open
Upgrade to a better browser, please.

Search Worlds Without End

Advanced Search
Search Terms:
Author: [x] Charles E. Gannon
Award(s):
Hugo
Nebula
BSFA
Mythopoeic
Locus SF
Derleth
Campbell
WFA
Locus F
Prometheus
Locus FN
PKD
Clarke
Stoker
Aurealis SF
Aurealis F
Aurealis H
Locus YA
Norton
Jackson
Legend
Red Tentacle
Morningstar
Golden Tentacle
Holdstock
All Awards
Sub-Genre:
Date Range:  to 

Charles E. Gannon


Rumors of War and Infernal Machines: Technomilitary Agenda-Setting in S-F

Charles E. Gannon

Rumors of War and Infernal Machines: Technomilitary Agenda-setting in American and British Speculative Fiction

This provocative and unique work reveals the remarkably influential role of futuristic literature on contemporary political power in America. Tracing this phenomenon from its roots in Victorian Britain, Rumors of War and Infernal Machines offers a fascinating exploration of how fictional speculations on emergent or imaginary military technologies profoundly influence the political agendas and actions of modern superpower states. Gannon convincingly demonstrates that military fiction anticipated and even influenced the evolution of the tank, the development of the airplane, and also the bitter political battles within Britain's War Office and the Admiralty.

In the United States, future-fictions and Cold-War thrillers were an officially acknowledged factor in the Pentagon's research and development agendas, and often gave rise_and shape_to the nation's strategic development of technologies as diverse as automation, atomic weaponry, aerospace vehicles, and the Strategic Defense Initiative ('Star Wars'). His book reveals a striking relationship between the increasing political influence of speculative military fiction and the parallel rise of superpower states and their technocentric ideologies.

With its detailed political, historical, and literary analysis of U.S. and British fascination with hi-tech warfare, this lively and revealing study will appeal to students, literary and cultural scholars, military and history enthusiasts, and general readers.

1635: The Papal Stakes

163x: Book 13

Eric Flint
Charles E. Gannon

It's springtime in the Eternal City, 1635. But it's no Roman holiday for uptimer Frank Stone and his pregnant downtime wife, Giovanna. They're in the clutches of would be Pope Cardinal Borgia, with the real Pope--Urban VII--on the run with the renegade embassy of uptime Ambassador Sharon Nichols and her swashbuckling downtime husband, Ruy Sanchez de Casador y Ortiz. Up to their necks in papal assassins, power politics, murder, and mayhem, the uptimers and their spouses need help and they need it quickly.

Special rescue teams--including Harry Lefferts and his infamous Wrecking Crew--converge on Rome to extract Frank and Gia. And an uptime airplane is on its way to spirit the Pope to safety before Borgia's assassins can find him. It seems that everything is going to work out just fine in sunny Italy.

Until, that is, everything goes wrong. Now, whether they are prisoners in Rome or renegades protecting a pope on the run, it's up to the rough and ready can do attitude of Grantville natives to once again escape the clutches of aristocratic skullduggery and ring in freedom for a war torn land.

1636: Commander Cantrell in the West Indies

163x: Book 16

Eric Flint
Charles E. Gannon

Eddie Cantrell, now married to the king of Denmark's daughter, is sent by Admiral Simpson to the Caribbean to secure access to the most valuable commodity on that continent--not the gold and silver which the Spanish treasure, but the oil which up-time machines and industry need. The admiral has also provided Eddie's small task force with the new steam-powered frigates that have just come out of the navy's shipyards.

Even with the frigates, a giant obstacle stands in his way: the Gulf-girdling Spanish presence in the New World. So a diversion is needed, carried out by an up-time car mechanic and a down-time mercenary colonel who also happens to be the last earl of Ireland. Their mission: grab the oil fields on Trinidad, and so distract the attention of Spain's New World governors.

While the Spanish galleons and troops head for Trinidad, Commander Cantrell's smallest and fastest steam sloop will make a run to the Louisiana coast. There, her crew will wind their way up the bayous to the real New World prize: the Jennings Oil Field.

