the help of a diverse band of talented friends. King John is now on the throne, and Robin has sworn fealty in order to further protect not just his family, but those of the lords and barons who look up to him - and, by extension, the villagers they protect.

There is a truce. An uneasy one, to be sure, but a truce, nonetheless.

But when the Locksley children are stolen away by persons unknown, Robin and Marian are going to need the help of everyone they've ever known, perhaps even the ghosts that are said to reside deep within Sherwood.

And the Locksley children, despite appearances to the contrary, are not without tricks of their own...

The Heirs of Locksley

The Robin Hood Stories: Book 2

Carrie Vaughn

"We will hold an archery contest. A simple affair, all in fun, on the tournament grounds. Tomorrow. We will see you there."

The latest civil war in England has come and gone, King John is dead, and the nobility of England gathers to see the coronation of his son, thirteen year old King Henry III.

The new king is at the center of political rivalries and power struggles, but John of Locksley--son of the legendary Robin Hood and Lady Marian--only sees a lonely boy in need of friends. John and his sisters succeed in befriending Henry, while also inadvertently uncovering a political plot, saving a man's life, and carrying out daring escapes.

All in a day's work for the Locksley children...

Nuestra Señora de la Esperanza

Wild Cards Stories: Book 4

Carrie Vaughn

The Wild Cards universe has been thrilling readers for over 25 years. In Carrie Vaughn's "Nuestra Señora de la Esperanza," ace Ana Cortez discovers that sometimes to be truly healed, you must return to your roots.

Read the full story for free at Tor.com.

The Thing About Growing up in Jokertown

Wild Cards Stories: Book 7

Carrie Vaughn

The Wild Cards universe has been thrilling readers for over 25 years. In Carrie Vaughn's "The Thing about Growing Up in Jokertown," a group of teenage jokers yearn to explore outside the confines of their strange little neighborhood and get a real taste of the Big Apple.

Read the full story for free at Tor.com.

Long is the Way

Wild Cards Stories: Book 14

Sage Walker
Carrie Vaughn

For over 25 years, the Wild Cards universe has been entertaining readers with stories of superpowered people in an alternate history. "Long is the Way" by Carrie Vaughn and Sage Walker sheds light on what people will do to escape the sins of their past, and whether anyone can find redemption.

Zoe Harris is a marked woman: in hiding for decades because of her connection to a terrorist attack on Jerusalem almost twenty years ago. One determined reporter, Jonathan Hive, stumbles upon a lead that takes him to the south of France to discover the truth. What he finds out is a lesson in how life can bring about the most unexpected miracles.

Read the full story for free at Tor.com

Grow

Wild Cards Stories: Book 23

Carrie Vaughn

For over 35 years, the Wild Cards universe has been entertaining readers with stories of superpowered people in an alternate history.

In Carrie Vaughn's "Grow", ace Maryam Shahidi makes a big splash in the news after one of her "experiments" goes awry.

Read the full story for free at Tor.com

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