But Cantrell's plans could be wrecked in a multitude of ways. He faces often-hostile natives, rambunctious Dutch ship captains, allied colonies on the brink of starvation, and vicious social infighting that can barely be contained by his capable and passionate new wife. When the galleons finally come out in force to engage his small flotilla, Eddie will discover that the Spanish aren't the only enemies who will be coming against him in a fateful Caribbean show-down.

1636: The Vatican Sanction

163x: Book 24

Eric Flint
Charles E. Gannon

SEVEN DAYS IN MAY, 1636

It's spring in Burgundy. The flowers are out and so are the cardinals--of Pope Urban's renegade papacy, now on the run from the Vatican's would-be usurper Borja. Most of the Church's senior leaders have converged upon the city of Besancon, where the Pope plans to offer an ecumenical olive branch to the other Christian denominations with which Rome has been at war.

Fortunately, Urban has up-time help. He can rely upon Cardinal-Protector Larry Mazzare's theological savvy, Sharon Nichols' medical skills, and her husband Ruy Sanchez's keen-eyed experience as a body-guard-in-chief. And even though Urban has a new Papal Guard in the form of Owen Rowe O'Neill's Wild Geese, Mike Stearns has loaned the Pope a small contingent of the Hibernian Battalion--just in case.

Which is prudent, since Urban and his peace initiative are not merely at risk from Borja's assassins. There is another, more deadly, team of professional killers in town, directed by the man who almost killed the Pope before: lethal Spanish mastermind Pedro Dolor.

Dolor hasn't come to confess murder--he's come to commit it.

At the End of the World

Black Tide Rising: Book 8

Charles E. Gannon

CASTAWAYS IN A ZOMBIE PLAGUE

Six kids ranging from suburban geeks to street-smart pariahs. A British captain who rarely talks and never smiles. All on the 70-foot pilot house ketch Crosscurrent Voyager, bound on a senior summer cruise to adventure and serious fun.

Except most of the kids don't get along. And they'll be gone all summer. And none of them have sailed before. And worst of all--because they booked at the last minute--they got the destination nobody else wanted: the frigid and remote South Georgia Islands.

But there's one other hitch: they'll never see their families or friends again. Just days after they leave, a plague starts spreading like wildfire, turning most of its survivors into shrieking, cannibalistic rage-monsters. So with their past dying as fast as the world that shaped it, the kids' hated destination becomes their one hope for survival.

But it's an uncertain hope. Not only are other hostile survivors headed there, but South Georgia Island is unable to support permanent habitation. So if the strange crew of the Voyager doesn't come up with a further plan, they are--in every sense--heading straight toward the end of the world.

At the End of the Journey

Black Tide Rising: Book 9

Charles E. Gannon

It was supposed to be fun. Six teenagers and their British captain aboard the ketch Crosscurrent Voyager, headed on a senior year summer cruise to excitement and adventure. Then the world as they knew it ended.

A plague spread throughout the globe, killing millions and turning the survivors into cannibalistic rage monsters--zombies, in so many words. Only by putting aside their differences were the young crew able to survive.

Now, they seek others like them, those fortunate souls who have made it through the zombie apocalypse. After all, maybe it's not the end of the world so long as GPS can help survivors navigate deadly terrain, to link up, and maybe--just maybe--ensure the continuation of the human race.

But the Earth's GPS systems are failing. It falls to those aboard the Crosscurrent Voyager to keep the unthinkable from happening. In order to do so, they must traverse dangerous seas to a European Space Agency complex in French Guiana.

And thousands of infected stand in the way.

If they succeed, humankind has a chance of rebuiling. If they fail, humanity may well be at the end of its journey.

Man-Kzin Wars XIII

Man-Kzin Wars: Book 13

Charles E. Gannon
Jane Lindskold
Hal Colebatch
Alex Hernandez
David Bartell
Larry Niven

The perennially best-selling series set in Larry Niven's Man-Kzin universe continues with entry #13 including hard-hitting and thought-inducing tales from a host of talented contributors. The cat-like alien Kzin, formerly invincible conquerors of all they encountered, must learn to compromise with humans if they wish to survive and prosper once again as a species.

Larry Niven's bestselling Man-Kzin series continues! The kzin, formerly invincible conquerors of all they encountered, had a hard time dealing with their ignominious defeat by the leaf-eating humans. Some secretly hatched schemes for a rematch, others concentrated on gathering power within the kzin hierarchy, and some shamefully cooperated with the contemptible humans, though often for hidden motives. In war and in uneasy peace, kzin and humans continue their adventures with a masterful addition to the Man-Kzin Wars shared universe created by multiple New York Times best-seller, incomparable tale-spinner, and Nebula- and five-time Hugo-Award-winner, Larry Niven.

Contents:

  • Misunderstanding - [Man-Kzin Wars] - novelette by Hal Colebatch and Jessica Q. Fox
  • Two Types of Teeth - [Man-Kzin Wars] - novella by Jane Lindskold
  • Pick of the Litter - [Man-Kzin Wars] - novel by Charles E. Gannon
  • Tomcat Tactics - [Man-Kzin Wars] - novella by Charles E. Gannon
  • At the Gates - [Man-Kzin Wars] - novelette by Alex Hernandez
  • Zeno's Roulette - [Man-Kzin Wars] - novelette by David Bartell
  • Bound for the Promised Land - [Man-Kzin Wars] - short story by Alex Hernandez

Extremis

Starfire: Book 6

Steve White
Charles E. Gannon

An implacable foe with telepathic cohesion in battle, near-immortality, and eons-advanced engineering skills threatens to wipe humanity from the galaxy. What's more, they've overcome their one weakness--no faster-than-light travel--and have followed humanity through our star gates and beyond. But humans are the master of adaption, and have got a counterpunch of devastating proportions in reserve. Now a hard-bitten and brilliant admiral must face down renewed alien attack and somehow communicate to the enemy that if he is forced to use his ultimate military option, galactic civilization itself may come to a fiery end.

Imperative

Starfire: Book 7

Steve White
Charles E. Gannon

The war with the Arduans--profoundly alien invaders who originally arrived in STL ships--is over. Most of those attackers are now probationary (and very productive) citizens of the Rim Federation.

However, many among the Arduans' warrior caste have neither accepted defeat, nor the personhood of any of the other intelligence races. Their leader, the ruthless admiral of the second Arduan exodus-- Amunsit--is in firm control of the Zarzuela system. Along with a fifth column among the peaceable Arduans, she hopes to find allies in subsequent refugee fleets that abandoned their race's now-dead home system long ago.

But as the victors' diplomats attempt to soothe tensions with these warlike neighbors, two heroes of the last war--veteran Admiral Ian Trevayne and young trouble-shooter Ossian Wethermere--suspect they have stumbled upon a deeper Arduan plot: one which could shatter the Pan-Sentient Union, and perhaps interstellar civilization itself.

Oblivion

Starfire: Book 8

Steve White
Charles E. Gannon

The war with the profoundly alien Arduans has ended, and the Arduans have come to call humanity their allies. Most of them--the Arduan warrior caste refuses to accept defeat. Now known as the Kaituni, they are waging a war of extermination against all members of the pan-Sentient Union, human and Arduan alike. What's more, the Kaituni have an unexpected weapon in their arsenal: the alien Arachnids, once thought driven to extinction. The Kaituni drive the Arachnid fleet ahead of them, inflicting untold damage.

The war has been marked by retreat on the side of the pan-Sentient Union. It seems the best they can do is minimize their losses. But now the Arachnids and the Kaituni are at the doorstep to the Heart Worlds, Sol, and Earth: Alpha Centauri. The odds look bleak. But Admiral Ian Trevayne and Commodore Ossian Wethermere have faced down long odds in the past. It's time to take a stand, for Earth, for humanity... and for the pan-Sentient Union!

Fire with Fire

Tales of the 22nd Century: Book 1

Charles E. Gannon

New Science Fiction Adventure Series! National Bestseller in trade paperback. An agent for a spy organization uncovers an alien alliance in nearby interstellar space-an alliance that will soon involve humanity in politics and war on a galactic scale.

2105, September: Intelligence Analyst Caine Riordan uncovers a conspiracy on Earth's Moon-a history-changing clandestine project-and ends up involuntarily cryocelled for his troubles. Twelve years later, Riordan awakens to a changed world. Humanity has achieved faster-than-light travel and is pioneering nearby star systems. And now, Riordan is compelled to become an inadvertent agent of conspiracy himself. Riordan's mission: travel to a newly settled world and investigate whether a primitive local species was once sentient-enough so to have built a lost civilization.

However, arriving on site in the Delta Pavonis system, Caine discovers that the job he's been given is anything but secret or safe. With assassins and saboteurs dogging his every step, it's clear that someone doesn't want his mission to succeed. In the end, it takes the broad-based insights of an intelligence analyst and a matching instinct for intrigue to ferret out the truth: that humanity is neither alone in the cosmos nor safe. Earth is revealed to be the lynchpin planet in an impending struggle for interstellar dominance, a struggle into which it is being irresistibly dragged. Discovering new dangers at every turn, Riordan must now convince the powers-that-be that the only way for humanity to survive as a free species is to face the perils directly-and to fight fire with fire.

Trial by Fire

Tales of the 22nd Century: Book 2

Charles E. Gannon

Sequel to national bestseller, Nebula Award finalist, and Compton Crook Award winner Fire with Fire. Science fiction adventure on a grand scale.

When reluctant interstellar diplomat and intelligence operative Caine Riordan returns from humanity's first encounter with alien races, sudden war clouds burst. With Earth's fleet shattered by a sneak attack and its survivors fighting for their lives, Caine must rely upon both his first contact and weaponry skills to contend with the non-humanoid enemy. And when the technologically-superior attackers sweep aside the solar system's last defenses, and traitorous corporations invite the invaders to land 'security forces,' humanity fights back with its best weapons: cunning, inventiveness, and guts.

But as Earth hurtles towards a final trial by fire that is certain to scar its collective memory, Caine discovers that there may also be large and disturbing gaps in that memory. Clues point to a much earlier inter-species apocalypse, buried in humanity's own prehistory. Which raises a terrifying possibility: what if the aliens' invasion of Earth is not one of conquest, but preemption? And what if their harrowing memories of a long-past cataclysmic war makes them willing to do anything to keep it from reigniting?

Raising Caine

Tales of the 22nd Century: Book 3

Charles E. Gannon

Caine Riordan, reluctant diplomatic and military intelligence operative, has just finished playing his part repulsing the Arat Kur's and Hkh'Rkh's joint invasion of Earth.

But scant hours after the attackers surrender, the mysterious but potentially helpful Slaasriithi appeal to Caine to shepherd a diplomatic mission on a visit to their very alien worlds. The possible prize: a crucial alliance in a universe where the fledgling Consolidated Terran Republic has very few friends.

But Caine and his legation aren't the only ones journeying into the unknown reaches of Slaasriithi space. A group of renegade K'tor are following them, hoping to destroy humanity's hopes for a quick alliance. And that means finding and killing Caine Riordan.

Assuming that the bizarre and dangerous Slaasriithi lifeforms don't do it first.

Caine's Mutiny

Tales of the 22nd Century: Book 4

Charles E. Gannon

Caine Riordan, fresh from serving as envoy to the aliens known as the Slaasriithi, has been given yet another daunting task: apprehend raiders that are terrorizing a distant planet.

As difficulties mount, Caine becomes aware that the mission his superiors sent him to perform may not be the one they actually hope he will achieve. Which means Caine may be forced to choose between honoring a promise to friends or following orders--a choice that could ultimately put him in front of a board of inquiry. Or a firing squad.

Marque of Caine

Tales of the 22nd Century: Book 5

Charles E. Gannon

It's been two years since Caine Riordan was relieved of his command for following both his orders and his conscience. Now he's finally received the message he's been waiting for: a summons to visit the ancient and enigmatic Dornaani. And this time, making direct contact is not just professional, but personal: the Dornaani still have his mortally-wounded love, Elena Corcoran, in their unthinkably advanced medical facilities.

But instead of arranging a swift reunion, Riordan's new Dornaani hosts are not only disinterested in human affairs, but are in such social disarray that they have lost track of Elena's surgical cryocell. Riordan must blaze his own trail through dying and dangerous worlds to find the mother of his child, her fate as uncertain as the true agenda of the Dornaani leaders.

However, as new clues and new threats push Caine's quest beyond the edge of known space, he discovers that the Dornaani empire is not merely decaying; there are subtle signs that its decline is being accelerated from without. Which means that rescuing Elena is just half the mission: Riordan must report that the Dornaani collapse is not only being engineered, but that it is the prelude to a far more malign scheme:

To clear a path for a foe bent on destroying Earth.

Endangered Species

Tales of the 22nd Century: Book 6

Charles E. Gannon

Caine Riordan has faced many crises in his unintended career as diplomat, soldier, and first contact specialist, but none more challenging than the one he faces now.

He and twelve of his crew are adrift in uncharted space, so far beyond Earth that the starfield is unrecognizable. And with the controls and computer destroyed, they have no way to calculate their position or call for rescue.

Instead, trapped on a derelict alien ship, they have only forty-eight hours before its decaying orbit causes it to burn up in the atmosphere of the strange planet beneath them. It's a silent and forbidding world of bleak deserts and turbulent seas, without any sign of life and dominated by violent storms.

But since the ship's lander is also useless, they've got only one way to reach the surface: flimsy, foam-inflating cargo drop pods never intended for human use, let alone an emergency planet-fall. And even if they live through the fiery plummet from low orbit, they have almost no portable gear with which to survive in an arid alien wilderness.

However, those who make it to the surface discover that the dangers they couldn't see from space are by far the most deadly. A variety of bizarre, carnivorous species roam the barren wastes, desperate for food. Their primary competition? Deeply devolved transgen humans that are as uncommunicative as they are primitive and ferocious.

Even more ominous, the world's blasted cities have telltale signs that indicate its original masters were none other than humanity's most dangerous foe: the Ktor.

And worst of all, they may still be here.

Protected Species

Tales of the 22nd Century: Book 7

Charles E. Gannon

Caine Riordan and his self-styled "Crewe" have survived their first months on the planet they call Bactradgaria. They've overcome floods, dust storms, tornadoes, searing heat, bitter cold, desperate battles, and attacks by various strange species. However, their most desperate struggles have been against the wildly ferocious x'qao, for whom the pursuit and genocide of other beings is as much a sport as it is a strategy.

Accordingly, Caine and his friends realize that if they are to endure, they must not merely survive but thrive. So far, they've done just that and made friends along the way. But a few scattered tribes and towns can't defeat the x'qao and their vassals. To do that, humans must claw higher up the food chain... before they tumble off into extinction.

Mission Critical

Terran Republic: Book 1

Charles E. Gannon

Taken from their planet and their century, they are not just the Lost Soldiers: they are Murphy's Lawless.

Major Rodger Y. Murphy should have died when his helicopter crashed off the coast of Mogadishu in 1993. Instead, he woke up in 2125, 152 light-years from home. Murphy and a hundred other "Lost Soldiers" have been retrieved and awakened by two officers of the Consolidated Terran Republic: Trevor Corcoran and Richard Downing.

Promising to return, Corcoran and Downing leave the twentieth-century castaways with a daunting objective: establish a base of operations on the main world of R'Bak using local allies they have yet to recruit and enemy equipment they have yet to seize.

They haven't been back yet.

But the company of misfits and ne'er-do-wells who've taken the nickname Murphy's Lawless rises to the challenge!

Admiral and Commander

Terran Republic: Book 2

Charles E. Gannon
Chris Kennedy

It has been 15 Terran months since Colonel Rodger Murphy and his Lost Soldiers were dropped in the 55 Tauri binary system. Since then, they have forged an uneasy alliance with space-dwelling descendants of the Ktor, liberated the earlier human inhabitants of the planet R'bak, and driven their oppressors from the neighboring system back into a few fortified cities.

But there's another pivotal battle looming before them: intercepting the Harvester fleet sent by those same oppressors, the Kulsians. And time is growing short. The two stars are nearing periastron, which the natives of R'Bak call the Searing, due to the approach of the blistering F-class star. That's when the Kulsians cross the 10 AU separating the systems to strip R'Bak of rare biological resources and destroy any powers that might become a challenge to future Harvesters. But Murphy has a plan to break that cycle of interstellar rapine. With the cooperation of both indigenous R'Baku and the mutually suspicious Spindogs and Rockhounds, the Lost Soldiers--now sporting the nickname Murphy's Lawless--have pulled off a delicate scheme to capture an advanced Kulsian corvette. The objective: to improve the cutting-edge warship and use Spindog "autofab" technology to create a flotilla with which to repel the Harvester fleet.

But true to the source of the Lawless nickname, Murphy's Law may be their greatest foe. Murphy's worsening multiple sclerosis is becoming impossible to hide, and the corvettes are proving far more difficult to replicate than anything the Spindogs have ever attempted.

However, it's the job of training and forging crews from the highly competitive Spindogs and Rock Hounds that is pushing both groups toward mutiny--and possibly murder. The only chance to bring all those forces together? Ex-Navy fighter jock Kevin Bowden--now known as "The Admiral"--who has his work cut out for him.

Problem is, both Bowden and Murphy are running out of time. Not only is the Harvester fleet coming earlier than expected, but it's bigger than ever before. Much bigger. And its objective is clear: to reassert complete control over the system and annihilate Murphy's Lawless, their allies, and any who would stand with them.

The Aethers of Mars

The Stellar Guild: Book 6

Eric Flint
Charles E. Gannon

Welcome to Mars... circa 1900. Cecil Rhodes rules Mars and is on his way to transforming the British Empire into his vision of a powerful force, managed by the "right" type of people.

"In the Matter of Savinkov" by Eric Flint: Russian secret agents board the British aethership Agincourt, travelling from Earth to Mars, seeking Savinkov - a legendary revolutionary and assassin who is reputedly planning something truly dramatic and Mars-shattering. But which of the passengers is really Savinkov? Is he actually on the ship? Or does he even exist at all?

"White Sand, Red Dust" by Charles E Gannon features Conrad von Harrer, a veteran of the Boer Wars, who, in a nod to the 1950 film noir drama D.O.A., is on his way to Mars in search of an antidote to the poison he accidentally ingested on Earth. Will he find a solution in time to save himself?

This Broken World

The Vortex of Worlds: Book 1

Charles E. Gannon

Since boyhood, Druadaen expected he'd ascend to the command of an elite legion and become the leader his father predicted he would be. However, fate had something different in store.

Assigned instead to a small group of outriders tasked with watching nearby kingdoms, Druadaen discovers that the world beyond his homeland is riddled with impossibilities. How do humanoid raiders, known as the Bent, suffer staggering losses and yet return as a vast horde every decade? How do multi-ton dragons fly? How have fossils formed in a world which sacrists insist has existed for only ten millennia?

Determined to solve these mysteries, Druadaen journeys into the dank warrens of the Bent, seeks out a dragon's lair, and ventures into long-buried ruins in search of ancient scrolls. But, whereas legends tell of heroes who encounter their greatest perils during just such forays into the unknown, Druadaen's most lethal enemies might lurk in even more unusual places:

The temples and council chambers of his own homeland.

Into the Vortex

The Vortex of Worlds: Book 2

Charles E. Gannon

Druadaen, Outrider for the once-mighty Dunarran Consentium, has proven that there are irreconcilable contradictions between magic and physics on Arrdanc, the world of his birth. And what is his reward for this important discovery, made against all odds and at considerable personal risk? Exile--organized and compelled by nervous temple hierarchs.

However, Druadaen remains determined to uncover what several ancient persons and beings have urged him to seek: "the truth of the world"--which might only be gained by traveling beyond it. Indeed, the mysterious Lady of the Mirror speculates that he might find the answers by journeying to the other side of her unusual looking glass: a reflective, ethereal portal that she calls a "shimmer."

But there's a catch: because the mysterious portal only allows a single person to pass through, Druadaen must leave his companions behind. Unfortunately, once he has, they discover that the "shimmer" only allows travelers to leave Arrdanc, not return to it. So his friends, led by stalwart swordsman Ahearn, resolve to find another means by which they can retrieve Druadaen--and with him, the truth of the world.

There's just one small problem with their quest: the closer they come to finding a solution, the more obvious it becomes that various powers on Arrdanc don't want them to succeed. In fact, they'd rather Druadaen doesn't return at all.

So much so that they might kill both him and his friends in order to prevent it.

Can't find the Charles E. Gannon book you're looking for? Let us know the title and we'll add it to the database.